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author | Paul Lemire <paul.lemire@kdab.com> | 2020-06-29 10:33:26 +0200 |
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committer | Paul Lemire <paul.lemire@kdab.com> | 2020-07-01 08:41:00 +0200 |
commit | 0c22568047c792a41b0cec43f85e1ce7fd54a35a (patch) | |
tree | 26a39717d3a56d7dd010d317c9945a813be5e280 /tests | |
parent | f5ac8513d6af63f5f720c3d73685a9f8af47e4d3 (diff) |
Renderer: move QVector to std::vector changes
Change-Id: I99a55a52da55b9b8c32e0db8e47932a4eb2820fa
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Diffstat (limited to 'tests')
-rw-r--r-- | tests/auto/render/framegraphvisitor/tst_framegraphvisitor.cpp | 2 | ||||
-rw-r--r-- | tests/auto/render/opengl/renderer/tst_renderer.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/tests/auto/render/framegraphvisitor/tst_framegraphvisitor.cpp b/tests/auto/render/framegraphvisitor/tst_framegraphvisitor.cpp index 5344d7eb3..e9d9063a7 100644 --- a/tests/auto/render/framegraphvisitor/tst_framegraphvisitor.cpp +++ b/tests/auto/render/framegraphvisitor/tst_framegraphvisitor.cpp @@ -145,7 +145,7 @@ private Q_SLOTS: // WHEN Qt3DRender::Render::FrameGraphVisitor visitor(fgManager); - const QVector<Qt3DRender::Render::FrameGraphNode *> fgNodes = visitor.traverse(backendFGRoot); + const std::vector<Qt3DRender::Render::FrameGraphNode *> fgNodes = visitor.traverse(backendFGRoot); // THEN QCOMPARE(fgNodeIdsPerBranch.size(), fgNodes.size()); diff --git a/tests/auto/render/opengl/renderer/tst_renderer.cpp b/tests/auto/render/opengl/renderer/tst_renderer.cpp index 65187518e..1208fac2a 100644 --- a/tests/auto/render/opengl/renderer/tst_renderer.cpp +++ b/tests/auto/render/opengl/renderer/tst_renderer.cpp @@ -194,7 +194,7 @@ private Q_SLOTS: // WHEN (nothing dirty, no buffers, no layers to be rebuilt, no materials to be rebuilt) (RV leaf in cache) renderer.markDirty(Qt3DRender::Render::AbstractRenderer::FrameGraphDirty, nullptr); - renderer.cache()->leafNodeCache[renderer.m_frameGraphLeaves.first()] = {}; + renderer.cache()->leafNodeCache[renderer.m_frameGraphLeaves.front()] = {}; jobs = renderer.renderBinJobs(); // THEN (level |