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author | Paul Lemire <paul.lemire@kdab.com> | 2016-08-08 13:18:04 +0200 |
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committer | Sean Harmer <sean.harmer@kdab.com> | 2016-08-09 07:31:06 +0000 |
commit | edbc111a363ad88e144ac3472b73c802286b0f12 (patch) | |
tree | b849c86a75dbd5246d4ed6f35906d6eff18ecd0b /tests/auto | |
parent | 89b923242ad4697ec005aeb0f24659d85fb03c9e (diff) |
Renderer: properly destroy pending renderqueue
On shutdown it may happen that we have a renderqueue that we haven't rendered
because the surface was destroyed prior to it being completed. If that's the
case we properly destroy it.
Change-Id: I945213abdae7809a9973a03dddae57e3377dfee0
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'tests/auto')
0 files changed, 0 insertions, 0 deletions