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authorPaul Lemire <paul.lemire@kdab.com>2017-08-18 11:22:53 +0200
committerSean Harmer <sean.harmer@kdab.com>2017-08-18 19:45:42 +0000
commitecffd9a9351bb9a5e6099a17e09c92495c34ccc8 (patch)
tree5e2a69fa267df9f5954b0773a69fe314c13a10b2 /tests
parente2f7c1c2a20dadcb2bc8d9e5815c4aa873c02cfc (diff)
Add QProximityFilter FrameGraphNode
Allows to filter entities based on their distance to another entity Change-Id: Id2486edc5ec49722308c4b94a87e61241e5bd932 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'tests')
-rw-r--r--tests/auto/quick3d/3drender/3drender.qml2
-rw-r--r--tests/auto/render/qproximityfilter/qproximityfilter.pro12
-rw-r--r--tests/auto/render/qproximityfilter/tst_qproximityfilter.cpp270
-rw-r--r--tests/auto/render/render.pro3
4 files changed, 286 insertions, 1 deletions
diff --git a/tests/auto/quick3d/3drender/3drender.qml b/tests/auto/quick3d/3drender/3drender.qml
index 92461fe8d..112031282 100644
--- a/tests/auto/quick3d/3drender/3drender.qml
+++ b/tests/auto/quick3d/3drender/3drender.qml
@@ -29,6 +29,7 @@
import Qt3D.Render 2.0 as QQ3Render20
import Qt3D.Render 2.1 as QQ3Render21
+import Qt3D.Render 2.10 as QQ3Render210
import QtQuick 2.0
Item {
@@ -120,6 +121,7 @@ Item {
QQ3Render20.DispatchCompute {} //Qt3DRender::QDispatchCompute
QQ3Render21.RenderCapture {} //Qt3DRender::QRenderCapture
//QQ3Render21.RenderCaptureReply // (uncreatable) Qt3DRender::QRenderCaptureReply
+ QQ3Render210.ProximityFilter {} //Q3DRender::QProximityFilter
// RenderTarget
QQ3Render20.RenderTargetOutput {} //Qt3DRender::QRenderTargetOutput
diff --git a/tests/auto/render/qproximityfilter/qproximityfilter.pro b/tests/auto/render/qproximityfilter/qproximityfilter.pro
new file mode 100644
index 000000000..4a12e244f
--- /dev/null
+++ b/tests/auto/render/qproximityfilter/qproximityfilter.pro
@@ -0,0 +1,12 @@
+TEMPLATE = app
+
+TARGET = tst_qproximityfilter
+
+QT += 3dcore 3dcore-private 3drender 3drender-private testlib
+
+CONFIG += testcase
+
+SOURCES += tst_qproximityfilter.cpp
+
+include(../../core/common/common.pri)
+include(../commons/commons.pri)
diff --git a/tests/auto/render/qproximityfilter/tst_qproximityfilter.cpp b/tests/auto/render/qproximityfilter/tst_qproximityfilter.cpp
new file mode 100644
index 000000000..890d6ee3e
--- /dev/null
+++ b/tests/auto/render/qproximityfilter/tst_qproximityfilter.cpp
@@ -0,0 +1,270 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 Paul Lemire <paul.lemire350@gmail.com>
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/QTest>
+#include <Qt3DRender/qproximityfilter.h>
+#include <Qt3DRender/private/qproximityfilter_p.h>
+#include <QObject>
+#include <QSignalSpy>
+#include <Qt3DCore/qpropertyupdatedchange.h>
+#include <Qt3DCore/private/qnodecreatedchangegenerator_p.h>
+#include <Qt3DCore/qnodecreatedchange.h>
+#include <Qt3DCore/qentity.h>
+#include "testpostmanarbiter.h"
+
+class tst_QProximityFilter : public QObject
+{
+ Q_OBJECT
+
+public:
+ tst_QProximityFilter() : QObject()
+ {
+ qRegisterMetaType<Qt3DCore::QEntity*>();
+ }
+
+private Q_SLOTS:
+
+ void checkDefaultConstruction()
+ {
+ // GIVEN
+ Qt3DRender::QProximityFilter proximityFilter;
+
+ // THEN
+ QVERIFY(proximityFilter.entity() == nullptr);
+ QCOMPARE(proximityFilter.distanceThreshold(), 0.0f);
+ }
+
+ void checkPropertyChanges()
+ {
+ // GIVEN
+ Qt3DRender::QProximityFilter proximityFilter;
+
+ {
+ // WHEN
+ Qt3DCore::QEntity entity;
+
+ QSignalSpy spy(&proximityFilter, SIGNAL(entityChanged(Qt3DCore::QEntity *)));
+ Qt3DCore::QEntity *newValue = &entity;
+ proximityFilter.setEntity(newValue);
+
+ // THEN
+ QVERIFY(spy.isValid());
+ QCOMPARE(proximityFilter.entity(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ proximityFilter.setEntity(newValue);
+
+ // THEN
+ QCOMPARE(proximityFilter.entity(), newValue);
+ QCOMPARE(spy.count(), 0);
+ }
+ {
+ // WHEN
+ QSignalSpy spy(&proximityFilter, SIGNAL(distanceThresholdChanged(float)));
+ const float newValue = 883.0f;
+ proximityFilter.setDistanceThreshold(newValue);
+
+ // THEN
+ QVERIFY(spy.isValid());
+ QCOMPARE(proximityFilter.distanceThreshold(), newValue);
+ QCOMPARE(spy.count(), 1);
+
+ // WHEN
+ spy.clear();
+ proximityFilter.setDistanceThreshold(newValue);
+
+ // THEN
+ QCOMPARE(proximityFilter.distanceThreshold(), newValue);
+ QCOMPARE(spy.count(), 0);
+ }
+ }
+
+ void checkCreationData()
+ {
+ // GIVEN
+ Qt3DRender::QProximityFilter proximityFilter;
+ Qt3DCore::QEntity entity;
+
+ proximityFilter.setEntity(&entity);
+ proximityFilter.setDistanceThreshold(1584.0f);
+
+ // WHEN
+ QVector<Qt3DCore::QNodeCreatedChangeBasePtr> creationChanges;
+
+ {
+ Qt3DCore::QNodeCreatedChangeGenerator creationChangeGenerator(&proximityFilter);
+ creationChanges = creationChangeGenerator.creationChanges();
+ }
+
+ // THEN
+ {
+ QCOMPARE(creationChanges.size(), 2); // Entity creation change is the second change
+
+ const auto creationChangeData = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<Qt3DRender::QProximityFilterData>>(creationChanges.first());
+ const Qt3DRender::QProximityFilterData cloneData = creationChangeData->data;
+
+ QCOMPARE(proximityFilter.entity()->id(), cloneData.entityId);
+ QCOMPARE(proximityFilter.distanceThreshold(), cloneData.distanceThreshold);
+ QCOMPARE(proximityFilter.id(), creationChangeData->subjectId());
+ QCOMPARE(proximityFilter.isEnabled(), true);
+ QCOMPARE(proximityFilter.isEnabled(), creationChangeData->isNodeEnabled());
+ QCOMPARE(proximityFilter.metaObject(), creationChangeData->metaObject());
+ }
+
+ // WHEN
+ proximityFilter.setEnabled(false);
+
+ {
+ Qt3DCore::QNodeCreatedChangeGenerator creationChangeGenerator(&proximityFilter);
+ creationChanges = creationChangeGenerator.creationChanges();
+ }
+
+ // THEN
+ {
+ QCOMPARE(creationChanges.size(), 2); // Entity creation change is the second change
+
+ const auto creationChangeData = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<Qt3DRender::QProximityFilterData>>(creationChanges.first());
+ const Qt3DRender::QProximityFilterData cloneData = creationChangeData->data;
+
+ QCOMPARE(proximityFilter.entity()->id(), cloneData.entityId);
+ QCOMPARE(proximityFilter.distanceThreshold(), cloneData.distanceThreshold);
+ QCOMPARE(proximityFilter.id(), creationChangeData->subjectId());
+ QCOMPARE(proximityFilter.isEnabled(), false);
+ QCOMPARE(proximityFilter.isEnabled(), creationChangeData->isNodeEnabled());
+ QCOMPARE(proximityFilter.metaObject(), creationChangeData->metaObject());
+ }
+ }
+
+ void checkEntityUpdate()
+ {
+ // GIVEN
+ TestArbiter arbiter;
+ Qt3DRender::QProximityFilter proximityFilter;
+ arbiter.setArbiterOnNode(&proximityFilter);
+ Qt3DCore::QEntity entity;
+
+ {
+ // WHEN
+ proximityFilter.setEntity(&entity);
+ QCoreApplication::processEvents();
+
+ // THEN
+ QCOMPARE(arbiter.events.size(), 1);
+ auto change = arbiter.events.first().staticCast<Qt3DCore::QPropertyUpdatedChange>();
+ QCOMPARE(change->propertyName(), "entity");
+ QCOMPARE(change->value().value<Qt3DCore::QNodeId>(), proximityFilter.entity()->id());
+ QCOMPARE(change->type(), Qt3DCore::PropertyUpdated);
+
+ arbiter.events.clear();
+ }
+
+ {
+ // WHEN
+ proximityFilter.setEntity(&entity);
+ QCoreApplication::processEvents();
+
+ // THEN
+ QCOMPARE(arbiter.events.size(), 0);
+ }
+
+ }
+
+ void checkDistanceThresholdUpdate()
+ {
+ // GIVEN
+ TestArbiter arbiter;
+ Qt3DRender::QProximityFilter proximityFilter;
+ arbiter.setArbiterOnNode(&proximityFilter);
+
+ {
+ // WHEN
+ proximityFilter.setDistanceThreshold(454.0f);
+ QCoreApplication::processEvents();
+
+ // THEN
+ QCOMPARE(arbiter.events.size(), 1);
+ auto change = arbiter.events.first().staticCast<Qt3DCore::QPropertyUpdatedChange>();
+ QCOMPARE(change->propertyName(), "distanceThreshold");
+ QCOMPARE(change->value().value<float>(), proximityFilter.distanceThreshold());
+ QCOMPARE(change->type(), Qt3DCore::PropertyUpdated);
+
+ arbiter.events.clear();
+ }
+
+ {
+ // WHEN
+ proximityFilter.setDistanceThreshold(454.0f);
+ QCoreApplication::processEvents();
+
+ // THEN
+ QCOMPARE(arbiter.events.size(), 0);
+ }
+
+ }
+
+ void checkEntityBookkeeping()
+ {
+ // GIVEN
+ QScopedPointer<Qt3DRender::QProximityFilter> proximityFilter(new Qt3DRender::QProximityFilter);
+ {
+ // WHEN
+ Qt3DCore::QEntity entity;
+ proximityFilter->setEntity(&entity);
+
+ // THEN
+ QCOMPARE(entity.parent(), proximityFilter.data());
+ QCOMPARE(proximityFilter->entity(), &entity);
+ }
+
+ // THEN (Should not crash and parameter be unset)
+ QVERIFY(proximityFilter->entity() == nullptr);
+
+ {
+ // WHEN
+ Qt3DRender::QProximityFilter someOtherProximityFilter;
+ QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity(&someOtherProximityFilter));
+ proximityFilter->setEntity(entity.data());
+
+ // THEN
+ QCOMPARE(entity->parent(), &someOtherProximityFilter);
+ QCOMPARE(proximityFilter->entity(), entity.data());
+
+ // WHEN
+ proximityFilter.reset();
+ entity.reset();
+
+ // THEN Should not crash when the camera is destroyed (tests for failed removal of destruction helper)
+ }
+ }
+};
+
+QTEST_MAIN(tst_QProximityFilter)
+
+#include "tst_qproximityfilter.moc"
diff --git a/tests/auto/render/render.pro b/tests/auto/render/render.pro
index ddfaaa10a..146c61c01 100644
--- a/tests/auto/render/render.pro
+++ b/tests/auto/render/render.pro
@@ -103,7 +103,8 @@ qtConfig(private_tests) {
renderer \
armature \
skeleton \
- joint
+ joint \
+ qproximityfilter
QT_FOR_CONFIG = 3dcore-private
qtConfig(qt3d-extras) {