diff options
-rw-r--r-- | tests/auto/render/entity/tst_entity.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/tests/auto/render/entity/tst_entity.cpp b/tests/auto/render/entity/tst_entity.cpp index 0d828c5e2..a6e713bc8 100644 --- a/tests/auto/render/entity/tst_entity.cpp +++ b/tests/auto/render/entity/tst_entity.cpp @@ -48,6 +48,7 @@ #include <Qt3DRender/QGeometryRenderer> #include <Qt3DRender/QObjectPicker> #include <Qt3DRender/QBoundingVolumeDebug> +#include <Qt3DRender/QComputeJob> typedef Qt3DCore::QNodeId (*UuidMethod)(Qt3DRender::Render::Entity *); typedef QList<Qt3DCore::QNodeId> (*UuidListMethod)(Qt3DRender::Render::Entity *); @@ -65,6 +66,7 @@ QNodeId materialUuid(Entity *entity) { return entity->componentUuid<Material>(); QNodeId geometryRendererUuid(Entity *entity) { return entity->componentUuid<GeometryRenderer>(); } QNodeId objectPickerUuid(Entity *entity) { return entity->componentUuid<ObjectPicker>(); } QNodeId boundingVolumeDebugUuid(Entity *entity) { return entity->componentUuid<BoundingVolumeDebug>(); } +QNodeId computeJobUuid(Entity *entity) { return entity->componentUuid<ComputeJob>(); } QList<QNodeId> layersUuid(Entity *entity) { return entity->componentsUuid<Layer>(); } QList<QNodeId> shadersUuid(Entity *entity) { return entity->componentsUuid<ShaderData>(); } @@ -90,7 +92,8 @@ private slots: << new QObjectPicker << new QLayer << new QShaderData - << new QBoundingVolumeDebug; + << new QBoundingVolumeDebug + << new QComputeJob; QTest::newRow("all components") << components; } @@ -108,6 +111,7 @@ private slots: QVERIFY(entity.componentUuid<GeometryRenderer>().isNull()); QVERIFY(entity.componentUuid<ObjectPicker>().isNull()); QVERIFY(entity.componentUuid<BoundingVolumeDebug>().isNull()); + QVERIFY(entity.componentUuid<ComputeJob>().isNull()); QVERIFY(entity.componentsUuid<Layer>().isEmpty()); QVERIFY(entity.componentsUuid<ShaderData>().isEmpty()); QVERIFY(!entity.isBoundingVolumeDirty()); @@ -128,6 +132,7 @@ private slots: QVERIFY(!entity.componentUuid<ObjectPicker>().isNull()); QVERIFY(!entity.componentUuid<BoundingVolumeDebug>().isNull()); QVERIFY(!entity.componentsUuid<Layer>().isEmpty()); + QVERIFY(!entity.componentsUuid<Layer>().isEmpty()); QVERIFY(!entity.componentsUuid<ShaderData>().isEmpty()); QVERIFY(entity.isBoundingVolumeDirty()); @@ -142,6 +147,7 @@ private slots: QVERIFY(entity.componentUuid<ObjectPicker>().isNull()); QVERIFY(entity.componentUuid<BoundingVolumeDebug>().isNull()); QVERIFY(entity.componentsUuid<Layer>().isEmpty()); + QVERIFY(entity.componentsUuid<Layer>().isEmpty()); QVERIFY(entity.componentsUuid<ShaderData>().isEmpty()); QVERIFY(!entity.isBoundingVolumeDirty()); } @@ -168,6 +174,9 @@ private slots: component = new QBoundingVolumeDebug; QTest::newRow("boundingVolumeDebug") << component << reinterpret_cast<void*>(boundingVolumeDebugUuid); + + component = new QComputeJob; + QTest::newRow("computeJob") << component << reinterpret_cast<void*>(computeJobUuid); } void shouldHandleSingleComponentEvents() |