diff options
-rw-r--r-- | src/render/materialsystem/shaderdata.cpp | 30 |
1 files changed, 16 insertions, 14 deletions
diff --git a/src/render/materialsystem/shaderdata.cpp b/src/render/materialsystem/shaderdata.cpp index 8ecfa86ec..b754ca693 100644 --- a/src/render/materialsystem/shaderdata.cpp +++ b/src/render/materialsystem/shaderdata.cpp @@ -343,20 +343,22 @@ void ShaderData::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) } break; } - case NodeAdded: { - m_properties.insert(propertyName, m_propertyReader->readProperty(propertyChange->value())); - m_originalProperties.insert(propertyName, m_propertyReader->readProperty(propertyChange->value())); - m_nestedShaderDataProperties.insert(propertyName, propertyChange->value()); - break; - } - case NodeRemoved: { - if (m_properties.contains(propertyName)) { - m_originalProperties.remove(propertyName); - m_properties.remove(propertyName); - m_nestedShaderDataProperties.remove(propertyName); - } - break; - } + // case NodeAdded: { + // qDebug() << Q_FUNC_INFO; + // m_properties.insert(propertyName, m_propertyReader->readProperty(propertyChange->value())); + // m_originalProperties.insert(propertyName, m_propertyReader->readProperty(propertyChange->value())); + // m_nestedShaderDataProperties.insert(propertyName, propertyChange->value()); + // break; + // } + // case NodeRemoved: { + // qDebug() << Q_FUNC_INFO; + // if (m_properties.contains(propertyName)) { + // m_originalProperties.remove(propertyName); + // m_properties.remove(propertyName); + // m_nestedShaderDataProperties.remove(propertyName); + // } + // break; + // } default: break; } |