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authorPaul Lemire <paul.lemire@kdab.com>2020-07-06 13:59:31 +0200
committerPaul Lemire <paul.lemire@kdab.com>2020-07-07 17:57:48 +0200
commitcbe4f6720b965b88bdc5b9e47c76d40215ed7e24 (patch)
treea25a0d8513d3116a4b7139ce20c454614c903495 /tests
parentee6b0094a1b8f750b0be19fd6372ff85261750b0 (diff)
Move and adapt RendererCache to share amongst renderer plugins
Change-Id: I4e6e48abdd79b59fe98a916c7f2da6ba92e8ff82 Reviewed-by: Mike Krus <mike.krus@kdab.com>
Diffstat (limited to 'tests')
-rw-r--r--tests/auto/render/opengl/renderviewbuilder/tst_renderviewbuilder.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/tests/auto/render/opengl/renderviewbuilder/tst_renderviewbuilder.cpp b/tests/auto/render/opengl/renderviewbuilder/tst_renderviewbuilder.cpp
index c6576f015..31ffef0c3 100644
--- a/tests/auto/render/opengl/renderviewbuilder/tst_renderviewbuilder.cpp
+++ b/tests/auto/render/opengl/renderviewbuilder/tst_renderviewbuilder.cpp
@@ -484,7 +484,7 @@ private Q_SLOTS:
renderer->lightGathererJob()->run();
// THEN
- Qt3DRender::Render::OpenGL::RendererCache *cache = renderer->cache();
+ Qt3DRender::Render::RendererCache<Qt3DRender::Render::OpenGL::RenderCommand> *cache = renderer->cache();
QCOMPARE(cache->gatheredLights.size(), 2);
QVERIFY(cache->environmentLight != nullptr);
}
@@ -505,7 +505,7 @@ private Q_SLOTS:
renderer->renderableEntityFilterJob()->run();
// THEN
- Qt3DRender::Render::OpenGL::RendererCache *cache = renderer->cache();
+ Qt3DRender::Render::RendererCache<Qt3DRender::Render::OpenGL::RenderCommand> *cache = renderer->cache();
QCOMPARE(cache->renderableEntities.size(), 1);
}
@@ -525,7 +525,7 @@ private Q_SLOTS:
renderer->computableEntityFilterJob()->run();
// THEN
- Qt3DRender::Render::OpenGL::RendererCache *cache = renderer->cache();
+ Qt3DRender::Render::RendererCache<Qt3DRender::Render::OpenGL::RenderCommand> *cache = renderer->cache();
QCOMPARE(cache->computeEntities.size(), 1);
}
@@ -664,7 +664,7 @@ private Q_SLOTS:
renderViewBuilder.syncRenderViewPostInitializationJob()->run();
renderViewBuilder.filterEntityByLayerJob()->run();
- Qt3DRender::Render::OpenGL::RendererCache *cache = renderer->cache();
+ Qt3DRender::Render::RendererCache<Qt3DRender::Render::OpenGL::RenderCommand> *cache = renderer->cache();
std::vector<Qt3DRender::Render::Entity *> renderableEntity = cache->renderableEntities;
std::vector<Qt3DRender::Render::Entity *> filteredEntity = renderViewBuilder.filterEntityByLayerJob()->filteredEntities();