diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2016-10-06 14:59:45 +0200 |
---|---|---|
committer | Paul Lemire <paul.lemire@kdab.com> | 2016-12-15 11:19:00 +0000 |
commit | 1046123cd225a1ef8403d9b93dc84c68897337c1 (patch) | |
tree | 46ab145e06475fe9df94bce3eada32ee89eb23ee /tests/auto/quick3d | |
parent | d3e87c5147b4269ed117770779e87dee0593431e (diff) |
Add unit tests to check all Quick3D Render imports
Change-Id: Ic61858f47b6f68017e7a2a79b9500b9260ef4d8a
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'tests/auto/quick3d')
-rw-r--r-- | tests/auto/quick3d/3drender/3drender.pro | 13 | ||||
-rw-r--r-- | tests/auto/quick3d/3drender/3drender.qml | 157 | ||||
-rw-r--r-- | tests/auto/quick3d/3drender/3drender.qrc | 5 | ||||
-rw-r--r-- | tests/auto/quick3d/3drender/tst_import3drender.cpp | 52 | ||||
-rw-r--r-- | tests/auto/quick3d/quick3d.pro | 3 |
5 files changed, 229 insertions, 1 deletions
diff --git a/tests/auto/quick3d/3drender/3drender.pro b/tests/auto/quick3d/3drender/3drender.pro new file mode 100644 index 000000000..8f183a09d --- /dev/null +++ b/tests/auto/quick3d/3drender/3drender.pro @@ -0,0 +1,13 @@ +TEMPLATE = app + +TARGET = tst_import3drender + +QT += 3dcore 3dcore-private 3drender 3drender-private testlib 3dquick + +CONFIG += testcase + +SOURCES += tst_import3drender.cpp + +include(../../render/qmlscenereader/qmlscenereader.pri) + +RESOURCES += 3drender.qrc diff --git a/tests/auto/quick3d/3drender/3drender.qml b/tests/auto/quick3d/3drender/3drender.qml new file mode 100644 index 000000000..708d58600 --- /dev/null +++ b/tests/auto/quick3d/3drender/3drender.qml @@ -0,0 +1,157 @@ +/**************************************************************************** +** +** Copyright (C) 2016 Paul Lemire <paul.lemire350@gmail.com> +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:GPL-EXCEPT$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 as published by the Free Software +** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + + +import Qt3D.Render 2.0 as QQ3Render20 +import QtQuick 2.0 + +Item { + + // Misc + //QQ3Render20.Window // (uncreatable) QWindow + + // Converters + + // Renderer setttings + QQ3Render20.RenderSettings {} //Qt3DRender::QRenderSettings + QQ3Render20.PickingSettings {} //Qt3DRender::QPickingSettings + + // @uri Qt3D.Render + QQ3Render20.SceneLoader {} //Qt3DRender::QSceneLoader, Qt3DRender::Render::Quick::Quick3DScene + QQ3Render20.Effect {} //Qt3DRender::QEffect, Qt3DRender::Render::Quick::Quick3DEffect + QQ3Render20.Technique {} //Qt3DRender::QTechnique, Qt3DRender::Render::Quick::Quick3DTechnique + QQ3Render20.FilterKey {} //Qt3DRender::QFilterKey + QQ3Render20.GraphicsApiFilter {} //Qt3DRender::QGraphicsApiFilter + //QQ3Render20.QParameter // (uncreatable) Qt3DRender::QParameter + QQ3Render20.Parameter {} //Qt3DRender::Render::Quick::Quick3DParameter + QQ3Render20.Material {} //Qt3DRender::QMaterial, Qt3DRender::Render::Quick::Quick3DMaterial + QQ3Render20.RenderPass {} //Qt3DRender::QRenderPass, Qt3DRender::Render::Quick::Quick3DRenderPass + QQ3Render20.ShaderProgram {} //Qt3DRender::QShaderProgram + //QQ3Render20.QShaderData // (uncreatable) Qt3DRender::QShaderData + QQ3Render20.ShaderDataArray {} //Qt3DRender::Render::Quick::Quick3DShaderDataArray + QQ3Render20.ShaderData {} //Qt3DRender::Render::Quick::Quick3DShaderData + + // Camera + QQ3Render20.Camera {} //Qt3DRender::QCamera + QQ3Render20.CameraLens {} //Qt3DRender::QCameraLens + + // Textures + QQ3Render20.WrapMode {} //Qt3DRender::QTextureWrapMode + //QQ3Render20.Texture // (uncreatable) Qt3DRender::QAbstractTexture + QQ3Render20.Texture1D {} //Qt3DRender::QTexture1D, Qt3DRender::Render::Quick::Quick3DTextureExtension + QQ3Render20.Texture1DArray {} //Qt3DRender::QTexture1DArray, Qt3DRender::Render::Quick::Quick3DTextureExtension + QQ3Render20.Texture2D {} //Qt3DRender::QTexture2D, Qt3DRender::Render::Quick::Quick3DTextureExtension + QQ3Render20.Texture2DArray {} //Qt3DRender::QTexture2DArray, Qt3DRender::Render::Quick::Quick3DTextureExtension + QQ3Render20.Texture3D {} //Qt3DRender::QTexture3D, Qt3DRender::Render::Quick::Quick3DTextureExtension + QQ3Render20.TextureCubeMap {} //Qt3DRender::QTextureCubeMap, Qt3DRender::Render::Quick::Quick3DTextureExtension + QQ3Render20.TextureCubeMapArray {} //Qt3DRender::QTextureCubeMapArray, Qt3DRender::Render::Quick::Quick3DTextureExtension + QQ3Render20.Texture2DMultisample {} //Qt3DRender::QTexture2DMultisample, Qt3DRender::Render::Quick::Quick3DTextureExtension + QQ3Render20.Texture2DMultisampleArray {} //Qt3DRender::QTexture2DMultisampleArray, Qt3DRender::Render::Quick::Quick3DTextureExtension + QQ3Render20.TextureRectangle {} //Qt3DRender::QTextureRectangle, Qt3DRender::Render::Quick::Quick3DTextureExtension + QQ3Render20.TextureBuffer {} //Qt3DRender::QTextureBuffer, Qt3DRender::Render::Quick::Quick3DTextureExtension + QQ3Render20.TextureLoader {} //Qt3DRender::QTextureLoader, Qt3DRender::Render::Quick::Quick3DTextureExtension + //QQ3Render20.QAbstractTextureImage // (uncreatable) Qt3DRender::QAbstractTextureImage + QQ3Render20.TextureImage {} //Qt3DRender::QTextureImage + + // Geometry + QQ3Render20.Attribute {} //Qt3DRender::QAttribute + //QQ3Render20.BufferBase // (uncreatable) Qt3DRender::QBuffer + QQ3Render20.Buffer {} //Qt3DRender::Render::Quick::Quick3DBuffer + QQ3Render20.Geometry {} //Qt3DRender::QGeometry, Qt3DRender::Render::Quick::Quick3DGeometry + QQ3Render20.GeometryRenderer {} //Qt3DRender::QGeometryRenderer + + // Mesh + QQ3Render20.Mesh {} //Qt3DRender::QMesh + + // Picking + QQ3Render20.ObjectPicker {} //Qt3DRender::QObjectPicker + //QQ3Render20.PickEvent // (uncreatable) Qt3DRender::QPickEvent + + // Compute Job + QQ3Render20.ComputeCommand {} //Qt3DRender::QComputeCommand + + // Layers + QQ3Render20.Layer {} //Qt3DRender::QLayer + QQ3Render20.LayerFilter {} //Qt3DRender::QLayerFilter, Qt3DRender::Render::Quick::Quick3DLayerFilter + + // Lights + //QQ3Render20.Light // (uncreatable) Qt3DRender::QAbstractLight + QQ3Render20.PointLight {} //Qt3DRender::QPointLight + QQ3Render20.DirectionalLight {} //Qt3DRender::QDirectionalLight + QQ3Render20.SpotLight {} //Qt3DRender::QSpotLight + + // FrameGraph + QQ3Render20.CameraSelector {} //Qt3DRender::QCameraSelector, Qt3DCore::Quick::Quick3DNode + QQ3Render20.RenderPassFilter {} //Qt3DRender::QRenderPassFilter, Qt3DRender::Render::Quick::Quick3DRenderPassFilter + QQ3Render20.TechniqueFilter {} //Qt3DRender::QTechniqueFilter, Qt3DRender::Render::Quick::Quick3DTechniqueFilter + QQ3Render20.Viewport {} //Qt3DRender::QViewport, Qt3DRender::Render::Quick::Quick3DViewport + QQ3Render20.RenderTargetSelector {} //Qt3DRender::QRenderTargetSelector, Qt3DRender::Render::Quick::Quick3DRenderTargetSelector + QQ3Render20.ClearBuffers {} //Qt3DRender::QClearBuffers + //QQ3Render20.FrameGraphNode // (uncreatable) Qt3DRender::QFrameGraphNode + QQ3Render20.RenderStateSet {} //Qt3DRender::QRenderStateSet, Qt3DRender::Render::Quick::Quick3DStateSet + QQ3Render20.NoDraw {} //Qt3DRender::QNoDraw + QQ3Render20.FrustumCulling {} //Qt3DRender::QFrustumCulling + QQ3Render20.DispatchCompute {} //Qt3DRender::QDispatchCompute + QQ3Render20.RenderCapture {} //Qt3DRender::QRenderCapture + //QQ3Render20.RenderCaptureReply // (uncreatable) Qt3DRender::QRenderCaptureReply + + // RenderTarget + QQ3Render20.RenderTargetOutput {} //Qt3DRender::QRenderTargetOutput + QQ3Render20.RenderTarget {} //Qt3DRender::QRenderTarget, Qt3DRender::Render::Quick::Quick3DRenderTargetOutput + + // Render surface selector + QQ3Render20.RenderSurfaceSelector {} //Qt3DRender::QRenderSurfaceSelector + + // Sorting + QQ3Render20.SortPolicy {} //Qt3DRender::QSortPolicy + + // RenderStates + //QQ3Render20.RenderState // (uncreatable) Qt3DRender::QRenderState + QQ3Render20.BlendEquationArguments {} //Qt3DRender::QBlendEquationArguments + QQ3Render20.BlendEquation {} //Qt3DRender::QBlendEquation + QQ3Render20.AlphaTest {} //Qt3DRender::QAlphaTest + QQ3Render20.DepthTest {} //Qt3DRender::QDepthTest + QQ3Render20.MultiSampleAntiAliasing {} //Qt3DRender::QMultiSampleAntiAliasing + QQ3Render20.NoDepthMask {} //Qt3DRender::QNoDepthMask + QQ3Render20.CullFace {} //Qt3DRender::QCullFace + QQ3Render20.FrontFace {} //Qt3DRender::QFrontFace + //QQ3Render20.StencilTestArguments // (uncreatable) Qt3DRender::QStencilTestArguments + QQ3Render20.StencilTest {} //Qt3DRender::QStencilTest + QQ3Render20.ScissorTest {} //Qt3DRender::QScissorTest + QQ3Render20.Dithering {} //Qt3DRender::QDithering + QQ3Render20.AlphaCoverage {} //Qt3DRender::QAlphaCoverage + QQ3Render20.PointSize {} //Qt3DRender::QPointSize + QQ3Render20.PolygonOffset {} //Qt3DRender::QPolygonOffset + QQ3Render20.ColorMask {} //Qt3DRender::QColorMask + QQ3Render20.ClipPlane {} //Qt3DRender::QClipPlane + //QQ3Render20.StencilOperationArguments // (uncreatable) Qt3DRender::QStencilOperationArguments + QQ3Render20.SeamlessCubemap {} //Qt3DRender::QSeamlessCubemap + QQ3Render20.StencilOperation {} //Qt3DRender::QStencilOperation + QQ3Render20.StencilMask {} //Qt3DRender::QStencilMask + +} diff --git a/tests/auto/quick3d/3drender/3drender.qrc b/tests/auto/quick3d/3drender/3drender.qrc new file mode 100644 index 000000000..65c0c11ea --- /dev/null +++ b/tests/auto/quick3d/3drender/3drender.qrc @@ -0,0 +1,5 @@ +<RCC> + <qresource prefix="/"> + <file>3drender.qml</file> + </qresource> +</RCC> diff --git a/tests/auto/quick3d/3drender/tst_import3drender.cpp b/tests/auto/quick3d/3drender/tst_import3drender.cpp new file mode 100644 index 000000000..e416f483d --- /dev/null +++ b/tests/auto/quick3d/3drender/tst_import3drender.cpp @@ -0,0 +1,52 @@ +/**************************************************************************** +** +** Copyright (C) 2016 Paul Lemire <paul.lemire350@gmail.com> +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:GPL-EXCEPT$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 as published by the Free Software +** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + + +#include <QtTest/QTest> +#include <QObject> +#include <qmlscenereader.h> + +class tst_import3drender : public QObject +{ + Q_OBJECT + +private Q_SLOTS: + + void checkQMLImports() + { + // GIVEN + QmlSceneReader sceneReader(QUrl("qrc:/3drender.qml")); + + // THEN + QVERIFY(sceneReader.root() != nullptr); + } +}; + +QTEST_MAIN(tst_import3drender) + +#include "tst_import3drender.moc" diff --git a/tests/auto/quick3d/quick3d.pro b/tests/auto/quick3d/quick3d.pro index ea7dd7c58..593a58e3a 100644 --- a/tests/auto/quick3d/quick3d.pro +++ b/tests/auto/quick3d/quick3d.pro @@ -3,5 +3,6 @@ TEMPLATE = subdirs qtConfig(private_tests) { SUBDIRS += \ quick3dnodeinstantiator \ - dynamicnodecreation + dynamicnodecreation \ + 3drender } |