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-rw-r--r--examples/qt3d/assimp-cpp/main.cpp17
-rw-r--r--examples/qt3d/basicshapes-cpp/main.cpp17
-rw-r--r--examples/qt3d/bigscene-cpp/main.cpp16
-rw-r--r--examples/qt3d/cpp_example/main.cpp18
-rw-r--r--examples/qt3d/custom-mesh-cpp/main.cpp19
-rw-r--r--examples/qt3d/cylinder-cpp/main.cpp27
-rw-r--r--examples/qt3d/deferred-renderer-cpp/main.cpp23
-rw-r--r--examples/qt3d/dynamicscene-cpp/main.cpp16
-rw-r--r--examples/qt3d/examples-common/qfirstpersoncameracontroller.cpp6
-rw-r--r--examples/qt3d/examples-common/qfirstpersoncameracontroller.h8
-rw-r--r--examples/qt3d/examples-common/qfirstpersoncameracontroller_p.h4
-rw-r--r--examples/qt3d/examples-common/qt3dwindow.cpp16
-rw-r--r--examples/qt3d/examples-common/qt3dwindow.h8
-rw-r--r--examples/qt3d/materials-cpp/main.cpp16
-rw-r--r--examples/qt3d/simple-cpp/main.cpp14
-rw-r--r--src/core/core-components/core-components.pri11
-rw-r--r--src/core/core.pri2
-rw-r--r--src/input/backend/backend.pri2
-rw-r--r--src/input/backend/cameracontroller.cpp365
-rw-r--r--src/input/backend/cameracontroller_p.h175
-rw-r--r--src/input/backend/updatehandlerjob.cpp6
-rw-r--r--src/input/frontend/qinputaspect.cpp15
-rw-r--r--src/input/frontend/qinputaspect.h11
-rw-r--r--src/input/frontend/qinputaspect_p.h2
-rw-r--r--src/plugins/sceneparsers/assimp/assimpparser.cpp2
-rw-r--r--src/plugins/sceneparsers/gltf/gltfparser.cpp2
-rw-r--r--src/plugins/sceneparsers/gltf/gltfparser.h6
-rw-r--r--src/quick3d/imports/core/qt3dquick3dcoreplugin.cpp4
-rw-r--r--src/quick3d/imports/render/qt3dquick3drenderplugin.cpp6
-rw-r--r--src/render/backend/cameralens.cpp2
-rw-r--r--src/render/backend/entity.cpp2
-rw-r--r--src/render/backend/renderer.cpp2
-rw-r--r--src/render/frontend/qcamera.cpp (renamed from src/core/core-components/qcamera.cpp)22
-rw-r--r--src/render/frontend/qcamera.h (renamed from src/core/core-components/qcamera.h)24
-rw-r--r--src/render/frontend/qcamera_p.h (renamed from src/core/core-components/qcamera_p.h)16
-rw-r--r--src/render/frontend/qcameralens.cpp (renamed from src/core/core-components/qcameralens.cpp)44
-rw-r--r--src/render/frontend/qcameralens.h (renamed from src/core/core-components/qcameralens.h)14
-rw-r--r--src/render/frontend/qcameralens_p.h (renamed from src/core/core-components/qcameralens_p.h)12
-rw-r--r--src/render/frontend/qrenderaspect.cpp4
-rw-r--r--src/render/frontend/qwindow.cpp188
-rw-r--r--src/render/frontend/qwindow.h84
-rw-r--r--src/render/frontend/qwindow_p.h88
-rw-r--r--src/render/frontend/render-frontend.pri13
-rw-r--r--tests/auto/render/entity/tst_entity.cpp2
-rw-r--r--tests/auto/render/raycasting/tst_raycasting.cpp4
-rw-r--r--tests/auto/render/triangleboundingvolume/tst_triangleboundingvolume.cpp8
-rw-r--r--tests/benchmarks/render/jobs/tst_bench_jobs.cpp4
47 files changed, 227 insertions, 1140 deletions
diff --git a/examples/qt3d/assimp-cpp/main.cpp b/examples/qt3d/assimp-cpp/main.cpp
index 59f49a8fb..660cef2fd 100644
--- a/examples/qt3d/assimp-cpp/main.cpp
+++ b/examples/qt3d/assimp-cpp/main.cpp
@@ -37,7 +37,7 @@
#include <QFileDialog>
#include <QApplication>
-#include <Qt3DCore/QCamera>
+#include <Qt3DRender/QCamera>
#include <Qt3DCore/QEntity>
#include <Qt3DCore/QAspectEngine>
#include <Qt3DInput/QInputAspect>
@@ -45,7 +45,8 @@
#include <Qt3DRender/QSceneLoader>
#include <Qt3DRender/QRenderAspect>
#include <Qt3DRender/QForwardRenderer>
-#include <Qt3DRender/QWindow>
+#include "qt3dwindow.h"
+#include "qfirstpersoncameracontroller.h"
class SceneWalker : public QObject
{
@@ -103,17 +104,14 @@ void SceneWalker::walkEntity(Qt3DCore::QEntity *e, int depth)
int main(int ac, char **av)
{
QApplication app(ac, av);
-
- Qt3DRender::QWindow view;
- Qt3DInput::QInputAspect *inputAspect = new Qt3DInput::QInputAspect();
- view.registerAspect(inputAspect);
+ Qt3DWindow view;
// Root entity
Qt3DCore::QEntity *sceneRoot = new Qt3DCore::QEntity();
// Scene Camera
- Qt3DCore::QCamera *basicCamera = view.defaultCamera();
- basicCamera->setProjectionType(Qt3DCore::QCameraLens::PerspectiveProjection);
+ Qt3DRender::QCamera *basicCamera = view.camera();
+ basicCamera->setProjectionType(Qt3DRender::QCameraLens::PerspectiveProjection);
basicCamera->setAspectRatio(view.width() / view.height());
basicCamera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f));
basicCamera->setViewCenter(QVector3D(0.0f, 3.5f, 0.0f));
@@ -121,7 +119,8 @@ int main(int ac, char **av)
basicCamera->setNearPlane(0.001f);
basicCamera->setFarPlane(10000.0f);
// For camera controls
- inputAspect->setCamera(basicCamera);
+ Qt3DInput::QFirstPersonCameraController *camController = new Qt3DInput::QFirstPersonCameraController(sceneRoot);
+ camController->setCamera(basicCamera);
// Forward Renderer FrameGraph
Qt3DRender::QFrameGraph *frameGraphComponent = new Qt3DRender::QFrameGraph(sceneRoot);
diff --git a/examples/qt3d/basicshapes-cpp/main.cpp b/examples/qt3d/basicshapes-cpp/main.cpp
index f7e50fdd5..586647849 100644
--- a/examples/qt3d/basicshapes-cpp/main.cpp
+++ b/examples/qt3d/basicshapes-cpp/main.cpp
@@ -38,9 +38,9 @@
#include <QGuiApplication>
-#include <Qt3DCore/qcamera.h>
+#include <Qt3DRender/qcamera.h>
#include <Qt3DCore/qentity.h>
-#include <Qt3DCore/qcameralens.h>
+#include <Qt3DRender/qcameralens.h>
#include <QtWidgets/QApplication>
#include <QtWidgets/QWidget>
@@ -59,7 +59,6 @@
#include <Qt3DRender/qtexture.h>
#include <Qt3DRender/qrenderpass.h>
#include <Qt3DRender/qsceneloader.h>
-#include <Qt3DRender/qwindow.h>
#include <Qt3DCore/qtransform.h>
#include <Qt3DCore/qaspectengine.h>
@@ -68,10 +67,13 @@
#include <Qt3DRender/qframegraph.h>
#include <Qt3DRender/qforwardrenderer.h>
+#include "qt3dwindow.h"
+#include "qfirstpersoncameracontroller.h"
+
int main(int argc, char **argv)
{
QApplication app(argc, argv);
- Qt3DRender::QWindow *view = new Qt3DRender::QWindow();
+ Qt3DWindow *view = new Qt3DWindow();
QWidget *container = QWidget::createWindowContainer(view);
QSize screenSize = view->screen()->size();
container->setMinimumSize(QSize(200, 100));
@@ -93,13 +95,16 @@ int main(int argc, char **argv)
Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity();
// Camera
- Qt3DCore::QCamera *cameraEntity = view->defaultCamera();
+ Qt3DRender::QCamera *cameraEntity = view->camera();
cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f);
cameraEntity->setPosition(QVector3D(0, 0, 20.0f));
cameraEntity->setUpVector(QVector3D(0, 1, 0));
cameraEntity->setViewCenter(QVector3D(0, 0, 0));
- input->setCamera(cameraEntity);
+
+ // For camera controls
+ Qt3DInput::QFirstPersonCameraController *camController = new Qt3DInput::QFirstPersonCameraController(rootEntity);
+ camController->setCamera(cameraEntity);
// FrameGraph
Qt3DRender::QFrameGraph *frameGraph = new Qt3DRender::QFrameGraph();
diff --git a/examples/qt3d/bigscene-cpp/main.cpp b/examples/qt3d/bigscene-cpp/main.cpp
index 6cd25a5b4..46e4acb0b 100644
--- a/examples/qt3d/bigscene-cpp/main.cpp
+++ b/examples/qt3d/bigscene-cpp/main.cpp
@@ -42,7 +42,7 @@
#include <QUrl>
#include <QTimer>
#include <Qt3DCore/QEntity>
-#include <Qt3DCore/QCamera>
+#include <Qt3DRender/QCamera>
#include <Qt3DCore/QTransform>
#include <Qt3DCore/qaspectengine.h>
#include <Qt3DInput/QInputAspect>
@@ -53,8 +53,9 @@
#include <Qt3DRender/QCameraSelector>
#include <Qt3DRender/QPhongMaterial>
#include <Qt3DRender/QForwardRenderer>
-#include <Qt3DRender/QWindow>
#include <qmath.h>
+#include "qt3dwindow.h"
+#include "qfirstpersoncameracontroller.h"
using namespace Qt3DCore;
using namespace Qt3DRender;
@@ -63,19 +64,20 @@ int main(int ac, char **av)
{
QGuiApplication app(ac, av);
- Qt3DRender::QWindow view;
- Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
- view.registerAspect(input);
+ Qt3DWindow view;
QEntity *root = new QEntity();
// Camera
- QCamera *cameraEntity = view.defaultCamera();
+ QCamera *cameraEntity = view.camera();
cameraEntity->setObjectName(QStringLiteral("cameraEntity"));
cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f);
cameraEntity->setPosition(QVector3D(0, 250.0f, 50.0f));
cameraEntity->setUpVector(QVector3D(0, 1, 0));
cameraEntity->setViewCenter(QVector3D(0, 0, 0));
- input->setCamera(cameraEntity);
+
+ // For camera controls
+ Qt3DInput::QFirstPersonCameraController *camController = new Qt3DInput::QFirstPersonCameraController(root);
+ camController->setCamera(cameraEntity);
// FrameGraph
QFrameGraph *frameGraph = new QFrameGraph();
diff --git a/examples/qt3d/cpp_example/main.cpp b/examples/qt3d/cpp_example/main.cpp
index 955e0d593..9e7708abf 100644
--- a/examples/qt3d/cpp_example/main.cpp
+++ b/examples/qt3d/cpp_example/main.cpp
@@ -36,9 +36,9 @@
#include <QGuiApplication>
-#include <Qt3DCore/qcamera.h>
+#include <Qt3DRender/qcamera.h>
#include <Qt3DCore/qentity.h>
-#include <Qt3DCore/qcameralens.h>
+#include <Qt3DRender/qcameralens.h>
#include <Qt3DCore/qaspectengine.h>
#include <Qt3DCore/qtransform.h>
@@ -59,15 +59,14 @@
#include <Qt3DRender/qrenderaspect.h>
#include <Qt3DRender/qframegraph.h>
#include <Qt3DRender/qclearbuffer.h>
-#include <Qt3DRender/qwindow.h>
+#include "qt3dwindow.h"
+#include "qfirstpersoncameracontroller.h"
int main(int ac, char **av)
{
QGuiApplication app(ac, av);
- Qt3DRender::QWindow view;
- Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
- view.registerAspect(input);
+ Qt3DWindow view;
// Root entity
Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity();
@@ -99,13 +98,16 @@ int main(int ac, char **av)
sceneEntity->addComponent(scene);
// Camera
- Qt3DCore::QCamera *cameraEntity = view.defaultCamera();
+ Qt3DRender::QCamera *cameraEntity = view.camera();
cameraEntity->setObjectName(QStringLiteral("cameraEntity"));
cameraEntity->lens()->setPerspectiveProjection(60.0f, 16.0f/9.0f, 0.1f, 1000.0f);
cameraEntity->setPosition(QVector3D(5, 0, 20.0f));
cameraEntity->setViewCenter(QVector3D(11, 0, 5));
cameraEntity->setUpVector(QVector3D(0, 1, 0));
- input->setCamera(cameraEntity);
+
+ // For camera controls
+ Qt3DInput::QFirstPersonCameraController *camController = new Qt3DInput::QFirstPersonCameraController(rootEntity);
+ camController->setCamera(cameraEntity);
// FrameGraph
Qt3DRender::QFrameGraph *frameGraph = new Qt3DRender::QFrameGraph();
diff --git a/examples/qt3d/custom-mesh-cpp/main.cpp b/examples/qt3d/custom-mesh-cpp/main.cpp
index 6bd75dff7..0b412f857 100644
--- a/examples/qt3d/custom-mesh-cpp/main.cpp
+++ b/examples/qt3d/custom-mesh-cpp/main.cpp
@@ -37,8 +37,8 @@
#include <QGuiApplication>
#include <Qt3DCore/QEntity>
-#include <Qt3DCore/QCamera>
-#include <Qt3DCore/QCameraLens>
+#include <Qt3DRender/QCamera>
+#include <Qt3DRender/QCameraLens>
#include <Qt3DCore/QTransform>
#include <Qt3DCore/QAspectEngine>
@@ -54,29 +54,30 @@
#include <Qt3DRender/QGeometry>
#include <Qt3DRender/QAttribute>
#include <Qt3DRender/QBuffer>
-#include <Qt3DRender/QWindow>
#include <QPropertyAnimation>
+#include "qt3dwindow.h"
+#include "qfirstpersoncameracontroller.h"
int main(int argc, char* argv[])
{
QGuiApplication app(argc, argv);
- Qt3DRender::QWindow view;
-
- Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
- view.registerAspect(input);
+ Qt3DWindow view;
// Root entity
Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity();
// Camera
- Qt3DCore::QCamera *cameraEntity = view.defaultCamera();
+ Qt3DRender::QCamera *cameraEntity = view.camera();
cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f);
cameraEntity->setPosition(QVector3D(0, 0, 40.0f));
cameraEntity->setUpVector(QVector3D(0, 1, 0));
cameraEntity->setViewCenter(QVector3D(0, 0, 0));
- input->setCamera(cameraEntity);
+
+ // For camera controls
+ Qt3DInput::QFirstPersonCameraController *camController = new Qt3DInput::QFirstPersonCameraController(rootEntity);
+ camController->setCamera(cameraEntity);
// FrameGraph
Qt3DRender::QFrameGraph *frameGraph = new Qt3DRender::QFrameGraph();
diff --git a/examples/qt3d/cylinder-cpp/main.cpp b/examples/qt3d/cylinder-cpp/main.cpp
index f45492926..bf7a35983 100644
--- a/examples/qt3d/cylinder-cpp/main.cpp
+++ b/examples/qt3d/cylinder-cpp/main.cpp
@@ -36,12 +36,10 @@
#include <QGuiApplication>
-#include <Qt3DCore/qcamera.h>
-#include <Qt3DCore/qentity.h>
-#include <Qt3DCore/qcameralens.h>
-
#include <Qt3DInput/QInputAspect>
+#include <Qt3DRender/qcamera.h>
+#include <Qt3DRender/qcameralens.h>
#include <Qt3DRender/qcylindermesh.h>
#include <Qt3DRender/qmesh.h>
#include <Qt3DRender/qtechnique.h>
@@ -49,35 +47,38 @@
#include <Qt3DRender/qeffect.h>
#include <Qt3DRender/qtexture.h>
#include <Qt3DRender/qrenderpass.h>
+#include <Qt3DRender/qrenderaspect.h>
+#include <Qt3DRender/qframegraph.h>
+#include <Qt3DRender/qforwardrenderer.h>
+#include <Qt3DCore/qentity.h>
#include <Qt3DCore/qtransform.h>
#include <Qt3DCore/qaspectengine.h>
-#include <Qt3DRender/qrenderaspect.h>
-#include <Qt3DRender/qframegraph.h>
-#include <Qt3DRender/qforwardrenderer.h>
-#include <Qt3DRender/qwindow.h>
+#include "qt3dwindow.h"
+#include "qfirstpersoncameracontroller.h"
int main(int argc, char **argv)
{
QGuiApplication app(argc, argv);
- Qt3DRender::QWindow view;
- Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
- view.registerAspect(input);
+ Qt3DWindow view;
// Root entity
Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity();
// Camera
- Qt3DCore::QCamera *cameraEntity = view.defaultCamera();
+ Qt3DRender::QCamera *cameraEntity = view.camera();
cameraEntity->setObjectName(QStringLiteral("cameraEntity"));
cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f);
cameraEntity->setPosition(QVector3D(0, 0, 20.0f));
cameraEntity->setUpVector(QVector3D(0, 1, 0));
cameraEntity->setViewCenter(QVector3D(0, 0, 0));
- input->setCamera(cameraEntity);
+
+ // For camera controls
+ Qt3DInput::QFirstPersonCameraController *camController = new Qt3DInput::QFirstPersonCameraController(rootEntity);
+ camController->setCamera(cameraEntity);
// FrameGraph
Qt3DRender::QFrameGraph *frameGraph = new Qt3DRender::QFrameGraph();
diff --git a/examples/qt3d/deferred-renderer-cpp/main.cpp b/examples/qt3d/deferred-renderer-cpp/main.cpp
index b3df94b1a..b910b4920 100644
--- a/examples/qt3d/deferred-renderer-cpp/main.cpp
+++ b/examples/qt3d/deferred-renderer-cpp/main.cpp
@@ -36,20 +36,16 @@
#include <Qt3DCore/QEntity>
-#include <Qt3DInput/QInputAspect>
-
-#include <Qt3DRender/QRenderAspect>
#include <Qt3DRender/QFrameGraph>
#include <Qt3DRender/QMaterial>
#include <Qt3DRender/QSphereMesh>
#include <Qt3DRender/QPlaneMesh>
#include <Qt3DRender/QLayer>
#include <Qt3DRender/QParameter>
-#include <Qt3DCore/QCamera>
-#include <Qt3DCore/QCameraLens>
+#include <Qt3DRender/QCamera>
+#include <Qt3DRender/QCameraLens>
#include <Qt3DCore/QTransform>
#include <Qt3DRender/QPointLight>
-#include <Qt3DRender/QWindow>
#include <Qt3DCore/qaspectengine.h>
#include <QGuiApplication>
@@ -59,14 +55,15 @@
#include "finaleffect.h"
#include "sceneeffect.h"
#include "pointlightblock.h"
+#include "qt3dwindow.h"
+#include "qfirstpersoncameracontroller.h"
+
int main(int ac, char **av)
{
QGuiApplication app(ac, av);
- Qt3DRender::QWindow view;
- Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect();
- view.registerAspect(input);
+ Qt3DWindow view;
// Root entity
Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity();
@@ -99,18 +96,20 @@ int main(int ac, char **av)
rootEntity->addComponent(light1);
// Scene Camera
- Qt3DCore::QCamera *camera = view.defaultCamera();
+ Qt3DRender::QCamera *camera = view.camera();
camera->setFieldOfView(45.0f);
camera->setNearPlane(0.01f);
camera->setFarPlane(1000.0f);
- camera->setProjectionType(Qt3DCore::QCameraLens::PerspectiveProjection);
+ camera->setProjectionType(Qt3DRender::QCameraLens::PerspectiveProjection);
camera->setPosition(QVector3D(10.0f, 10.0f, -25.0f));
camera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f));
camera->setViewCenter(QVector3D(0.0f, 0.0f, 10.0f));
- input->setCamera(camera);
+ // For camera controls
+ Qt3DInput::QFirstPersonCameraController *camController = new Qt3DInput::QFirstPersonCameraController(rootEntity);
+ camController->setCamera(camera);
// FrameGraph
Qt3DRender::QFrameGraph *frameGraph = new Qt3DRender::QFrameGraph();
diff --git a/examples/qt3d/dynamicscene-cpp/main.cpp b/examples/qt3d/dynamicscene-cpp/main.cpp
index ea7a86330..95e53be85 100644
--- a/examples/qt3d/dynamicscene-cpp/main.cpp
+++ b/examples/qt3d/dynamicscene-cpp/main.cpp
@@ -37,37 +37,37 @@
#include <QGuiApplication>
#include <Qt3DCore/QAspectEngine>
-#include <Qt3DCore/QCamera>
+#include <Qt3DRender/QCamera>
#include <Qt3DInput/QInputAspect>
#include <Qt3DRender/QRenderAspect>
#include <Qt3DRender/QFrameGraph>
#include <Qt3DRender/QForwardRenderer>
-#include <Qt3DRender/QWindow>
#include "forwardrenderer.h"
#include "examplescene.h"
+#include "qt3dwindow.h"
+#include "qfirstpersoncameracontroller.h"
int main(int argc, char* argv[])
{
QGuiApplication app(argc, argv);
- Qt3DRender::QWindow view;
- Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
- view.registerAspect(input);
+ Qt3DWindow view;
ExampleScene *sceneRoot = new ExampleScene();
// Scene Camera
- Qt3DCore::QCamera *basicCamera = view.defaultCamera();
- basicCamera->setProjectionType(Qt3DCore::QCameraLens::PerspectiveProjection);
+ Qt3DRender::QCamera *basicCamera = view.camera();
+ basicCamera->setProjectionType(Qt3DRender::QCameraLens::PerspectiveProjection);
basicCamera->setAspectRatio(view.width() / view.height());
basicCamera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f));
basicCamera->setViewCenter(QVector3D(0.0f, 3.5f, 0.0f));
basicCamera->setPosition(QVector3D(0.0f, 3.5f, 25.0f));
// For camera controls
- input->setCamera(basicCamera);
+ Qt3DInput::QFirstPersonCameraController *camController = new Qt3DInput::QFirstPersonCameraController(sceneRoot);
+ camController->setCamera(basicCamera);
view.setRootEntity(sceneRoot);
view.show();
diff --git a/examples/qt3d/examples-common/qfirstpersoncameracontroller.cpp b/examples/qt3d/examples-common/qfirstpersoncameracontroller.cpp
index 46ae0c115..10b0d7ec7 100644
--- a/examples/qt3d/examples-common/qfirstpersoncameracontroller.cpp
+++ b/examples/qt3d/examples-common/qfirstpersoncameracontroller.cpp
@@ -36,7 +36,7 @@
#include "qfirstpersoncameracontroller_p.h"
#include "qfirstpersoncameracontroller.h"
-#include <Qt3DCore/QCamera>
+#include <Qt3DRender/QCamera>
#include <Qt3DInput/QAxis>
#include <Qt3DInput/QAxisInput>
#include <Qt3DInput/QAction>
@@ -226,7 +226,7 @@ QFirstPersonCameraController::~QFirstPersonCameraController()
{
}
-Qt3DCore::QCamera *QFirstPersonCameraController::camera() const
+Qt3DRender::QCamera *QFirstPersonCameraController::camera() const
{
Q_D(const QFirstPersonCameraController);
return d->m_camera;
@@ -244,7 +244,7 @@ float QFirstPersonCameraController::lookSpeed() const
return d->m_lookSpeed;
}
-void QFirstPersonCameraController::setCamera(Qt3DCore::QCamera *camera)
+void QFirstPersonCameraController::setCamera(Qt3DRender::QCamera *camera)
{
Q_D(QFirstPersonCameraController);
if (d->m_camera != camera) {
diff --git a/examples/qt3d/examples-common/qfirstpersoncameracontroller.h b/examples/qt3d/examples-common/qfirstpersoncameracontroller.h
index b1755d7d4..6f8d21ebf 100644
--- a/examples/qt3d/examples-common/qfirstpersoncameracontroller.h
+++ b/examples/qt3d/examples-common/qfirstpersoncameracontroller.h
@@ -41,7 +41,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3DCore {
+namespace Qt3DRender {
class QCamera;
}
@@ -52,7 +52,7 @@ class QFirstPersonCameraControllerPrivate;
class QFirstPersonCameraController : public Qt3DCore::QEntity
{
Q_OBJECT
- Q_PROPERTY(Qt3DCore::QCamera *camera READ camera WRITE setCamera NOTIFY cameraChanged)
+ Q_PROPERTY(Qt3DRender::QCamera *camera READ camera WRITE setCamera NOTIFY cameraChanged)
Q_PROPERTY(float linearSpeed READ linearSpeed WRITE setLinearSpeed NOTIFY linearSpeedChanged)
Q_PROPERTY(float lookSpeed READ lookSpeed WRITE setLookSpeed NOTIFY lookSpeedChanged)
@@ -60,11 +60,11 @@ public:
explicit QFirstPersonCameraController(Qt3DCore::QNode *parent = Q_NULLPTR);
~QFirstPersonCameraController();
- Qt3DCore::QCamera *camera() const;
+ Qt3DRender::QCamera *camera() const;
float linearSpeed() const;
float lookSpeed() const;
- void setCamera(Qt3DCore::QCamera *camera);
+ void setCamera(Qt3DRender::QCamera *camera);
void setLinearSpeed(float linearSpeed);
void setLookSpeed(float lookSpeed);
diff --git a/examples/qt3d/examples-common/qfirstpersoncameracontroller_p.h b/examples/qt3d/examples-common/qfirstpersoncameracontroller_p.h
index 985b9f536..d5ac58d56 100644
--- a/examples/qt3d/examples-common/qfirstpersoncameracontroller_p.h
+++ b/examples/qt3d/examples-common/qfirstpersoncameracontroller_p.h
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3DCore {
+namespace Qt3DRender {
class QCamera;
}
@@ -69,7 +69,7 @@ public:
void init();
- Qt3DCore::QCamera *m_camera;
+ Qt3DRender::QCamera *m_camera;
QAction *m_leftMouseButtonAction;
QAction *m_fineMotionAction;
QAxis *m_rxAxis;
diff --git a/examples/qt3d/examples-common/qt3dwindow.cpp b/examples/qt3d/examples-common/qt3dwindow.cpp
index 9575424a8..e46b052a7 100644
--- a/examples/qt3d/examples-common/qt3dwindow.cpp
+++ b/examples/qt3d/examples-common/qt3dwindow.cpp
@@ -43,7 +43,7 @@
#include <Qt3DLogic/qlogicaspect.h>
#include <Qt3DCore/qaspectengine.h>
-#include <Qt3DCore/qcamera.h>
+#include <Qt3DRender/qcamera.h>
#include <Qt3DCore/qentity.h>
#include <QtGui/qopenglcontext.h>
@@ -57,7 +57,7 @@ Qt3DWindow::Qt3DWindow(QScreen *screen)
, m_inputAspect(new Qt3DInput::QInputAspect)
, m_logicAspect(new Qt3DLogic::QLogicAspect)
, m_frameGraph(nullptr)
- , m_defaultCamera(new Qt3DCore::QCamera)
+ , m_defaultCamera(new Qt3DRender::QCamera)
, m_root(new Qt3DCore::QEntity)
, m_userRoot(nullptr)
, m_initialized(false)
@@ -89,7 +89,7 @@ Qt3DWindow::Qt3DWindow(QWindow *parent)
, m_inputAspect(new Qt3DInput::QInputAspect)
, m_logicAspect(new Qt3DLogic::QLogicAspect)
, m_frameGraph(nullptr)
- , m_defaultCamera(new Qt3DCore::QCamera)
+ , m_defaultCamera(new Qt3DRender::QCamera)
, m_root(new Qt3DCore::QEntity)
, m_userRoot(nullptr)
, m_initialized(false)
@@ -135,7 +135,12 @@ void Qt3DWindow::setRootEntity(Qt3DCore::QEntity *root)
m_userRoot = root;
}
-Qt3DCore::QCamera *Qt3DWindow::camera() const
+void Qt3DWindow::setFrameGraph(Qt3DRender::QFrameGraph *frameGraph)
+{
+ m_frameGraph = frameGraph;
+}
+
+Qt3DRender::QCamera *Qt3DWindow::camera() const
{
return m_defaultCamera;
}
@@ -162,9 +167,6 @@ void Qt3DWindow::showEvent(QShowEvent *e)
m_root->addComponent(m_frameGraph);
m_aspectEngine->setRootEntity(m_root);
- // TODO: Get rid of this too
- m_inputAspect->setCamera(m_defaultCamera);
-
m_initialized = true;
}
diff --git a/examples/qt3d/examples-common/qt3dwindow.h b/examples/qt3d/examples-common/qt3dwindow.h
index b42e3d81c..df527acd6 100644
--- a/examples/qt3d/examples-common/qt3dwindow.h
+++ b/examples/qt3d/examples-common/qt3dwindow.h
@@ -43,11 +43,12 @@ QT_BEGIN_NAMESPACE
namespace Qt3DCore {
class QAspectEngine;
-class QCamera;
+class QAbstractAspect;
class QEntity;
}
namespace Qt3DRender {
+class QCamera;
class QFrameGraph;
class QRenderAspect;
}
@@ -72,8 +73,9 @@ public:
void registerAspect(const QString &name);
void setRootEntity(Qt3DCore::QEntity *root);
+ void setFrameGraph(Qt3DRender::QFrameGraph *frameGraph);
- Qt3DCore::QCamera *camera() const;
+ Qt3DRender::QCamera *camera() const;
public Q_SLOTS:
@@ -93,7 +95,7 @@ private:
// Renderer configuration
Qt3DRender::QFrameGraph *m_frameGraph;
- Qt3DCore::QCamera *m_defaultCamera;
+ Qt3DRender::QCamera *m_defaultCamera;
// Input configuration
diff --git a/examples/qt3d/materials-cpp/main.cpp b/examples/qt3d/materials-cpp/main.cpp
index f8b8afc66..245ff255c 100644
--- a/examples/qt3d/materials-cpp/main.cpp
+++ b/examples/qt3d/materials-cpp/main.cpp
@@ -38,7 +38,7 @@
#include <Qt3DCore/QEntity>
#include <Qt3DCore/QAspectEngine>
-#include <Qt3DCore/QCamera>
+#include <Qt3DRender/QCamera>
#include <Qt3DInput/QInputAspect>
@@ -48,33 +48,33 @@
#include <Qt3DRender/QForwardRenderer>
#include <Qt3DRender/QFrameGraph>
#include <Qt3DRender/QTextureImage>
-#include <Qt3DRender/QWindow>
#include "planeentity.h"
#include "rotatingtrefoilknot.h"
#include "barrel.h"
#include "houseplant.h"
+#include "qt3dwindow.h"
+#include "qfirstpersoncameracontroller.h"
int main(int argc, char* argv[])
{
QGuiApplication app(argc, argv);
- Qt3DRender::QWindow view;
- Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
- view.registerAspect(input);
+ Qt3DWindow view;
// Scene Root
Qt3DCore::QEntity *sceneRoot = new Qt3DCore::QEntity();
// Scene Camera
- Qt3DCore::QCamera *basicCamera = view.defaultCamera();
- basicCamera->setProjectionType(Qt3DCore::QCameraLens::PerspectiveProjection);
+ Qt3DRender::QCamera *basicCamera = view.camera();
+ basicCamera->setProjectionType(Qt3DRender::QCameraLens::PerspectiveProjection);
basicCamera->setAspectRatio(view.width() / view.height());
basicCamera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f));
basicCamera->setViewCenter(QVector3D(0.0f, 3.5f, 0.0f));
basicCamera->setPosition(QVector3D(0.0f, 3.5f, 25.0f));
// For camera controls
- input->setCamera(basicCamera);
+ Qt3DInput::QFirstPersonCameraController *camController = new Qt3DInput::QFirstPersonCameraController(sceneRoot);
+ camController->setCamera(basicCamera);
// Scene floor
PlaneEntity *planeEntity = new PlaneEntity(sceneRoot);
diff --git a/examples/qt3d/simple-cpp/main.cpp b/examples/qt3d/simple-cpp/main.cpp
index 990fd36bb..438c4b849 100644
--- a/examples/qt3d/simple-cpp/main.cpp
+++ b/examples/qt3d/simple-cpp/main.cpp
@@ -37,8 +37,8 @@
#include <QGuiApplication>
#include <Qt3DCore/QEntity>
-#include <Qt3DCore/QCamera>
-#include <Qt3DCore/QCameraLens>
+#include <Qt3DRender/QCamera>
+#include <Qt3DRender/QCameraLens>
#include <Qt3DCore/QTransform>
#include <Qt3DCore/QAspectEngine>
@@ -56,6 +56,7 @@
#include "qt3dwindow.h"
#include "orbittransformcontroller.h"
+#include "qfirstpersoncameracontroller.h"
Qt3DCore::QEntity *createScene()
{
@@ -112,12 +113,17 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Qt3DWindow view;
+ Qt3DCore::QEntity *scene = createScene();
+
// Camera
- Qt3DCore::QCamera *camera = view.camera();
+ Qt3DRender::QCamera *camera = view.camera();
camera->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f);
camera->setPosition(QVector3D(0, 0, 40.0f));
- Qt3DCore::QEntity *scene = createScene();
+ // For camera controls
+ Qt3DInput::QFirstPersonCameraController *camController = new Qt3DInput::QFirstPersonCameraController(scene);
+ camController->setCamera(camera);
+
view.setRootEntity(scene);
view.show();
diff --git a/src/core/core-components/core-components.pri b/src/core/core-components/core-components.pri
deleted file mode 100644
index 737c6802e..000000000
--- a/src/core/core-components/core-components.pri
+++ /dev/null
@@ -1,11 +0,0 @@
-HEADERS += \
- $$PWD/qcamera_p.h \
- $$PWD/qcamera.h \
- $$PWD/qcameralens.h \
- $$PWD/qcameralens_p.h
-
-SOURCES += \
- $$PWD/qcamera.cpp \
- $$PWD/qcameralens.cpp
-
-INCLUDEPATH += $$PWD
diff --git a/src/core/core.pri b/src/core/core.pri
index 45bd7a692..d257a2519 100644
--- a/src/core/core.pri
+++ b/src/core/core.pri
@@ -6,8 +6,6 @@ include (./aspects/aspects.pri)
include (./jobs/jobs.pri)
# Nodes
include (./nodes/nodes.pri)
-# Qml Components
-include (./core-components/core-components.pri)
#Transformations
include (./transforms/transforms.pri)
# Resources Management
diff --git a/src/input/backend/backend.pri b/src/input/backend/backend.pri
index a1fcedd0e..5f7f7b51b 100644
--- a/src/input/backend/backend.pri
+++ b/src/input/backend/backend.pri
@@ -1,5 +1,4 @@
HEADERS += \
- $$PWD/cameracontroller_p.h \
$$PWD/keyboardcontroller_p.h \
$$PWD/keyboardinput_p.h \
$$PWD/inputhandler_p.h \
@@ -32,7 +31,6 @@ HEADERS += \
$$PWD/inputsequence_p.h
SOURCES += \
- $$PWD/cameracontroller.cpp \
$$PWD/keyboardcontroller.cpp \
$$PWD/keyboardinput.cpp \
$$PWD/inputhandler.cpp \
diff --git a/src/input/backend/cameracontroller.cpp b/src/input/backend/cameracontroller.cpp
deleted file mode 100644
index 7001a9020..000000000
--- a/src/input/backend/cameracontroller.cpp
+++ /dev/null
@@ -1,365 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL3$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPLv3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or later as published by the Free
-** Software Foundation and appearing in the file LICENSE.GPL included in
-** the packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 2.0 requirements will be
-** met: http://www.gnu.org/licenses/gpl-2.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "cameracontroller_p.h"
-
-#include <QMouseEvent>
-#include <QKeyEvent>
-#include <QTimer>
-
-#include <qcamera.h>
-#include <qcameralens.h>
-#include <qentity.h>
-
-QT_BEGIN_NAMESPACE
-
-using namespace Qt3DCore;
-
-namespace Qt3DInput {
-namespace Input {
-
-CameraController::CameraController(QObject *parent) :
- QObject(parent),
- m_camera( 0 ),
- m_vx( 0.0f ),
- m_vy( 0.0f ),
- m_vz( 0.0f ),
- m_viewCenterFixed( false ),
- m_panAngle( 0.0f ),
- m_tiltAngle( 0.0f ),
- m_leftButtonPressed( false ),
- m_orbitMode( false ),
- m_linearSpeed( 40.0f ),
- m_time( 0.0f ),
- m_orbitRate( -0.3f ),
- m_lookRate( 0.1f ),
- m_translateFast( false ),
- m_multisampleEnabled( true ),
- m_controlMode( FirstPerson ),
- m_firstPersonUp( QVector3D( 0.0f, 1.0f, 0.0f ) ),
- m_updateTimer(new QTimer(this))
-{
- m_updateTimer->setInterval(16);
- connect(m_updateTimer, SIGNAL(timeout()), this, SLOT(onUpdate()));
-}
-
-/*!
- * CameraController expects to find a Camera entity.
- * That means if you have built you Camera yourself using
- * an Entity, a CameraLens and a Transform instead of using the
- * ready made Camera element, it won't work.
- */
-void CameraController::setCamera( Qt3DCore::QCamera* cam )
-{
- m_camera = cam;
- m_cameraEntity = cam;
-
- if (m_camera)
- m_updateTimer->start();
- else
- m_updateTimer->stop();
-}
-
-Qt3DCore::QCamera *CameraController::camera() const
-{
- return m_camera;
-}
-
-void CameraController::setLinearSpeed( float speed )
-{
- if ( qFuzzyCompare( m_linearSpeed, speed ) )
- return;
- m_linearSpeed = speed;
- emit linearSpeedChanged(speed);
-}
-
-float CameraController::linearSpeed() const
-{
- return m_linearSpeed;
-}
-
-float CameraController::orbitRate() const
-{
- return m_orbitRate;
-}
-
-void CameraController::setOrbitRate( float rate )
-{
- if ( qFuzzyCompare( m_orbitRate, rate ) )
- return;
- m_orbitRate = rate;
- emit orbitRateChanged(rate);
-}
-
-float CameraController::lookRate() const
-{
- return m_lookRate;
-}
-
-void CameraController::setLookRate( float rate )
-{
- if ( qFuzzyCompare( m_lookRate, rate ) )
- return;
- m_lookRate = rate;
- emit lookRateChanged(rate);
-}
-
-void CameraController::update(double dt)
-{
- if ( !m_camera )
- return;
-
- if (m_translateFast)
- dt *= 10;
-
- // Update the camera position and orientation
- QCamera::CameraTranslationOption option = m_viewCenterFixed
- ? QCamera::DontTranslateViewCenter
- : QCamera::TranslateViewCenter;
- m_camera->translate(dt * QVector3D(m_vx, m_vy, m_vz), option);
-
- if (!qFuzzyIsNull(m_panAngle)) {
- m_camera->pan(m_panAngle);
- m_panAngle = 0.0f;
- }
-
- if (!qFuzzyIsNull(m_tiltAngle)) {
- m_camera->tilt(m_tiltAngle);
- m_tiltAngle = 0.0f;
- }
-}
-
-bool CameraController::keyPressEvent( QT_PREPEND_NAMESPACE(QKeyEvent*) e )
-{
- m_translateFast = e->modifiers().testFlag(Qt::AltModifier);
- m_viewCenterFixed = e->modifiers().testFlag(Qt::ShiftModifier);
-
- switch ( e->key() )
- {
- case Qt::Key_Right:
- m_vx = m_linearSpeed;
- break;
-
- case Qt::Key_Left:
- m_vx = -m_linearSpeed;
- break;
-
- case Qt::Key_Up:
- m_vz = m_linearSpeed;
- break;
-
- case Qt::Key_Down:
- m_vz = -m_linearSpeed;
- break;
-
- case Qt::Key_PageUp:
- m_vy = m_linearSpeed;
- break;
-
- case Qt::Key_PageDown:
- m_vy = -m_linearSpeed;
- break;
-
- case Qt::Key_A:
- toggleMSAA();
- break;
-
- default:
- return false;
- }
-
- return true;
-}
-
-bool CameraController::keyReleaseEvent( QT_PREPEND_NAMESPACE(QKeyEvent*) e )
-{
- switch ( e->key() )
- {
- case Qt::Key_Right:
- case Qt::Key_Left:
- m_vx = 0.0;
- break;
-
- case Qt::Key_Up:
- case Qt::Key_Down:
- m_vz = 0.0;
- break;
-
- case Qt::Key_PageUp:
- case Qt::Key_PageDown:
- m_vy = 0.0;
- break;
-
- default:
- return false;
- }
-
- return true;
-}
-
-void CameraController::mousePressEvent( QT_PREPEND_NAMESPACE(QMouseEvent*) e )
-{
- if ( e->button() == Qt::LeftButton )
- {
- m_leftButtonPressed = true;
- m_pos = m_prevPos = e->pos();
- }
- else if ( e->button() == Qt::RightButton )
- {
- m_orbitMode = true;
- m_pos = m_prevPos = e->pos();
- }
-}
-
-void CameraController::mouseReleaseEvent( QT_PREPEND_NAMESPACE(QMouseEvent*) e )
-{
- if ( e->button() == Qt::LeftButton )
- {
- m_leftButtonPressed = false;
- }
- else if ( e->button() == Qt::RightButton )
- {
- m_orbitMode = false;
- }
-}
-
-void CameraController::mouseMoveEvent( QT_PREPEND_NAMESPACE(QMouseEvent*) e )
-{
- if (!m_camera )
- return;
-
- if (!m_leftButtonPressed && !m_orbitMode)
- return;
-
- m_pos = e->pos();
- float dx = m_pos.x() - m_prevPos.x();
- float dy = -(m_pos.y() - m_prevPos.y());
- m_prevPos = m_pos;
-
- if (m_leftButtonPressed) {
- switch (m_controlMode) {
- case FreeLook:
- m_camera->pan(dx * m_lookRate);
- break;
-
- case FirstPerson:
- m_camera->pan(dx * m_lookRate, m_firstPersonUp);
- break;
- }
-
- m_camera->tilt(dy * m_lookRate);
- } else if (m_orbitMode) {
- switch (m_controlMode) {
- case FreeLook:
- m_camera->panAboutViewCenter(dx * m_orbitRate);
- break;
-
- case FirstPerson:
- m_camera->panAboutViewCenter(dx * m_orbitRate, m_firstPersonUp);
- break;
- }
-
- m_camera->tiltAboutViewCenter(dy * m_orbitRate);
- }
-}
-
-bool CameraController::isMultisampleEnabled() const
-{
- return m_multisampleEnabled;
-}
-
-void CameraController::toggleMSAA()
-{
- m_multisampleEnabled = !m_multisampleEnabled;
- emit multisampleEnabledChanged(m_multisampleEnabled);
-}
-
-void CameraController::setControlMode(ControlMode controlMode)
-{
- if (controlMode != m_controlMode) {
- m_controlMode = controlMode;
- emit controlModeChanged(controlMode);
- }
-}
-
-CameraController::ControlMode CameraController::controlMode() const
-{
- return m_controlMode;
-}
-
-void CameraController::setFirstPersonUpVector(const QVector3D &up)
-{
- if (m_firstPersonUp != up) {
- m_firstPersonUp = up;
- emit firstPersonUpVectorChanged(up);
- }
-}
-
-QVector3D CameraController::firstPersonUpVector() const
-{
- return m_firstPersonUp;
-}
-
-bool CameraController::eventFilter(QObject *receiver, QEvent *event)
-{
- switch (event->type()) {
- case QEvent::MouseButtonPress:
- mousePressEvent(static_cast<QT_PREPEND_NAMESPACE(QMouseEvent*)>(event));
- return true;
- case QEvent::MouseButtonRelease:
- mouseReleaseEvent(static_cast<QT_PREPEND_NAMESPACE(QMouseEvent*)>(event));
- return true;
- case QEvent::MouseMove:
- mouseMoveEvent(static_cast<QT_PREPEND_NAMESPACE(QMouseEvent*)>(event));
- return true;
- case QEvent::KeyPress:
- return keyPressEvent(static_cast<QT_PREPEND_NAMESPACE(QKeyEvent)*>(event));
- case QEvent::KeyRelease:
- return keyReleaseEvent(static_cast<QT_PREPEND_NAMESPACE(QKeyEvent)*>(event));
- default:
- return QObject::eventFilter(receiver, event);
- }
-}
-
-void CameraController::onUpdate()
-{
- update(1.0 / 60.0);
-}
-
-} // namespace Input
-} // namespace Qt3DInput
-
-QT_END_NAMESPACE
diff --git a/src/input/backend/cameracontroller_p.h b/src/input/backend/cameracontroller_p.h
deleted file mode 100644
index a539aa586..000000000
--- a/src/input/backend/cameracontroller_p.h
+++ /dev/null
@@ -1,175 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL3$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPLv3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or later as published by the Free
-** Software Foundation and appearing in the file LICENSE.GPL included in
-** the packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 2.0 requirements will be
-** met: http://www.gnu.org/licenses/gpl-2.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef CAMERA_CONTROLLER_H
-#define CAMERA_CONTROLLER_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists for the convenience
-// of other Qt classes. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <QObject>
-
-#include <QPoint>
-#include <QtGui/qvector3d.h>
-
-QT_BEGIN_NAMESPACE
-
-class QMouseEvent;
-class QWheelEvent;
-class QKeyEvent;
-class QTimer;
-
-namespace Qt3DCore {
-class QCamera;
-class QEntity;
-}
-
-namespace Qt3DInput {
-namespace Input {
-
-class CameraController : public QObject
-{
- Q_OBJECT
-
- Q_PROPERTY( float linearSpeed READ linearSpeed WRITE setLinearSpeed NOTIFY linearSpeedChanged )
- Q_PROPERTY( float orbitRate READ orbitRate WRITE setOrbitRate NOTIFY orbitRateChanged )
- Q_PROPERTY( float lookRate READ lookRate WRITE setLookRate NOTIFY lookRateChanged )
- Q_PROPERTY( bool multisampleEnabled READ isMultisampleEnabled NOTIFY multisampleEnabledChanged )
-
- Q_PROPERTY( ControlMode controlMode READ controlMode WRITE setControlMode NOTIFY controlModeChanged )
- Q_PROPERTY( QVector3D firstPersonUpVector READ firstPersonUpVector WRITE setFirstPersonUpVector NOTIFY firstPersonUpVectorChanged )
-
-public:
- explicit CameraController(QObject *parent = 0);
-
- void setCamera( Qt3DCore::QCamera* cam );
- Qt3DCore::QCamera *camera() const;
-
- void setLinearSpeed( float speed );
- float linearSpeed() const;
-
- float orbitRate() const;
- void setOrbitRate( float rate );
-
- float lookRate() const;
- void setLookRate( float rate );
-
- void mousePressEvent( QMouseEvent* aEvent );
- void mouseReleaseEvent( QMouseEvent* aEvent );
- void mouseMoveEvent( QMouseEvent* aEvent );
-
- bool keyPressEvent( QKeyEvent* aEvent );
- bool keyReleaseEvent( QKeyEvent* aEvent );
-
- void update( double t );
-
- bool isMultisampleEnabled() const;
-
- enum ControlMode {
- FreeLook,
- FirstPerson
- };
- Q_ENUM(ControlMode)
-
- void setControlMode( ControlMode controlMode );
- ControlMode controlMode() const;
-
- void setFirstPersonUpVector( const QVector3D &up );
- QVector3D firstPersonUpVector() const;
-
-public Q_SLOTS:
- void toggleMSAA();
-
-protected:
- bool eventFilter(QObject *receiver, QEvent *event) Q_DECL_OVERRIDE;
-
-Q_SIGNALS:
- void linearSpeedChanged(float speed);
- void orbitRateChanged(float rate);
- void lookRateChanged(float rate);
-
- void multisampleEnabledChanged(bool enabled);
-
- void controlModeChanged(ControlMode controlMode);
- void firstPersonUpVectorChanged(const QVector3D &up);
-
-private Q_SLOTS:
- void onUpdate();
-
-private:
- Qt3DCore::QCamera* m_camera;
- Qt3DCore::QEntity* m_cameraEntity;
-
- float m_vx;
- float m_vy;
- float m_vz;
- bool m_viewCenterFixed;
- float m_panAngle;
- float m_tiltAngle;
-
- bool m_leftButtonPressed;
- QPoint m_prevPos;
- QPoint m_pos;
- bool m_orbitMode;
-
- float m_linearSpeed;
- float m_time;
- float m_orbitRate;
- float m_lookRate;
-
- bool m_translateFast;
- bool m_multisampleEnabled;
-
- ControlMode m_controlMode;
- QVector3D m_firstPersonUp;
-
- QTimer *m_updateTimer;
-};
-
-} // namespace Input
-} // namespace Qt3DInput
-
-QT_END_NAMESPACE
-
-#endif // of CAMERA_CONTROLLER_H
diff --git a/src/input/backend/updatehandlerjob.cpp b/src/input/backend/updatehandlerjob.cpp
index 08b2633cb..3f9dec326 100644
--- a/src/input/backend/updatehandlerjob.cpp
+++ b/src/input/backend/updatehandlerjob.cpp
@@ -86,8 +86,10 @@ void UpdateHandlerJob::run()
// If so -> add to notification payload
LogicalDevice *logicalDevice = m_handler->logicalDeviceManager()->data(m_logicalDeviceHandle);
- updateActions(logicalDevice);
- updateAxes(logicalDevice);
+ if (logicalDevice) {
+ updateActions(logicalDevice);
+ updateAxes(logicalDevice);
+ }
}
void UpdateHandlerJob::updateAxes(LogicalDevice *device)
diff --git a/src/input/frontend/qinputaspect.cpp b/src/input/frontend/qinputaspect.cpp
index 942ac9250..b1889be66 100644
--- a/src/input/frontend/qinputaspect.cpp
+++ b/src/input/frontend/qinputaspect.cpp
@@ -36,7 +36,6 @@
#include "qinputaspect.h"
#include "qinputaspect_p.h"
-#include "cameracontroller_p.h"
#include "inputhandler_p.h"
#include "keyboardcontroller_p.h"
#include "keyboardinput_p.h"
@@ -95,7 +94,6 @@ namespace Qt3DInput {
QInputAspectPrivate::QInputAspectPrivate()
: QAbstractAspectPrivate()
, m_inputHandler(new Input::InputHandler())
- , m_cameraController(new Input::CameraController())
, m_keyboardMouseIntegration(new Input::KeyboardMouseGenericDeviceIntegration(m_inputHandler.data()))
{
}
@@ -149,12 +147,6 @@ void QInputAspect::loadInputDevicePlugins()
}
}
-Qt3DCore::QCamera *QInputAspect::camera() const
-{
- Q_D(const QInputAspect);
- return d->m_cameraController->camera();
-}
-
// Note: caller is responsible for ownership
QAbstractPhysicalDevice *QInputAspect::createPhysicalDevice(const QString &name)
{
@@ -167,12 +159,6 @@ QAbstractPhysicalDevice *QInputAspect::createPhysicalDevice(const QString &name)
return device;
}
-void QInputAspect::setCamera(Qt3DCore::QCamera *camera)
-{
- Q_D(QInputAspect);
- d->m_cameraController->setCamera(camera);
-}
-
QVector<QAspectJobPtr> QInputAspect::jobsToExecute(qint64 time)
{
Q_UNUSED(time);
@@ -219,7 +205,6 @@ void QInputAspect::onInitialize(const QVariantMap &)
{
Q_D(QInputAspect);
Qt3DCore::QEventFilterService *eventService = d->services()->eventFilterService();
- eventService->registerEventFilter(d->m_cameraController.data(), 128);
d->m_inputHandler->registerEventFilters(eventService);
}
diff --git a/src/input/frontend/qinputaspect.h b/src/input/frontend/qinputaspect.h
index 7a5b298af..91d8e25d9 100644
--- a/src/input/frontend/qinputaspect.h
+++ b/src/input/frontend/qinputaspect.h
@@ -42,10 +42,6 @@
QT_BEGIN_NAMESPACE
-namespace Qt3DCore {
-class QCamera;
-}
-
namespace Qt3DInput {
class QAbstractPhysicalDevice;
@@ -55,18 +51,11 @@ class QInputDeviceIntegration;
class QT3DINPUTSHARED_EXPORT QInputAspect : public Qt3DCore::QAbstractAspect
{
Q_OBJECT
- Q_PROPERTY(Qt3DCore::QCamera* camera READ camera WRITE setCamera)
public:
explicit QInputAspect(QObject *parent = 0);
-
- Qt3DCore::QCamera *camera() const;
QAbstractPhysicalDevice *createPhysicalDevice(const QString &name);
-
QVector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) Q_DECL_OVERRIDE;
-public Q_SLOTS:
- void setCamera(Qt3DCore::QCamera *camera);
-
private:
void onInitialize(const QVariantMap &data) Q_DECL_OVERRIDE;
void onCleanup() Q_DECL_OVERRIDE;
diff --git a/src/input/frontend/qinputaspect_p.h b/src/input/frontend/qinputaspect_p.h
index 4a21cb253..b7a5117ee 100644
--- a/src/input/frontend/qinputaspect_p.h
+++ b/src/input/frontend/qinputaspect_p.h
@@ -57,7 +57,6 @@ namespace Qt3DInput {
class QInputAspect;
namespace Input {
-class CameraController;
class InputHandler;
class KeyboardMouseGenericDeviceIntegration;
}
@@ -69,7 +68,6 @@ public:
Q_DECLARE_PUBLIC(QInputAspect)
QScopedPointer<Input::InputHandler> m_inputHandler;
- QScopedPointer<Input::CameraController> m_cameraController;
QScopedPointer<Input::KeyboardMouseGenericDeviceIntegration> m_keyboardMouseIntegration;
};
diff --git a/src/plugins/sceneparsers/assimp/assimpparser.cpp b/src/plugins/sceneparsers/assimp/assimpparser.cpp
index 040fc3a8a..31f81fa3d 100644
--- a/src/plugins/sceneparsers/assimp/assimpparser.cpp
+++ b/src/plugins/sceneparsers/assimp/assimpparser.cpp
@@ -38,7 +38,7 @@
#include <Qt3DCore/qentity.h>
#include <Qt3DCore/qtransform.h>
-#include <Qt3DCore/qcameralens.h>
+#include <Qt3DRender/qcameralens.h>
#include <Qt3DRender/qparameter.h>
#include <Qt3DRender/qeffect.h>
#include <Qt3DRender/qmesh.h>
diff --git a/src/plugins/sceneparsers/gltf/gltfparser.cpp b/src/plugins/sceneparsers/gltf/gltfparser.cpp
index 6bfca2b55..a37fd9c0b 100644
--- a/src/plugins/sceneparsers/gltf/gltfparser.cpp
+++ b/src/plugins/sceneparsers/gltf/gltfparser.cpp
@@ -44,7 +44,7 @@
#include <QtGui/QVector2D>
-#include <Qt3DCore/QCameraLens>
+#include <Qt3DRender/QCameraLens>
#include <Qt3DCore/QEntity>
#include <Qt3DCore/QTransform>
diff --git a/src/plugins/sceneparsers/gltf/gltfparser.h b/src/plugins/sceneparsers/gltf/gltfparser.h
index be8bcaa50..544aff41c 100644
--- a/src/plugins/sceneparsers/gltf/gltfparser.h
+++ b/src/plugins/sceneparsers/gltf/gltfparser.h
@@ -61,13 +61,13 @@ QT_BEGIN_NAMESPACE
class QFile;
namespace Qt3DCore {
-class QCamera;
-class QCameraLens;
class QEntity;
}
namespace Qt3DRender {
+class QCamera;
+class QCameraLens;
class QMaterial;
class QShaderProgram;
class QEffect;
@@ -142,7 +142,7 @@ private:
Qt3DCore::QEntity *defaultScene();
QMaterial *material(const QString &id);
- Qt3DCore::QCameraLens *camera(const QString &id) const;
+ QCameraLens *camera(const QString &id) const;
void parse();
void cleanup();
diff --git a/src/quick3d/imports/core/qt3dquick3dcoreplugin.cpp b/src/quick3d/imports/core/qt3dquick3dcoreplugin.cpp
index 04e7eab1e..c8b1a64e0 100644
--- a/src/quick3d/imports/core/qt3dquick3dcoreplugin.cpp
+++ b/src/quick3d/imports/core/qt3dquick3dcoreplugin.cpp
@@ -35,8 +35,6 @@
****************************************************************************/
#include "qt3dquick3dcoreplugin.h"
-#include <Qt3DCore/qcameralens.h>
-#include <Qt3DCore/qcamera.h>
#include <Qt3DCore/qtransform.h>
#include <private/quick3dentity_p.h>
#include <private/quick3dentityloader_p.h>
@@ -64,8 +62,6 @@ void Qt3DQuick3DCorePlugin::registerTypes(const char *uri)
// Ideally we want to make Node an uncreatable type
// We would need qmlRegisterUncreatableExtendedType for that
qmlRegisterExtendedUncreatableType<Qt3DCore::QNode, Qt3DCore::Quick::Quick3DNode>(uri, 2, 0, "Node", QStringLiteral("Node is a base class"));
- Qt3DCore::Quick::registerExtendedType<Qt3DCore::QCamera, Qt3DCore::Quick::Quick3DNode>("QCamera", "Qt3D.Core/Camera", uri, 2, 0, "Camera");
- qmlRegisterType<Qt3DCore::QCameraLens>(uri, 2, 0, "CameraLens");
}
QT_END_NAMESPACE
diff --git a/src/quick3d/imports/render/qt3dquick3drenderplugin.cpp b/src/quick3d/imports/render/qt3dquick3drenderplugin.cpp
index 09172c89e..48f458396 100644
--- a/src/quick3d/imports/render/qt3dquick3drenderplugin.cpp
+++ b/src/quick3d/imports/render/qt3dquick3drenderplugin.cpp
@@ -106,6 +106,8 @@
#include <Qt3DRender/qlighting.h>
#include <Qt3DRender/qdispatchcompute.h>
#include <Qt3DRender/qcomputejob.h>
+#include <Qt3DRender/qcameralens.h>
+#include <Qt3DRender/qcamera.h>
#include <Qt3DQuickRender/private/quick3dtechnique_p.h>
#include <Qt3DQuickRender/private/quick3dmaterial_p.h>
#include <Qt3DQuickRender/private/quick3dtechniquefilter_p.h>
@@ -191,6 +193,10 @@ void Qt3DQuick3DRenderPlugin::registerTypes(const char *uri)
qmlRegisterType<Qt3DRender::Render::Quick::Quick3DShaderDataArray>(uri, 2, 0, "ShaderDataArray");
qmlRegisterType<Qt3DRender::Render::Quick::Quick3DShaderData>(uri, 2, 0, "ShaderData");
+ // Camera
+ qmlRegisterType<Qt3DRender::QCamera>(uri, 2, 0, "Camera");
+ qmlRegisterType<Qt3DRender::QCameraLens>(uri, 2, 0, "CameraLens");
+
// Textures
qmlRegisterType<Qt3DRender::QTextureWrapMode>(uri, 2, 0, "WrapMode");//, QStringLiteral("QTextureWrapMode cannot be created from QML"));
qmlRegisterUncreatableType<Qt3DRender::QAbstractTextureProvider>(uri, 2, 0, "Texture", QStringLiteral("Texture should be created from one of the subclasses"));
diff --git a/src/render/backend/cameralens.cpp b/src/render/backend/cameralens.cpp
index 3d039f298..34ba8f399 100644
--- a/src/render/backend/cameralens.cpp
+++ b/src/render/backend/cameralens.cpp
@@ -38,7 +38,7 @@
#include <Qt3DRender/private/renderlogging_p.h>
#include <Qt3DCore/qtransform.h>
-#include <Qt3DCore/qcameralens.h>
+#include <Qt3DRender/qcameralens.h>
#include <Qt3DCore/qentity.h>
#include <Qt3DCore/qscenepropertychange.h>
diff --git a/src/render/backend/entity.cpp b/src/render/backend/entity.cpp
index e1fc32160..36e7654b3 100644
--- a/src/render/backend/entity.cpp
+++ b/src/render/backend/entity.cpp
@@ -50,7 +50,7 @@
#include <Qt3DRender/qcomputejob.h>
#include <Qt3DRender/private/geometryrenderermanager_p.h>
-#include <Qt3DCore/qcameralens.h>
+#include <Qt3DRender/qcameralens.h>
#include <Qt3DCore/qentity.h>
#include <Qt3DCore/qscenepropertychange.h>
#include <Qt3DCore/qtransform.h>
diff --git a/src/render/backend/renderer.cpp b/src/render/backend/renderer.cpp
index aa511fc70..81bf16a18 100644
--- a/src/render/backend/renderer.cpp
+++ b/src/render/backend/renderer.cpp
@@ -77,7 +77,7 @@
#include <Qt3DRender/private/geometryrenderermanager_p.h>
#include <Qt3DRender/private/openglvertexarrayobject_p.h>
-#include <Qt3DCore/qcameralens.h>
+#include <Qt3DRender/qcameralens.h>
#include <Qt3DCore/private/qeventfilterservice_p.h>
#include <Qt3DCore/private/qabstractaspectjobmanager_p.h>
diff --git a/src/core/core-components/qcamera.cpp b/src/render/frontend/qcamera.cpp
index c83371189..e2aa2f4e1 100644
--- a/src/core/core-components/qcamera.cpp
+++ b/src/render/frontend/qcamera.cpp
@@ -39,34 +39,34 @@
QT_BEGIN_NAMESPACE
-namespace Qt3DCore {
+namespace Qt3DRender {
/*!
- \class Qt3DCore::QCameraPrivate
+ \class Qt3DRender::QCameraPrivate
\internal
*/
QCameraPrivate::QCameraPrivate()
- : QEntityPrivate()
+ : Qt3DCore::QEntityPrivate()
, m_position(0.0f, 0.0f, 0.0f)
, m_viewCenter(0.0f, 0.0f, -100.0f)
, m_upVector(0.0f, 1.0f, 0.0f)
, m_cameraToCenter(m_viewCenter - m_position)
, m_viewMatrixDirty(false)
, m_lens(new QCameraLens())
- , m_transform(new QTransform())
+ , m_transform(new Qt3DCore::QTransform())
{
}
/*!
\qmltype Camera
- \instantiates Qt3DCore::QCamera
+ \instantiates Qt3DRender::QCamera
\inherits Entity
\inqmlmodule Qt3D.Core
\since 5.5
*/
-QCamera::QCamera(QNode *parent)
- : QEntity(*new QCameraPrivate, parent)
+QCamera::QCamera(Qt3DCore::QNode *parent)
+ : Qt3DCore::QEntity(*new QCameraPrivate, parent)
{
QObject::connect(d_func()->m_lens, SIGNAL(projectionTypeChanged(QCameraLens::ProjectionType)), this, SIGNAL(projectionTypeChanged(QCameraLens::ProjectionType)));
QObject::connect(d_func()->m_lens, SIGNAL(nearPlaneChanged(float)), this, SIGNAL(nearPlaneChanged(float)));
@@ -89,8 +89,8 @@ QCamera::~QCamera()
}
/*! \internal */
-QCamera::QCamera(QCameraPrivate &dd, QNode *parent)
- : QEntity(dd, parent)
+QCamera::QCamera(QCameraPrivate &dd, Qt3DCore::QNode *parent)
+ : Qt3DCore::QEntity(dd, parent)
{
QObject::connect(d_func()->m_lens, SIGNAL(projectionTypeChanged(QCameraLens::ProjectionType)), this, SIGNAL(projectionTypeChanged(QCameraLens::ProjectionType)));
QObject::connect(d_func()->m_lens, SIGNAL(nearPlaneChanged(float)), this, SIGNAL(nearPlaneChanged(float)));
@@ -113,7 +113,7 @@ QCameraLens *QCamera::lens() const
return d->m_lens;
}
-QTransform *QCamera::transform() const
+Qt3DCore::QTransform *QCamera::transform() const
{
Q_D(const QCamera);
return d->m_transform;
@@ -481,6 +481,6 @@ QMatrix4x4 QCamera::viewMatrix() const
return d->m_transform->matrix();
}
-} // Qt3D
+} // Qt3DRender
QT_END_NAMESPACE
diff --git a/src/core/core-components/qcamera.h b/src/render/frontend/qcamera.h
index f09281c50..737b7415a 100644
--- a/src/core/core-components/qcamera.h
+++ b/src/render/frontend/qcamera.h
@@ -34,11 +34,12 @@
**
****************************************************************************/
-#ifndef QT3DCORE_CAMERA_H
-#define QT3DCORE_CAMERA_H
+#ifndef QT3DRENDER_CAMERA_H
+#define QT3DRENDER_CAMERA_H
#include <Qt3DCore/qentity.h>
-#include <Qt3DCore/qcameralens.h>
+#include <Qt3DRender/qt3drender_global.h>
+#include <Qt3DRender/qcameralens.h>
#include <QMatrix4x4>
#include <QQuaternion>
#include <QVector3D>
@@ -46,16 +47,19 @@
QT_BEGIN_NAMESPACE
namespace Qt3DCore {
-
-class QLookAtTransform;
+class QEntity;
class QTransform;
+}
+
+namespace Qt3DRender {
class QCameraPrivate;
-class QT3DCORESHARED_EXPORT QCamera : public QEntity
+
+class QT3DRENDERSHARED_EXPORT QCamera : public Qt3DCore::QEntity
{
Q_OBJECT
// CameraLens
- Q_PROPERTY(Qt3DCore::QCameraLens::ProjectionType projectionType READ projectionType WRITE setProjectionType NOTIFY projectionTypeChanged)
+ Q_PROPERTY(Qt3DRender::QCameraLens::ProjectionType projectionType READ projectionType WRITE setProjectionType NOTIFY projectionTypeChanged)
Q_PROPERTY(float nearPlane READ nearPlane WRITE setNearPlane NOTIFY nearPlaneChanged)
Q_PROPERTY(float farPlane READ farPlane WRITE setFarPlane NOTIFY farPlaneChanged)
Q_PROPERTY(float fieldOfView READ fieldOfView WRITE setFieldOfView NOTIFY fieldOfViewChanged)
@@ -83,7 +87,7 @@ public:
Q_ENUM(CameraTranslationOption)
QCameraLens *lens() const;
- QTransform *transform() const;
+ Qt3DCore::QTransform *transform() const;
QQuaternion tiltRotation(float angle) const;
QQuaternion panRotation(float angle) const;
@@ -162,8 +166,8 @@ protected:
QCamera(QCameraPrivate &dd, QNode *parent = 0);
};
-} // namespace Qt3DCore
+} // namespace Qt3DRender
QT_END_NAMESPACE
-#endif // QT3DCORE_CAMERA_H
+#endif // QT3DRENDER_CAMERA_H
diff --git a/src/core/core-components/qcamera_p.h b/src/render/frontend/qcamera_p.h
index c64b4a5ab..5ecb1a047 100644
--- a/src/core/core-components/qcamera_p.h
+++ b/src/render/frontend/qcamera_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3DCORE_CAMERA_P_H
-#define QT3DCORE_CAMERA_P_H
+#ifndef QT3DRENDER_CAMERA_P_H
+#define QT3DRENDER_CAMERA_P_H
//
// W A R N I N G
@@ -48,15 +48,15 @@
// We mean it.
//
-#include <Qt3DCore/qcameralens.h>
+#include <Qt3DRender/qcameralens.h>
#include <Qt3DCore/qtransform.h>
#include <private/qentity_p.h>
QT_BEGIN_NAMESPACE
-namespace Qt3DCore {
+namespace Qt3DRender {
-class QCameraPrivate : public QEntityPrivate
+class QCameraPrivate : public Qt3DCore::QEntityPrivate
{
public:
QCameraPrivate();
@@ -79,11 +79,11 @@ public:
// Components
QCameraLens *m_lens;
- QTransform *m_transform;
+ Qt3DCore::QTransform *m_transform;
};
-} // namespace Qt3DCore
+} // namespace Qt3DRender
QT_END_NAMESPACE
-#endif // QT3DCORE_CAMERA_P_H
+#endif // QT3DRENDER_CAMERA_P_H
diff --git a/src/core/core-components/qcameralens.cpp b/src/render/frontend/qcameralens.cpp
index d544d8767..3eb9619ec 100644
--- a/src/core/core-components/qcameralens.cpp
+++ b/src/render/frontend/qcameralens.cpp
@@ -39,14 +39,14 @@
QT_BEGIN_NAMESPACE
-namespace Qt3DCore {
+namespace Qt3DRender {
/*!
- \class Qt3DCore::QCameraLensPrivate
+ \class Qt3DRender::QCameraLensPrivate
\internal
*/
QCameraLensPrivate::QCameraLensPrivate()
- : QComponentPrivate()
+ : Qt3DCore::QComponentPrivate()
, m_projectionType(QCameraLens::OrthographicProjection)
, m_nearPlane(0.1f)
, m_farPlane(1024.0f)
@@ -60,7 +60,7 @@ QCameraLensPrivate::QCameraLensPrivate()
}
QCameraLens::QCameraLens(QNode *parent)
- : QComponent(*new QCameraLensPrivate, parent)
+ : Qt3DCore::QComponent(*new QCameraLensPrivate, parent)
{
Q_D(QCameraLens);
d->updateProjectionMatrix();
@@ -87,10 +87,10 @@ void QCameraLens::copy(const QNode *ref)
d_func()->m_projectionMatrix = lens->d_func()->m_projectionMatrix;
}
-/*! \class Qt3DCore::QCameraLens
+/*! \class Qt3DRender::QCameraLens
* \inmodule Qt3DCore
*
- * \brief Qt3DCore::QCameraLens specifies the projection matrix that will be used to
+ * \brief Qt3DRender::QCameraLens specifies the projection matrix that will be used to
* define a Camera for a 3D scene.
*
* \since 5.5
@@ -105,8 +105,8 @@ QCameraLens::QCameraLens(QCameraLensPrivate &dd, QNode *parent)
/*!
* Sets the lens' projection type \a projectionType.
*
- * \note Qt3DCore::QCameraLens::Frustum and
- * Qt3DCore::QCameraLens::PerspectiveProjection are two different ways of
+ * \note Qt3DRender::QCameraLens::Frustum and
+ * Qt3DRender::QCameraLens::PerspectiveProjection are two different ways of
* specifying the same projection.
*/
void QCameraLens::setProjectionType(QCameraLens::ProjectionType projectionType)
@@ -239,7 +239,7 @@ float QCameraLens::farPlane() const
* a projection matrix update.
*
* \note this has no effect if the projection type is not
- * Qt3DCore::QCameraLens::PerspectiveProjection.
+ * Qt3DRender::QCameraLens::PerspectiveProjection.
*/
void QCameraLens::setFieldOfView(float fieldOfView)
{
@@ -255,7 +255,7 @@ void QCameraLens::setFieldOfView(float fieldOfView)
* Returns the projection's field of view in degrees.
*
* \note: The return value may be undefined if the projection type is not
- * Qt3DCore::QCameraLens::PerspectiveProjection.
+ * Qt3DRender::QCameraLens::PerspectiveProjection.
*/
float QCameraLens::fieldOfView() const
{
@@ -268,7 +268,7 @@ float QCameraLens::fieldOfView() const
* matrix update.
*
* \note this has no effect if the projection type is not
- * Qt3DCore::QCameraLens::PerspectiveProjection.
+ * Qt3DRender::QCameraLens::PerspectiveProjection.
*/
void QCameraLens::setAspectRatio(float aspectRatio)
{
@@ -284,7 +284,7 @@ void QCameraLens::setAspectRatio(float aspectRatio)
* Returns the projection's aspect ratio.
*
* \note: The return value may be undefined if the projection type is not
- * Qt3DCore::QCameraLens::PerspectiveProjection.
+ * Qt3DRender::QCameraLens::PerspectiveProjection.
*/
float QCameraLens::aspectRatio() const
{
@@ -297,7 +297,7 @@ float QCameraLens::aspectRatio() const
* triggers a projection matrix update.
*
* \note this has no effect if the projection type is
- * Qt3DCore::QCameraLens::PerspectiveProjection.
+ * Qt3DRender::QCameraLens::PerspectiveProjection.
*/
void QCameraLens::setLeft(float left)
{
@@ -313,7 +313,7 @@ void QCameraLens::setLeft(float left)
* Returns the lower left window coordinate of the projection.
*
* \note The return value may be undefined if the projection type is
- * Qt3DCore::QCameraLens::PerspectiveProjection.
+ * Qt3DRender::QCameraLens::PerspectiveProjection.
*/
float QCameraLens::left() const
{
@@ -326,7 +326,7 @@ float QCameraLens::left() const
* a projection matrix update.
*
* \note this has no effect if the projection type is
- * Qt3DCore::QCameraLens::PerspectiveProjection.
+ * Qt3DRender::QCameraLens::PerspectiveProjection.
*/
void QCameraLens::setRight(float right)
{
@@ -342,7 +342,7 @@ void QCameraLens::setRight(float right)
* Returns the upper right window coordinate of the projection.
*
* \note The return value may be undefined if the projection type is
- * Qt3DCore::QCameraLens::PerspectiveProjection.
+ * Qt3DRender::QCameraLens::PerspectiveProjection.
*/
float QCameraLens::right() const
{
@@ -355,7 +355,7 @@ float QCameraLens::right() const
* projection matrix update.
*
* \note this has no effect if the projection type is
- * Qt3DCore::QCameraLens::PerspectiveProjection.
+ * Qt3DRender::QCameraLens::PerspectiveProjection.
*/
void QCameraLens::setBottom(float bottom)
{
@@ -371,7 +371,7 @@ void QCameraLens::setBottom(float bottom)
* Returns the bottom window coordinate of the projection.
*
* \note The return value may be undefined if the projection type is
- * Qt3DCore::QCameraLens::PerspectiveProjection.
+ * Qt3DRender::QCameraLens::PerspectiveProjection.
*/
float QCameraLens::bottom() const
{
@@ -384,7 +384,7 @@ float QCameraLens::bottom() const
* projection matrix update.
*
* \note this has no effect if the projection type is
- * Qt3DCore::QCameraLens::PerspectiveProjection.
+ * Qt3DRender::QCameraLens::PerspectiveProjection.
*/
void QCameraLens::setTop(float top)
{
@@ -400,7 +400,7 @@ void QCameraLens::setTop(float top)
* Returns the bottom window coordinate of the projection.
*
* \note The return value may be undefined if the projection type is
- * Qt3DCore::QCameraLens::PerspectiveProjection.
+ * Qt3DRender::QCameraLens::PerspectiveProjection.
*/
float QCameraLens::top() const
{
@@ -417,11 +417,11 @@ QMatrix4x4 QCameraLens::projectionMatrix() const
return d->m_projectionMatrix;
}
-} // Qt3D
+} // Qt3DRender
/*!
\qmltype CameraLens
- \instantiates Qt3DCore::QCameraLens
+ \instantiates Qt3DRender::QCameraLens
\inqmlmodule Qt3D.Core
\inherits Component3D
\since 5.5
diff --git a/src/core/core-components/qcameralens.h b/src/render/frontend/qcameralens.h
index 120148e29..6663bfb5c 100644
--- a/src/core/core-components/qcameralens.h
+++ b/src/render/frontend/qcameralens.h
@@ -34,11 +34,11 @@
**
****************************************************************************/
-#ifndef QT3DCORE_CAMERALENS_H
-#define QT3DCORE_CAMERALENS_H
+#ifndef QT3DRENDER_CAMERALENS_H
+#define QT3DRENDER_CAMERALENS_H
#include <Qt3DCore/qcomponent.h>
-#include <Qt3DCore/qt3dcore_global.h>
+#include <Qt3DRender/qt3drender_global.h>
#include <QMatrix4x4>
#include <QQuaternion>
@@ -46,11 +46,11 @@
QT_BEGIN_NAMESPACE
-namespace Qt3DCore {
+namespace Qt3DRender {
class QCameraLensPrivate;
-class QT3DCORESHARED_EXPORT QCameraLens : public QComponent
+class QT3DRENDERSHARED_EXPORT QCameraLens : public Qt3DCore::QComponent
{
Q_OBJECT
Q_PROPERTY(ProjectionType projectionType READ projectionType WRITE setProjectionType NOTIFY projectionTypeChanged)
@@ -130,8 +130,8 @@ private:
QT3D_CLONEABLE(QCameraLens)
};
-} // Qt3D
+} // Qt3DRender
QT_END_NAMESPACE
-#endif // CAMERALENS_H
+#endif // QT3DRENDER_CAMERALENS_H
diff --git a/src/core/core-components/qcameralens_p.h b/src/render/frontend/qcameralens_p.h
index 02cc292bb..f201f75e3 100644
--- a/src/core/core-components/qcameralens_p.h
+++ b/src/render/frontend/qcameralens_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3DCORE_CAMERALENS_P_H
-#define QT3DCORE_CAMERALENS_P_H
+#ifndef QT3DRENDER_CAMERALENS_P_H
+#define QT3DRENDER_CAMERALENS_P_H
//
// W A R N I N G
@@ -57,9 +57,9 @@
QT_BEGIN_NAMESPACE
-namespace Qt3DCore {
+namespace Qt3DRender {
-class QCameraLensPrivate : public QComponentPrivate
+class QCameraLensPrivate : public Qt3DCore::QComponentPrivate
{
public:
QCameraLensPrivate();
@@ -122,8 +122,8 @@ private:
}
};
-} // namespace Qt3DCore
+} // namespace Qt3DRender
QT_END_NAMESPACE
-#endif // QT3DCORE_CAMERALENS_P_H
+#endif // QT3DRENDER_CAMERALENS_P_H
diff --git a/src/render/frontend/qrenderaspect.cpp b/src/render/frontend/qrenderaspect.cpp
index 7ca1170c4..15fbe4384 100644
--- a/src/render/frontend/qrenderaspect.cpp
+++ b/src/render/frontend/qrenderaspect.cpp
@@ -63,7 +63,7 @@
#include <Qt3DRender/qshaderdata.h>
#include <Qt3DRender/qstateset.h>
#include <Qt3DRender/qnodraw.h>
-#include <Qt3DCore/qcameralens.h>
+#include <Qt3DRender/qcameralens.h>
#include <Qt3DRender/qattribute.h>
#include <Qt3DRender/qbuffer.h>
#include <Qt3DRender/qgeometry.h>
@@ -248,7 +248,7 @@ void QRenderAspect::registerBackendTypes()
registerBackendType<QShaderProgram>(QBackendNodeFunctorPtr(new Render::NodeFunctor<Render::Shader, Render::ShaderManager>(d->m_nodeManagers->shaderManager())));
registerBackendType<QEffect>(QBackendNodeFunctorPtr(new Render::NodeFunctor<Render::Effect, Render::EffectManager>(d->m_nodeManagers->effectManager())));
registerBackendType<QAnnotation>(QBackendNodeFunctorPtr(new Render::NodeFunctor<Render::Annotation, Render::CriterionManager>(d->m_nodeManagers->criterionManager())));
- registerBackendType<Qt3DCore::QCameraLens>(QBackendNodeFunctorPtr(new Render::NodeFunctor<Render::CameraLens, Render::CameraManager>(d->m_nodeManagers->cameraManager())));
+ registerBackendType<Qt3DRender::QCameraLens>(QBackendNodeFunctorPtr(new Render::NodeFunctor<Render::CameraLens, Render::CameraManager>(d->m_nodeManagers->cameraManager())));
registerBackendType<QLayer>(QBackendNodeFunctorPtr(new Render::NodeFunctor<Render::Layer, Render::LayerManager>(d->m_nodeManagers->layerManager())));
registerBackendType<QRenderPass>(QBackendNodeFunctorPtr(new Render::NodeFunctor<Render::RenderPass, Render::RenderPassManager>(d->m_nodeManagers->renderPassManager())));
registerBackendType<QAbstractSceneLoader>(QBackendNodeFunctorPtr(new Render::RenderSceneFunctor(d->m_nodeManagers->sceneManager())));
diff --git a/src/render/frontend/qwindow.cpp b/src/render/frontend/qwindow.cpp
deleted file mode 100644
index 1d7889cdb..000000000
--- a/src/render/frontend/qwindow.cpp
+++ /dev/null
@@ -1,188 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL3$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPLv3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or later as published by the Free
-** Software Foundation and appearing in the file LICENSE.GPL included in
-** the packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 2.0 requirements will be
-** met: http://www.gnu.org/licenses/gpl-2.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qwindow.h"
-#include "qwindow_p.h"
-
-#include <Qt3DCore/qaspectengine.h>
-#include <Qt3DCore/qentity.h>
-#include <Qt3DCore/qcamera.h>
-#include <Qt3DRender/qframegraph.h>
-#include <Qt3DRender/qrenderaspect.h>
-#include <Qt3DRender/qforwardrenderer.h>
-#include <QOpenGLContext>
-
-QT_BEGIN_NAMESPACE
-
-using namespace Qt3DCore;
-
-namespace Qt3DRender {
-
-QWindowPrivate::QWindowPrivate()
- : ::QWindowPrivate()
- , m_initialized(false)
- , m_root(new QEntity())
- , m_userRoot(Q_NULLPTR)
- , m_defaultCamera(new QCamera())
- , m_frameGraph(Q_NULLPTR)
- , m_engine(new QAspectEngine())
- , m_renderAspect(new QRenderAspect())
-{
- m_engine->registerAspect(m_renderAspect);
-
- // TO DO: Find a nice way to set the camera on the controller which is in
- // the input aspect
-}
-
-QWindow::QWindow(::QWindow *parent)
- : ::QWindow(*new QWindowPrivate(), parent)
-{
- setSurfaceType(QSurface::OpenGLSurface);
-
- resize(1024, 768);
-
- QSurfaceFormat format;
- if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) {
- format.setVersion(4, 3);
- format.setProfile(QSurfaceFormat::CoreProfile);
- }
- format.setDepthBufferSize(24);
- format.setSamples(4);
- format.setStencilBufferSize(8);
- setFormat(format);
- create();
-}
-
-QWindow::QWindow(QWindowPrivate &dd, ::QWindow *parent)
- : ::QWindow(dd, parent)
-{
- setSurfaceType(QSurface::OpenGLSurface);
-
- resize(1024, 768);
-
- QSurfaceFormat format;
- if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) {
- format.setVersion(4, 3);
- format.setProfile(QSurfaceFormat::CoreProfile);
- }
- format.setDepthBufferSize(24);
- format.setSamples(4);
- format.setStencilBufferSize(8);
- setFormat(format);
- create();
-}
-
-void QWindow::resizeEvent(QResizeEvent *)
-{
- Q_D(QWindow);
- d->m_defaultCamera->setAspectRatio(float(width()) / float(height()));
-}
-
-QWindow::~QWindow()
-{
-}
-
-void QWindow::setFrameGraph(QFrameGraph *frameGraph)
-{
- Q_ASSERT(!isVisible());
- Q_D(QWindow);
- d->m_frameGraph = frameGraph;
-}
-
-QFrameGraph *QWindow::frameGraph() const
-{
- Q_D(const QWindow);
- return d->m_frameGraph;
-}
-
-Qt3DCore::QCamera *QWindow::defaultCamera()
-{
- Q_D(const QWindow);
- return d->m_defaultCamera;
-}
-
-void QWindow::registerAspect(Qt3DCore::QAbstractAspect *aspect)
-{
- Q_ASSERT(!isVisible());
- Q_D(QWindow);
- d->m_engine->registerAspect(aspect);
-}
-
-void QWindow::registerAspect(const QString &name)
-{
- Q_ASSERT(!isVisible());
- Q_D(QWindow);
- d->m_engine->registerAspect(name);
-}
-
-void QWindow::setRootEntity(Qt3DCore::QEntity *root)
-{
- Q_ASSERT(!isVisible());
- Q_D(QWindow);
- d->m_userRoot = root;
-}
-
-void QWindow::showEvent(QShowEvent *event)
-{
- Q_D(QWindow);
-
- if (!d->m_initialized) {
- if (d->m_userRoot != Q_NULLPTR)
- d->m_userRoot->setParent(d->m_root);
-
- if (d->m_frameGraph == Q_NULLPTR) {
- d->m_frameGraph = new QFrameGraph();
- QForwardRenderer *forwardRenderer = new QForwardRenderer();
- forwardRenderer->setCamera(d->m_defaultCamera);
- d->m_frameGraph->setActiveFrameGraph(forwardRenderer);
- }
-
- QVariantMap data;
- data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(this)));
- data.insert(QStringLiteral("eventSource"), QVariant::fromValue(this));
- d->m_engine->setData(data);
-
- d->m_root->addComponent(d->m_frameGraph);
- d->m_engine->setRootEntity(d->m_root);
- d->m_initialized = true;
- }
-
- ::QWindow::showEvent(event);
-}
-
-} // namespace Qt3DRender
-
-QT_END_NAMESPACE
diff --git a/src/render/frontend/qwindow.h b/src/render/frontend/qwindow.h
deleted file mode 100644
index 2a904de5e..000000000
--- a/src/render/frontend/qwindow.h
+++ /dev/null
@@ -1,84 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL3$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPLv3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or later as published by the Free
-** Software Foundation and appearing in the file LICENSE.GPL included in
-** the packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 2.0 requirements will be
-** met: http://www.gnu.org/licenses/gpl-2.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT3DRENDER_QWINDOW_H
-#define QT3DRENDER_QWINDOW_H
-
-#include <QtGui/qwindow.h>
-#include <Qt3DRender/qt3drender_global.h>
-
-QT_BEGIN_NAMESPACE
-
-namespace Qt3DCore {
-class QAbstractAspect;
-class QCamera;
-class QEntity;
-}
-
-namespace Qt3DRender {
-
-class QWindowPrivate;
-class QFrameGraph;
-
-class QT3DRENDERSHARED_EXPORT QWindow : public ::QWindow
-{
-public:
- explicit QWindow(::QWindow *parent = Q_NULLPTR);
- ~QWindow();
-
- void setFrameGraph(QFrameGraph *frameGraph);
- QFrameGraph *frameGraph() const;
- Qt3DCore::QCamera *defaultCamera();
-
- void registerAspect(Qt3DCore::QAbstractAspect *aspect);
- void registerAspect(const QString &name);
-
- void setRootEntity(Qt3DCore::QEntity *root);
-
-protected:
- QWindow(QWindowPrivate &dd, ::QWindow *parent = Q_NULLPTR);
- void showEvent(QShowEvent *event) Q_DECL_OVERRIDE;
- void resizeEvent(QResizeEvent *) Q_DECL_OVERRIDE;
-
-private:
- Q_DECLARE_PRIVATE(QWindow)
-};
-
-} // namespace Qt3DRender
-
-QT_END_NAMESPACE
-
-#endif // QT3DRENDER_QWINDOW_H
diff --git a/src/render/frontend/qwindow_p.h b/src/render/frontend/qwindow_p.h
deleted file mode 100644
index b824bc787..000000000
--- a/src/render/frontend/qwindow_p.h
+++ /dev/null
@@ -1,88 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL3$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPLv3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or later as published by the Free
-** Software Foundation and appearing in the file LICENSE.GPL included in
-** the packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 2.0 requirements will be
-** met: http://www.gnu.org/licenses/gpl-2.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT3DRENDER_QWINDOW_P_H
-#define QT3DRENDER_QWINDOW_P_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists for the convenience
-// of other Qt classes. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <QtGui/private/qwindow_p.h>
-
-QT_BEGIN_NAMESPACE
-
-namespace Qt3DCore {
-class QAspectEngine;
-class QCamera;
-class QEntity;
-}
-
-namespace Qt3DRender {
-
-class QWindow;
-class QFrameGraph;
-class QRenderAspect;
-
-class QWindowPrivate : public ::QWindowPrivate
-{
-public:
- QWindowPrivate();
-
- Q_DECLARE_PUBLIC(QWindow)
- bool m_initialized;
- Qt3DCore::QEntity *m_root;
- Qt3DCore::QEntity * m_userRoot;
- Qt3DCore::QCamera *m_defaultCamera;
- QFrameGraph *m_frameGraph;
- QScopedPointer<Qt3DCore::QAspectEngine> m_engine;
- QRenderAspect *m_renderAspect;
-};
-
-} // namespace Qt3DRender
-
-QT_END_NAMESPACE
-
-
-#endif // QT3DRENDER_QWINDOW_P_H
-
diff --git a/src/render/frontend/render-frontend.pri b/src/render/frontend/render-frontend.pri
index 06dd7e3f5..01bf3e3f2 100644
--- a/src/render/frontend/render-frontend.pri
+++ b/src/render/frontend/render-frontend.pri
@@ -11,12 +11,14 @@ HEADERS += \
$$PWD/qrenderattachment_p.h \
$$PWD/qrendertarget.h \
$$PWD/qrendertarget_p.h \
- $$PWD/qwindow.h \
- $$PWD/qwindow_p.h \
$$PWD/sphere_p.h \
$$PWD/qboundingvolumedebug.h \
$$PWD/qcomputejob.h \
- $$PWD/qcomputejob_p.h
+ $$PWD/qcomputejob_p.h \
+ $$PWD/qcamera_p.h \
+ $$PWD/qcamera.h \
+ $$PWD/qcameralens.h \
+ $$PWD/qcameralens_p.h
SOURCES += \
$$PWD/qabstractfunctor.cpp \
@@ -26,6 +28,7 @@ SOURCES += \
$$PWD/qlayer.cpp \
$$PWD/qrenderattachment.cpp \
$$PWD/qrendertarget.cpp \
- $$PWD/qwindow.cpp \
$$PWD/qboundingvolumedebug.cpp \
- $$PWD/qcomputejob.cpp
+ $$PWD/qcomputejob.cpp \
+ $$PWD/qcamera.cpp \
+ $$PWD/qcameralens.cpp
diff --git a/tests/auto/render/entity/tst_entity.cpp b/tests/auto/render/entity/tst_entity.cpp
index a6e713bc8..d32f3f393 100644
--- a/tests/auto/render/entity/tst_entity.cpp
+++ b/tests/auto/render/entity/tst_entity.cpp
@@ -37,7 +37,7 @@
#include <QtTest/QtTest>
#include <Qt3DRender/private/entity_p.h>
-#include <Qt3DCore/QCameraLens>
+#include <Qt3DRender/QCameraLens>
#include <Qt3DCore/QScenePropertyChange>
#include <Qt3DCore/QTransform>
diff --git a/tests/auto/render/raycasting/tst_raycasting.cpp b/tests/auto/render/raycasting/tst_raycasting.cpp
index ad26d8011..5057c5655 100644
--- a/tests/auto/render/raycasting/tst_raycasting.cpp
+++ b/tests/auto/render/raycasting/tst_raycasting.cpp
@@ -42,7 +42,7 @@
#include <Qt3DRender/private/pickboundingvolumejob_p.h>
#include <Qt3DRender/private/qboundingvolumeprovider_p.h>
#include <Qt3DCore/qray3d.h>
-#include <Qt3DCore/qcamera.h>
+#include <Qt3DRender/qcamera.h>
using namespace Qt3DCore;
using namespace Qt3DRender;
@@ -318,7 +318,7 @@ Sphere *tst_RayCasting::volumeAt(int index)
void tst_RayCasting::mousePicking()
{
// GIVEN
- Qt3DCore::QCamera camera;
+ Qt3DRender::QCamera camera;
camera.setProjectionType(QCameraLens::PerspectiveProjection);
camera.setFieldOfView(45.0f);
camera.setAspectRatio(800.0/600.0f);
diff --git a/tests/auto/render/triangleboundingvolume/tst_triangleboundingvolume.cpp b/tests/auto/render/triangleboundingvolume/tst_triangleboundingvolume.cpp
index 5d6cd7711..d8457c947 100644
--- a/tests/auto/render/triangleboundingvolume/tst_triangleboundingvolume.cpp
+++ b/tests/auto/render/triangleboundingvolume/tst_triangleboundingvolume.cpp
@@ -39,8 +39,8 @@
#include <Qt3DRender/private/triangleboundingvolume_p.h>
#include <Qt3DRender/private/qraycastingservice_p.h>
#include <Qt3DCore/qray3d.h>
-#include <Qt3DCore/qcameralens.h>
-#include <Qt3DCore/qcamera.h>
+#include <Qt3DRender/qcameralens.h>
+#include <Qt3DRender/qcamera.h>
#include <Qt3DRender/private/qboundingvolume_p.h>
class tst_TriangleBoundingVolume : public QObject
@@ -109,8 +109,8 @@ private Q_SLOTS:
a,
b,
c);
- Qt3DCore::QCamera camera;
- camera.setProjectionType(Qt3DCore::QCameraLens::PerspectiveProjection);
+ Qt3DRender::QCamera camera;
+ camera.setProjectionType(Qt3DRender::QCameraLens::PerspectiveProjection);
camera.setFieldOfView(45.0f);
camera.setAspectRatio(800.0/600.0f);
camera.setNearPlane(0.1f);
diff --git a/tests/benchmarks/render/jobs/tst_bench_jobs.cpp b/tests/benchmarks/render/jobs/tst_bench_jobs.cpp
index 73b864687..2ba06e0fb 100644
--- a/tests/benchmarks/render/jobs/tst_bench_jobs.cpp
+++ b/tests/benchmarks/render/jobs/tst_bench_jobs.cpp
@@ -37,7 +37,6 @@
#include <QtTest/QtTest>
#include <QMatrix4x4>
#include <Qt3DCore/QEntity>
-#include <Qt3DCore/QCamera>
#include <Qt3DCore/QTransform>
#include <Qt3DRender/QMaterial>
#include <Qt3DRender/QFrameGraph>
@@ -47,6 +46,7 @@
#include <Qt3DRender/private/managers_p.h>
#include <Qt3DCore/private/qresourcemanager_p.h>
+#include <Qt3DRender/qcamera.h>
#include <Qt3DRender/qrenderaspect.h>
#include <Qt3DRender/private/qrenderaspect_p.h>
#include <Qt3DRender/private/renderer_p.h>
@@ -167,7 +167,7 @@ Qt3DCore::QEntity *buildBigScene()
Qt3DCore::QEntity *root = new Qt3DCore::QEntity();
// Camera
- Qt3DCore::QCamera *cameraEntity = new Qt3DCore::QCamera(root);
+ Qt3DRender::QCamera *cameraEntity = new Qt3DRender::QCamera(root);
cameraEntity->setObjectName(QStringLiteral("cameraEntity"));
cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f);
cameraEntity->setPosition(QVector3D(0, -250.0f, -50.0f));