diff options
author | Mike Krus <mike.krus@kdab.com> | 2020-02-11 14:14:30 +0000 |
---|---|---|
committer | Mike Krus <mike.krus@kdab.com> | 2020-02-27 12:10:08 +0000 |
commit | 5bf4f93fcb8ff16aeadf55644be351c9989ab5b2 (patch) | |
tree | 9a502509da33a48dade8f7cbd0af1e7d3444b2f3 /tests/auto/render/raycastingjob/testscene_worldraycasting.qml | |
parent | 703090204ef41bced5634bbb332551dea1dd7b37 (diff) |
Make default geometries views
In Extras, make QTorusMesh and others a QGeometryView rather than
a QGeometryRenderer. Requires changes to scene graphs here and there
but going forward there simple shapes could be used as proxies for
picking or collision detection, etc.
Change-Id: Id488e064080dfd303e448aba11e6b242236b81d4
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'tests/auto/render/raycastingjob/testscene_worldraycasting.qml')
-rw-r--r-- | tests/auto/render/raycastingjob/testscene_worldraycasting.qml | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/tests/auto/render/raycastingjob/testscene_worldraycasting.qml b/tests/auto/render/raycastingjob/testscene_worldraycasting.qml index cdb6b9234..aea697fba 100644 --- a/tests/auto/render/raycastingjob/testscene_worldraycasting.qml +++ b/tests/auto/render/raycastingjob/testscene_worldraycasting.qml @@ -105,12 +105,14 @@ Entity { } ] - CylinderMesh { + GeometryRenderer { id: mesh - radius: 1 - length: 3 - rings: 10 - slices: 10 + view: CylinderMesh { + radius: 1 + length: 3 + rings: 10 + slices: 10 + } } PhongMaterial { id: material } |