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author | Paul Lemire <paul.lemire@kdab.com> | 2020-02-14 10:20:38 +0100 |
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committer | Paul Lemire <paul.lemire@kdab.com> | 2020-02-17 07:03:58 +0100 |
commit | e52382023b85c435e9c1e3a37eeac65178ee54e0 (patch) | |
tree | 82624e1155601df7d21e05c6152431f1082b5937 /tools | |
parent | 42c0dbc377af4d307747a32ca1c1fd267ce4337f (diff) |
Fix and improve FBO handling
FBO need to be rebuild when one of the attachments directly or indirectly
changes. By direct change we mean one of the FBO attachment texture being
resized or the list of attachments changing. By indirect we mean when
texture resource is recreated internally by the engine.
Failure to handle this cases resulted in FBO referencing invalid
attachments.
Change-Id: I8dd4c08e464eed7fb0eeefd61a4158304ab4245f
Task-number: QTBUG-64757
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Diffstat (limited to 'tools')
0 files changed, 0 insertions, 0 deletions