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author | Sean Harmer <sean.harmer@kdab.com> | 2017-07-28 10:35:07 +0100 |
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committer | Sean Harmer <sean.harmer@kdab.com> | 2017-07-28 14:16:10 +0000 |
commit | a20f0c5228861676bb46c15cb1010ca311895c33 (patch) | |
tree | 9b4f7df310cb98dc9eca032efd0653d6002dc58a /tests/tests.pro | |
parent | ffbb0491edccbe86ae7cccb85c2da94d107b2554 (diff) |
Add skinned mesh support to glTF mesh loading
This provides the joint indices and joint weights per-vertex
attributes. The palette of skinning matrices will be supplied
by the armature component in a followup commit.
Change-Id: Ic0e87b7cb99d53edeb18c473acbdcc125bccaded
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'tests/tests.pro')
0 files changed, 0 insertions, 0 deletions