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authorSean Harmer <sean.harmer@kdab.com>2017-07-29 10:26:31 +0100
committerSean Harmer <sean.harmer@kdab.com>2017-08-08 09:12:19 +0000
commit40b6a7f4c1544261db8a613f8ec944e7fe411d0e (patch)
tree3163cacb08e6923ab0afded2d1b8424662546138 /tests
parent80cde984ff8d8eb180bf94a64176da4e9d727a30 (diff)
Add Armature backend node to renderer aspect
Change-Id: I35caba55beb54f60dcf2870df4edb2b7eb19c3f5 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'tests')
-rw-r--r--tests/auto/render/armature/armature.pro12
-rw-r--r--tests/auto/render/armature/tst_armature.cpp120
-rw-r--r--tests/auto/render/render.pro3
3 files changed, 134 insertions, 1 deletions
diff --git a/tests/auto/render/armature/armature.pro b/tests/auto/render/armature/armature.pro
new file mode 100644
index 000000000..fc8d69eaa
--- /dev/null
+++ b/tests/auto/render/armature/armature.pro
@@ -0,0 +1,12 @@
+TEMPLATE = app
+
+TARGET = tst_armature
+
+QT += core-private 3dcore 3dcore-private 3drender 3drender-private testlib
+
+CONFIG += testcase
+
+SOURCES += \
+ tst_armature.cpp
+
+include(../../core/common/common.pri)
diff --git a/tests/auto/render/armature/tst_armature.cpp b/tests/auto/render/armature/tst_armature.cpp
new file mode 100644
index 000000000..2c481db7a
--- /dev/null
+++ b/tests/auto/render/armature/tst_armature.cpp
@@ -0,0 +1,120 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/QTest>
+#include <Qt3DRender/private/armature_p.h>
+#include <Qt3DCore/qarmature.h>
+#include <Qt3DCore/qskeleton.h>
+#include <Qt3DCore/private/qnode_p.h>
+#include <Qt3DCore/private/qscene_p.h>
+#include <Qt3DCore/qpropertyupdatedchange.h>
+#include <Qt3DCore/private/qbackendnode_p.h>
+#include <qbackendnodetester.h>
+#include <testpostmanarbiter.h>
+
+using namespace Qt3DCore;
+using namespace Qt3DRender;
+using namespace Qt3DRender::Render;
+
+class tst_Armature: public Qt3DCore::QBackendNodeTester
+{
+ Q_OBJECT
+
+private Q_SLOTS:
+ void checkPeerPropertyMirroring()
+ {
+ // GIVEN
+ Armature backendArmature;
+ QArmature armature;
+ auto skeleton = new QSkeleton;
+
+ armature.setSkeleton(skeleton);
+
+ // WHEN
+ simulateInitialization(&armature, &backendArmature);
+
+ // THEN
+ QCOMPARE(backendArmature.peerId(), armature.id());
+ QCOMPARE(backendArmature.isEnabled(), armature.isEnabled());
+ QCOMPARE(backendArmature.skeletonId(), skeleton->id());
+ }
+
+ void checkInitialAndCleanedUpState()
+ {
+ // GIVEN
+ Armature backendArmature;
+
+ // THEN
+ QVERIFY(backendArmature.peerId().isNull());
+ QCOMPARE(backendArmature.isEnabled(), false);
+ QCOMPARE(backendArmature.skeletonId(), Qt3DCore::QNodeId());
+
+ // GIVEN
+ QArmature armature;
+ auto skeleton = new QSkeleton();
+ armature.setSkeleton(skeleton);
+
+ // WHEN
+ simulateInitialization(&armature, &backendArmature);
+ backendArmature.cleanup();
+
+ // THEN
+ QCOMPARE(backendArmature.skeletonId(), Qt3DCore::QNodeId());
+ QCOMPARE(backendArmature.isEnabled(), false);
+ }
+
+ void checkPropertyChanges()
+ {
+ // GIVEN
+ Armature backendArmature;
+ Qt3DCore::QPropertyUpdatedChangePtr updateChange;
+
+ // WHEN
+ updateChange.reset(new Qt3DCore::QPropertyUpdatedChange(Qt3DCore::QNodeId()));
+ updateChange->setPropertyName("enabled");
+ updateChange->setValue(true);
+ backendArmature.sceneChangeEvent(updateChange);
+
+ // THEN
+ QCOMPARE(backendArmature.isEnabled(), true);
+
+ // WHEN
+ auto newSkeleton = new QSkeleton();
+ updateChange.reset(new Qt3DCore::QPropertyUpdatedChange(Qt3DCore::QNodeId()));
+ updateChange->setPropertyName("skeleton");
+ updateChange->setValue(QVariant::fromValue(newSkeleton->id()));
+ backendArmature.sceneChangeEvent(updateChange);
+
+ // THEN
+ QCOMPARE(backendArmature.skeletonId(), newSkeleton->id());
+ }
+};
+
+QTEST_APPLESS_MAIN(tst_Armature)
+
+#include "tst_armature.moc"
diff --git a/tests/auto/render/render.pro b/tests/auto/render/render.pro
index 40e2262c2..e8f08c02a 100644
--- a/tests/auto/render/render.pro
+++ b/tests/auto/render/render.pro
@@ -100,7 +100,8 @@ qtConfig(private_tests) {
qshaderprogrambuilder \
coordinatereader \
framegraphvisitor \
- renderer
+ renderer \
+ armature
QT_FOR_CONFIG = 3dcore-private
qtConfig(qt3d-extras) {