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authorRĂ©mi Benoit <remi.benoit@kdab.com>2015-07-08 17:31:53 +0200
committerPaul Lemire <paul.lemire@kdab.com>2015-08-09 21:08:24 +0000
commit7ecc1c72a1ad9d636b4314181e418e830d37e424 (patch)
tree3450b88488c4a6c475e2584aae49508e49962e93 /tests
parent4c5e74986b0e649e4aadbc76022ad18c17ef44dc (diff)
QRayCastingService implementation using bounding volumes
Bounding volumes are used to compute the collisions. Returns all hits or only first bounding volume hit. Change-Id: Ie40ffde56d126a63b1bdd498cdb7afae6eff1a9c Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'tests')
-rw-r--r--tests/auto/render/raycasting/raycasting.pro9
-rw-r--r--tests/auto/render/raycasting/tst_raycasting.cpp303
-rw-r--r--tests/auto/render/render.pro3
3 files changed, 314 insertions, 1 deletions
diff --git a/tests/auto/render/raycasting/raycasting.pro b/tests/auto/render/raycasting/raycasting.pro
new file mode 100644
index 000000000..e389ef3d7
--- /dev/null
+++ b/tests/auto/render/raycasting/raycasting.pro
@@ -0,0 +1,9 @@
+TEMPLATE = app
+
+TARGET = tst_raycasting
+
+QT += 3dcore 3dcore-private 3drenderer 3drenderer-private testlib
+
+CONFIG += testcase
+
+SOURCES += tst_raycasting.cpp
diff --git a/tests/auto/render/raycasting/tst_raycasting.cpp b/tests/auto/render/raycasting/tst_raycasting.cpp
new file mode 100644
index 000000000..6b0a9d80a
--- /dev/null
+++ b/tests/auto/render/raycasting/tst_raycasting.cpp
@@ -0,0 +1,303 @@
+/****************************************************************************
+**
+** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/QtTest>
+#include <Qt3DRenderer/private/renderentity_p.h>
+#include <Qt3DRenderer/qraycastingservice.h>
+#include <Qt3DRenderer/sphere.h>
+#include <Qt3DCore/qboundingvolumeprovider.h>
+#include <Qt3DCore/qray3d.h>
+
+using namespace Qt3D;
+using namespace Qt3D::Render;
+
+class tst_RayCasting : public QObject
+{
+ Q_OBJECT
+public:
+ tst_RayCasting() {}
+ ~tst_RayCasting() {}
+
+private Q_SLOTS:
+ void shouldReturnValidHandle();
+ void shouldReturnResultForEachHandle();
+ void shouldReturnAllResults();
+ void shouldReturnHits();
+ void shouldReturnHits_data();
+ void shouldIntersect_data();
+ void shouldIntersect();
+ void shouldUseProvidedBoudingVolumes();
+
+ void cleanupTestCase();
+
+private:
+ Sphere *volumeAt(int index);
+ QVector<Sphere> boundingVolumes;
+};
+
+void tst_RayCasting::shouldIntersect_data()
+{
+ QTest::addColumn<QRay3D>("ray");
+ QTest::addColumn<Sphere>("sphere");
+ QTest::addColumn<int>("shouldIntersect");
+
+ QRay3D ray(QVector3D(1, 1, 1), QVector3D(0, 0, 1));
+
+ Sphere sphere1(QVector3D(1, 1, 1), 2);
+ Sphere sphere2(QVector3D(0, 0, 0), 3);
+ Sphere sphere3(QVector3D(0, 1, 3), 1);
+ Sphere sphere4(QVector3D(4, 4, 5), 1);
+ Sphere sphere5(QVector3D(2, 2, 11), 5);
+ Sphere sphere6(QVector3D(2, 2, 13), 1);
+ Sphere sphere7(QVector3D(2, 2, 15), 5);
+
+ QTest::newRow("Ray starts inside sphere") << ray << sphere1 << 1;
+ QTest::newRow("Ray starts inside sphere") << ray << sphere2 << 1;
+ QTest::newRow("Ray intersects sphere tangentially") << ray << sphere3 << 1;
+ QTest::newRow("No intersection") << ray << sphere4 << 0;
+ QTest::newRow("Ray intersect sphere") << ray << sphere5 << 1;
+ QTest::newRow("No intersection") << ray << sphere6 << 0;
+ QTest::newRow("Ray intersect sphere") << ray << sphere7 << 1;
+}
+
+void tst_RayCasting::shouldIntersect()
+{
+ QFETCH(QRay3D, ray);
+ QFETCH(Sphere, sphere);
+ QFETCH(int, shouldIntersect);
+
+ QVector3D intersectionPoint;
+
+ QCOMPARE(sphere.intersects(ray, &intersectionPoint), shouldIntersect);
+}
+
+class MyBoudingVolumesProvider : public QBoundingVolumeProvider
+{
+public:
+ MyBoudingVolumesProvider(QVector<QBoundingVolume *> volumes)
+ : m_volumes(volumes)
+ {}
+
+ QVector<QBoundingVolume *> boundingVolumes() const
+ {
+ return m_volumes;
+ }
+
+private:
+ QVector<QBoundingVolume *> m_volumes;
+};
+
+void tst_RayCasting::shouldReturnValidHandle()
+{
+ // GIVEN
+ QRay3D ray;
+ Sphere v1;
+ MyBoudingVolumesProvider provider = QVector<QBoundingVolume *>() << &v1;
+
+ QRayCastingService service(&provider);
+
+ // WHEN
+ QQueryHandle handle = service.query(ray, QAbstractCollisionQueryService::AllHits);
+
+ // THEN
+ QVERIFY(handle >= 0);
+
+ // Wait the query to finish
+ service.fetchResult(handle);
+}
+
+void tst_RayCasting::shouldReturnResultForEachHandle()
+{
+ // GIVEN
+ QRay3D ray;
+ QVector<QBoundingVolume *> volumes;
+ MyBoudingVolumesProvider provider(volumes);
+
+ QRayCastingService service(&provider);
+
+ QQueryHandle handle1 = service.query(ray, QAbstractCollisionQueryService::AllHits);
+ QQueryHandle handle2 = service.query(ray, QAbstractCollisionQueryService::FirstHit);
+
+ // WHEN
+ QCollisionQueryResult result2 = service.fetchResult(handle2);
+ QCollisionQueryResult result1 = service.fetchResult(handle1);
+
+ // THEN
+ QCOMPARE(result1.handle(), handle1);
+ QCOMPARE(result2.handle(), handle2);
+}
+
+void tst_RayCasting::shouldReturnAllResults()
+{
+ // GIVEN
+ QRay3D ray;
+ QVector<QBoundingVolume *> volumes;
+ MyBoudingVolumesProvider provider(volumes);
+
+ QRayCastingService service(&provider);
+
+ QVector<QQueryHandle> handles;
+ handles.append(service.query(ray, QAbstractCollisionQueryService::AllHits));
+ handles.append(service.query(ray, QAbstractCollisionQueryService::FirstHit));
+
+ // WHEN
+ QVector<QCollisionQueryResult> results = service.fetchAllResults();
+
+ // THEN
+ bool expectedHandlesFound = true;
+ Q_FOREACH (QQueryHandle expected, handles) {
+ bool found = false;
+ Q_FOREACH (QCollisionQueryResult result, results) {
+ if (result.handle() == expected)
+ found = true;
+ }
+
+ expectedHandlesFound &= found;
+ }
+
+ QVERIFY(expectedHandlesFound);
+}
+
+void tst_RayCasting::shouldReturnHits_data()
+{
+ QTest::addColumn<QRay3D>("ray");
+ QTest::addColumn<QVector<QBoundingVolume *> >("volumes");
+ QTest::addColumn<QVector<QNodeId> >("hits");
+ QTest::addColumn<QAbstractCollisionQueryService::QueryMode >("queryMode");
+
+ QRay3D ray(QVector3D(1, 1, 1), QVector3D(0, 0, 1));
+
+ this->boundingVolumes.clear();
+ this->boundingVolumes.append(QVector<Sphere>() << Sphere(QVector3D(1, 1, 1), 3, QNodeId::createId())
+ << Sphere(QVector3D(0, 0, 0), 3, QNodeId::createId())
+ << Sphere(QVector3D(0, 1, 3), 1, QNodeId::createId())
+ << Sphere(QVector3D(4, 4, 5), 1, QNodeId::createId())
+ << Sphere(QVector3D(2, 2, 11), 5, QNodeId::createId())
+ << Sphere(QVector3D(2, 2, 13), 1, QNodeId::createId())
+ << Sphere(QVector3D(2, 2, 15), 5, QNodeId::createId()));
+
+ QTest::newRow("All hits, One sphere intersect") << ray
+ << (QVector<QBoundingVolume *> () << volumeAt(0) << volumeAt(3))
+ << (QVector<QNodeId>() << volumeAt(0)->id())
+ << QAbstractCollisionQueryService::AllHits;
+
+ QTest::newRow("All hits, Three sphere intersect") << ray
+ << (QVector<QBoundingVolume *> () << volumeAt(0) << volumeAt(3) << volumeAt(6) << volumeAt(2))
+ << (QVector<QNodeId>() << volumeAt(0)->id() << volumeAt(6)->id() << volumeAt(2)->id())
+ << QAbstractCollisionQueryService::AllHits;
+
+ QTest::newRow("All hits, No sphere intersect") << ray
+ << (QVector<QBoundingVolume *> () << volumeAt(3) << volumeAt(5))
+ << (QVector<QNodeId>())
+ << QAbstractCollisionQueryService::AllHits;
+
+ QTest::newRow("Sphere 1 intersect, returns First Hit") << ray
+ << (QVector<QBoundingVolume *> () << volumeAt(0) << volumeAt(3) << volumeAt(1))
+ << (QVector<QNodeId>() << volumeAt(0)->id())
+ << QAbstractCollisionQueryService::FirstHit;
+
+ QTest::newRow("Sphere 3 and 5 intersects, returns First Hit") << ray
+ << (QVector<QBoundingVolume *> () << volumeAt(3) << volumeAt(6) << volumeAt(4))
+ << (QVector<QNodeId>() << volumeAt(4)->id())
+ << QAbstractCollisionQueryService::FirstHit;
+
+ QTest::newRow("Sphere 5 and 3 intersects, unordered list, returns First Hit") << ray
+ << (QVector<QBoundingVolume *> () << volumeAt(4) << volumeAt(3) << volumeAt(6))
+ << (QVector<QNodeId>() << volumeAt(4)->id())
+ << QAbstractCollisionQueryService::FirstHit;
+
+ QTest::newRow("No sphere intersect, returns First Hit") << ray
+ << (QVector<QBoundingVolume *> () << volumeAt(3) << volumeAt(5))
+ << (QVector<QNodeId>())
+ << QAbstractCollisionQueryService::FirstHit;
+}
+
+void tst_RayCasting::shouldReturnHits()
+{
+ // GIVEN
+ QFETCH(QRay3D, ray);
+ QFETCH(QVector<QBoundingVolume *>, volumes);
+ QFETCH(QVector<QNodeId>, hits);
+ QFETCH(QAbstractCollisionQueryService::QueryMode, queryMode);
+
+ MyBoudingVolumesProvider provider(volumes);
+ QRayCastingService service(&provider);
+
+ // WHEN
+ QQueryHandle handle = service.query(ray, queryMode);
+ QCollisionQueryResult result = service.fetchResult(handle);
+
+ // THEN
+ QCOMPARE(result.entitiesHit().size(), hits.size());
+ QCOMPARE(result.entitiesHit(), hits);
+}
+
+void tst_RayCasting::shouldUseProvidedBoudingVolumes()
+{
+ // GIVEN
+ QRay3D ray(QVector3D(1, 1, 1), QVector3D(0, 0, 1));
+
+ Sphere sphere1(QVector3D(1, 1, 1), 3);
+ Sphere sphere3(QVector3D(0, 1, 3), 1);
+ Sphere sphere4(QVector3D(4, 4, 5), 1);
+
+ MyBoudingVolumesProvider provider(QVector<QBoundingVolume *>() << &sphere1 << &sphere4 << &sphere3);
+ QVector<QNodeId> hits(QVector<QNodeId>() << sphere1.id() << sphere3.id());
+
+ QRayCastingService service(&provider);
+
+ // WHEN
+ QQueryHandle handle = service.query(ray, QAbstractCollisionQueryService::AllHits);
+ QCollisionQueryResult result = service.fetchResult(handle);
+
+ // THEN
+ QCOMPARE(result.entitiesHit().size(), hits.size());
+ QCOMPARE(result.entitiesHit(), hits);
+}
+
+void tst_RayCasting::cleanupTestCase()
+{
+ this->boundingVolumes.clear();
+}
+
+Sphere *tst_RayCasting::volumeAt(int index)
+{
+ return &*(boundingVolumes.begin() + index);
+}
+
+QTEST_APPLESS_MAIN(tst_RayCasting)
+
+#include "tst_raycasting.moc"
diff --git a/tests/auto/render/render.pro b/tests/auto/render/render.pro
index f008bee8a..f9bf2b7d4 100644
--- a/tests/auto/render/render.pro
+++ b/tests/auto/render/render.pro
@@ -20,5 +20,6 @@ contains(QT_CONFIG, private_tests) {
renderbuffer \
renderattribute \
rendergeometry \
- rendergeometryrenderer
+ rendergeometryrenderer \
+ raycasting
}