diff options
author | Mike Krus <mike.krus@kdab.com> | 2020-02-11 14:14:30 +0000 |
---|---|---|
committer | Mike Krus <mike.krus@kdab.com> | 2020-02-27 12:10:08 +0000 |
commit | 5bf4f93fcb8ff16aeadf55644be351c9989ab5b2 (patch) | |
tree | 9a502509da33a48dade8f7cbd0af1e7d3444b2f3 /tests/auto/render/picking/tst_picking.cpp | |
parent | 703090204ef41bced5634bbb332551dea1dd7b37 (diff) |
Make default geometries views
In Extras, make QTorusMesh and others a QGeometryView rather than
a QGeometryRenderer. Requires changes to scene graphs here and there
but going forward there simple shapes could be used as proxies for
picking or collision detection, etc.
Change-Id: Id488e064080dfd303e448aba11e6b242236b81d4
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'tests/auto/render/picking/tst_picking.cpp')
-rw-r--r-- | tests/auto/render/picking/tst_picking.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/tests/auto/render/picking/tst_picking.cpp b/tests/auto/render/picking/tst_picking.cpp index b38aa3695..20a1b0323 100644 --- a/tests/auto/render/picking/tst_picking.cpp +++ b/tests/auto/render/picking/tst_picking.cpp @@ -34,6 +34,7 @@ #include <Qt3DRender/private/pickboundingvolumejob_p.h> #include <Qt3DRender/private/objectpicker_p.h> #include <Qt3DRender/qobjectpicker.h> +#include <Qt3DRender/qgeometryrenderer.h> #include <Qt3DRender/private/qobjectpicker_p.h> #include <Qt3DExtras/qspheremesh.h> #include <Qt3DCore/qattribute.h> @@ -76,8 +77,11 @@ public: transform->setTranslation(position); + auto renderer = new Qt3DRender::QGeometryRenderer; + renderer->setView(mesh); + addComponent(picker); - addComponent(mesh); + addComponent(renderer); addComponent(transform); QObject::connect(picker, &QObjectPicker::pressed, this, &PickableEntity::onPressed); |