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authorPaul Lemire <paul.lemire@kdab.com>2016-08-10 12:52:23 +0200
committerPaul Lemire <paul.lemire@kdab.com>2016-08-22 20:14:05 +0000
commitb052e9506f6e3fde71334c243247cd0c53859d92 (patch)
tree35a913b99f20688a2052bccc60fb11ec423bc406 /tests
parent79534e9a214889017afaef001520d99280f2f174 (diff)
Add unit tests for scene loader
Change-Id: I9cbb718347605b5ea048e9f37251817339b42412 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'tests')
-rw-r--r--tests/auto/render/render.pro3
-rw-r--r--tests/auto/render/sceneloader/sceneloader.pro12
-rw-r--r--tests/auto/render/sceneloader/tst_sceneloader.cpp157
3 files changed, 171 insertions, 1 deletions
diff --git a/tests/auto/render/render.pro b/tests/auto/render/render.pro
index 12a15fc41..9a89015f1 100644
--- a/tests/auto/render/render.pro
+++ b/tests/auto/render/render.pro
@@ -52,5 +52,6 @@ contains(QT_CONFIG, private_tests) {
qgraphicsapifilter \
qrendersurfaceselector \
sortpolicy \
- qcuboidgeometry
+ qcuboidgeometry \
+ sceneloader
}
diff --git a/tests/auto/render/sceneloader/sceneloader.pro b/tests/auto/render/sceneloader/sceneloader.pro
new file mode 100644
index 000000000..0ea616545
--- /dev/null
+++ b/tests/auto/render/sceneloader/sceneloader.pro
@@ -0,0 +1,12 @@
+TEMPLATE = app
+
+TARGET = tst_sceneloader
+
+QT += 3dcore 3dcore-private 3drender 3drender-private testlib
+
+CONFIG += testcase
+
+SOURCES += tst_sceneloader.cpp
+
+include(../../core/common/common.pri)
+include(../commons/commons.pri)
diff --git a/tests/auto/render/sceneloader/tst_sceneloader.cpp b/tests/auto/render/sceneloader/tst_sceneloader.cpp
new file mode 100644
index 000000000..7d31590d9
--- /dev/null
+++ b/tests/auto/render/sceneloader/tst_sceneloader.cpp
@@ -0,0 +1,157 @@
+/****************************************************************************
+**
+** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/QTest>
+#include <qbackendnodetester.h>
+#include <Qt3DRender/qsceneloader.h>
+#include <Qt3DRender/private/scene_p.h>
+#include <Qt3DRender/private/scenemanager_p.h>
+#include <Qt3DCore/qpropertyupdatedchange.h>
+#include <Qt3DCore/private/qbackendnode_p.h>
+#include <Qt3DCore/private/qentity_p.h>
+#include "testpostmanarbiter.h"
+#include "testrenderer.h"
+
+class tst_SceneLoader : public Qt3DCore::QBackendNodeTester
+{
+ Q_OBJECT
+private Q_SLOTS:
+
+ void checkInitialAndCleanedUpState()
+ {
+ // GIVEN
+ Qt3DRender::Render::Scene sceneLoader;
+ Qt3DRender::Render::SceneManager sceneManager;
+
+ // THEN
+ QVERIFY(sceneLoader.source().isEmpty());
+ QVERIFY(sceneLoader.peerId().isNull());
+ QVERIFY(sceneManager.pendingSceneLoaderJobs().isEmpty());
+
+
+ // GIVEN
+ Qt3DRender::QSceneLoader frontendSceneLoader;
+ const QUrl newUrl(QStringLiteral("CorvetteMuseum"));
+ frontendSceneLoader.setSource(newUrl);
+
+ // WHEN
+ sceneLoader.setSceneManager(&sceneManager);
+ simulateInitialization(&frontendSceneLoader, &sceneLoader);
+
+ // THEN
+ QVERIFY(!sceneLoader.peerId().isNull());
+ QCOMPARE(sceneLoader.source(), newUrl);
+
+ // WHEN
+ sceneLoader.cleanup();
+
+ // THEN
+ QVERIFY(sceneLoader.source().isEmpty());
+ }
+
+ void checkPeerPropertyMirroring()
+ {
+ // GIVEN
+ Qt3DRender::QSceneLoader frontendSceneLoader;
+ frontendSceneLoader.setSource(QUrl(QStringLiteral("CorvetteMuseum")));
+
+ Qt3DRender::Render::Scene sceneLoader;
+ Qt3DRender::Render::SceneManager sceneManager;
+
+ // WHEN
+ sceneLoader.setSceneManager(&sceneManager);
+ simulateInitialization(&frontendSceneLoader, &sceneLoader);
+
+ // THEN
+ QCOMPARE(sceneLoader.peerId(), frontendSceneLoader.id());
+ QCOMPARE(sceneLoader.source(), frontendSceneLoader.source());
+ QVERIFY(!sceneManager.pendingSceneLoaderJobs().isEmpty());
+ }
+
+ void checkPropertyChanges()
+ {
+ // GIVEN
+ TestRenderer renderer;
+ Qt3DRender::Render::Scene sceneLoader;
+ Qt3DRender::Render::SceneManager sceneManager;
+
+ sceneLoader.setRenderer(&renderer);
+ sceneLoader.setSceneManager(&sceneManager);
+
+ // THEN
+ QVERIFY(sceneManager.pendingSceneLoaderJobs().isEmpty());
+
+ // WHEN
+ Qt3DCore::QPropertyUpdatedChangePtr updateChange(new Qt3DCore::QPropertyUpdatedChange(Qt3DCore::QNodeId()));
+ const QUrl newUrl(QStringLiteral("Bownling_Green_KY"));
+ updateChange->setValue(newUrl);
+ updateChange->setPropertyName("source");
+ sceneLoader.sceneChangeEvent(updateChange);
+
+ // THEN
+ QCOMPARE(sceneLoader.source(), newUrl);
+ QVERIFY(!sceneManager.pendingSceneLoaderJobs().isEmpty());
+
+ // WHEN
+ updateChange.reset(new Qt3DCore::QPropertyUpdatedChange(Qt3DCore::QNodeId()));
+ updateChange->setValue(false);
+ updateChange->setPropertyName("enabled");
+ sceneLoader.sceneChangeEvent(updateChange);
+
+ // THEN
+ QCOMPARE(sceneLoader.isEnabled(), false);
+ }
+
+ void checkSubtreeTransmission()
+ {
+ // GIVEN
+ TestRenderer renderer;
+ TestArbiter arbiter;
+ Qt3DRender::Render::Scene sceneLoader;
+
+ Qt3DCore::QBackendNodePrivate::get(&sceneLoader)->setArbiter(&arbiter);
+ sceneLoader.setRenderer(&renderer);
+
+ // WHEN
+ Qt3DCore::QEntity subtree;
+ sceneLoader.setSceneSubtree(&subtree);
+
+ // THEN
+ Qt3DCore::QPropertyUpdatedChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QPropertyUpdatedChange>();
+ QCOMPARE(arbiter.events.count(), 1);
+ QCOMPARE(change->propertyName(), "scene");
+ QCOMPARE(change->value().value<Qt3DCore::QEntity *>(), &subtree);
+
+ arbiter.events.clear();
+ }
+};
+
+// Note: setSceneSubtree needs a QCoreApplication
+QTEST_MAIN(tst_SceneLoader)
+
+#include "tst_sceneloader.moc"