diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2019-08-06 12:20:34 +0200 |
---|---|---|
committer | Paul Lemire <paul.lemire@kdab.com> | 2019-08-07 12:53:51 +0200 |
commit | 2e6f30c807421dfec7821ca9cd61d6ac39e03e0c (patch) | |
tree | fb872e8369be391672ef87ca4afabea6fb953aa8 /tests/auto/render/commons/testrenderer.h | |
parent | 6631bf0983250e1a86cb9d27628c44b6e607609b (diff) |
Renderer renderSynchronous: allow skipping swap buffer step
Needed for cases where Scene3D is used as an Underlay
Change-Id: I13889efc146d278a6331000f886b8fcb33448f65
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Diffstat (limited to 'tests/auto/render/commons/testrenderer.h')
-rw-r--r-- | tests/auto/render/commons/testrenderer.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/auto/render/commons/testrenderer.h b/tests/auto/render/commons/testrenderer.h index c4c1ed92b..cc8ec502f 100644 --- a/tests/auto/render/commons/testrenderer.h +++ b/tests/auto/render/commons/testrenderer.h @@ -52,7 +52,7 @@ public: void shutdown() override {} void releaseGraphicsResources() override {} void render() override {} - void doRender() override {} + void doRender(bool swapBuffers) override {} void cleanGraphicsResources() override {} bool isRunning() const override { return true; } bool shouldRender() override { return true; } |