diff options
-rw-r--r-- | src/input/frontend/qmousedevice.cpp | 8 | ||||
-rw-r--r-- | src/quick3d/imports/scene3d/scene3ditem.cpp | 2 | ||||
-rw-r--r-- | src/quick3d/quick3d/items/quick3dnodev9.cpp | 2 | ||||
-rw-r--r-- | src/render/materialsystem/qshaderimage.cpp | 22 |
4 files changed, 17 insertions, 17 deletions
diff --git a/src/input/frontend/qmousedevice.cpp b/src/input/frontend/qmousedevice.cpp index d74ea0353..bc783fbfa 100644 --- a/src/input/frontend/qmousedevice.cpp +++ b/src/input/frontend/qmousedevice.cpp @@ -110,23 +110,23 @@ QMouseDevicePrivate::QMouseDevicePrivate() /*! \property Qt3DInput::QMouseDevice::updateAxesContinuously - If true, axes will be updated anytime they change regardless of whether + If \c true, axes will be updated anytime they change regardless of whether any mouse button is being pressed. Otherwise, axes are updated only when one of the mouse buttons is being pressed. + The default value is \c false. \since 5.15 - \default false */ /*! \qmlproperty bool MouseDevice::updateAxesContinuously - If true, axes will be updated anytime they change regardless of whether + If \c true, axes will be updated anytime they change regardless of whether any mouse button is being pressed. Otherwise, axes are updated only when one of the mouse buttons is being pressed. + The default value is \c false. \since 5.15 - \default false */ /*! diff --git a/src/quick3d/imports/scene3d/scene3ditem.cpp b/src/quick3d/imports/scene3d/scene3ditem.cpp index f824d2c4e..295217f98 100644 --- a/src/quick3d/imports/scene3d/scene3ditem.cpp +++ b/src/quick3d/imports/scene3d/scene3ditem.cpp @@ -303,8 +303,8 @@ void Scene3DItem::setHoverEnabled(bool enabled) Additionally when using this mode, the window clearBeforeRendering will be set to false automatically. + The default value is \c FBO. \since 5.14 - \default FBO */ void Scene3DItem::setCompositingMode(Scene3DItem::CompositingMode mode) { diff --git a/src/quick3d/quick3d/items/quick3dnodev9.cpp b/src/quick3d/quick3d/items/quick3dnodev9.cpp index 40edadbc4..5162c2f6d 100644 --- a/src/quick3d/quick3d/items/quick3dnodev9.cpp +++ b/src/quick3d/quick3d/items/quick3dnodev9.cpp @@ -52,7 +52,6 @@ Quick3DNodeV9::Quick3DNodeV9(QObject *parent) /*! \qmlproperty QJSValue Qt3DCore::Node::propertyTrackingOverrides - \default {} Assuming a Qt3DCore::Node needs to override the PropertyTrackingMode on two properties (enabled and displacement), the value should be set as shown @@ -65,6 +64,7 @@ Quick3DNodeV9::Quick3DNodeV9(QObject *parent) } \endcode + By default, there are no override values set. \since 2.9 */ diff --git a/src/render/materialsystem/qshaderimage.cpp b/src/render/materialsystem/qshaderimage.cpp index 508cf44f2..7ab9e25e0 100644 --- a/src/render/materialsystem/qshaderimage.cpp +++ b/src/render/materialsystem/qshaderimage.cpp @@ -347,7 +347,7 @@ QShaderImagePrivate::~QShaderImagePrivate() Holds which mipLevel out of the referenced texture should be used for the ShaderImage. - \default 0 + The default value is 0. */ /*! @@ -365,7 +365,7 @@ QShaderImagePrivate::~QShaderImagePrivate() cubeMapFace = layer - (cubeMapLayer * 6) \endcode - Default value is 0. + The default value is 0. */ /*! @@ -377,7 +377,7 @@ QShaderImagePrivate::~QShaderImagePrivate() for all layers. If set to false, only the single layer specified by the \a layer property will be bound. - Default value is \c false. + The default value is \c false. */ /*! @@ -394,7 +394,7 @@ QShaderImagePrivate::~QShaderImagePrivate() \value ShaderImage.ReadWrite Read-write access. - Default value is ShaderImage.ReadWrite. + The default value is ShaderImage.ReadWrite. */ /*! @@ -414,7 +414,7 @@ QShaderImagePrivate::~QShaderImagePrivate() By default Qt3D will try to set the image format to match that of the referenced texture. - Default value is ShaderImage.Automatic. + The default value is ShaderImage.Automatic. */ /*! @@ -695,8 +695,8 @@ QShaderImagePrivate::~QShaderImagePrivate() Holds which mipLevel out of the referenced texture should be used for the QShaderImage. - \default 0 - */ + The default value is 0. +*/ /*! \property Qt3DRender::QShaderImage::layer @@ -713,7 +713,7 @@ QShaderImagePrivate::~QShaderImagePrivate() cubeMapFace = layer - (cubeMapLayer * 6) \endcode - \default 0 + The default value is 0. */ /*! @@ -725,7 +725,7 @@ QShaderImagePrivate::~QShaderImagePrivate() for all layers. If set to false, only the single layer specified by the \a layer property will be bound. - \default false + The default value is \c false. */ /*! @@ -735,7 +735,7 @@ QShaderImagePrivate::~QShaderImagePrivate() the image. If a shader tries to write or read from an image that has incompatible access, the behavior is undefined. - \default QShaderImage::ReadWrite + The default value is QShaderImage::ReadWrite. */ /*! @@ -755,7 +755,7 @@ QShaderImagePrivate::~QShaderImagePrivate() By default Qt3D will try to set the image format to match that of the referenced texture. - \default QShaderImage::Automatic + The default value is QShaderImage::Automatic. */ /*! |