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-rw-r--r--dist/changes-5.11.02
-rw-r--r--src/plugins/sceneparsers/gltf/gltfimporter.cpp1
2 files changed, 3 insertions, 0 deletions
diff --git a/dist/changes-5.11.0 b/dist/changes-5.11.0
index a2b58e9b9..2a6a29c2d 100644
--- a/dist/changes-5.11.0
+++ b/dist/changes-5.11.0
@@ -25,4 +25,6 @@ information about a particular change.
[QTBUG-66581] Add support for mapping fragment shader output variables
names to color numbers / attachment points
- Updated internal ASSIMP to 4.1
+ - The glTF SceneLoader backend no longer mirrors texture images by
+ default.
- Numerous minor bug fixes and performance improvements
diff --git a/src/plugins/sceneparsers/gltf/gltfimporter.cpp b/src/plugins/sceneparsers/gltf/gltfimporter.cpp
index 9b8057334..333a6b55b 100644
--- a/src/plugins/sceneparsers/gltf/gltfimporter.cpp
+++ b/src/plugins/sceneparsers/gltf/gltfimporter.cpp
@@ -1549,6 +1549,7 @@ void GLTFImporter::processJSONTexture(const QString &id, const QJsonObject &json
}
QTextureImage *texImage = new QTextureImage(tex);
+ texImage->setMirrored(false);
texImage->setSource(QUrl::fromLocalFile(imagIt.value()));
tex->addTextureImage(texImage);