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authorPaul Lemire <paul.lemire@kdab.com>2016-10-06 14:59:45 +0200
committerPaul Lemire <paul.lemire@kdab.com>2016-12-15 11:19:00 +0000
commit1046123cd225a1ef8403d9b93dc84c68897337c1 (patch)
tree46ab145e06475fe9df94bce3eada32ee89eb23ee /tests/auto/quick3d
parentd3e87c5147b4269ed117770779e87dee0593431e (diff)
Add unit tests to check all Quick3D Render imports
Change-Id: Ic61858f47b6f68017e7a2a79b9500b9260ef4d8a Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'tests/auto/quick3d')
-rw-r--r--tests/auto/quick3d/3drender/3drender.pro13
-rw-r--r--tests/auto/quick3d/3drender/3drender.qml157
-rw-r--r--tests/auto/quick3d/3drender/3drender.qrc5
-rw-r--r--tests/auto/quick3d/3drender/tst_import3drender.cpp52
-rw-r--r--tests/auto/quick3d/quick3d.pro3
5 files changed, 229 insertions, 1 deletions
diff --git a/tests/auto/quick3d/3drender/3drender.pro b/tests/auto/quick3d/3drender/3drender.pro
new file mode 100644
index 000000000..8f183a09d
--- /dev/null
+++ b/tests/auto/quick3d/3drender/3drender.pro
@@ -0,0 +1,13 @@
+TEMPLATE = app
+
+TARGET = tst_import3drender
+
+QT += 3dcore 3dcore-private 3drender 3drender-private testlib 3dquick
+
+CONFIG += testcase
+
+SOURCES += tst_import3drender.cpp
+
+include(../../render/qmlscenereader/qmlscenereader.pri)
+
+RESOURCES += 3drender.qrc
diff --git a/tests/auto/quick3d/3drender/3drender.qml b/tests/auto/quick3d/3drender/3drender.qml
new file mode 100644
index 000000000..708d58600
--- /dev/null
+++ b/tests/auto/quick3d/3drender/3drender.qml
@@ -0,0 +1,157 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 Paul Lemire <paul.lemire350@gmail.com>
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+
+import Qt3D.Render 2.0 as QQ3Render20
+import QtQuick 2.0
+
+Item {
+
+ // Misc
+ //QQ3Render20.Window // (uncreatable) QWindow
+
+ // Converters
+
+ // Renderer setttings
+ QQ3Render20.RenderSettings {} //Qt3DRender::QRenderSettings
+ QQ3Render20.PickingSettings {} //Qt3DRender::QPickingSettings
+
+ // @uri Qt3D.Render
+ QQ3Render20.SceneLoader {} //Qt3DRender::QSceneLoader, Qt3DRender::Render::Quick::Quick3DScene
+ QQ3Render20.Effect {} //Qt3DRender::QEffect, Qt3DRender::Render::Quick::Quick3DEffect
+ QQ3Render20.Technique {} //Qt3DRender::QTechnique, Qt3DRender::Render::Quick::Quick3DTechnique
+ QQ3Render20.FilterKey {} //Qt3DRender::QFilterKey
+ QQ3Render20.GraphicsApiFilter {} //Qt3DRender::QGraphicsApiFilter
+ //QQ3Render20.QParameter // (uncreatable) Qt3DRender::QParameter
+ QQ3Render20.Parameter {} //Qt3DRender::Render::Quick::Quick3DParameter
+ QQ3Render20.Material {} //Qt3DRender::QMaterial, Qt3DRender::Render::Quick::Quick3DMaterial
+ QQ3Render20.RenderPass {} //Qt3DRender::QRenderPass, Qt3DRender::Render::Quick::Quick3DRenderPass
+ QQ3Render20.ShaderProgram {} //Qt3DRender::QShaderProgram
+ //QQ3Render20.QShaderData // (uncreatable) Qt3DRender::QShaderData
+ QQ3Render20.ShaderDataArray {} //Qt3DRender::Render::Quick::Quick3DShaderDataArray
+ QQ3Render20.ShaderData {} //Qt3DRender::Render::Quick::Quick3DShaderData
+
+ // Camera
+ QQ3Render20.Camera {} //Qt3DRender::QCamera
+ QQ3Render20.CameraLens {} //Qt3DRender::QCameraLens
+
+ // Textures
+ QQ3Render20.WrapMode {} //Qt3DRender::QTextureWrapMode
+ //QQ3Render20.Texture // (uncreatable) Qt3DRender::QAbstractTexture
+ QQ3Render20.Texture1D {} //Qt3DRender::QTexture1D, Qt3DRender::Render::Quick::Quick3DTextureExtension
+ QQ3Render20.Texture1DArray {} //Qt3DRender::QTexture1DArray, Qt3DRender::Render::Quick::Quick3DTextureExtension
+ QQ3Render20.Texture2D {} //Qt3DRender::QTexture2D, Qt3DRender::Render::Quick::Quick3DTextureExtension
+ QQ3Render20.Texture2DArray {} //Qt3DRender::QTexture2DArray, Qt3DRender::Render::Quick::Quick3DTextureExtension
+ QQ3Render20.Texture3D {} //Qt3DRender::QTexture3D, Qt3DRender::Render::Quick::Quick3DTextureExtension
+ QQ3Render20.TextureCubeMap {} //Qt3DRender::QTextureCubeMap, Qt3DRender::Render::Quick::Quick3DTextureExtension
+ QQ3Render20.TextureCubeMapArray {} //Qt3DRender::QTextureCubeMapArray, Qt3DRender::Render::Quick::Quick3DTextureExtension
+ QQ3Render20.Texture2DMultisample {} //Qt3DRender::QTexture2DMultisample, Qt3DRender::Render::Quick::Quick3DTextureExtension
+ QQ3Render20.Texture2DMultisampleArray {} //Qt3DRender::QTexture2DMultisampleArray, Qt3DRender::Render::Quick::Quick3DTextureExtension
+ QQ3Render20.TextureRectangle {} //Qt3DRender::QTextureRectangle, Qt3DRender::Render::Quick::Quick3DTextureExtension
+ QQ3Render20.TextureBuffer {} //Qt3DRender::QTextureBuffer, Qt3DRender::Render::Quick::Quick3DTextureExtension
+ QQ3Render20.TextureLoader {} //Qt3DRender::QTextureLoader, Qt3DRender::Render::Quick::Quick3DTextureExtension
+ //QQ3Render20.QAbstractTextureImage // (uncreatable) Qt3DRender::QAbstractTextureImage
+ QQ3Render20.TextureImage {} //Qt3DRender::QTextureImage
+
+ // Geometry
+ QQ3Render20.Attribute {} //Qt3DRender::QAttribute
+ //QQ3Render20.BufferBase // (uncreatable) Qt3DRender::QBuffer
+ QQ3Render20.Buffer {} //Qt3DRender::Render::Quick::Quick3DBuffer
+ QQ3Render20.Geometry {} //Qt3DRender::QGeometry, Qt3DRender::Render::Quick::Quick3DGeometry
+ QQ3Render20.GeometryRenderer {} //Qt3DRender::QGeometryRenderer
+
+ // Mesh
+ QQ3Render20.Mesh {} //Qt3DRender::QMesh
+
+ // Picking
+ QQ3Render20.ObjectPicker {} //Qt3DRender::QObjectPicker
+ //QQ3Render20.PickEvent // (uncreatable) Qt3DRender::QPickEvent
+
+ // Compute Job
+ QQ3Render20.ComputeCommand {} //Qt3DRender::QComputeCommand
+
+ // Layers
+ QQ3Render20.Layer {} //Qt3DRender::QLayer
+ QQ3Render20.LayerFilter {} //Qt3DRender::QLayerFilter, Qt3DRender::Render::Quick::Quick3DLayerFilter
+
+ // Lights
+ //QQ3Render20.Light // (uncreatable) Qt3DRender::QAbstractLight
+ QQ3Render20.PointLight {} //Qt3DRender::QPointLight
+ QQ3Render20.DirectionalLight {} //Qt3DRender::QDirectionalLight
+ QQ3Render20.SpotLight {} //Qt3DRender::QSpotLight
+
+ // FrameGraph
+ QQ3Render20.CameraSelector {} //Qt3DRender::QCameraSelector, Qt3DCore::Quick::Quick3DNode
+ QQ3Render20.RenderPassFilter {} //Qt3DRender::QRenderPassFilter, Qt3DRender::Render::Quick::Quick3DRenderPassFilter
+ QQ3Render20.TechniqueFilter {} //Qt3DRender::QTechniqueFilter, Qt3DRender::Render::Quick::Quick3DTechniqueFilter
+ QQ3Render20.Viewport {} //Qt3DRender::QViewport, Qt3DRender::Render::Quick::Quick3DViewport
+ QQ3Render20.RenderTargetSelector {} //Qt3DRender::QRenderTargetSelector, Qt3DRender::Render::Quick::Quick3DRenderTargetSelector
+ QQ3Render20.ClearBuffers {} //Qt3DRender::QClearBuffers
+ //QQ3Render20.FrameGraphNode // (uncreatable) Qt3DRender::QFrameGraphNode
+ QQ3Render20.RenderStateSet {} //Qt3DRender::QRenderStateSet, Qt3DRender::Render::Quick::Quick3DStateSet
+ QQ3Render20.NoDraw {} //Qt3DRender::QNoDraw
+ QQ3Render20.FrustumCulling {} //Qt3DRender::QFrustumCulling
+ QQ3Render20.DispatchCompute {} //Qt3DRender::QDispatchCompute
+ QQ3Render20.RenderCapture {} //Qt3DRender::QRenderCapture
+ //QQ3Render20.RenderCaptureReply // (uncreatable) Qt3DRender::QRenderCaptureReply
+
+ // RenderTarget
+ QQ3Render20.RenderTargetOutput {} //Qt3DRender::QRenderTargetOutput
+ QQ3Render20.RenderTarget {} //Qt3DRender::QRenderTarget, Qt3DRender::Render::Quick::Quick3DRenderTargetOutput
+
+ // Render surface selector
+ QQ3Render20.RenderSurfaceSelector {} //Qt3DRender::QRenderSurfaceSelector
+
+ // Sorting
+ QQ3Render20.SortPolicy {} //Qt3DRender::QSortPolicy
+
+ // RenderStates
+ //QQ3Render20.RenderState // (uncreatable) Qt3DRender::QRenderState
+ QQ3Render20.BlendEquationArguments {} //Qt3DRender::QBlendEquationArguments
+ QQ3Render20.BlendEquation {} //Qt3DRender::QBlendEquation
+ QQ3Render20.AlphaTest {} //Qt3DRender::QAlphaTest
+ QQ3Render20.DepthTest {} //Qt3DRender::QDepthTest
+ QQ3Render20.MultiSampleAntiAliasing {} //Qt3DRender::QMultiSampleAntiAliasing
+ QQ3Render20.NoDepthMask {} //Qt3DRender::QNoDepthMask
+ QQ3Render20.CullFace {} //Qt3DRender::QCullFace
+ QQ3Render20.FrontFace {} //Qt3DRender::QFrontFace
+ //QQ3Render20.StencilTestArguments // (uncreatable) Qt3DRender::QStencilTestArguments
+ QQ3Render20.StencilTest {} //Qt3DRender::QStencilTest
+ QQ3Render20.ScissorTest {} //Qt3DRender::QScissorTest
+ QQ3Render20.Dithering {} //Qt3DRender::QDithering
+ QQ3Render20.AlphaCoverage {} //Qt3DRender::QAlphaCoverage
+ QQ3Render20.PointSize {} //Qt3DRender::QPointSize
+ QQ3Render20.PolygonOffset {} //Qt3DRender::QPolygonOffset
+ QQ3Render20.ColorMask {} //Qt3DRender::QColorMask
+ QQ3Render20.ClipPlane {} //Qt3DRender::QClipPlane
+ //QQ3Render20.StencilOperationArguments // (uncreatable) Qt3DRender::QStencilOperationArguments
+ QQ3Render20.SeamlessCubemap {} //Qt3DRender::QSeamlessCubemap
+ QQ3Render20.StencilOperation {} //Qt3DRender::QStencilOperation
+ QQ3Render20.StencilMask {} //Qt3DRender::QStencilMask
+
+}
diff --git a/tests/auto/quick3d/3drender/3drender.qrc b/tests/auto/quick3d/3drender/3drender.qrc
new file mode 100644
index 000000000..65c0c11ea
--- /dev/null
+++ b/tests/auto/quick3d/3drender/3drender.qrc
@@ -0,0 +1,5 @@
+<RCC>
+ <qresource prefix="/">
+ <file>3drender.qml</file>
+ </qresource>
+</RCC>
diff --git a/tests/auto/quick3d/3drender/tst_import3drender.cpp b/tests/auto/quick3d/3drender/tst_import3drender.cpp
new file mode 100644
index 000000000..e416f483d
--- /dev/null
+++ b/tests/auto/quick3d/3drender/tst_import3drender.cpp
@@ -0,0 +1,52 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 Paul Lemire <paul.lemire350@gmail.com>
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+
+#include <QtTest/QTest>
+#include <QObject>
+#include <qmlscenereader.h>
+
+class tst_import3drender : public QObject
+{
+ Q_OBJECT
+
+private Q_SLOTS:
+
+ void checkQMLImports()
+ {
+ // GIVEN
+ QmlSceneReader sceneReader(QUrl("qrc:/3drender.qml"));
+
+ // THEN
+ QVERIFY(sceneReader.root() != nullptr);
+ }
+};
+
+QTEST_MAIN(tst_import3drender)
+
+#include "tst_import3drender.moc"
diff --git a/tests/auto/quick3d/quick3d.pro b/tests/auto/quick3d/quick3d.pro
index ea7dd7c58..593a58e3a 100644
--- a/tests/auto/quick3d/quick3d.pro
+++ b/tests/auto/quick3d/quick3d.pro
@@ -3,5 +3,6 @@ TEMPLATE = subdirs
qtConfig(private_tests) {
SUBDIRS += \
quick3dnodeinstantiator \
- dynamicnodecreation
+ dynamicnodecreation \
+ 3drender
}