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-rw-r--r--src/render/jobs/pickboundingvolumeutils.cpp20
-rw-r--r--tests/auto/render/pickboundingvolumejob/pickboundingvolumejob.qrc1
-rw-r--r--tests/auto/render/pickboundingvolumejob/testscene_parententity.qml132
-rw-r--r--tests/auto/render/pickboundingvolumejob/tst_pickboundingvolumejob.cpp50
4 files changed, 195 insertions, 8 deletions
diff --git a/src/render/jobs/pickboundingvolumeutils.cpp b/src/render/jobs/pickboundingvolumeutils.cpp
index f08398a5a..70f0b7f95 100644
--- a/src/render/jobs/pickboundingvolumeutils.cpp
+++ b/src/render/jobs/pickboundingvolumeutils.cpp
@@ -48,6 +48,8 @@
#include <Qt3DRender/private/sphere_p.h>
#include <Qt3DRender/private/entity_p.h>
+#include <vector>
+
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
@@ -296,27 +298,29 @@ bool HierarchicalEntityPicker::collectHits(Entity *root)
m_entities.clear();
QRayCastingService rayCasting;
- QVector<Entity *> worklist;
- worklist << root;
+ std::vector<std::pair<Entity *, bool>> worklist;
+ worklist.push_back({root, !root->componentHandle<ObjectPicker, 16>().isNull()});
while (!worklist.empty()) {
- Entity *current = worklist.takeLast();
+ auto current = worklist.back();
+ worklist.pop_back();
// first pick entry sub-scene-graph
QCollisionQueryResult::Hit queryResult =
- rayCasting.query(m_ray, current->worldBoundingVolumeWithChildren());
+ rayCasting.query(m_ray, current.first->worldBoundingVolumeWithChildren());
if (queryResult.m_distance < 0.f)
continue;
// if we get a hit, we check again for this specific entity
- queryResult = rayCasting.query(m_ray, current->worldBoundingVolume());
- if (queryResult.m_distance >= 0.f) {
- m_entities.push_back(current);
+ queryResult = rayCasting.query(m_ray, current.first->worldBoundingVolume());
+ if (queryResult.m_distance >= 0.f && current.second) {
+ m_entities.push_back(current.first);
m_hits.push_back(queryResult);
}
// and pick children
- worklist << current->children();
+ for (auto child: current.first->children())
+ worklist.push_back({child, current.second || !child->componentHandle<ObjectPicker, 16>().isNull()});
}
return !m_hits.empty();
diff --git a/tests/auto/render/pickboundingvolumejob/pickboundingvolumejob.qrc b/tests/auto/render/pickboundingvolumejob/pickboundingvolumejob.qrc
index fbd6a0a05..c2b0c7fff 100644
--- a/tests/auto/render/pickboundingvolumejob/pickboundingvolumejob.qrc
+++ b/tests/auto/render/pickboundingvolumejob/pickboundingvolumejob.qrc
@@ -7,5 +7,6 @@
<file>testscene_dragenabledhoverenabled.qml</file>
<file>testscene_pickersdisabled.qml</file>
<file>testscene_dragenabledoverlapping.qml</file>
+ <file>testscene_parententity.qml</file>
</qresource>
</RCC>
diff --git a/tests/auto/render/pickboundingvolumejob/testscene_parententity.qml b/tests/auto/render/pickboundingvolumejob/testscene_parententity.qml
new file mode 100644
index 000000000..759544bb9
--- /dev/null
+++ b/tests/auto/render/pickboundingvolumejob/testscene_parententity.qml
@@ -0,0 +1,132 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import Qt3D.Core 2.0
+import Qt3D.Render 2.0
+import Qt3D.Extras 2.0
+import QtQuick.Window 2.0
+
+Entity {
+ id: sceneRoot
+
+ Window {
+ id: win
+ width: 600
+ height: 600
+ visible: true
+ }
+
+ Camera {
+ id: camera
+ projectionType: CameraLens.PerspectiveProjection
+ fieldOfView: 45
+ nearPlane : 0.1
+ farPlane : 1000.0
+ position: Qt.vector3d( 0.0, 0.0, -40.0 )
+ upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
+ viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
+ }
+
+ components: [
+ RenderSettings {
+ Viewport {
+ normalizedRect: Qt.rect(0.0, 0.0, 1.0, 1.0)
+
+ RenderSurfaceSelector {
+
+ surface: win
+
+ ClearBuffers {
+ buffers : ClearBuffers.ColorDepthBuffer
+ NoDraw {}
+ }
+
+ CameraSelector {
+ camera: camera
+ }
+ }
+ }
+ }
+ ]
+
+ CuboidMesh { id: cubeMesh }
+ PhongMaterial { id: material }
+
+ // Parent Entity
+ Entity {
+
+ Entity {
+ components: [
+ PlaneMesh {
+ width: 100
+ height: 100
+ },
+ PhongMaterial {
+ }
+ ]
+ }
+
+ // Child Entity
+ Entity {
+ property Transform transform: Transform {
+ translation: Qt.vector3d(-5, 0, 0)
+ scale: 2.0
+ }
+
+ property ObjectPicker picker: ObjectPicker {
+ objectName: "Picker"
+ dragEnabled: true
+ }
+
+ components: [cubeMesh, material, transform, picker]
+ }
+ }
+
+}
diff --git a/tests/auto/render/pickboundingvolumejob/tst_pickboundingvolumejob.cpp b/tests/auto/render/pickboundingvolumejob/tst_pickboundingvolumejob.cpp
index 1d391101e..c60ddda27 100644
--- a/tests/auto/render/pickboundingvolumejob/tst_pickboundingvolumejob.cpp
+++ b/tests/auto/render/pickboundingvolumejob/tst_pickboundingvolumejob.cpp
@@ -1155,6 +1155,56 @@ private Q_SLOTS:
arbiter1.events.clear();
arbiter2.events.clear();
}
+
+ void checkParentNoPickerChildPicker()
+ {
+ // GIVEN
+ QmlSceneReader sceneReader(QUrl("qrc:/testscene_parententity.qml"));
+ QScopedPointer<Qt3DCore::QNode> root(qobject_cast<Qt3DCore::QNode *>(sceneReader.root()));
+ QVERIFY(root);
+
+ QList<Qt3DRender::QRenderSettings *> renderSettings = root->findChildren<Qt3DRender::QRenderSettings *>();
+ QCOMPARE(renderSettings.size(), 1);
+ Qt3DRender::QPickingSettings *settings = renderSettings.first()->pickingSettings();
+
+ settings->setPickMethod(Qt3DRender::QPickingSettings::BoundingVolumePicking);
+ settings->setPickResultMode(Qt3DRender::QPickingSettings::NearestPick);
+ settings->setFaceOrientationPickingMode(Qt3DRender::QPickingSettings::FrontFace);
+
+ QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data()));
+ TestArbiter arbiter;
+
+ // Runs Required jobs
+ runRequiredJobs(test.data());
+
+ // THEN
+ // large no pickable object encapsing child and camera should not interfere with smaller picking object
+ QList<Qt3DRender::QObjectPicker *> pickers = root->findChildren<Qt3DRender::QObjectPicker *>();
+ QCOMPARE(pickers.size(), 1);
+
+ Qt3DRender::QObjectPicker *picker = pickers.first();
+ QCOMPARE(pickers.first()->objectName(), QLatin1String("Picker"));
+
+ Qt3DRender::Render::ObjectPicker *backendPicker = test->nodeManagers()->objectPickerManager()->lookupResource(picker->id());
+ QVERIFY(backendPicker);
+ Qt3DCore::QBackendNodePrivate::get(backendPicker)->setArbiter(&arbiter);
+
+ // WHEN -> Pressed on object
+ Qt3DRender::Render::PickBoundingVolumeJob pickBVJob;
+ initializePickBoundingVolumeJob(&pickBVJob, test.data());
+
+ QList<QMouseEvent> events;
+ events.push_back(QMouseEvent(QMouseEvent::MouseButtonPress, QPointF(400.0f, 300.0f), Qt::LeftButton, Qt::LeftButton, Qt::NoModifier));
+ pickBVJob.setMouseEvents(events);
+ bool earlyReturn = !pickBVJob.runHelper();
+
+ // THEN -> Pressed
+ QVERIFY(!earlyReturn);
+ QVERIFY(backendPicker->isPressed());
+ QCOMPARE(arbiter.events.count(), 1);
+ Qt3DCore::QPropertyUpdatedChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QPropertyUpdatedChange>();
+ QCOMPARE(change->propertyName(), "pressed");
+ }
};
QTEST_MAIN(tst_PickBoundingVolumeJob)