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authorPaul Lemire <paul.lemire@kdab.com>2016-08-08 13:18:04 +0200
committerSean Harmer <sean.harmer@kdab.com>2016-08-09 07:31:06 +0000
commitedbc111a363ad88e144ac3472b73c802286b0f12 (patch)
treeb849c86a75dbd5246d4ed6f35906d6eff18ecd0b /tests/auto
parent89b923242ad4697ec005aeb0f24659d85fb03c9e (diff)
Renderer: properly destroy pending renderqueue
On shutdown it may happen that we have a renderqueue that we haven't rendered because the surface was destroyed prior to it being completed. If that's the case we properly destroy it. Change-Id: I945213abdae7809a9973a03dddae57e3377dfee0 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'tests/auto')
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