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+/*
+Open Asset Import Library (ASSIMP)
+----------------------------------------------------------------------
+
+Copyright (c) 2006-2010, ASSIMP Development Team
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
+following conditions are met:
+
+* Redistributions of source code must retain the above
+ copyright notice, this list of conditions and the
+ following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the
+ following disclaimer in the documentation and/or other
+ materials provided with the distribution.
+
+* Neither the name of the ASSIMP team, nor the names of its
+ contributors may be used to endorse or promote products
+ derived from this software without specific prior
+ written permission of the ASSIMP Development Team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+----------------------------------------------------------------------
+*/
+
+/** @file BlenderModifier.cpp
+ * @brief Implementation of some blender modifiers (i.e subdivision, mirror).
+ */
+#include "AssimpPCH.h"
+
+#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
+#include "BlenderModifier.h"
+#include "SceneCombiner.h"
+#include "Subdivision.h"
+
+using namespace Assimp;
+using namespace Assimp::Blender;
+
+template <typename T> BlenderModifier* god() {
+ return new T();
+}
+
+// add all available modifiers here
+typedef BlenderModifier* (*fpCreateModifier)();
+static const fpCreateModifier creators[] = {
+ &god<BlenderModifier_Mirror>,
+ &god<BlenderModifier_Subdivision>,
+
+ NULL // sentinel
+};
+
+// ------------------------------------------------------------------------------------------------
+// just testing out some new macros to simplify logging
+#define ASSIMP_LOG_WARN_F(string,...)\
+ DefaultLogger::get()->warn((Formatter::format(string),__VA_ARGS__))
+
+#define ASSIMP_LOG_ERROR_F(string,...)\
+ DefaultLogger::get()->error((Formatter::format(string),__VA_ARGS__))
+
+#define ASSIMP_LOG_DEBUG_F(string,...)\
+ DefaultLogger::get()->debug((Formatter::format(string),__VA_ARGS__))
+
+#define ASSIMP_LOG_INFO_F(string,...)\
+ DefaultLogger::get()->info((Formatter::format(string),__VA_ARGS__))
+
+
+#define ASSIMP_LOG_WARN(string)\
+ DefaultLogger::get()->warn(string)
+
+#define ASSIMP_LOG_ERROR(string)\
+ DefaultLogger::get()->error(string)
+
+#define ASSIMP_LOG_DEBUG(string)\
+ DefaultLogger::get()->debug(string)
+
+#define ASSIMP_LOG_INFO(string)\
+ DefaultLogger::get()->info(string)
+
+
+// ------------------------------------------------------------------------------------------------
+struct SharedModifierData : ElemBase
+{
+ ModifierData modifier;
+};
+
+// ------------------------------------------------------------------------------------------------
+void BlenderModifierShowcase::ApplyModifiers(aiNode& out, ConversionData& conv_data, const Scene& in, const Object& orig_object )
+{
+ size_t cnt = 0u, ful = 0u;
+
+ // NOTE: this cast is potentially unsafe by design, so we need to perform type checks before
+ // we're allowed to dereference the pointers without risking to crash. We might still be
+ // invoking UB btw - we're assuming that the ModifierData member of the respective modifier
+ // structures is at offset sizeof(vftable) with no padding.
+ const SharedModifierData* cur = boost::static_pointer_cast<const SharedModifierData> ( orig_object.modifiers.first.get() );
+ for (; cur; cur = boost::static_pointer_cast<const SharedModifierData> ( cur->modifier.next.get() ), ++ful) {
+ ai_assert(cur->dna_type);
+
+ const Structure* s = conv_data.db.dna.Get( cur->dna_type );
+ if (!s) {
+ ASSIMP_LOG_WARN_F("BlendModifier: could not resolve DNA name: ",cur->dna_type);
+ continue;
+ }
+
+ // this is a common trait of all XXXMirrorData structures in BlenderDNA
+ const Field* f = s->Get("modifier");
+ if (!f || f->offset != 0) {
+ ASSIMP_LOG_WARN("BlendModifier: expected a `modifier` member at offset 0");
+ continue;
+ }
+
+ s = conv_data.db.dna.Get( f->type );
+ if (!s || s->name != "ModifierData") {
+ ASSIMP_LOG_WARN("BlendModifier: expected a ModifierData structure as first member");
+ continue;
+ }
+
+ // now, we can be sure that we should be fine to dereference *cur* as
+ // ModifierData (with the above note).
+ const ModifierData& dat = cur->modifier;
+
+ const fpCreateModifier* curgod = creators;
+ std::vector< BlenderModifier* >::iterator curmod = cached_modifiers->begin(), endmod = cached_modifiers->end();
+
+ for (;*curgod;++curgod,++curmod) { // allocate modifiers on the fly
+ if (curmod == endmod) {
+ cached_modifiers->push_back((*curgod)());
+
+ endmod = cached_modifiers->end();
+ curmod = endmod-1;
+ }
+
+ BlenderModifier* const modifier = *curmod;
+ if (modifier->IsActive(dat)) {
+ modifier->DoIt(out,conv_data,*boost::static_pointer_cast<const ElemBase>(cur),in,orig_object);
+ cnt++;
+
+ curgod = NULL;
+ break;
+ }
+ }
+ if (curgod) {
+ ASSIMP_LOG_WARN_F("Couldn't find a handler for modifier: ",dat.name);
+ }
+ }
+
+ // Even though we managed to resolve some or all of the modifiers on this
+ // object, we still can't say whether our modifier implementations were
+ // able to fully do their job.
+ if (ful) {
+ ASSIMP_LOG_DEBUG_F("BlendModifier: found handlers for ",cnt," of ",ful," modifiers on `",orig_object.id.name,
+ "`, check log messages above for errors");
+ }
+}
+
+
+
+// ------------------------------------------------------------------------------------------------
+bool BlenderModifier_Mirror :: IsActive (const ModifierData& modin)
+{
+ return modin.type == ModifierData::eModifierType_Mirror;
+}
+
+// ------------------------------------------------------------------------------------------------
+void BlenderModifier_Mirror :: DoIt(aiNode& out, ConversionData& conv_data, const ElemBase& orig_modifier,
+ const Scene& /* in */,
+ const Object& orig_object )
+{
+ // hijacking the ABI, see the big note in BlenderModifierShowcase::ApplyModifiers()
+ const MirrorModifierData& mir = static_cast<const MirrorModifierData&>(orig_modifier);
+ ai_assert(mir.modifier.type == ModifierData::eModifierType_Mirror);
+
+ // XXX not entirely correct, mirroring on two axes results in 4 distinct objects in blender ...
+
+ // take all input meshes and clone them
+ for (unsigned int i = 0; i < out.mNumMeshes; ++i) {
+ aiMesh* mesh;
+ SceneCombiner::Copy(&mesh,conv_data.meshes[out.mMeshes[i]]);
+
+ const float xs = mir.flag & MirrorModifierData::Flags_AXIS_X ? -1.f : 1.f;
+ const float ys = mir.flag & MirrorModifierData::Flags_AXIS_Y ? -1.f : 1.f;
+ const float zs = mir.flag & MirrorModifierData::Flags_AXIS_Z ? -1.f : 1.f;
+
+ if (mir.mirror_ob) {
+ const aiVector3D center( mir.mirror_ob->obmat[3][0],mir.mirror_ob->obmat[3][1],mir.mirror_ob->obmat[3][2] );
+ for (unsigned int i = 0; i < mesh->mNumVertices; ++i) {
+ aiVector3D& v = mesh->mVertices[i];
+
+ v.x = center.x + xs*(center.x - v.x);
+ v.y = center.y + ys*(center.y - v.y);
+ v.z = center.z + zs*(center.z - v.z);
+ }
+ }
+ else {
+ for (unsigned int i = 0; i < mesh->mNumVertices; ++i) {
+ aiVector3D& v = mesh->mVertices[i];
+ v.x *= xs;v.y *= ys;v.z *= zs;
+ }
+ }
+
+ if (mesh->mNormals) {
+ for (unsigned int i = 0; i < mesh->mNumVertices; ++i) {
+ aiVector3D& v = mesh->mNormals[i];
+ v.x *= xs;v.y *= ys;v.z *= zs;
+ }
+ }
+
+ if (mesh->mTangents) {
+ for (unsigned int i = 0; i < mesh->mNumVertices; ++i) {
+ aiVector3D& v = mesh->mTangents[i];
+ v.x *= xs;v.y *= ys;v.z *= zs;
+ }
+ }
+
+ if (mesh->mBitangents) {
+ for (unsigned int i = 0; i < mesh->mNumVertices; ++i) {
+ aiVector3D& v = mesh->mBitangents[i];
+ v.x *= xs;v.y *= ys;v.z *= zs;
+ }
+ }
+
+ const float us = mir.flag & MirrorModifierData::Flags_MIRROR_U ? -1.f : 1.f;
+ const float vs = mir.flag & MirrorModifierData::Flags_MIRROR_V ? -1.f : 1.f;
+
+ for (unsigned int n = 0; mesh->HasTextureCoords(n); ++n) {
+ for (unsigned int i = 0; i < mesh->mNumVertices; ++i) {
+ aiVector3D& v = mesh->mTextureCoords[n][i];
+ v.x *= us;v.y *= vs;
+ }
+ }
+
+ conv_data.meshes->push_back(mesh);
+ }
+ unsigned int* nind = new unsigned int[out.mNumMeshes*2];
+
+ std::copy(out.mMeshes,out.mMeshes+out.mNumMeshes,nind);
+ std::transform(out.mMeshes,out.mMeshes+out.mNumMeshes,nind+out.mNumMeshes,
+ std::bind1st(std::plus< unsigned int >(),out.mNumMeshes));
+
+ delete[] out.mMeshes;
+ out.mMeshes = nind;
+ out.mNumMeshes *= 2;
+
+ ASSIMP_LOG_INFO_F("BlendModifier: Applied the `Mirror` modifier to `",
+ orig_object.id.name,"`");
+}
+
+
+
+
+// ------------------------------------------------------------------------------------------------
+bool BlenderModifier_Subdivision :: IsActive (const ModifierData& modin)
+{
+ return modin.type == ModifierData::eModifierType_Subsurf;
+}
+
+// ------------------------------------------------------------------------------------------------
+void BlenderModifier_Subdivision :: DoIt(aiNode& out, ConversionData& conv_data, const ElemBase& orig_modifier,
+ const Scene& /* in */,
+ const Object& orig_object )
+{
+ // hijacking the ABI, see the big note in BlenderModifierShowcase::ApplyModifiers()
+ const SubsurfModifierData& mir = static_cast<const SubsurfModifierData&>(orig_modifier);
+ ai_assert(mir.modifier.type == ModifierData::eModifierType_Subsurf);
+
+ Subdivider::Algorithm algo;
+ switch (mir.subdivType)
+ {
+ case SubsurfModifierData::TYPE_CatmullClarke:
+ algo = Subdivider::CATMULL_CLARKE;
+ break;
+
+ case SubsurfModifierData::TYPE_Simple:
+ ASSIMP_LOG_WARN("BlendModifier: The `SIMPLE` subdivision algorithm is not currently implemented, using Catmull-Clarke");
+ algo = Subdivider::CATMULL_CLARKE;
+ break;
+
+ default:
+ ASSIMP_LOG_WARN_F("BlendModifier: Unrecognized subdivision algorithm: ",mir.subdivType);
+ return;
+ };
+
+ boost::scoped_ptr<Subdivider> subd(Subdivider::Create(algo));
+ ai_assert(subd);
+
+ aiMesh** const meshes = &conv_data.meshes[conv_data.meshes->size() - out.mNumMeshes];
+ boost::scoped_array<aiMesh*> tempmeshes(new aiMesh*[out.mNumMeshes]());
+
+ subd->Subdivide(meshes,out.mNumMeshes,tempmeshes.get(),std::max( mir.renderLevels, mir.levels ),true);
+ std::copy(tempmeshes.get(),tempmeshes.get()+out.mNumMeshes,meshes);
+
+ ASSIMP_LOG_INFO_F("BlendModifier: Applied the `Subdivision` modifier to `",
+ orig_object.id.name,"`");
+}
+
+#endif