diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2015-10-12 20:45:19 +0100 |
---|---|---|
committer | Paul Lemire <paul.lemire@kdab.com> | 2015-10-13 13:19:50 +0000 |
commit | 7c971e0e7791ab38d7d3d8ebc25468c44cbe49c5 (patch) | |
tree | 53197a9e5eb7501d6f5b497f70c25dad9c265a6f /tests/auto/render | |
parent | 0bfd20ad3b8eb3edec8d6317af9eb5504f8c0871 (diff) |
Move Qt3DCore into Qt3DCore namespace
Update other aspects, tests and examples accordingly.
Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'tests/auto/render')
-rw-r--r-- | tests/auto/render/attribute/tst_attribute.cpp | 36 | ||||
-rw-r--r-- | tests/auto/render/buffer/tst_buffer.cpp | 8 | ||||
-rw-r--r-- | tests/auto/render/entity/tst_entity.cpp | 8 | ||||
-rw-r--r-- | tests/auto/render/geometry/tst_geometry.cpp | 8 | ||||
-rw-r--r-- | tests/auto/render/geometryrenderer/tst_geometryrenderer.cpp | 24 | ||||
-rw-r--r-- | tests/auto/render/material/tst_material.cpp | 2 | ||||
-rw-r--r-- | tests/auto/render/qattribute/tst_qattribute.cpp | 98 | ||||
-rw-r--r-- | tests/auto/render/qbuffer/tst_qbuffer.cpp | 48 | ||||
-rw-r--r-- | tests/auto/render/qgeometry/tst_qgeometry.cpp | 56 | ||||
-rw-r--r-- | tests/auto/render/qgeometryrenderer/tst_qgeometryrenderer.cpp | 90 | ||||
-rw-r--r-- | tests/auto/render/qmaterial/tst_qmaterial.cpp | 108 | ||||
-rw-r--r-- | tests/auto/render/raycasting/tst_raycasting.cpp | 2 | ||||
-rw-r--r-- | tests/auto/render/renderpass/tst_renderpass.cpp | 2 | ||||
-rw-r--r-- | tests/auto/render/renderviews/tst_renderviews.cpp | 2 |
14 files changed, 246 insertions, 246 deletions
diff --git a/tests/auto/render/attribute/tst_attribute.cpp b/tests/auto/render/attribute/tst_attribute.cpp index d2058f1b9..e71f18628 100644 --- a/tests/auto/render/attribute/tst_attribute.cpp +++ b/tests/auto/render/attribute/tst_attribute.cpp @@ -56,7 +56,7 @@ private Q_SLOTS: attribute.setCount(427); attribute.setDivisor(305); attribute.setName(QStringLiteral("C3")); - attribute.setDataType(Qt3D::QAbstractAttribute::UnsignedShort); + attribute.setDataType(Qt3DCore::QAbstractAttribute::UnsignedShort); attribute.setDataSize(3); Qt3DRender::QBuffer buffer(Qt3DRender::QBuffer::IndexBuffer); @@ -91,7 +91,7 @@ private Q_SLOTS: QVERIFY(renderAttribute.bufferId().isNull()); QVERIFY(renderAttribute.name().isEmpty()); QCOMPARE(renderAttribute.isDirty(), false); - QCOMPARE(renderAttribute.dataType(), Qt3D::QAbstractAttribute::Float); + QCOMPARE(renderAttribute.dataType(), Qt3DCore::QAbstractAttribute::Float); QCOMPARE(renderAttribute.dataSize(), 1U); QCOMPARE(renderAttribute.attributeType(), Qt3DRender::QAttribute::VertexAttribute); QCOMPARE(renderAttribute.byteOffset(), 0U); @@ -107,7 +107,7 @@ private Q_SLOTS: attribute.setCount(427); attribute.setDivisor(305); attribute.setName(QStringLiteral("C3")); - attribute.setDataType(Qt3D::QAbstractAttribute::Double); + attribute.setDataType(Qt3DCore::QAbstractAttribute::Double); attribute.setDataSize(4); Qt3DRender::QBuffer buffer(Qt3DRender::QBuffer::IndexBuffer); buffer.setUsage(Qt3DRender::QBuffer::DynamicCopy); @@ -123,7 +123,7 @@ private Q_SLOTS: QVERIFY(renderAttribute.bufferId().isNull()); QVERIFY(renderAttribute.name().isEmpty()); QCOMPARE(renderAttribute.isDirty(), false); - QCOMPARE(renderAttribute.dataType(), Qt3D::QAbstractAttribute::Float); + QCOMPARE(renderAttribute.dataType(), Qt3DCore::QAbstractAttribute::Float); QCOMPARE(renderAttribute.dataSize(), 1U); QCOMPARE(renderAttribute.attributeType(), Qt3DRender::QAttribute::VertexAttribute); QCOMPARE(renderAttribute.byteOffset(), 0U); @@ -140,20 +140,20 @@ private Q_SLOTS: QVERIFY(!renderAttribute.isDirty()); // WHEN - Qt3D::QScenePropertyChangePtr updateChange(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); - updateChange->setValue(static_cast<int>(Qt3D::QAbstractAttribute::Int)); + Qt3DCore::QScenePropertyChangePtr updateChange(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); + updateChange->setValue(static_cast<int>(Qt3DCore::QAbstractAttribute::Int)); updateChange->setPropertyName("dataType"); renderAttribute.sceneChangeEvent(updateChange); // THEN - QCOMPARE(renderAttribute.dataType(), Qt3D::QAbstractAttribute::Int); + QCOMPARE(renderAttribute.dataType(), Qt3DCore::QAbstractAttribute::Int); QVERIFY(renderAttribute.isDirty()); renderAttribute.unsetDirty(); QVERIFY(!renderAttribute.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(3); updateChange->setPropertyName("dataSize"); renderAttribute.sceneChangeEvent(updateChange); @@ -166,7 +166,7 @@ private Q_SLOTS: QVERIFY(!renderAttribute.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(static_cast<int>(Qt3DRender::QAttribute::IndexAttribute)); updateChange->setPropertyName("attributeType"); renderAttribute.sceneChangeEvent(updateChange); @@ -179,7 +179,7 @@ private Q_SLOTS: QVERIFY(!renderAttribute.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(1340); updateChange->setPropertyName("count"); renderAttribute.sceneChangeEvent(updateChange); @@ -192,7 +192,7 @@ private Q_SLOTS: QVERIFY(!renderAttribute.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QStringLiteral("L88")); updateChange->setPropertyName("name"); renderAttribute.sceneChangeEvent(updateChange); @@ -205,7 +205,7 @@ private Q_SLOTS: QVERIFY(!renderAttribute.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(555); updateChange->setPropertyName("byteOffset"); renderAttribute.sceneChangeEvent(updateChange); @@ -218,7 +218,7 @@ private Q_SLOTS: QVERIFY(!renderAttribute.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(454); updateChange->setPropertyName("byteStride"); renderAttribute.sceneChangeEvent(updateChange); @@ -231,7 +231,7 @@ private Q_SLOTS: QVERIFY(!renderAttribute.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(1450); updateChange->setPropertyName("divisor"); renderAttribute.sceneChangeEvent(updateChange); @@ -244,8 +244,8 @@ private Q_SLOTS: QVERIFY(!renderAttribute.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeAdded, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); - Qt3D::QNodeId bufferId = Qt3D::QNodeId::createId(); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); + Qt3DCore::QNodeId bufferId = Qt3DCore::QNodeId::createId(); updateChange->setValue(QVariant::fromValue(bufferId)); updateChange->setPropertyName("buffer"); renderAttribute.sceneChangeEvent(updateChange); @@ -258,13 +258,13 @@ private Q_SLOTS: QVERIFY(!renderAttribute.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeRemoved, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QVariant::fromValue(bufferId)); updateChange->setPropertyName("buffer"); renderAttribute.sceneChangeEvent(updateChange); // THEN - QCOMPARE(renderAttribute.bufferId(), Qt3D::QNodeId()); + QCOMPARE(renderAttribute.bufferId(), Qt3DCore::QNodeId()); QVERIFY(renderAttribute.isDirty()); renderAttribute.unsetDirty(); diff --git a/tests/auto/render/buffer/tst_buffer.cpp b/tests/auto/render/buffer/tst_buffer.cpp index ffed836ea..3fb2ad2f3 100644 --- a/tests/auto/render/buffer/tst_buffer.cpp +++ b/tests/auto/render/buffer/tst_buffer.cpp @@ -134,7 +134,7 @@ private Q_SLOTS: QVERIFY(!renderBuffer.isDirty()); // WHEN - Qt3D::QScenePropertyChangePtr updateChange(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + Qt3DCore::QScenePropertyChangePtr updateChange(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(static_cast<int>(Qt3DRender::QBuffer::IndexBuffer)); updateChange->setPropertyName("type"); renderBuffer.sceneChangeEvent(updateChange); @@ -147,7 +147,7 @@ private Q_SLOTS: QVERIFY(!renderBuffer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(static_cast<int>(Qt3DRender::QBuffer::DynamicRead)); updateChange->setPropertyName("usage"); renderBuffer.sceneChangeEvent(updateChange); @@ -160,7 +160,7 @@ private Q_SLOTS: QVERIFY(!renderBuffer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QByteArrayLiteral("LS9")); updateChange->setPropertyName("data"); renderBuffer.sceneChangeEvent(updateChange); @@ -176,7 +176,7 @@ private Q_SLOTS: // WHEN Qt3DRender::QBufferFunctorPtr functor(new TestFunctor(355)); - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QVariant::fromValue(functor)); updateChange->setPropertyName("bufferFunctor"); renderBuffer.sceneChangeEvent(updateChange); diff --git a/tests/auto/render/entity/tst_entity.cpp b/tests/auto/render/entity/tst_entity.cpp index 19ba1644a..1f3f1d390 100644 --- a/tests/auto/render/entity/tst_entity.cpp +++ b/tests/auto/render/entity/tst_entity.cpp @@ -47,10 +47,10 @@ #include <Qt3DRenderer/QShaderData> #include <Qt3DRenderer/QGeometryRenderer> -typedef Qt3D::QNodeId (*UuidMethod)(Qt3DRender::Render::Entity *); -typedef QList<Qt3D::QNodeId> (*UuidListMethod)(Qt3DRender::Render::Entity *); +typedef Qt3DCore::QNodeId (*UuidMethod)(Qt3DRender::Render::Entity *); +typedef QList<Qt3DCore::QNodeId> (*UuidListMethod)(Qt3DRender::Render::Entity *); -using namespace Qt3D; +using namespace Qt3DCore; using namespace Qt3DRender; using namespace Qt3DRender::Render; @@ -78,7 +78,7 @@ private slots: QTest::addColumn<QComponent*>("component"); QTest::addColumn<void*>("functionPtr"); - QComponent *component = new Qt3D::QTransform; + QComponent *component = new Qt3DCore::QTransform; QTest::newRow("transform") << component << reinterpret_cast<void*>(transformUuid); component = new QGeometryRenderer; diff --git a/tests/auto/render/geometry/tst_geometry.cpp b/tests/auto/render/geometry/tst_geometry.cpp index dd99978ac..2fa9a4377 100644 --- a/tests/auto/render/geometry/tst_geometry.cpp +++ b/tests/auto/render/geometry/tst_geometry.cpp @@ -113,10 +113,10 @@ private Q_SLOTS: { // GIVEN Qt3DRender::Render::Geometry renderGeometry; - Qt3D::QNodeId geometryId = Qt3D::QNodeId::createId(); + Qt3DCore::QNodeId geometryId = Qt3DCore::QNodeId::createId(); // WHEN - Qt3D::QScenePropertyChangePtr updateChange(new Qt3D::QScenePropertyChange(Qt3D::NodeAdded, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + Qt3DCore::QScenePropertyChangePtr updateChange(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QVariant::fromValue(geometryId)); updateChange->setPropertyName("attribute"); renderGeometry.sceneChangeEvent(updateChange); @@ -129,7 +129,7 @@ private Q_SLOTS: QVERIFY(!renderGeometry.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeRemoved, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QVariant::fromValue(geometryId)); updateChange->setPropertyName("attribute"); renderGeometry.sceneChangeEvent(updateChange); @@ -142,7 +142,7 @@ private Q_SLOTS: QVERIFY(!renderGeometry.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QVariant::fromValue(3)); updateChange->setPropertyName("verticesPerPatch"); renderGeometry.sceneChangeEvent(updateChange); diff --git a/tests/auto/render/geometryrenderer/tst_geometryrenderer.cpp b/tests/auto/render/geometryrenderer/tst_geometryrenderer.cpp index 13e67cf45..ed49918a7 100644 --- a/tests/auto/render/geometryrenderer/tst_geometryrenderer.cpp +++ b/tests/auto/render/geometryrenderer/tst_geometryrenderer.cpp @@ -167,7 +167,7 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - Qt3D::QScenePropertyChangePtr updateChange(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + Qt3DCore::QScenePropertyChangePtr updateChange(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setPropertyName("instanceCount"); updateChange->setValue(2); renderGeometryRenderer.sceneChangeEvent(updateChange); @@ -180,7 +180,7 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setPropertyName("primitiveCount"); updateChange->setValue(56); renderGeometryRenderer.sceneChangeEvent(updateChange); @@ -193,7 +193,7 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setPropertyName("baseVertex"); updateChange->setValue(65); renderGeometryRenderer.sceneChangeEvent(updateChange); @@ -206,7 +206,7 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setPropertyName("baseInstance"); updateChange->setValue(82); renderGeometryRenderer.sceneChangeEvent(updateChange); @@ -219,7 +219,7 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setPropertyName("restartIndex"); updateChange->setValue(46); renderGeometryRenderer.sceneChangeEvent(updateChange); @@ -232,7 +232,7 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setPropertyName("primitiveRestart"); updateChange->setValue(true); renderGeometryRenderer.sceneChangeEvent(updateChange); @@ -245,7 +245,7 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setPropertyName("primitiveType"); updateChange->setValue(static_cast<int>(Qt3DRender::QGeometryRenderer::LineLoop)); renderGeometryRenderer.sceneChangeEvent(updateChange); @@ -258,7 +258,7 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeUpdated, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setPropertyName("geometryFunctor"); Qt3DRender::QGeometryFunctorPtr functor(new TestFunctor(1450)); updateChange->setValue(QVariant::fromValue(functor)); @@ -272,8 +272,8 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeAdded, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); - Qt3D::QNodeId geometryId = Qt3D::QNodeId::createId(); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); + Qt3DCore::QNodeId geometryId = Qt3DCore::QNodeId::createId(); updateChange->setValue(QVariant::fromValue(geometryId)); updateChange->setPropertyName("geometry"); renderGeometryRenderer.sceneChangeEvent(updateChange); @@ -286,13 +286,13 @@ private Q_SLOTS: QVERIFY(!renderGeometryRenderer.isDirty()); // WHEN - updateChange.reset(new Qt3D::QScenePropertyChange(Qt3D::NodeRemoved, Qt3D::QSceneChange::Node, Qt3D::QNodeId())); + updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QVariant::fromValue(geometryId)); updateChange->setPropertyName("geometry"); renderGeometryRenderer.sceneChangeEvent(updateChange); // THEN - QCOMPARE(renderGeometryRenderer.geometryId(), Qt3D::QNodeId()); + QCOMPARE(renderGeometryRenderer.geometryId(), Qt3DCore::QNodeId()); QVERIFY(renderGeometryRenderer.isDirty()); renderGeometryRenderer.unsetDirty(); diff --git a/tests/auto/render/material/tst_material.cpp b/tests/auto/render/material/tst_material.cpp index 39be14e96..abf74c823 100644 --- a/tests/auto/render/material/tst_material.cpp +++ b/tests/auto/render/material/tst_material.cpp @@ -43,7 +43,7 @@ #include <Qt3DCore/QScenePropertyChange> -using namespace Qt3D; +using namespace Qt3DCore; using namespace Qt3DRender; using namespace Qt3DRender::Render; diff --git a/tests/auto/render/qattribute/tst_qattribute.cpp b/tests/auto/render/qattribute/tst_qattribute.cpp index 937e9c200..9383012ba 100644 --- a/tests/auto/render/qattribute/tst_qattribute.cpp +++ b/tests/auto/render/qattribute/tst_qattribute.cpp @@ -46,29 +46,29 @@ class TestArbiter; -class TestPostman : public Qt3D::QAbstractPostman +class TestPostman : public Qt3DCore::QAbstractPostman { public: TestPostman(TestArbiter *arbiter) : m_arbiter(arbiter) {} - void sceneChangeEvent(const Qt3D::QSceneChangePtr &) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) Q_DECL_FINAL {} - void setScene(Qt3D::QScene *) Q_DECL_FINAL + void setScene(Qt3DCore::QScene *) Q_DECL_FINAL {} - void notifyBackend(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL; + void notifyBackend(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL; private: TestArbiter *m_arbiter; }; -class TestArbiter : public Qt3D::QAbstractArbiter +class TestArbiter : public Qt3DCore::QAbstractArbiter { public: - TestArbiter(Qt3D::QNode *node) + TestArbiter(Qt3DCore::QNode *node) : m_postman(new TestPostman(this)) , m_node(node) { @@ -77,51 +77,51 @@ public: ~TestArbiter() { - Qt3D::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); + Qt3DCore::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); } - void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangeList &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangeList &e) Q_DECL_FINAL { - events += QVector<Qt3D::QSceneChangePtr>::fromStdVector(e); + events += QVector<Qt3DCore::QSceneChangePtr>::fromStdVector(e); } - Qt3D::QAbstractPostman *postman() const Q_DECL_FINAL + Qt3DCore::QAbstractPostman *postman() const Q_DECL_FINAL { return m_postman; } - QVector<Qt3D::QSceneChangePtr> events; + QVector<Qt3DCore::QSceneChangePtr> events; private: TestPostman *m_postman; - Qt3D::QNode *m_node; + Qt3DCore::QNode *m_node; - void assignArbiter(Qt3D::QNode *node) + void assignArbiter(Qt3DCore::QNode *node) { - Qt3D::QNodePrivate::get(node)->setArbiter(this); - Q_FOREACH (Qt3D::QNode *n, node->childrenNodes()) + Qt3DCore::QNodePrivate::get(node)->setArbiter(this); + Q_FOREACH (Qt3DCore::QNode *n, node->childrenNodes()) assignArbiter(n); } }; -void TestPostman::notifyBackend(const Qt3D::QSceneChangePtr &e) +void TestPostman::notifyBackend(const Qt3DCore::QSceneChangePtr &e) { m_arbiter->sceneChangeEventWithLock(e); } // We need to call QNode::clone which is protected // So we sublcass QNode instead of QObject -class tst_QAttribute: public Qt3D::QNode +class tst_QAttribute: public Qt3DCore::QNode { Q_OBJECT public: @@ -142,7 +142,7 @@ private Q_SLOTS: Qt3DRender::QAttribute *customVertex = new Qt3DRender::QAttribute(); Qt3DRender::QBuffer *buffer = new Qt3DRender::QBuffer(Qt3DRender::QBuffer::VertexBuffer); customVertex->setBuffer(buffer); - customVertex->setAttributeType(Qt3D::QAbstractAttribute::VertexAttribute); + customVertex->setAttributeType(Qt3DCore::QAbstractAttribute::VertexAttribute); customVertex->setCount(454); customVertex->setByteStride(427); customVertex->setByteOffset(305); @@ -155,7 +155,7 @@ private Q_SLOTS: Qt3DRender::QAttribute *customIndex = new Qt3DRender::QAttribute(); Qt3DRender::QBuffer *indexBuffer = new Qt3DRender::QBuffer(Qt3DRender::QBuffer::IndexBuffer); customIndex->setBuffer(indexBuffer); - customIndex->setAttributeType(Qt3D::QAbstractAttribute::IndexAttribute); + customIndex->setAttributeType(Qt3DCore::QAbstractAttribute::IndexAttribute); customIndex->setCount(383); customIndex->setByteStride(350); customIndex->setByteOffset(327); @@ -207,10 +207,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - Qt3D::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "dataType"); QCOMPARE(change->value().value<int>(), static_cast<int>(Qt3DRender::QAttribute::Double)); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -220,10 +220,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "dataSize"); QCOMPARE(change->value().value<uint>(), 4U); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -233,10 +233,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "name"); QCOMPARE(change->value().value<QString>(), QStringLiteral("Duntov")); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -246,10 +246,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "count"); QCOMPARE(change->value().value<uint>(), 883U); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -259,10 +259,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "byteStride"); QCOMPARE(change->value().value<uint>(), 1340U); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -272,10 +272,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "byteOffset"); QCOMPARE(change->value().value<uint>(), 1584U); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -285,23 +285,23 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "divisor"); QCOMPARE(change->value().value<uint>(), 1450U); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); // WHEN - attribute->setAttributeType(Qt3D::QAbstractAttribute::IndexAttribute); + attribute->setAttributeType(Qt3DCore::QAbstractAttribute::IndexAttribute); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "attributeType"); - QCOMPARE(change->value().value<int>(), static_cast<int>(Qt3D::QAbstractAttribute::IndexAttribute)); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->value().value<int>(), static_cast<int>(Qt3DCore::QAbstractAttribute::IndexAttribute)); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -312,10 +312,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "buffer"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), buf.id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), buf.id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); arbiter.events.clear(); @@ -326,19 +326,19 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 2); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "buffer"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), buf.id()); - QCOMPARE(change->type(), Qt3D::NodeRemoved); - change = arbiter.events.last().staticCast<Qt3D::QScenePropertyChange>(); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), buf.id()); + QCOMPARE(change->type(), Qt3DCore::NodeRemoved); + change = arbiter.events.last().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "buffer"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), buf2.id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), buf2.id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); } protected: - Qt3D::QNode *doClone() const Q_DECL_OVERRIDE + Qt3DCore::QNode *doClone() const Q_DECL_OVERRIDE { return Q_NULLPTR; } diff --git a/tests/auto/render/qbuffer/tst_qbuffer.cpp b/tests/auto/render/qbuffer/tst_qbuffer.cpp index 20dcc28ba..0501fd02e 100644 --- a/tests/auto/render/qbuffer/tst_qbuffer.cpp +++ b/tests/auto/render/qbuffer/tst_qbuffer.cpp @@ -46,29 +46,29 @@ class TestArbiter; -class TestPostman : public Qt3D::QAbstractPostman +class TestPostman : public Qt3DCore::QAbstractPostman { public: TestPostman(TestArbiter *arbiter) : m_arbiter(arbiter) {} - void sceneChangeEvent(const Qt3D::QSceneChangePtr &) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) Q_DECL_FINAL {} - void setScene(Qt3D::QScene *) Q_DECL_FINAL + void setScene(Qt3DCore::QScene *) Q_DECL_FINAL {} - void notifyBackend(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL; + void notifyBackend(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL; private: TestArbiter *m_arbiter; }; -class TestArbiter : public Qt3D::QAbstractArbiter +class TestArbiter : public Qt3DCore::QAbstractArbiter { public: - TestArbiter(Qt3D::QNode *node) + TestArbiter(Qt3DCore::QNode *node) : m_postman(new TestPostman(this)) , m_node(node) { @@ -77,44 +77,44 @@ public: ~TestArbiter() { - Qt3D::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); + Qt3DCore::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); } - void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangeList &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangeList &e) Q_DECL_FINAL { - events += QVector<Qt3D::QSceneChangePtr>::fromStdVector(e); + events += QVector<Qt3DCore::QSceneChangePtr>::fromStdVector(e); } - Qt3D::QAbstractPostman *postman() const Q_DECL_FINAL + Qt3DCore::QAbstractPostman *postman() const Q_DECL_FINAL { return m_postman; } - QVector<Qt3D::QSceneChangePtr> events; + QVector<Qt3DCore::QSceneChangePtr> events; private: TestPostman *m_postman; - Qt3D::QNode *m_node; + Qt3DCore::QNode *m_node; - void assignArbiter(Qt3D::QNode *node) + void assignArbiter(Qt3DCore::QNode *node) { - Qt3D::QNodePrivate::get(node)->setArbiter(this); - Q_FOREACH (Qt3D::QNode *n, node->childrenNodes()) + Qt3DCore::QNodePrivate::get(node)->setArbiter(this); + Q_FOREACH (Qt3DCore::QNode *n, node->childrenNodes()) assignArbiter(n); } }; -void TestPostman::notifyBackend(const Qt3D::QSceneChangePtr &e) +void TestPostman::notifyBackend(const Qt3DCore::QSceneChangePtr &e) { m_arbiter->sceneChangeEventWithLock(e); } @@ -147,7 +147,7 @@ private: // We need to call QNode::clone which is protected // So we sublcass QNode instead of QObject -class tst_QBuffer: public Qt3D::QNode +class tst_QBuffer: public Qt3DCore::QNode { Q_OBJECT public: @@ -212,7 +212,7 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - Qt3D::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "type"); QCOMPARE(change->value().value<int>(), static_cast<int>(Qt3DRender::QBuffer::IndexBuffer)); @@ -224,7 +224,7 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "usage"); QCOMPARE(change->value().value<int>(), static_cast<int>(Qt3DRender::QBuffer::DynamicCopy)); @@ -236,7 +236,7 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "data"); QCOMPARE(change->value().value<QByteArray>(), QByteArrayLiteral("Z28")); @@ -249,7 +249,7 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "bufferFunctor"); QCOMPARE(change->value().value<Qt3DRender::QBufferFunctorPtr>(), functor); @@ -257,7 +257,7 @@ private Q_SLOTS: } protected: - Qt3D::QNode *doClone() const Q_DECL_OVERRIDE + Qt3DCore::QNode *doClone() const Q_DECL_OVERRIDE { return Q_NULLPTR; } diff --git a/tests/auto/render/qgeometry/tst_qgeometry.cpp b/tests/auto/render/qgeometry/tst_qgeometry.cpp index 00c44d953..692cd6f16 100644 --- a/tests/auto/render/qgeometry/tst_qgeometry.cpp +++ b/tests/auto/render/qgeometry/tst_qgeometry.cpp @@ -47,29 +47,29 @@ class TestArbiter; -class TestPostman : public Qt3D::QAbstractPostman +class TestPostman : public Qt3DCore::QAbstractPostman { public: TestPostman(TestArbiter *arbiter) : m_arbiter(arbiter) {} - void sceneChangeEvent(const Qt3D::QSceneChangePtr &) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) Q_DECL_FINAL {} - void setScene(Qt3D::QScene *) Q_DECL_FINAL + void setScene(Qt3DCore::QScene *) Q_DECL_FINAL {} - void notifyBackend(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL; + void notifyBackend(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL; private: TestArbiter *m_arbiter; }; -class TestArbiter : public Qt3D::QAbstractArbiter +class TestArbiter : public Qt3DCore::QAbstractArbiter { public: - TestArbiter(Qt3D::QNode *node) + TestArbiter(Qt3DCore::QNode *node) : m_postman(new TestPostman(this)) , m_node(node) { @@ -78,51 +78,51 @@ public: ~TestArbiter() { - Qt3D::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); + Qt3DCore::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); } - void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangeList &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangeList &e) Q_DECL_FINAL { - events += QVector<Qt3D::QSceneChangePtr>::fromStdVector(e); + events += QVector<Qt3DCore::QSceneChangePtr>::fromStdVector(e); } - Qt3D::QAbstractPostman *postman() const Q_DECL_FINAL + Qt3DCore::QAbstractPostman *postman() const Q_DECL_FINAL { return m_postman; } - QVector<Qt3D::QSceneChangePtr> events; + QVector<Qt3DCore::QSceneChangePtr> events; private: TestPostman *m_postman; - Qt3D::QNode *m_node; + Qt3DCore::QNode *m_node; - void assignArbiter(Qt3D::QNode *node) + void assignArbiter(Qt3DCore::QNode *node) { - Qt3D::QNodePrivate::get(node)->setArbiter(this); - Q_FOREACH (Qt3D::QNode *n, node->childrenNodes()) + Qt3DCore::QNodePrivate::get(node)->setArbiter(this); + Q_FOREACH (Qt3DCore::QNode *n, node->childrenNodes()) assignArbiter(n); } }; -void TestPostman::notifyBackend(const Qt3D::QSceneChangePtr &e) +void TestPostman::notifyBackend(const Qt3DCore::QSceneChangePtr &e) { m_arbiter->sceneChangeEventWithLock(e); } // We need to call QNode::clone which is protected // So we sublcass QNode instead of QObject -class tst_QGeometry: public Qt3D::QNode +class tst_QGeometry: public Qt3DCore::QNode { Q_OBJECT public: @@ -203,10 +203,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - Qt3D::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "attribute"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), attr.id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), attr.id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); arbiter.events.clear(); @@ -223,10 +223,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "attribute"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), attr.id()); - QCOMPARE(change->type(), Qt3D::NodeRemoved); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), attr.id()); + QCOMPARE(change->type(), Qt3DCore::NodeRemoved); arbiter.events.clear(); @@ -236,16 +236,16 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "verticesPerPatch"); QCOMPARE(change->value().toInt(), 2); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); } protected: - Qt3D::QNode *doClone() const Q_DECL_OVERRIDE + Qt3DCore::QNode *doClone() const Q_DECL_OVERRIDE { return Q_NULLPTR; } diff --git a/tests/auto/render/qgeometryrenderer/tst_qgeometryrenderer.cpp b/tests/auto/render/qgeometryrenderer/tst_qgeometryrenderer.cpp index 291a767d4..186b2e9a8 100644 --- a/tests/auto/render/qgeometryrenderer/tst_qgeometryrenderer.cpp +++ b/tests/auto/render/qgeometryrenderer/tst_qgeometryrenderer.cpp @@ -49,29 +49,29 @@ class TestArbiter; -class TestPostman : public Qt3D::QAbstractPostman +class TestPostman : public Qt3DCore::QAbstractPostman { public: TestPostman(TestArbiter *arbiter) : m_arbiter(arbiter) {} - void sceneChangeEvent(const Qt3D::QSceneChangePtr &) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) Q_DECL_FINAL {} - void setScene(Qt3D::QScene *) Q_DECL_FINAL + void setScene(Qt3DCore::QScene *) Q_DECL_FINAL {} - void notifyBackend(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL; + void notifyBackend(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL; private: TestArbiter *m_arbiter; }; -class TestArbiter : public Qt3D::QAbstractArbiter +class TestArbiter : public Qt3DCore::QAbstractArbiter { public: - TestArbiter(Qt3D::QNode *node) + TestArbiter(Qt3DCore::QNode *node) : m_postman(new TestPostman(this)) , m_node(node) { @@ -80,44 +80,44 @@ public: ~TestArbiter() { - Qt3D::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); + Qt3DCore::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); } - void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangeList &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangeList &e) Q_DECL_FINAL { - events += QVector<Qt3D::QSceneChangePtr>::fromStdVector(e); + events += QVector<Qt3DCore::QSceneChangePtr>::fromStdVector(e); } - Qt3D::QAbstractPostman *postman() const Q_DECL_FINAL + Qt3DCore::QAbstractPostman *postman() const Q_DECL_FINAL { return m_postman; } - QVector<Qt3D::QSceneChangePtr> events; + QVector<Qt3DCore::QSceneChangePtr> events; private: TestPostman *m_postman; - Qt3D::QNode *m_node; + Qt3DCore::QNode *m_node; - void assignArbiter(Qt3D::QNode *node) + void assignArbiter(Qt3DCore::QNode *node) { - Qt3D::QNodePrivate::get(node)->setArbiter(this); - Q_FOREACH (Qt3D::QNode *n, node->childrenNodes()) + Qt3DCore::QNodePrivate::get(node)->setArbiter(this); + Q_FOREACH (Qt3DCore::QNode *n, node->childrenNodes()) assignArbiter(n); } }; -void TestPostman::notifyBackend(const Qt3D::QSceneChangePtr &e) +void TestPostman::notifyBackend(const Qt3DCore::QSceneChangePtr &e) { m_arbiter->sceneChangeEventWithLock(e); } @@ -150,7 +150,7 @@ private: // We need to call QNode::clone which is protected // So we sublcass QNode instead of QObject -class tst_QGeometryRenderer: public Qt3D::QNode +class tst_QGeometryRenderer: public Qt3DCore::QNode { Q_OBJECT public: @@ -237,10 +237,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - Qt3D::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "instanceCount"); QCOMPARE(change->value().value<int>(), 256); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -250,10 +250,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "primitiveCount"); QCOMPARE(change->value().value<int>(), 1340); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -263,10 +263,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "baseVertex"); QCOMPARE(change->value().value<int>(), 883); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -276,10 +276,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "baseInstance"); QCOMPARE(change->value().value<int>(), 1200); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -289,10 +289,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "restartIndex"); QCOMPARE(change->value().value<int>(), 65535); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -302,10 +302,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "primitiveRestart"); QCOMPARE(change->value().value<bool>(), true); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -315,10 +315,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "primitiveType"); QCOMPARE(change->value().value<int>(), static_cast<int>(Qt3DRender::QGeometryRenderer::Patches)); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -329,10 +329,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "geometryFunctor"); QCOMPARE(change->value().value<Qt3DRender::QGeometryFunctorPtr>(), functor); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -343,10 +343,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "geometry"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), geom.id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), geom.id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); arbiter.events.clear(); @@ -357,21 +357,21 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 2); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "geometry"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), geom.id()); - QCOMPARE(change->type(), Qt3D::NodeRemoved); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), geom.id()); + QCOMPARE(change->type(), Qt3DCore::NodeRemoved); - change = arbiter.events.last().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.last().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "geometry"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), geom2.id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), geom2.id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); arbiter.events.clear(); } protected: - Qt3D::QNode *doClone() const Q_DECL_OVERRIDE + Qt3DCore::QNode *doClone() const Q_DECL_OVERRIDE { return Q_NULLPTR; } diff --git a/tests/auto/render/qmaterial/tst_qmaterial.cpp b/tests/auto/render/qmaterial/tst_qmaterial.cpp index 01bd361b1..e719a8ea8 100644 --- a/tests/auto/render/qmaterial/tst_qmaterial.cpp +++ b/tests/auto/render/qmaterial/tst_qmaterial.cpp @@ -58,7 +58,7 @@ class TestMaterial : public Qt3DRender::QMaterial { public: - explicit TestMaterial(Qt3D::QNode *parent = 0) + explicit TestMaterial(Qt3DCore::QNode *parent = 0) : Qt3DRender::QMaterial(parent) , m_effect(new Qt3DRender::QEffect(this)) , m_technique(new Qt3DRender::QTechnique(this)) @@ -84,29 +84,29 @@ public: class TestArbiter; -class TestPostman : public Qt3D::QAbstractPostman +class TestPostman : public Qt3DCore::QAbstractPostman { public: TestPostman(TestArbiter *arbiter) : m_arbiter(arbiter) {} - void sceneChangeEvent(const Qt3D::QSceneChangePtr &) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) Q_DECL_FINAL {} - void setScene(Qt3D::QScene *) Q_DECL_FINAL + void setScene(Qt3DCore::QScene *) Q_DECL_FINAL {} - void notifyBackend(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL; + void notifyBackend(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL; private: TestArbiter *m_arbiter; }; -class TestArbiter : public Qt3D::QAbstractArbiter +class TestArbiter : public Qt3DCore::QAbstractArbiter { public: - TestArbiter(Qt3D::QNode *node) + TestArbiter(Qt3DCore::QNode *node) : m_postman(new TestPostman(this)) , m_node(node) { @@ -115,51 +115,51 @@ public: ~TestArbiter() { - Qt3D::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); + Qt3DCore::QNodePrivate::get(m_node)->setArbiter(Q_NULLPTR); } - void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangePtr &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL { events.push_back(e); } - void sceneChangeEventWithLock(const Qt3D::QSceneChangeList &e) Q_DECL_FINAL + void sceneChangeEventWithLock(const Qt3DCore::QSceneChangeList &e) Q_DECL_FINAL { - events += QVector<Qt3D::QSceneChangePtr>::fromStdVector(e); + events += QVector<Qt3DCore::QSceneChangePtr>::fromStdVector(e); } - Qt3D::QAbstractPostman *postman() const Q_DECL_FINAL + Qt3DCore::QAbstractPostman *postman() const Q_DECL_FINAL { return m_postman; } - QVector<Qt3D::QSceneChangePtr> events; + QVector<Qt3DCore::QSceneChangePtr> events; private: TestPostman *m_postman; - Qt3D::QNode *m_node; + Qt3DCore::QNode *m_node; - void assignArbiter(Qt3D::QNode *node) + void assignArbiter(Qt3DCore::QNode *node) { - Qt3D::QNodePrivate::get(node)->setArbiter(this); - Q_FOREACH (Qt3D::QNode *n, node->childrenNodes()) + Qt3DCore::QNodePrivate::get(node)->setArbiter(this); + Q_FOREACH (Qt3DCore::QNode *n, node->childrenNodes()) assignArbiter(n); } }; -void TestPostman::notifyBackend(const Qt3D::QSceneChangePtr &e) +void TestPostman::notifyBackend(const Qt3DCore::QSceneChangePtr &e) { m_arbiter->sceneChangeEventWithLock(e); } // We need to call QNode::clone which is protected // So we sublcass QNode instead of QObject -class tst_QMaterial : public Qt3D::QNode +class tst_QMaterial : public Qt3DCore::QNode { Q_OBJECT public: @@ -340,10 +340,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - Qt3D::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "effect"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), effect.id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), effect.id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); arbiter.events.clear(); @@ -358,15 +358,15 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter2.events.size(), 2); - change = arbiter2.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter2.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "effect"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), oldEffect->id()); - QCOMPARE(change->type(), Qt3D::NodeRemoved); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), oldEffect->id()); + QCOMPARE(change->type(), Qt3DCore::NodeRemoved); - change = arbiter2.events.last().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter2.events.last().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "effect"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), effect.id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), effect.id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); } void checkDynamicParametersAddedUpdates() @@ -382,10 +382,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - Qt3D::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "parameter"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), param->id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), param->id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); arbiter.events.clear(); @@ -396,10 +396,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "parameter"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), param->id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), param->id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); arbiter.events.clear(); @@ -410,10 +410,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "parameter"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), param->id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), param->id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); arbiter.events.clear(); @@ -424,10 +424,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "parameter"); - QCOMPARE(change->value().value<Qt3D::QNodeId>(), param->id()); - QCOMPARE(change->type(), Qt3D::NodeAdded); + QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), param->id()); + QCOMPARE(change->type(), Qt3DCore::NodeAdded); arbiter.events.clear(); } @@ -445,10 +445,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - Qt3D::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "vertexShaderCode"); QCOMPARE(change->value().value<QByteArray>(), vertexCode); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -459,10 +459,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "fragmentShaderCode"); QCOMPARE(change->value().value<QByteArray>(), fragmentCode); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -473,10 +473,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "geometryShaderCode"); QCOMPARE(change->value().value<QByteArray>(), geometryCode); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -487,10 +487,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "computeShaderCode"); QCOMPARE(change->value().value<QByteArray>(), computeCode); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -501,10 +501,10 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "tessellationControlShaderCode"); QCOMPARE(change->value().value<QByteArray>(), tesselControlCode); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); @@ -515,16 +515,16 @@ private Q_SLOTS: // THEN QCOMPARE(arbiter.events.size(), 1); - change = arbiter.events.first().staticCast<Qt3D::QScenePropertyChange>(); + change = arbiter.events.first().staticCast<Qt3DCore::QScenePropertyChange>(); QCOMPARE(change->propertyName(), "tessellationEvaluationShaderCode"); QCOMPARE(change->value().value<QByteArray>(), tesselEvalCode); - QCOMPARE(change->type(), Qt3D::NodeUpdated); + QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); } protected: - Qt3D::QNode *doClone() const Q_DECL_OVERRIDE + Qt3DCore::QNode *doClone() const Q_DECL_OVERRIDE { return Q_NULLPTR; } diff --git a/tests/auto/render/raycasting/tst_raycasting.cpp b/tests/auto/render/raycasting/tst_raycasting.cpp index 994778d4a..2aaa92984 100644 --- a/tests/auto/render/raycasting/tst_raycasting.cpp +++ b/tests/auto/render/raycasting/tst_raycasting.cpp @@ -41,7 +41,7 @@ #include <Qt3DCore/qboundingvolumeprovider.h> #include <Qt3DCore/qray3d.h> -using namespace Qt3D; +using namespace Qt3DCore; using namespace Qt3DRender; using namespace Qt3DRender::Render; diff --git a/tests/auto/render/renderpass/tst_renderpass.cpp b/tests/auto/render/renderpass/tst_renderpass.cpp index df7d066c9..a5b66a534 100644 --- a/tests/auto/render/renderpass/tst_renderpass.cpp +++ b/tests/auto/render/renderpass/tst_renderpass.cpp @@ -66,7 +66,7 @@ #include <Qt3DRenderer/private/renderstates_p.h> -using namespace Qt3D; +using namespace Qt3DCore; using namespace Qt3DRender; using namespace Qt3DRender::Render; diff --git a/tests/auto/render/renderviews/tst_renderviews.cpp b/tests/auto/render/renderviews/tst_renderviews.cpp index ca4ecf6cc..31e6f7997 100644 --- a/tests/auto/render/renderviews/tst_renderviews.cpp +++ b/tests/auto/render/renderviews/tst_renderviews.cpp @@ -57,7 +57,7 @@ private Q_SLOTS: void checkRenderViewDoesNotLeak() { // GIVEN - Qt3D::QFrameAllocator allocator(128, 16, 128); + Qt3DCore::QFrameAllocator allocator(128, 16, 128); Qt3DRender::Render::RenderView *rv = allocator.allocate<Qt3DRender::Render::RenderView>(); rv->setAllocator(&allocator); |