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authorSean Harmer <sean.harmer@kdab.com>2017-03-24 13:42:02 +0000
committerSean Harmer <sean.harmer@kdab.com>2017-03-26 07:29:37 +0000
commit66e842dc6d052293c7ec97e0ba0cfb1d10c7590c (patch)
treee9bb503480ef980131be74512a73fab626f62e1f /tests/auto/animation/animationutils/tst_animationutils.cpp
parenteec0906106c7367f155f84444703754a9e66f745 (diff)
Remove blend() virtual function from backend blend tree nodes
No longer needed as replaced by the more general doBlend() protected virtual. Change-Id: I5f11c068f8a379baa53a033e5ce8ce63ff64d5ba Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'tests/auto/animation/animationutils/tst_animationutils.cpp')
-rw-r--r--tests/auto/animation/animationutils/tst_animationutils.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/tests/auto/animation/animationutils/tst_animationutils.cpp b/tests/auto/animation/animationutils/tst_animationutils.cpp
index 0357d07d6..d5149b093 100644
--- a/tests/auto/animation/animationutils/tst_animationutils.cpp
+++ b/tests/auto/animation/animationutils/tst_animationutils.cpp
@@ -70,9 +70,6 @@ public:
: ClipBlendNode(ClipBlendNode::LerpBlendType)
{}
- float blend(float, float ) const Q_DECL_FINAL { return 0.0f; }
-
-
void setValueNodeIds(Qt3DCore::QNodeId value1Id,
Qt3DCore::QNodeId value2Id)
{