diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2017-10-05 14:26:26 +0100 |
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committer | Sean Harmer <sean.harmer@kdab.com> | 2017-10-05 14:26:26 +0100 |
commit | e743158b0b17335ef321c2c378bacfe2697ba5f1 (patch) | |
tree | aadf16da9ddc60ce0b2e84c1b0777e87f9cd080e /tests | |
parent | d4fb24c0871320667640f100b743f34f702db6cf (diff) | |
parent | 835db3b72e0f14ef80afb22dd084bfc038383481 (diff) |
Merge branch '5.9' into 5.10
Conflicts:
src/animation/backend/animationutils.cpp
Change-Id: I6bd0d1d15da00537a0bb064fc828b2460584b8e8
Diffstat (limited to 'tests')
-rw-r--r-- | tests/manual/bigscene-cpp/entity.cpp | 33 | ||||
-rw-r--r-- | tests/manual/bigscene-cpp/entity.h | 14 | ||||
-rw-r--r-- | tests/manual/bigscene-cpp/main.cpp | 30 |
3 files changed, 48 insertions, 29 deletions
diff --git a/tests/manual/bigscene-cpp/entity.cpp b/tests/manual/bigscene-cpp/entity.cpp index 9a4ecae3b..876a2d171 100644 --- a/tests/manual/bigscene-cpp/entity.cpp +++ b/tests/manual/bigscene-cpp/entity.cpp @@ -51,22 +51,21 @@ #include "entity.h" #include <Qt3DExtras/QCylinderMesh> -#include <Qt3DExtras/QPhongMaterial> +#include <Qt3DRender/QMaterial> +#include <Qt3DRender/QParameter> #include <Qt3DCore/QTransform> #include <QMatrix4x4> -Entity::Entity(Qt3DCore::QNode *parent) +Entity::Entity(Qt3DRender::QEffect *effect, Qt3DCore::QNode *parent) : QEntity(parent) , m_transform(new Qt3DCore::QTransform()) - , m_mesh(new Qt3DExtras::QCylinderMesh()) - , m_material(new Qt3DExtras::QPhongMaterial()) + , m_material(new Qt3DRender::QMaterial()) + , m_diffuseColorParam(new Qt3DRender::QParameter()) { - m_mesh->setRings(50.0f); - m_mesh->setSlices(30.0f); - m_mesh->setRadius(2.5f); - m_mesh->setLength(5.0f); + m_diffuseColorParam->setName(QLatin1String("kd")); + m_material->addParameter(m_diffuseColorParam); + m_material->setEffect(effect); - addComponent(m_mesh); addComponent(m_transform); addComponent(m_material); } @@ -97,26 +96,30 @@ QVector3D Entity::position() const QColor Entity::diffuseColor() const { - return m_material->diffuse(); + return m_diffuseColorParam->value().value<QColor>(); } void Entity::setTheta(float theta) { - if (m_theta == theta) + if (qFuzzyCompare(m_theta, theta)) return; m_theta = theta; + const bool wasBlocked = blockNotifications(true); emit thetaChanged(theta); + blockNotifications(wasBlocked); updateTransform(); } void Entity::setPhi(float phi) { - if (m_phi == phi) + if (qFuzzyCompare(m_phi, phi)) return; m_phi = phi; + const bool wasBlocked = blockNotifications(true); emit phiChanged(phi); + blockNotifications(wasBlocked); updateTransform(); } @@ -132,9 +135,11 @@ void Entity::setPosition(QVector3D position) void Entity::setDiffuseColor(QColor diffuseColor) { - if (m_material->diffuse() == diffuseColor) + if (m_diffuseColorParam->value().value<QColor>() == diffuseColor) return; - m_material->setDiffuse(diffuseColor); + m_diffuseColorParam->setValue(QVariant::fromValue(diffuseColor)); + const bool wasBlocked = blockNotifications(true); emit diffuseColorChanged(diffuseColor); + blockNotifications(wasBlocked); } diff --git a/tests/manual/bigscene-cpp/entity.h b/tests/manual/bigscene-cpp/entity.h index 04dcbbcb3..656511cdc 100644 --- a/tests/manual/bigscene-cpp/entity.h +++ b/tests/manual/bigscene-cpp/entity.h @@ -61,9 +61,11 @@ namespace Qt3DCore { class QTransform; } -namespace Qt3DExtras { -class QCylinderMesh; -class QPhongMaterial; +namespace Qt3DRender { +class QEffect; +class QGeometryRenderer; +class QMaterial; +class QParameter; } QT_END_NAMESPACE @@ -77,7 +79,7 @@ class Entity : public Qt3DCore::QEntity Q_PROPERTY(QColor diffuseColor READ diffuseColor WRITE setDiffuseColor NOTIFY diffuseColorChanged) public: - Entity(Qt3DCore::QNode *parent = 0); + Entity(Qt3DRender::QEffect *effect, Qt3DCore::QNode *parent = 0); float theta() const; float phi() const; @@ -101,8 +103,8 @@ private: private: Qt3DCore::QTransform *m_transform; - Qt3DExtras::QCylinderMesh *m_mesh; - Qt3DExtras::QPhongMaterial *m_material; + Qt3DRender::QMaterial *m_material; + Qt3DRender::QParameter *m_diffuseColorParam; float m_theta; float m_phi; QVector3D m_position; diff --git a/tests/manual/bigscene-cpp/main.cpp b/tests/manual/bigscene-cpp/main.cpp index 791aeb19d..ef296e04d 100644 --- a/tests/manual/bigscene-cpp/main.cpp +++ b/tests/manual/bigscene-cpp/main.cpp @@ -81,6 +81,17 @@ int main(int ac, char **av) QEntity *root = new QEntity(); + // Mesh + auto *mesh = new Qt3DExtras::QCylinderMesh(root); + mesh->setRings(50.0f); + mesh->setSlices(30.0f); + mesh->setRadius(2.5f); + mesh->setLength(5.0f); + + // Material + auto phongMaterial = new Qt3DExtras::QPhongMaterial(root); + auto effect = phongMaterial->effect(); + // Camera QCamera *cameraEntity = view.camera(); cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f); @@ -92,17 +103,20 @@ int main(int ac, char **av) Qt3DExtras::QFirstPersonCameraController *camController = new Qt3DExtras::QFirstPersonCameraController(root); camController->setCamera(cameraEntity); - const float radius = 100.0f; + const double radius = 100.0; const int max = 1000; - const float det = 1.0f / max; + const double det = 1.0 / max; // Scene for (int i = 0; i < max; i++) { - Entity *e = new Entity(); - const float angle = M_PI * 2.0f * i * det * 10.; - - e->setDiffuseColor(QColor(qFabs(qCos(angle)) * 255, 204, 75)); - e->setPosition(QVector3D(radius * qCos(angle), -200.* i * det, radius * qSin(angle))); + Entity *e = new Entity(effect, root); + e->addComponent(mesh); + const double angle = M_PI * 2.0 * double(i) * det * 10.; + + e->setDiffuseColor(QColor(int(qFabs(qCos(angle)) * 255.0), 204, 75)); + e->setPosition(QVector3D(float(radius * qCos(angle)), + float(-200.0 * i * det), + float(radius * qSin(angle)))); e->setTheta(30.0f * i); e->setPhi(45.0f * i); @@ -119,8 +133,6 @@ int main(int ac, char **av) animZ->setEndValue(QVariant::fromValue((i + 1) * 380.0f)); animZ->setLoopCount(-1); animZ->start(); - - e->setParent(root); } view.setRootEntity(root); 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