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authorSean Harmer <sean.harmer@kdab.com>2015-09-18 10:49:24 +0100
committerPaul Lemire <paul.lemire@kdab.com>2015-10-13 10:18:52 +0000
commitbeb770c05f6fc037ddd49c08d706d29b935bd40d (patch)
tree5fd4983e6010c57866e442d437ea7fd291dc00d7 /tests
parent9fef3343fe7199039b798849d94115a3cac48d19 (diff)
Rename RenderShaderData -> ShaderData
Change-Id: I254f2205cd1587bb599d26a087c515d526bf289b Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'tests')
-rw-r--r--tests/auto/render/entity/tst_entity.cpp2
-rw-r--r--tests/auto/render/renderviewutils/tst_renderviewutils.cpp12
2 files changed, 7 insertions, 7 deletions
diff --git a/tests/auto/render/entity/tst_entity.cpp b/tests/auto/render/entity/tst_entity.cpp
index 12b814e68..e083fe485 100644
--- a/tests/auto/render/entity/tst_entity.cpp
+++ b/tests/auto/render/entity/tst_entity.cpp
@@ -63,7 +63,7 @@ QNodeId materialUuid(Entity *entity) { return entity->componentUuid<Material>();
QNodeId geometryRendererUuid(Entity *entity) { return entity->componentUuid<GeometryRenderer>(); }
QList<QNodeId> layersUuid(Entity *entity) { return entity->componentsUuid<Layer>(); }
-QList<QNodeId> shadersUuid(Entity *entity) { return entity->componentsUuid<RenderShaderData>(); }
+QList<QNodeId> shadersUuid(Entity *entity) { return entity->componentsUuid<ShaderData>(); }
class tst_RenderEntity : public QObject
{
diff --git a/tests/auto/render/renderviewutils/tst_renderviewutils.cpp b/tests/auto/render/renderviewutils/tst_renderviewutils.cpp
index 87a8a36de..ca02b3166 100644
--- a/tests/auto/render/renderviewutils/tst_renderviewutils.cpp
+++ b/tests/auto/render/renderviewutils/tst_renderviewutils.cpp
@@ -37,7 +37,7 @@
#include <QtTest/QTest>
#include <Qt3DRenderer/private/renderviewjobutils_p.h>
-#include <Qt3DRenderer/private/rendershaderdata_p.h>
+#include <Qt3DRenderer/private/shaderdata_p.h>
#include <Qt3DRenderer/private/managers_p.h>
#include <Qt3DRenderer/qshaderdata.h>
@@ -287,7 +287,7 @@ void initBackendShaderData(Qt3DRender::QShaderData *frontend,
}
// Create backend element for frontend one
- Qt3DRender::Render::RenderShaderData *backend = manager->getOrCreateResource(frontend->id());
+ Qt3DRender::Render::ShaderData *backend = manager->getOrCreateResource(frontend->id());
// Init the backend element
backend->updateFromPeer(frontend);
}
@@ -303,7 +303,7 @@ void tst_RenderViewUtils::topLevelScalarValueNoUniforms()
shaderData->setScalar(883.0f);
initBackendShaderData(shaderData.data(), manager.data());
- Qt3DRender::Render::RenderShaderData *backendShaderData = manager->lookupResource(shaderData->id());
+ Qt3DRender::Render::ShaderData *backendShaderData = manager->lookupResource(shaderData->id());
QVERIFY(backendShaderData != Q_NULLPTR);
Qt3DRender::Render::UniformBlockValueBuilder blockBuilder;
@@ -323,7 +323,7 @@ void tst_RenderViewUtils::topLevelScalarValue()
shaderData->setScalar(883.0f);
initBackendShaderData(shaderData.data(), manager.data());
- Qt3DRender::Render::RenderShaderData *backendShaderData = manager->lookupResource(shaderData->id());
+ Qt3DRender::Render::ShaderData *backendShaderData = manager->lookupResource(shaderData->id());
QVERIFY(backendShaderData != Q_NULLPTR);
Qt3DRender::Render::UniformBlockValueBuilder blockBuilder;
@@ -355,7 +355,7 @@ void tst_RenderViewUtils::topLevelArrayValue()
shaderData->setArray(arrayValues);
initBackendShaderData(shaderData.data(), manager.data());
- Qt3DRender::Render::RenderShaderData *backendShaderData = manager->lookupResource(shaderData->id());
+ Qt3DRender::Render::ShaderData *backendShaderData = manager->lookupResource(shaderData->id());
QVERIFY(backendShaderData != Q_NULLPTR);
Qt3DRender::Render::UniformBlockValueBuilder blockBuilder;
@@ -418,7 +418,7 @@ void tst_RenderViewUtils::topLevelStructValue()
initBackendShaderData(shaderData, manager.data());
- Qt3DRender::Render::RenderShaderData *backendShaderData = manager->lookupResource(shaderData->id());
+ Qt3DRender::Render::ShaderData *backendShaderData = manager->lookupResource(shaderData->id());
QVERIFY(backendShaderData != Q_NULLPTR);
Qt3DRender::Render::UniformBlockValueBuilder blockBuilder;