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authorMike Krus <mike.krus@kdab.com>2020-02-11 14:14:30 +0000
committerMike Krus <mike.krus@kdab.com>2020-02-27 12:10:08 +0000
commit5bf4f93fcb8ff16aeadf55644be351c9989ab5b2 (patch)
tree9a502509da33a48dade8f7cbd0af1e7d3444b2f3 /tests/manual/bigscene-instanced-qml/main.qml
parent703090204ef41bced5634bbb332551dea1dd7b37 (diff)
Make default geometries views
In Extras, make QTorusMesh and others a QGeometryView rather than a QGeometryRenderer. Requires changes to scene graphs here and there but going forward there simple shapes could be used as proxies for picking or collision detection, etc. Change-Id: Id488e064080dfd303e448aba11e6b242236b81d4 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'tests/manual/bigscene-instanced-qml/main.qml')
-rw-r--r--tests/manual/bigscene-instanced-qml/main.qml19
1 files changed, 11 insertions, 8 deletions
diff --git a/tests/manual/bigscene-instanced-qml/main.qml b/tests/manual/bigscene-instanced-qml/main.qml
index ea804963a..65273b1ab 100644
--- a/tests/manual/bigscene-instanced-qml/main.qml
+++ b/tests/manual/bigscene-instanced-qml/main.qml
@@ -112,17 +112,20 @@ Entity {
parameters: Parameter { name: "instanceCount"; value: cylinderMeshInstanced.instanceCount }
}
- CylinderMesh {
- id: cylinderMeshInstanced
- instanceCount: 2000
- rings: 50
- slices: 30
- radius: 2.5
- length: 5.0
+ GeometryRenderer {
+ id: cylinderMeshRenderer
+ view: CylinderMesh {
+ id: cylinderMeshInstanced
+ instanceCount: 2000
+ rings: 50
+ slices: 30
+ radius: 2.5
+ length: 5.0
+ }
}
Entity {
id: torusEntity
- components: [ cylinderMeshInstanced, instancedPhongMaterial ]
+ components: [ cylinderMeshRenderer, instancedPhongMaterial ]
}
}