diff options
author | Mike Krus <mike.krus@kdab.com> | 2016-03-02 22:06:42 +0000 |
---|---|---|
committer | Mike Krus <mike.krus@kdab.com> | 2016-03-05 18:56:19 +0000 |
commit | 422d10dfdc42ae4bf903ec778eba690021df764c (patch) | |
tree | 3ca658c3375ebae1ddaa0163ddf711718239e29f /tests/auto/render/triangleboundingvolume | |
parent | c00cadf3853942721cf8eb79b43cba78ceea658b (diff) |
Move QRay3D to Qt3DRender and make private
Change-Id: I30f328e1d71d1c27b6647b63cbf480ea0937dd68
Task-Id: QTBUG-51500
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'tests/auto/render/triangleboundingvolume')
-rw-r--r-- | tests/auto/render/triangleboundingvolume/tst_triangleboundingvolume.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/tests/auto/render/triangleboundingvolume/tst_triangleboundingvolume.cpp b/tests/auto/render/triangleboundingvolume/tst_triangleboundingvolume.cpp index a97f0076b..ea9ccc2f5 100644 --- a/tests/auto/render/triangleboundingvolume/tst_triangleboundingvolume.cpp +++ b/tests/auto/render/triangleboundingvolume/tst_triangleboundingvolume.cpp @@ -30,7 +30,7 @@ #include <Qt3DRender/private/entity_p.h> #include <Qt3DRender/private/triangleboundingvolume_p.h> #include <Qt3DRender/private/qraycastingservice_p.h> -#include <Qt3DCore/qray3d.h> +#include <Qt3DRender/private/qray3d_p.h> #include <Qt3DRender/qcameralens.h> #include <Qt3DRender/qcamera.h> #include <Qt3DRender/private/qboundingvolume_p.h> @@ -124,7 +124,7 @@ private Q_SLOTS: void intersects_data() { - QTest::addColumn<Qt3DCore::QRay3D>("ray"); + QTest::addColumn<Qt3DRender::QRay3D>("ray"); QTest::addColumn<QVector3D>("a"); QTest::addColumn<QVector3D>("b"); QTest::addColumn<QVector3D>("c"); @@ -135,7 +135,7 @@ private Q_SLOTS: const float farPlaneDistance = 40.0; QTest::newRow("halfway_center") - << Qt3DCore::QRay3D(QVector3D(), QVector3D(0.0, 0.0, 1.0), farPlaneDistance) + << Qt3DRender::QRay3D(QVector3D(), QVector3D(0.0, 0.0, 1.0), farPlaneDistance) << QVector3D(3.0, 1.5, 20.0) << QVector3D(0.0, -1.5, 20.0) << QVector3D(-3, 1.5, 20.0) @@ -143,7 +143,7 @@ private Q_SLOTS: << 0.5f << true; QTest::newRow("miss_halfway_center_too_short") - << Qt3DCore::QRay3D(QVector3D(), QVector3D(0.0, 0.0, 1.0), farPlaneDistance * 0.25f) + << Qt3DRender::QRay3D(QVector3D(), QVector3D(0.0, 0.0, 1.0), farPlaneDistance * 0.25f) << QVector3D(3.0, 1.5, 20.0) << QVector3D(0.0, -1.5, 20.0) << QVector3D(-3, 1.5, 20.0) @@ -151,7 +151,7 @@ private Q_SLOTS: << 0.0f << false; QTest::newRow("far_center") - << Qt3DCore::QRay3D(QVector3D(), QVector3D(0.0, 0.0, 1.0), farPlaneDistance) + << Qt3DRender::QRay3D(QVector3D(), QVector3D(0.0, 0.0, 1.0), farPlaneDistance) << QVector3D(3.0, 1.5, 40.0) << QVector3D(0.0, -1.5, 40.0) << QVector3D(-3, 1.5, 40.0) @@ -159,7 +159,7 @@ private Q_SLOTS: << 1.0f << true; QTest::newRow("near_center") - << Qt3DCore::QRay3D(QVector3D(), QVector3D(0.0, 0.0, 1.0), 1.0f) + << Qt3DRender::QRay3D(QVector3D(), QVector3D(0.0, 0.0, 1.0), 1.0f) << QVector3D(3.0, 1.5, 0.0) << QVector3D(0.0, -1.5, 0.0) << QVector3D(-3, 1.5, 0.0) @@ -167,7 +167,7 @@ private Q_SLOTS: << 0.0f << true; QTest::newRow("above_miss_center") - << Qt3DCore::QRay3D(QVector3D(0.0, 2.0, 0.0), QVector3D(0.0, 2.0, 1.0), 1.0f) + << Qt3DRender::QRay3D(QVector3D(0.0, 2.0, 0.0), QVector3D(0.0, 2.0, 1.0), 1.0f) << QVector3D(3.0, 1.5, 0.0) << QVector3D(0.0, -1.5, 0.0) << QVector3D(-3, 1.5, 0.0) @@ -175,7 +175,7 @@ private Q_SLOTS: << 0.0f << false; QTest::newRow("below_miss_center") - << Qt3DCore::QRay3D(QVector3D(0.0, -2.0, 0.0), QVector3D(0.0, -2.0, 1.0), 1.0f) + << Qt3DRender::QRay3D(QVector3D(0.0, -2.0, 0.0), QVector3D(0.0, -2.0, 1.0), 1.0f) << QVector3D(3.0, 1.5, 0.0) << QVector3D(0.0, -1.5, 0.0) << QVector3D(-3, 1.5, 0.0) @@ -187,7 +187,7 @@ private Q_SLOTS: void intersects() { // GIVEN - QFETCH(Qt3DCore::QRay3D, ray); + QFETCH(Qt3DRender::QRay3D, ray); QFETCH(QVector3D, a); QFETCH(QVector3D, b); QFETCH(QVector3D, c); |