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authorKevin Ottens <kevin.ottens@kdab.com>2014-10-15 11:20:02 +0200
committerSean Harmer <sean.harmer@kdab.com>2014-10-15 19:37:49 +0200
commit0f1d0ff5b3adb16afcda091e4ff4657f53581f79 (patch)
treebc82ff1bd2f31fe5fa54590ab3f1500d716b07eb /tests
parenta4b9ce44ae244104a941981405742ee42d53ebe0 (diff)
Hide doClone implementations behind a macro
This way we will avoid inconsistencies. It also means making some of the copy() implementations more clever. Change-Id: Ic79c9ec7c9c32f8951d5d9f5184592880bf8d5fd Reviewed-by: James Turner <james.turner@kdab.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'tests')
-rw-r--r--tests/auto/core/nodes/tst_nodes.cpp12
-rw-r--r--tests/auto/core/qscene/tst_qscene.cpp14
2 files changed, 4 insertions, 22 deletions
diff --git a/tests/auto/core/nodes/tst_nodes.cpp b/tests/auto/core/nodes/tst_nodes.cpp
index 7e379aac6..c59a11304 100644
--- a/tests/auto/core/nodes/tst_nodes.cpp
+++ b/tests/auto/core/nodes/tst_nodes.cpp
@@ -77,12 +77,7 @@ public:
QString customProperty() const { return m_customProperty; }
protected:
- Qt3D::QNode *doClone() const Q_DECL_OVERRIDE
- {
- MyQNode *clone = new MyQNode();
- clone->copy(this);
- return clone;
- }
+ QT3D_CLONEABLE(MyQNode)
QString m_customProperty;
@@ -97,10 +92,7 @@ public:
// QNode interface
protected:
- Qt3D::QNode *doClone() const Q_DECL_OVERRIDE
- {
- return new MyQComponent();
- }
+ QT3D_CLONEABLE(MyQComponent)
};
diff --git a/tests/auto/core/qscene/tst_qscene.cpp b/tests/auto/core/qscene/tst_qscene.cpp
index 7c39236b7..dc287798f 100644
--- a/tests/auto/core/qscene/tst_qscene.cpp
+++ b/tests/auto/core/qscene/tst_qscene.cpp
@@ -94,12 +94,7 @@ public:
tst_Node() : Qt3D::QNode()
{}
protected:
- Qt3D::QNode *doClone() const Q_DECL_OVERRIDE
- {
- tst_Node *clone = new tst_Node();
- clone->copy(this);
- return clone;
- }
+ QT3D_CLONEABLE(tst_Node)
};
class tst_Component : public Qt3D::QComponent
@@ -108,12 +103,7 @@ public:
tst_Component() : Qt3D::QComponent()
{}
protected:
- Qt3D::QNode *doClone() const
- {
- tst_Component *clone = new tst_Component;
- clone->copy(this);
- return clone;
- }
+ QT3D_CLONEABLE(tst_Component)
};
void tst_QScene::addObservable()