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-rw-r--r--src/render/defaults/qpervertexcolormaterial.cpp13
-rw-r--r--src/render/defaults/qpervertexcolormaterial_p.h2
2 files changed, 14 insertions, 1 deletions
diff --git a/src/render/defaults/qpervertexcolormaterial.cpp b/src/render/defaults/qpervertexcolormaterial.cpp
index 36468e90e..8cbc42736 100644
--- a/src/render/defaults/qpervertexcolormaterial.cpp
+++ b/src/render/defaults/qpervertexcolormaterial.cpp
@@ -36,6 +36,7 @@
#include "qpervertexcolormaterial.h"
#include "qpervertexcolormaterial_p.h"
+#include <Qt3DRender/qannotation.h>
#include <Qt3DRender/qmaterial.h>
#include <Qt3DRender/qeffect.h>
#include <Qt3DRender/qtechnique.h>
@@ -66,6 +67,7 @@ QPerVertexColorMaterialPrivate::QPerVertexColorMaterialPrivate()
, m_vertexES2RenderPass(new QRenderPass())
, m_vertexGL3Shader(new QShaderProgram())
, m_vertexGL2ES2Shader(new QShaderProgram())
+ , m_annotation(new QAnnotation)
{
}
@@ -131,6 +133,15 @@ void QPerVertexColorMaterialPrivate::init()
m_vertexES2Technique->graphicsApiFilter()->setMinorVersion(0);
m_vertexES2Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::NoProfile);
+ Q_Q(QPerVertexColorMaterial);
+ m_annotation->setParent(q);
+ m_annotation->setName(QStringLiteral("renderingStyle"));
+ m_annotation->setValue("forward");
+
+ m_vertexGL3Technique->addAnnotation(m_annotation);
+ m_vertexGL2Technique->addAnnotation(m_annotation);
+ m_vertexES2Technique->addAnnotation(m_annotation);
+
m_vertexGL3RenderPass->setShaderProgram(m_vertexGL3Shader);
m_vertexGL2RenderPass->setShaderProgram(m_vertexGL2ES2Shader);
m_vertexES2RenderPass->setShaderProgram(m_vertexGL2ES2Shader);
@@ -143,7 +154,7 @@ void QPerVertexColorMaterialPrivate::init()
m_vertexEffect->addTechnique(m_vertexGL2Technique);
m_vertexEffect->addTechnique(m_vertexES2Technique);
- q_func()->setEffect(m_vertexEffect);
+ q->setEffect(m_vertexEffect);
}
} // namespace Qt3DRender
diff --git a/src/render/defaults/qpervertexcolormaterial_p.h b/src/render/defaults/qpervertexcolormaterial_p.h
index 9e8298667..26c5524e7 100644
--- a/src/render/defaults/qpervertexcolormaterial_p.h
+++ b/src/render/defaults/qpervertexcolormaterial_p.h
@@ -54,6 +54,7 @@ QT_BEGIN_NAMESPACE
namespace Qt3DRender {
+class QAnnotation;
class QEffect;
class QTechnique;
class QParameter;
@@ -79,6 +80,7 @@ public:
QRenderPass *m_vertexES2RenderPass;
QShaderProgram *m_vertexGL3Shader;
QShaderProgram *m_vertexGL2ES2Shader;
+ QAnnotation *m_annotation;
Q_DECLARE_PUBLIC(QPerVertexColorMaterial)
};