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authorNicolas Guichard <nicolas.guichard@kdab.com>2020-07-16 15:25:41 +0200
committerQt Cherry-pick Bot <cherrypick_bot@qt-project.org>2020-07-16 17:04:38 +0000
commit923c00c21a78dca999bf66ec3ea2888de9beee85 (patch)
tree71acd3af379062f6a01fb7a7fc173816bb9dcbb0 /tests
parenta622e52d29146fe229928d398ebb50373279ae15 (diff)
rhi: fix SubmissionContext::loadShader for Unicode files
QRegularExpression::match takes a QString and not a QByteArray, so QRegularExpressionMatch::capturedStart is not reliable to locate bytes in a QByteArray which might contain Unicode data. This fixes the issue by explicitly working on QStrings. Change-Id: Ia32ee169718d98e7197d7bfa19ca23e6e243dc25 Reviewed-by: Paul Lemire <paul.lemire@kdab.com> (cherry picked from commit 13067bf7313e2e0e9c16e952bc97dd8854695967) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
Diffstat (limited to 'tests')
-rw-r--r--tests/manual/rhi/main.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/tests/manual/rhi/main.cpp b/tests/manual/rhi/main.cpp
index f80ccc1c8..b5c89895c 100644
--- a/tests/manual/rhi/main.cpp
+++ b/tests/manual/rhi/main.cpp
@@ -98,6 +98,10 @@
static const constexpr auto vertex_shader = R"_(#version 450
+/**
+ * Unicode comment: Ѧ𝙱ƇᗞΣ
+ */
+
layout(location = 0) in vec3 vertexPosition;
layout(location = 1) in vec3 vertexColor;
layout(location = 0) out vec3 color;
@@ -136,6 +140,10 @@ void main()
static const constexpr auto fragment_shader = R"_(#version 450
+/**
+ * Unicode comment: Ѧ𝙱ƇᗞΣ
+ */
+
layout(location = 0) out vec4 fragColor;
layout(location = 0) in vec3 color;