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authorMike Krus <mike.krus@kdab.com>2019-12-06 15:49:36 +0000
committerMike Krus <mike.krus@kdab.com>2019-12-13 21:06:38 +0000
commit22eccf3a95279b85c849c6a49a0a804beb58e2c5 (patch)
treea287d7996a098501de2b167338994853cd7878df /tests/auto/render/commons/testrenderer.h
parent7d62c1448721a261c053a3d8adabc21787f1d955 (diff)
Use jobsDone to sync render capture back to frontend
Removes the jobs who's only purpose was to send a message to the frontend. Now added a jobsDone() call to render which is called from main thread when jobs are completed, so it's safe to sync data to frontend. Added a task trace for the backend to front end synching. Change-Id: I587462bea353c5d5a0065b542adcacef4dedb05f Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'tests/auto/render/commons/testrenderer.h')
-rw-r--r--tests/auto/render/commons/testrenderer.h15
1 files changed, 8 insertions, 7 deletions
diff --git a/tests/auto/render/commons/testrenderer.h b/tests/auto/render/commons/testrenderer.h
index f3798e5f8..8cab7edfc 100644
--- a/tests/auto/render/commons/testrenderer.h
+++ b/tests/auto/render/commons/testrenderer.h
@@ -42,33 +42,34 @@ public:
void dumpInfo() const override {}
API api() const override { return AbstractRenderer::OpenGL; }
qint64 time() const override { return 0; }
- void setTime(qint64 time) override { Q_UNUSED(time); }
+ void setTime(qint64 time) override { Q_UNUSED(time) }
void setNodeManagers(Qt3DRender::Render::NodeManagers *m) override { m_managers = m; }
- void setServices(Qt3DCore::QServiceLocator *services) override { Q_UNUSED(services); }
- void setSurfaceExposed(bool exposed) override { Q_UNUSED(exposed); }
+ void setServices(Qt3DCore::QServiceLocator *services) override { Q_UNUSED(services) }
+ void setSurfaceExposed(bool exposed) override { Q_UNUSED(exposed) }
Qt3DRender::Render::NodeManagers *nodeManagers() const override { return m_managers; }
Qt3DCore::QServiceLocator *services() const override { return nullptr; }
void initialize() override {}
void shutdown() override {}
void releaseGraphicsResources() override {}
void render() override {}
- void doRender(bool swapBuffers) override { Q_UNUSED(swapBuffers); }
+ void doRender(bool swapBuffers) override { Q_UNUSED(swapBuffers) }
void cleanGraphicsResources() override {}
bool isRunning() const override { return true; }
bool shouldRender() override { return true; }
void skipNextFrame() override {}
+ void jobsDone(Qt3DCore::QAspectManager *manager) override { Q_UNUSED(manager) }
QVector<Qt3DCore::QAspectJobPtr> preRenderingJobs() override { return QVector<Qt3DCore::QAspectJobPtr>(); }
QVector<Qt3DCore::QAspectJobPtr> renderBinJobs() override { return QVector<Qt3DCore::QAspectJobPtr>(); }
Qt3DCore::QAspectJobPtr pickBoundingVolumeJob() override { return Qt3DCore::QAspectJobPtr(); }
Qt3DCore::QAspectJobPtr rayCastingJob() override { return Qt3DCore::QAspectJobPtr(); }
Qt3DCore::QAspectJobPtr syncLoadingJobs() override { return Qt3DCore::QAspectJobPtr(); }
Qt3DCore::QAspectJobPtr expandBoundingVolumeJob() override { return Qt3DCore::QAspectJobPtr(); }
- void setSceneRoot(Qt3DRender::Render::Entity *root) override { Q_UNUSED(root); }
+ void setSceneRoot(Qt3DRender::Render::Entity *root) override { Q_UNUSED(root) }
Qt3DRender::Render::Entity *sceneRoot() const override { return nullptr; }
Qt3DRender::Render::FrameGraphNode *frameGraphRoot() const override { return nullptr; }
Qt3DCore::QAbstractFrameAdvanceService *frameAdvanceService() const override { return nullptr; }
- void registerEventFilter(Qt3DCore::QEventFilterService *service) override { Q_UNUSED(service); }
- void setSettings(Qt3DRender::Render::RenderSettings *settings) override { Q_UNUSED(settings); }
+ void registerEventFilter(Qt3DCore::QEventFilterService *service) override { Q_UNUSED(service) }
+ void setSettings(Qt3DRender::Render::RenderSettings *settings) override { Q_UNUSED(settings) }
Qt3DRender::Render::RenderSettings *settings() const override { return nullptr; }
void markDirty(Qt3DRender::Render::AbstractRenderer::BackendNodeDirtySet changes, Qt3DRender::Render::BackendNode *node) override;