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-rw-r--r--.qmake.conf2
-rw-r--r--src/animation/backend/animationutils.cpp131
-rw-r--r--src/animation/backend/animationutils_p.h5
-rw-r--r--src/animation/backend/channelmapper.cpp20
-rw-r--r--src/animation/backend/channelmapper_p.h12
-rw-r--r--src/animation/backend/clipanimator.cpp1
-rw-r--r--src/animation/backend/clipanimator_p.h4
-rw-r--r--src/animation/backend/clipblendvalue_p.h2
-rw-r--r--src/animation/backend/evaluateclipanimatorjob.cpp8
-rw-r--r--src/animation/backend/fcurve_p.h25
-rw-r--r--src/animation/backend/findrunningclipanimatorsjob.cpp41
-rw-r--r--src/animation/backend/findrunningclipanimatorsjob_p.h10
-rw-r--r--src/render/geometry/qmesh.cpp6
-rw-r--r--src/render/graphicshelpers/graphicscontext.cpp10
-rw-r--r--tests/auto/animation/animation.pro3
-rw-r--r--tests/auto/animation/animationutils/tst_animationutils.cpp101
-rw-r--r--tests/auto/animation/channelmapper/tst_channelmapper.cpp36
-rw-r--r--tests/auto/animation/clipblendvalue/tst_clipblendvalue.cpp6
-rw-r--r--tests/auto/animation/findrunningclipanimatorsjob/clip1.json114
-rw-r--r--tests/auto/animation/findrunningclipanimatorsjob/findrunningclipanimatorsjob.pro15
-rw-r--r--tests/auto/animation/findrunningclipanimatorsjob/findrunningclipanimatorsjob.qrc5
-rw-r--r--tests/auto/animation/findrunningclipanimatorsjob/tst_findrunningclipanimatorsjob.cpp204
-rw-r--r--tests/auto/render/meshfunctors/tst_meshfunctors.cpp28
-rw-r--r--tests/manual/bigscene-cpp/entity.cpp33
-rw-r--r--tests/manual/bigscene-cpp/entity.h14
-rw-r--r--tests/manual/bigscene-cpp/main.cpp30
26 files changed, 635 insertions, 231 deletions
diff --git a/.qmake.conf b/.qmake.conf
index 78a277a3f..2108ac6fd 100644
--- a/.qmake.conf
+++ b/.qmake.conf
@@ -1,3 +1,3 @@
load(qt_build_config)
-MODULE_VERSION = 5.9.2
+MODULE_VERSION = 5.9.3
diff --git a/src/animation/backend/animationutils.cpp b/src/animation/backend/animationutils.cpp
index c12ad99f7..8308fab34 100644
--- a/src/animation/backend/animationutils.cpp
+++ b/src/animation/backend/animationutils.cpp
@@ -147,6 +147,17 @@ double phaseFromGlobalTime(double t_global, double t_start_global,
return t_local / duration;
}
+/*!
+ \internal
+
+ Calculates the indices required to map from the component ordering within the
+ provided \a channel, into the standard channel orderings expected by Qt types.
+
+ For example, given a channel representing a rotation with the components ordered
+ as X, Y, Z, Y, this function will return the indices [3, 0, 1, 2] which can then
+ later be used as part of the format vector in the formatClipResults() function to
+ remap the channels into the standard W, X, Y, Z order required by QQuaternion.
+*/
ComponentIndices channelComponentsToIndices(const Channel &channel, int dataType, int offset)
{
#if defined Q_COMPILER_UNIFORM_INIT
@@ -170,9 +181,9 @@ ComponentIndices channelComponentsToIndices(const Channel &channel, int dataType
}
ComponentIndices channelComponentsToIndicesHelper(const Channel &channel,
- int dataType,
- int offset,
- const QVector<char> &suffixes)
+ int dataType,
+ int offset,
+ const QVector<char> &suffixes)
{
const int expectedComponentCount = componentsForType(dataType);
const int actualComponentCount = channel.channelComponents.size();
@@ -182,15 +193,37 @@ ComponentIndices channelComponentsToIndicesHelper(const Channel &channel,
}
ComponentIndices indices(expectedComponentCount);
+
+ // Generate the set of channel suffixes
+ QVector<char> channelSuffixes;
+ channelSuffixes.reserve(expectedComponentCount);
for (int i = 0; i < expectedComponentCount; ++i) {
const QString &componentName = channel.channelComponents[i].name;
- char suffix = componentName.at(componentName.length() - 1).toLatin1();
- int index = suffixes.indexOf(suffix);
+
+ // An unset component name indicates that the no mapping is necessary
+ // and the index can be used as-is.
+ if (componentName.isEmpty()) {
+ indices[i] = i + offset;
+ continue;
+ }
+
+ char channelSuffix = componentName.at(componentName.length() - 1).toLatin1();
+ channelSuffixes.push_back(channelSuffix);
+ }
+
+ // We can short-circuit if the channels were all unnamed (in order)
+ if (channelSuffixes.isEmpty())
+ return indices;
+
+ // Find index of standard index in channel indexes
+ for (int i = 0; i < expectedComponentCount; ++i) {
+ int index = channelSuffixes.indexOf(suffixes[i]);
if (index != -1)
indices[i] = index + offset;
else
indices[i] = -1;
}
+
return indices;
}
@@ -308,62 +341,6 @@ QVector<Qt3DCore::QSceneChangePtr> preparePropertyChanges(Qt3DCore::QNodeId anim
return changes;
}
-//TODO: Remove this and use new implementation below for both the unblended
-// and blended animation cases.
-QVector<MappingData> buildPropertyMappings(Handler *handler,
- const AnimationClip *clip,
- const ChannelMapper *mapper)
-{
- QVector<MappingData> mappingDataVec;
- ChannelMappingManager *mappingManager = handler->channelMappingManager();
- const QVector<Channel> &channels = clip->channels();
-
- // Iterate over the mappings in the mapper object
- const auto mappingIds = mapper->mappingIds();
- for (const Qt3DCore::QNodeId mappingId : mappingIds) {
- // Get the mapping object
- ChannelMapping *mapping = mappingManager->lookupResource(mappingId);
- Q_ASSERT(mapping);
-
- // Populate the data we need, easy stuff first
- MappingData mappingData;
- mappingData.targetId = mapping->targetId();
- mappingData.propertyName = mapping->propertyName();
- mappingData.type = mapping->type();
-
- if (mappingData.type == static_cast<int>(QVariant::Invalid)) {
- qWarning() << "Unknown type for node id =" << mappingData.targetId
- << "and property =" << mapping->property();
- continue;
- }
-
- // Now the tricky part. Mapping the channel indices onto the property type.
- // Try to find a ChannelGroup with matching name
- const QString channelName = mapping->channelName();
- int channelGroupIndex = 0;
- bool foundMatch = false;
- for (const Channel &channel : channels) {
- if (channel.name == channelName) {
- foundMatch = true;
- const int channelBaseIndex = clip->channelComponentBaseIndex(channelGroupIndex);
-
- // Within this group, match channel names with index ordering
- mappingData.channelIndices = channelComponentsToIndices(channel, mappingData.type, channelBaseIndex);
-
- // Store the mapping data
- mappingDataVec.push_back(mappingData);
-
- if (foundMatch)
- break;
- }
-
- ++channelGroupIndex;
- }
- }
-
- return mappingDataVec;
-}
-
QVector<MappingData> buildPropertyMappings(const QVector<ChannelMapping*> &channelMappings,
const QVector<ChannelNameAndType> &channelNamesAndTypes,
const QVector<ComponentIndices> &channelComponentIndices)
@@ -467,6 +444,10 @@ QVector<Qt3DCore::QNodeId> gatherValueNodesToEvaluate(Handler *handler,
ClipBlendNodeVisitor::VisitOnlyDependencies);
auto func = [&clipIds, nodeManager] (ClipBlendNode *blendNode) {
+ // Check if this is a value node itself
+ if (blendNode->blendType() == ClipBlendNode::ValueType)
+ clipIds.append(blendNode->peerId());
+
const auto dependencyIds = blendNode->currentDependencyIds();
for (const auto dependencyId : dependencyIds) {
// Look up the blend node and if it's a value type (clip),
@@ -493,12 +474,11 @@ ComponentIndices generateClipFormatIndices(const QVector<ChannelNameAndType> &ta
// Reserve enough storage for all the format indices
int indexCount = 0;
- for (const auto targetIndexVec : qAsConst(targetIndices))
+ for (const auto &targetIndexVec : qAsConst(targetIndices))
indexCount += targetIndexVec.size();
ComponentIndices format;
format.resize(indexCount);
-
// Iterate through the target channels
const int channelCount = targetChannels.size();
auto formatIt = format.begin();
@@ -506,19 +486,17 @@ ComponentIndices generateClipFormatIndices(const QVector<ChannelNameAndType> &ta
// Find the index of the channel from the clip
const ChannelNameAndType &targetChannel = targetChannels[i];
const int clipChannelIndex = clip->channelIndex(targetChannel.name);
-
- // TODO: Ensure channel in the clip has enough components to map to the type.
- // Requires some improvements to the clip data structure first.
- // TODO: I don't think we need the targetIndices, only the number of components
- // for each target channel. Check once blend tree is complete.
const int componentCount = targetIndices[i].size();
if (clipChannelIndex != -1) {
- // Found a matching channel in the clip. Get the base channel
- // component index and populate the format indices for this channel.
+ // Found a matching channel in the clip. Populate the corresponding
+ // entries in the format vector with the *source indices*
+ // needed to build the formatted results.
const int baseIndex = clip->channelComponentBaseIndex(clipChannelIndex);
- std::iota(formatIt, formatIt + componentCount, baseIndex);
-
+ const auto channelIndices = channelComponentsToIndices(clip->channels()[clipChannelIndex],
+ targetChannel.type,
+ baseIndex);
+ std::copy(channelIndices.begin(), channelIndices.end(), formatIt);
} else {
// No such channel in this clip. We'll use default values when
// mapping from the clip to the formatted clip results.
@@ -539,11 +517,16 @@ ClipResults formatClipResults(const ClipResults &rawClipResults,
ClipResults formattedClipResults(elementCount);
// Perform a gather operation to format the data
+
// TODO: For large numbers of components do this in parallel with
// for e.g. a parallel_for() like construct
+ // TODO: We could potentially avoid having holes in these intermediate
+ // vectors by adjusting the component indices stored in the MappingData
+ // and format vectors. Needs careful investigation!
for (int i = 0; i < elementCount; ++i) {
- const float value = format[i] != -1 ? rawClipResults[format[i]] : 0.0f;
- formattedClipResults[i] = value;
+ if (format[i] == -1)
+ continue;
+ formattedClipResults[i] = rawClipResults[format[i]];
}
return formattedClipResults;
diff --git a/src/animation/backend/animationutils_p.h b/src/animation/backend/animationutils_p.h
index f8fcbafa7..c702ab5c4 100644
--- a/src/animation/backend/animationutils_p.h
+++ b/src/animation/backend/animationutils_p.h
@@ -157,11 +157,6 @@ QVector<Qt3DCore::QSceneChangePtr> preparePropertyChanges(Qt3DCore::QNodeId anim
bool finalFrame);
Q_AUTOTEST_EXPORT
-QVector<MappingData> buildPropertyMappings(Handler *handler,
- const AnimationClip *clip,
- const ChannelMapper *mapper);
-
-Q_AUTOTEST_EXPORT
QVector<MappingData> buildPropertyMappings(const QVector<ChannelMapping *> &channelMappings,
const QVector<ChannelNameAndType> &channelNamesAndTypes,
const QVector<ComponentIndices> &channelComponentIndices);
diff --git a/src/animation/backend/channelmapper.cpp b/src/animation/backend/channelmapper.cpp
index 0e5555096..48a1335fa 100644
--- a/src/animation/backend/channelmapper.cpp
+++ b/src/animation/backend/channelmapper.cpp
@@ -38,6 +38,7 @@
#include <Qt3DAnimation/qchannelmapper.h>
#include <Qt3DAnimation/private/qchannelmapper_p.h>
#include <Qt3DAnimation/private/animationlogging_p.h>
+#include <Qt3DAnimation/private/managers_p.h>
#include <Qt3DCore/qpropertyupdatedchange.h>
#include <Qt3DCore/qpropertynodeaddedchange.h>
#include <Qt3DCore/qpropertynoderemovedchange.h>
@@ -50,6 +51,7 @@ namespace Animation {
ChannelMapper::ChannelMapper()
: BackendNode(ReadOnly)
, m_mappingIds()
+ , m_isDirty(true)
{
}
@@ -58,12 +60,15 @@ void ChannelMapper::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr
const auto typedChange = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<QChannelMapperData>>(change);
const auto &data = typedChange->data;
m_mappingIds = data.mappingIds;
+ m_isDirty = true;
}
void ChannelMapper::cleanup()
{
setEnabled(false);
m_mappingIds.clear();
+ m_mappings.clear();
+ m_isDirty = true;
}
void ChannelMapper::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
@@ -74,6 +79,7 @@ void ChannelMapper::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
if (change->propertyName() == QByteArrayLiteral("mappings")) {
m_mappingIds.push_back(change->addedNodeId());
setDirty(Handler::ChannelMappingsDirty);
+ m_isDirty = true;
}
break;
}
@@ -83,6 +89,7 @@ void ChannelMapper::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
if (change->propertyName() == QByteArrayLiteral("mappings")) {
m_mappingIds.removeOne(change->removedNodeId());
setDirty(Handler::ChannelMappingsDirty);
+ m_isDirty = true;
}
break;
}
@@ -93,6 +100,19 @@ void ChannelMapper::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
QBackendNode::sceneChangeEvent(e);
}
+void ChannelMapper::updateMappings() const
+{
+ m_mappings.clear();
+ m_mappings.reserve(m_mappingIds.size());
+ const auto mappingManager = m_handler->channelMappingManager();
+ for (const auto &mappingId : m_mappingIds) {
+ const auto mapping = mappingManager->lookupResource(mappingId);
+ Q_ASSERT(mapping);
+ m_mappings.push_back(mapping);
+ }
+ m_isDirty = false;
+}
+
} // namespace Animation
} // namespace Qt3DAnimation
diff --git a/src/animation/backend/channelmapper_p.h b/src/animation/backend/channelmapper_p.h
index 710de01ab..8d8f03511 100644
--- a/src/animation/backend/channelmapper_p.h
+++ b/src/animation/backend/channelmapper_p.h
@@ -74,10 +74,22 @@ public:
void setMappingIds(const QVector<Qt3DCore::QNodeId> &mappingIds) { m_mappingIds = mappingIds; }
QVector<Qt3DCore::QNodeId> mappingIds() const { return m_mappingIds; }
+ QVector<ChannelMapping*> mappings() const
+ {
+ if (m_isDirty)
+ updateMappings();
+ return m_mappings;
+ }
+
private:
void initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) Q_DECL_FINAL;
+ void updateMappings() const;
QVector<Qt3DCore::QNodeId> m_mappingIds;
+
+ // Cached data
+ mutable QVector<ChannelMapping*> m_mappings;
+ mutable bool m_isDirty;
};
} // namespace Animation
diff --git a/src/animation/backend/clipanimator.cpp b/src/animation/backend/clipanimator.cpp
index e68168f9e..92082b74f 100644
--- a/src/animation/backend/clipanimator.cpp
+++ b/src/animation/backend/clipanimator.cpp
@@ -104,6 +104,7 @@ void ClipAnimator::cleanup()
m_mapperId = Qt3DCore::QNodeId();
m_running = false;
m_loops = 1;
+ m_formatIndices.clear();
}
void ClipAnimator::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
diff --git a/src/animation/backend/clipanimator_p.h b/src/animation/backend/clipanimator_p.h
index 9db575ab9..5a9035dff 100644
--- a/src/animation/backend/clipanimator_p.h
+++ b/src/animation/backend/clipanimator_p.h
@@ -94,6 +94,9 @@ public:
void animationClipMarkedDirty() { setDirty(Handler::ClipAnimatorDirty); }
+ void setFormatIndices(const ComponentIndices &formatIndices) { m_formatIndices = formatIndices; }
+ ComponentIndices formatIndices() const { return m_formatIndices; }
+
private:
void initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) Q_DECL_FINAL;
@@ -107,6 +110,7 @@ private:
QVector<MappingData> m_mappingData;
int m_currentLoop;
+ ComponentIndices m_formatIndices;
};
} // namespace Animation
diff --git a/src/animation/backend/clipblendvalue_p.h b/src/animation/backend/clipblendvalue_p.h
index 6da800f98..5ff8d2b0f 100644
--- a/src/animation/backend/clipblendvalue_p.h
+++ b/src/animation/backend/clipblendvalue_p.h
@@ -73,7 +73,7 @@ public:
inline QVector<Qt3DCore::QNodeId> currentDependencyIds() const Q_DECL_OVERRIDE
{
- return { m_clipId };
+ return {};
}
double duration() const Q_DECL_OVERRIDE;
diff --git a/src/animation/backend/evaluateclipanimatorjob.cpp b/src/animation/backend/evaluateclipanimatorjob.cpp
index e89405d63..72e16a593 100644
--- a/src/animation/backend/evaluateclipanimatorjob.cpp
+++ b/src/animation/backend/evaluateclipanimatorjob.cpp
@@ -68,7 +68,11 @@ void EvaluateClipAnimatorJob::run()
// Prepare for evaluation (convert global time to local time ....)
const AnimatorEvaluationData animatorEvaluationData = evaluationDataForAnimator(clipAnimator, globalTime);
const ClipEvaluationData preEvaluationDataForClip = evaluationDataForClip(clip, animatorEvaluationData);
- const ClipResults channelResults = evaluateClipAtLocalTime(clip, preEvaluationDataForClip.localTime);
+ const ClipResults rawClipResults = evaluateClipAtLocalTime(clip, preEvaluationDataForClip.localTime);
+
+ // Reformat the clip results into the layout used by this animator/blend tree
+ ComponentIndices format = clipAnimator->formatIndices();
+ ClipResults formattedClipResults = formatClipResults(rawClipResults, format);
if (preEvaluationDataForClip.isFinalFrame)
clipAnimator->setRunning(false);
@@ -78,7 +82,7 @@ void EvaluateClipAnimatorJob::run()
// Prepare property changes (if finalFrame it also prepares the change for the running property for the frontend)
const QVector<Qt3DCore::QSceneChangePtr> changes = preparePropertyChanges(clipAnimator->peerId(),
clipAnimator->mappingData(),
- channelResults,
+ formattedClipResults,
preEvaluationDataForClip.isFinalFrame);
// Send the property changes
diff --git a/src/animation/backend/fcurve_p.h b/src/animation/backend/fcurve_p.h
index 7ab1593d1..e9138d6a1 100644
--- a/src/animation/backend/fcurve_p.h
+++ b/src/animation/backend/fcurve_p.h
@@ -98,14 +98,27 @@ private:
inline QDebug operator<<(QDebug dbg, const FCurve &fcurve)
{
QDebugStateSaver saver(dbg);
- dbg << "Keyframe Count =" << fcurve.keyframeCount() << endl;
+ dbg << "Keyframe Count = " << fcurve.keyframeCount() << endl;
for (int i = 0; i < fcurve.keyframeCount(); ++i) {
const Keyframe &kf = fcurve.keyframe(i);
- dbg << "t =" << fcurve.localTime(i)
- << "value =" << kf.value
- << "leftHandle =" << kf.leftControlPoint
- << "rightHandle =" << kf.rightControlPoint
- << endl;
+ switch (kf.interpolation) {
+ case QKeyFrame::BezierInterpolation: {
+ dbg << "t = " << fcurve.localTime(i)
+ << ", value = " << kf.value
+ << ", leftHandle = " << kf.leftControlPoint
+ << ", rightHandle = " << kf.rightControlPoint
+ << endl;
+ break;
+ }
+
+ case QKeyFrame::ConstantInterpolation:
+ case QKeyFrame::LinearInterpolation: {
+ dbg << "t = " << fcurve.localTime(i)
+ << ", value = " << kf.value
+ << endl;
+ break;
+ }
+ }
}
return dbg;
}
diff --git a/src/animation/backend/findrunningclipanimatorsjob.cpp b/src/animation/backend/findrunningclipanimatorsjob.cpp
index a8349eb91..41454004d 100644
--- a/src/animation/backend/findrunningclipanimatorsjob.cpp
+++ b/src/animation/backend/findrunningclipanimatorsjob.cpp
@@ -62,24 +62,39 @@ void FindRunningClipAnimatorsJob::run()
Q_ASSERT(m_handler);
ClipAnimatorManager *clipAnimatorManager = m_handler->clipAnimatorManager();
- for (const auto clipAnimatorHandle : qAsConst(m_clipAnimatorHandles)) {
+ for (const auto &clipAnimatorHandle : qAsConst(m_clipAnimatorHandles)) {
ClipAnimator *clipAnimator = clipAnimatorManager->data(clipAnimatorHandle);
Q_ASSERT(clipAnimator);
const bool canRun = clipAnimator->canRun();
m_handler->setClipAnimatorRunning(clipAnimatorHandle, canRun);
- // The clip animator needs to know how to map fcurve values through to
- // properties on QNodes. Now we know this animator can run, build the mapping
- // table.
- // TODO: Should be possible to parallelise this with the fcurve evaluation as
- // sending the property change events doesn't happen until after evaluation
- if (canRun) {
- const AnimationClip *clip = m_handler->animationClipLoaderManager()->lookupResource(clipAnimator->clipId());
- const ChannelMapper *mapper = m_handler->channelMapperManager()->lookupResource(clipAnimator->mapperId());
- Q_ASSERT(clip && mapper);
- const QVector<MappingData> mappingData = buildPropertyMappings(m_handler, clip, mapper);
- clipAnimator->setMappingData(mappingData);
- }
+ if (!canRun)
+ continue;
+
+ // The clip animator needs to know how to map fcurve values through to properties on QNodes.
+ // Now we know this animator can run, build the mapping table. Even though this could be
+ // done a little simpler in the non-blended case, we follow the same code path as the
+ // blended clip animator for consistency and ease of maintenance.
+ const ChannelMapper *mapper = m_handler->channelMapperManager()->lookupResource(clipAnimator->mapperId());
+ Q_ASSERT(mapper);
+ const QVector<ChannelMapping *> channelMappings = mapper->mappings();
+
+ const QVector<ChannelNameAndType> channelNamesAndTypes
+ = buildRequiredChannelsAndTypes(m_handler, mapper);
+ const QVector<ComponentIndices> channelComponentIndices
+ = assignChannelComponentIndices(channelNamesAndTypes);
+
+ const AnimationClip *clip = m_handler->animationClipLoaderManager()->lookupResource(clipAnimator->clipId());
+ Q_ASSERT(clip);
+ const ComponentIndices formatIndices = generateClipFormatIndices(channelNamesAndTypes,
+ channelComponentIndices,
+ clip);
+ clipAnimator->setFormatIndices(formatIndices);
+
+ const QVector<MappingData> mappingData = buildPropertyMappings(channelMappings,
+ channelNamesAndTypes,
+ channelComponentIndices);
+ clipAnimator->setMappingData(mappingData);
}
qCDebug(Jobs) << "Running clip animators =" << m_handler->runningClipAnimators();
diff --git a/src/animation/backend/findrunningclipanimatorsjob_p.h b/src/animation/backend/findrunningclipanimatorsjob_p.h
index 023f46303..f8b09939f 100644
--- a/src/animation/backend/findrunningclipanimatorsjob_p.h
+++ b/src/animation/backend/findrunningclipanimatorsjob_p.h
@@ -52,6 +52,10 @@
#include <Qt3DAnimation/private/handle_types_p.h>
#include <QtCore/qvector.h>
+#if defined(QT_BUILD_INTERNAL)
+class tst_FindRunningClipAnimatorsJob;
+#endif
+
QT_BEGIN_NAMESPACE
namespace Qt3DAnimation {
@@ -59,7 +63,7 @@ namespace Animation {
class Handler;
-class FindRunningClipAnimatorsJob : public Qt3DCore::QAspectJob
+class Q_AUTOTEST_EXPORT FindRunningClipAnimatorsJob : public Qt3DCore::QAspectJob
{
public:
FindRunningClipAnimatorsJob();
@@ -75,6 +79,10 @@ protected:
private:
QVector<HClipAnimator> m_clipAnimatorHandles;
Handler *m_handler;
+
+#if defined(QT_BUILD_INTERNAL)
+ friend class ::tst_FindRunningClipAnimatorsJob;
+#endif
};
} // namespace Animation
diff --git a/src/render/geometry/qmesh.cpp b/src/render/geometry/qmesh.cpp
index 614806df0..cf14ff4ff 100644
--- a/src/render/geometry/qmesh.cpp
+++ b/src/render/geometry/qmesh.cpp
@@ -261,8 +261,10 @@ QGeometry *MeshFunctor::operator()()
bool MeshFunctor::operator ==(const QGeometryFactory &other) const
{
const MeshFunctor *otherFunctor = functor_cast<MeshFunctor>(&other);
- if (otherFunctor != nullptr)
- return (otherFunctor->m_sourcePath == m_sourcePath);
+ if (otherFunctor != nullptr) {
+ return (otherFunctor->m_sourcePath == m_sourcePath
+ && otherFunctor->m_meshName == m_meshName);
+ }
return false;
}
diff --git a/src/render/graphicshelpers/graphicscontext.cpp b/src/render/graphicshelpers/graphicscontext.cpp
index b13449760..7b09985a7 100644
--- a/src/render/graphicshelpers/graphicscontext.cpp
+++ b/src/render/graphicshelpers/graphicscontext.cpp
@@ -1204,11 +1204,6 @@ void GraphicsContext::setParameters(ShaderParameterPack &parameterPack)
// be bound as a VertexArray
bindGLBuffer(ssbo, GLBuffer::ShaderStorageBuffer);
ssbo->bindBufferBase(this, ssboIndex++, GLBuffer::ShaderStorageBuffer);
- // Perform update if required
- if (cpuBuffer->isDirty()) {
- uploadDataToGLBuffer(cpuBuffer, ssbo);
- cpuBuffer->unsetDirty();
- }
// TO DO: Make sure that there's enough binding points
}
@@ -1224,11 +1219,6 @@ void GraphicsContext::setParameters(ShaderParameterPack &parameterPack)
// be bound as a VertexArray
bindGLBuffer(ubo, GLBuffer::UniformBuffer);
ubo->bindBufferBase(this, uboIndex++, GLBuffer::UniformBuffer);
- if (cpuBuffer->isDirty()) {
- // Perform update if required
- uploadDataToGLBuffer(cpuBuffer, ubo);
- cpuBuffer->unsetDirty();
- }
// TO DO: Make sure that there's enough binding points
}
diff --git a/tests/auto/animation/animation.pro b/tests/auto/animation/animation.pro
index b48fd347b..421ecfdd5 100644
--- a/tests/auto/animation/animation.pro
+++ b/tests/auto/animation/animation.pro
@@ -34,5 +34,6 @@ qtConfig(private_tests) {
additiveclipblend \
clipblendvalue \
animationutils \
- qabstractanimation
+ qabstractanimation \
+ findrunningclipanimatorsjob
}
diff --git a/tests/auto/animation/animationutils/tst_animationutils.cpp b/tests/auto/animation/animationutils/tst_animationutils.cpp
index e7a0f343d..36e954a85 100644
--- a/tests/auto/animation/animationutils/tst_animationutils.cpp
+++ b/tests/auto/animation/animationutils/tst_animationutils.cpp
@@ -241,77 +241,6 @@ public:
private Q_SLOTS:
void checkBuildPropertyMappings_data()
{
- QTest::addColumn<Handler *>("handler");
- QTest::addColumn<QVector<ChannelMapping *>>("channelMappings");
- QTest::addColumn<ChannelMapper *>("channelMapper");
- QTest::addColumn<AnimationClip *>("clip");
- QTest::addColumn<QVector<MappingData>>("expectedMappingData");
-
- auto handler = new Handler;
- auto channelMapping = createChannelMapping(handler,
- QLatin1String("Location"),
- Qt3DCore::QNodeId::createId(),
- QLatin1String("translation"),
- "translation",
- static_cast<int>(QVariant::Vector3D));
- QVector<ChannelMapping *> channelMappings;
- channelMappings.push_back(channelMapping);
-
- // ... a channel mapper...
- auto channelMapper = createChannelMapper(handler, QVector<Qt3DCore::QNodeId>() << channelMapping->peerId());
-
- // ...and an animation clip
- auto clip = createAnimationClipLoader(handler, QUrl("qrc:/clip1.json"));
-
- QVector<MappingData> mappingData;
- MappingData mapping;
- mapping.targetId = channelMapping->targetId();
- mapping.propertyName = channelMapping->propertyName(); // Location
- mapping.type = channelMapping->type();
- mapping.channelIndices = QVector<int>() << 0 << 1 << 2; // Location X, Y, Z
- mappingData.push_back(mapping);
-
- QTest::newRow("clip1.json") << handler
- << channelMappings
- << channelMapper
- << clip
- << mappingData;
- }
-
- void checkBuildPropertyMappings()
- {
- // GIVEN
- QFETCH(Handler *, handler);
- QFETCH(QVector<ChannelMapping *>, channelMappings);
- QFETCH(ChannelMapper *, channelMapper);
- QFETCH(AnimationClip *, clip);
- QFETCH(QVector<MappingData>, expectedMappingData);
-
- // WHEN
- // Build the mapping data for the above configuration
- QVector<MappingData> mappingData = buildPropertyMappings(handler, clip, channelMapper);
-
- // THEN
- QCOMPARE(mappingData.size(), expectedMappingData.size());
- for (int i = 0; i < mappingData.size(); ++i) {
- const auto mapping = mappingData[i];
- const auto expectedMapping = expectedMappingData[i];
-
- QCOMPARE(mapping.targetId, expectedMapping.targetId);
- QCOMPARE(mapping.propertyName, expectedMapping.propertyName);
- QCOMPARE(mapping.type, expectedMapping.type);
- QCOMPARE(mapping.channelIndices.size(), expectedMapping.channelIndices.size());
- for (int j = 0; j < mapping.channelIndices.size(); ++j) {
- QCOMPARE(mapping.channelIndices[j], expectedMapping.channelIndices[j]);
- }
- }
-
- // Cleanup
- delete handler;
- }
-
- void checkBuildPropertyMappings2_data()
- {
QTest::addColumn<QVector<ChannelMapping *>>("channelMappings");
QTest::addColumn<QVector<ChannelNameAndType>>("channelNamesAndTypes");
QTest::addColumn<QVector<ComponentIndices>>("channelComponentIndices");
@@ -477,7 +406,7 @@ private Q_SLOTS:
}
}
- void checkBuildPropertyMappings2()
+ void checkBuildPropertyMappings()
{
// GIVEN
QFETCH(QVector<ChannelMapping *>, channelMappings);
@@ -1921,6 +1850,18 @@ private Q_SLOTS:
QTest::newRow("simple lerp") << handler << lerp->peerId() << expectedIds;
}
+
+ {
+ Handler *handler = new Handler;
+
+ const auto value1 = createClipBlendValue(handler);
+ const auto clip1Id = Qt3DCore::QNodeId::createId();
+ value1->setClipId(clip1Id);
+
+ QVector<Qt3DCore::QNodeId> expectedIds = { value1->peerId() };
+
+ QTest::newRow("value only") << handler << value1->peerId() << expectedIds;
+ }
}
void checkGatherValueNodesToEvaluate()
@@ -2477,8 +2418,8 @@ private Q_SLOTS:
clip->setSource(QUrl("qrc:/clip3.json"));
clip->loadAnimation();
- ComponentIndices expectedResults = { 0, 1, 2, 3, // Rotation
- 4, 5, 6, // Location
+ ComponentIndices expectedResults = { 0, 1, 3, 2, // Rotation (y/z swapped in clip3.json)
+ 4, 6, 5, // Location (y/z swapped in clip3.json)
7, 8, 9, // Base Color
10, // Metalness
11 }; // Roughness
@@ -2507,8 +2448,8 @@ private Q_SLOTS:
clip->setSource(QUrl("qrc:/clip3.json"));
clip->loadAnimation();
- ComponentIndices expectedResults = { 4, 5, 6, // Location
- 0, 1, 2, 3, // Rotation
+ ComponentIndices expectedResults = { 4, 6, 5, // Location (y/z swapped in clip3.json)
+ 0, 1, 3, 2, // Rotation (y/z swapped in clip3.json)
7, 8, 9, // Base Color
10, // Metalness
11 }; // Roughness
@@ -2537,8 +2478,8 @@ private Q_SLOTS:
clip->setSource(QUrl("qrc:/clip3.json"));
clip->loadAnimation();
- ComponentIndices expectedResults = { 0, 1, 2, 3, // Rotation
- 4, 5, 6, // Location
+ ComponentIndices expectedResults = { 0, 1, 3, 2, // Rotation (y/z swapped in clip3.json)
+ 4, 6, 5, // Location (y/z swapped in clip3.json)
-1, -1, -1, // Albedo (missing from clip)
10, // Metalness
11 }; // Roughness
@@ -2567,8 +2508,8 @@ private Q_SLOTS:
clip->setSource(QUrl("qrc:/clip3.json"));
clip->loadAnimation();
- ComponentIndices expectedResults = { 4, 5, 6, // Location
- 0, 1, 2, 3, // Rotation
+ ComponentIndices expectedResults = { 4, 6, 5, // Location (y/z swapped in clip3.json)
+ 0, 1, 3, 2, // Rotation (y/z swapped in clip3.json)
-1, -1, -1, // Albedo (missing from clip)
10, // Metalness
11 }; // Roughness
diff --git a/tests/auto/animation/channelmapper/tst_channelmapper.cpp b/tests/auto/animation/channelmapper/tst_channelmapper.cpp
index 4dcb52aef..446e1a0c5 100644
--- a/tests/auto/animation/channelmapper/tst_channelmapper.cpp
+++ b/tests/auto/animation/channelmapper/tst_channelmapper.cpp
@@ -30,6 +30,8 @@
#include <qbackendnodetester.h>
#include <Qt3DAnimation/private/handler_p.h>
#include <Qt3DAnimation/private/channelmapper_p.h>
+#include <Qt3DAnimation/private/channelmapping_p.h>
+#include <Qt3DAnimation/private/managers_p.h>
#include <Qt3DAnimation/qchannelmapper.h>
#include <Qt3DAnimation/qchannelmapping.h>
#include <Qt3DAnimation/private/qchannelmapper_p.h>
@@ -116,13 +118,40 @@ private Q_SLOTS:
// WHEN
Qt3DAnimation::QChannelMapping mapping;
const Qt3DCore::QNodeId mappingId = mapping.id();
- const auto nodeAddedChange = Qt3DCore::QPropertyNodeAddedChangePtr::create(Qt3DCore::QNodeId(), &mapping);
+ Qt3DAnimation::Animation::ChannelMapping *backendMapping
+ = handler.channelMappingManager()->getOrCreateResource(mappingId);
+ backendMapping->setHandler(&handler);
+ simulateInitialization(&mapping, backendMapping);
+
+ auto nodeAddedChange = Qt3DCore::QPropertyNodeAddedChangePtr::create(Qt3DCore::QNodeId(), &mapping);
nodeAddedChange->setPropertyName("mappings");
backendMapper.sceneChangeEvent(nodeAddedChange);
// THEN
QCOMPARE(backendMapper.mappingIds().size(), 1);
QCOMPARE(backendMapper.mappingIds().first(), mappingId);
+ QCOMPARE(backendMapper.mappings().size(), 1);
+ QCOMPARE(backendMapper.mappings().first(), backendMapping);
+
+ // WHEN
+ Qt3DAnimation::QChannelMapping mapping2;
+ const Qt3DCore::QNodeId mappingId2 = mapping2.id();
+ Qt3DAnimation::Animation::ChannelMapping *backendMapping2
+ = handler.channelMappingManager()->getOrCreateResource(mappingId2);
+ backendMapping2->setHandler(&handler);
+ simulateInitialization(&mapping2, backendMapping2);
+
+ nodeAddedChange = Qt3DCore::QPropertyNodeAddedChangePtr::create(Qt3DCore::QNodeId(), &mapping2);
+ nodeAddedChange->setPropertyName("mappings");
+ backendMapper.sceneChangeEvent(nodeAddedChange);
+
+ // THEN
+ QCOMPARE(backendMapper.mappingIds().size(), 2);
+ QCOMPARE(backendMapper.mappingIds().first(), mappingId);
+ QCOMPARE(backendMapper.mappingIds().last(), mappingId2);
+ QCOMPARE(backendMapper.mappings().size(), 2);
+ QCOMPARE(backendMapper.mappings().first(), backendMapping);
+ QCOMPARE(backendMapper.mappings().last(), backendMapping2);
// WHEN
const auto nodeRemovedChange = Qt3DCore::QPropertyNodeRemovedChangePtr::create(Qt3DCore::QNodeId(), &mapping);
@@ -130,7 +159,10 @@ private Q_SLOTS:
backendMapper.sceneChangeEvent(nodeRemovedChange);
// THEN
- QCOMPARE(backendMapper.mappingIds().size(), 0);
+ QCOMPARE(backendMapper.mappingIds().size(), 1);
+ QCOMPARE(backendMapper.mappingIds().first(), mappingId2);
+ QCOMPARE(backendMapper.mappings().size(), 1);
+ QCOMPARE(backendMapper.mappings().first(), backendMapping2);
}
};
diff --git a/tests/auto/animation/clipblendvalue/tst_clipblendvalue.cpp b/tests/auto/animation/clipblendvalue/tst_clipblendvalue.cpp
index 6fe2846b8..fcbc167ca 100644
--- a/tests/auto/animation/clipblendvalue/tst_clipblendvalue.cpp
+++ b/tests/auto/animation/clipblendvalue/tst_clipblendvalue.cpp
@@ -137,8 +137,7 @@ private Q_SLOTS:
QVector<Qt3DCore::QNodeId> actualIds = clipNode.currentDependencyIds();
// THEN
- QCOMPARE(actualIds.size(), 1);
- QCOMPARE(actualIds[0], clipId);
+ QCOMPARE(actualIds.size(), 0);
// WHEN
auto anotherClipId = Qt3DCore::QNodeId::createId();
@@ -146,8 +145,7 @@ private Q_SLOTS:
actualIds = clipNode.currentDependencyIds();
// THEN
- QCOMPARE(actualIds.size(), 1);
- QCOMPARE(actualIds[0], anotherClipId);
+ QCOMPARE(actualIds.size(), 0);
}
void checkDuration()
diff --git a/tests/auto/animation/findrunningclipanimatorsjob/clip1.json b/tests/auto/animation/findrunningclipanimatorsjob/clip1.json
new file mode 100644
index 000000000..a2ad365a8
--- /dev/null
+++ b/tests/auto/animation/findrunningclipanimatorsjob/clip1.json
@@ -0,0 +1,114 @@
+{
+ "animations": [
+ {
+ "animationName": "CubeAction",
+ "channels": [
+ {
+ "channelComponents": [
+ {
+ "channelComponentName": "Location X",
+ "keyFrames": [
+ {
+ "coords": [
+ 0.0,
+ 0.0
+ ],
+ "leftHandle": [
+ -0.9597616195678711,
+ 0.0
+ ],
+ "rightHandle": [
+ 0.9597616195678711,
+ 0.0
+ ]
+ },
+ {
+ "coords": [
+ 2.4583333333333335,
+ 5.0
+ ],
+ "leftHandle": [
+ 1.4985717137654622,
+ 5.0
+ ],
+ "rightHandle": [
+ 3.4180949529012046,
+ 5.0
+ ]
+ }
+ ]
+ },
+ {
+ "channelComponentName": "Location Y",
+ "keyFrames": [
+ {
+ "coords": [
+ 0.0,
+ 0.0
+ ],
+ "leftHandle": [
+ -0.9597616195678711,
+ 0.0
+ ],
+ "rightHandle": [
+ 0.9597616195678711,
+ 0.0
+ ]
+ },
+ {
+ "coords": [
+ 2.4583333333333335,
+ 0.0
+ ],
+ "leftHandle": [
+ 1.4985717137654622,
+ 0.0
+ ],
+ "rightHandle": [
+ 3.4180949529012046,
+ 0.0
+ ]
+ }
+ ]
+ },
+ {
+ "channelComponentName": "Location Z",
+ "keyFrames": [
+ {
+ "coords": [
+ 0.0,
+ 0.0
+ ],
+ "leftHandle": [
+ -0.9597616195678711,
+ 0.0
+ ],
+ "rightHandle": [
+ 0.9597616195678711,
+ 0.0
+ ]
+ },
+ {
+ "coords": [
+ 2.4583333333333335,
+ 0.0
+ ],
+ "leftHandle": [
+ 1.4985717137654622,
+ 0.0
+ ],
+ "rightHandle": [
+ 3.4180949529012046,
+ 0.0
+ ]
+ }
+ ]
+ }
+ ],
+ "channelName": "Location"
+ }
+ ]
+ }
+ ]
+}
+
diff --git a/tests/auto/animation/findrunningclipanimatorsjob/findrunningclipanimatorsjob.pro b/tests/auto/animation/findrunningclipanimatorsjob/findrunningclipanimatorsjob.pro
new file mode 100644
index 000000000..f81b95dcd
--- /dev/null
+++ b/tests/auto/animation/findrunningclipanimatorsjob/findrunningclipanimatorsjob.pro
@@ -0,0 +1,15 @@
+TEMPLATE = app
+
+TARGET = tst_findrunningclipanimatorsjob
+
+QT += core-private 3dcore 3dcore-private 3danimation 3danimation-private testlib
+
+CONFIG += testcase
+
+SOURCES += \
+ tst_findrunningclipanimatorsjob.cpp
+
+include(../../core/common/common.pri)
+
+RESOURCES += \
+ findrunningclipanimatorsjob.qrc
diff --git a/tests/auto/animation/findrunningclipanimatorsjob/findrunningclipanimatorsjob.qrc b/tests/auto/animation/findrunningclipanimatorsjob/findrunningclipanimatorsjob.qrc
new file mode 100644
index 000000000..72234ec64
--- /dev/null
+++ b/tests/auto/animation/findrunningclipanimatorsjob/findrunningclipanimatorsjob.qrc
@@ -0,0 +1,5 @@
+<RCC>
+ <qresource prefix="/">
+ <file>clip1.json</file>
+ </qresource>
+</RCC>
diff --git a/tests/auto/animation/findrunningclipanimatorsjob/tst_findrunningclipanimatorsjob.cpp b/tests/auto/animation/findrunningclipanimatorsjob/tst_findrunningclipanimatorsjob.cpp
new file mode 100644
index 000000000..79d18b7cf
--- /dev/null
+++ b/tests/auto/animation/findrunningclipanimatorsjob/tst_findrunningclipanimatorsjob.cpp
@@ -0,0 +1,204 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/QTest>
+#include <Qt3DAnimation/qanimationcliploader.h>
+#include <Qt3DAnimation/qclipanimator.h>
+#include <Qt3DAnimation/qchannelmapper.h>
+#include <Qt3DAnimation/qchannelmapping.h>
+#include <Qt3DAnimation/private/clipanimator_p.h>
+#include <Qt3DAnimation/private/channelmapper_p.h>
+#include <Qt3DAnimation/private/channelmapping_p.h>
+#include <Qt3DAnimation/private/findrunningclipanimatorsjob_p.h>
+#include <Qt3DAnimation/private/handler_p.h>
+#include <Qt3DAnimation/private/managers_p.h>
+#include <Qt3DCore/private/qnode_p.h>
+#include <Qt3DCore/private/qscene_p.h>
+#include <Qt3DCore/qpropertyupdatedchange.h>
+#include <Qt3DCore/private/qbackendnode_p.h>
+#include <qbackendnodetester.h>
+#include <testpostmanarbiter.h>
+
+using namespace Qt3DAnimation::Animation;
+
+Q_DECLARE_METATYPE(Qt3DAnimation::Animation::Handler*)
+Q_DECLARE_METATYPE(QVector<Qt3DAnimation::Animation::HClipAnimator>)
+
+typedef QHash<ClipAnimator*, QVector<Qt3DAnimation::Animation::MappingData>> MappingDataResults;
+Q_DECLARE_METATYPE(MappingDataResults)
+
+class tst_FindRunningClipAnimatorsJob: public Qt3DCore::QBackendNodeTester
+{
+ Q_OBJECT
+public:
+ ChannelMapping *createChannelMapping(Handler *handler,
+ const QString &channelName,
+ const Qt3DCore::QNodeId targetId,
+ const QString &property,
+ const char *propertyName,
+ int type)
+ {
+ auto channelMappingId = Qt3DCore::QNodeId::createId();
+ ChannelMapping *channelMapping = handler->channelMappingManager()->getOrCreateResource(channelMappingId);
+ setPeerId(channelMapping, channelMappingId);
+ channelMapping->setHandler(handler);
+ channelMapping->setTargetId(targetId);
+ channelMapping->setProperty(property);
+ channelMapping->setPropertyName(propertyName);
+ channelMapping->setChannelName(channelName);
+ channelMapping->setType(type);
+ return channelMapping;
+ }
+
+ ChannelMapper *createChannelMapper(Handler *handler,
+ const QVector<Qt3DCore::QNodeId> &mappingIds)
+ {
+ auto channelMapperId = Qt3DCore::QNodeId::createId();
+ ChannelMapper *channelMapper = handler->channelMapperManager()->getOrCreateResource(channelMapperId);
+ setPeerId(channelMapper, channelMapperId);
+ channelMapper->setHandler(handler);
+ channelMapper->setMappingIds(mappingIds);
+ return channelMapper;
+ }
+
+ AnimationClip *createAnimationClipLoader(Handler *handler,
+ const QUrl &source)
+ {
+ auto clipId = Qt3DCore::QNodeId::createId();
+ AnimationClip *clip = handler->animationClipLoaderManager()->getOrCreateResource(clipId);
+ setPeerId(clip, clipId);
+ clip->setHandler(handler);
+ clip->setDataType(AnimationClip::File);
+ clip->setSource(source);
+ clip->loadAnimation();
+ return clip;
+ }
+
+ ClipAnimator *createClipAnimator(Handler *handler,
+ qint64 globalStartTimeNS,
+ int loops)
+ {
+ auto animatorId = Qt3DCore::QNodeId::createId();
+ ClipAnimator *animator = handler->clipAnimatorManager()->getOrCreateResource(animatorId);
+ setPeerId(animator, animatorId);
+ animator->setHandler(handler);
+ animator->setStartTime(globalStartTimeNS);
+ animator->setLoops(loops);
+ return animator;
+ }
+
+private Q_SLOTS:
+ void checkJob_data()
+ {
+ QTest::addColumn<Handler *>("handler");
+ QTest::addColumn<QVector<HClipAnimator>>("dirtyClipAnimators");
+ QTest::addColumn<MappingDataResults>("expectedResults");
+
+ Handler *handler;
+ AnimationClip *clip;
+ ClipAnimator *animator;
+ QVector<HClipAnimator> dirtyClipAnimators;
+ ChannelMapper *channelMapper;
+ MappingDataResults expectedResults;
+
+ {
+ handler = new Handler();
+ clip = createAnimationClipLoader(handler, QUrl("qrc:/clip1.json"));
+
+ const qint64 globalStartTimeNS = 0;
+ const int loops = 1;
+ animator = createClipAnimator(handler, globalStartTimeNS, loops);
+ animator->setClipId(clip->peerId());
+ dirtyClipAnimators = (QVector<HClipAnimator>()
+ << handler->clipAnimatorManager()->getOrAcquireHandle(animator->peerId()));
+
+ auto channelMapping = createChannelMapping(handler,
+ QLatin1String("Location"),
+ Qt3DCore::QNodeId::createId(),
+ QLatin1String("translation"),
+ "translation",
+ static_cast<int>(QVariant::Vector3D));
+ QVector<ChannelMapping *> channelMappings;
+ channelMappings.push_back(channelMapping);
+
+ channelMapper = createChannelMapper(handler, QVector<Qt3DCore::QNodeId>() << channelMapping->peerId());
+ animator->setMapperId(channelMapper->peerId());
+ animator->setRunning(true); // Has to be marked as running for the job to process it
+
+ const ComponentIndices locationIndices = { 0, 1, 2 };
+ MappingData expectedMapping;
+ expectedMapping.targetId = channelMapping->targetId();
+ expectedMapping.propertyName = channelMapping->propertyName();
+ expectedMapping.type = channelMapping->type();
+ expectedMapping.channelIndices = locationIndices;
+ expectedResults.insert(animator, QVector<MappingData>() << expectedMapping);
+
+ QTest::newRow("single mapping")
+ << handler
+ << dirtyClipAnimators
+ << expectedResults;
+ }
+ }
+
+ void checkJob()
+ {
+ // GIVEN
+ QFETCH(Handler *, handler);
+ QFETCH(QVector<HClipAnimator>, dirtyClipAnimators);
+ QFETCH(MappingDataResults, expectedResults);
+ FindRunningClipAnimatorsJob job;
+
+ // WHEN
+ job.setHandler(handler);
+ job.setDirtyClipAnimators(dirtyClipAnimators);
+ job.run();
+
+ // THEN - check the resulting MappingData on the animator matches the expected results
+ for (const auto &dirtyClipAnimator : dirtyClipAnimators) {
+ const auto animator = handler->clipAnimatorManager()->data(dirtyClipAnimator);
+ const QVector<MappingData> actualMappingData = animator->mappingData();
+ const QVector<MappingData> expectedMappingData = expectedResults[animator];
+
+ QCOMPARE(expectedMappingData.size(), actualMappingData.size());
+ for (int i = 0; i < actualMappingData.size(); ++i) {
+ QCOMPARE(expectedMappingData[i].targetId, actualMappingData[i].targetId);
+ QCOMPARE(expectedMappingData[i].type, actualMappingData[i].type);
+ QVERIFY(qstrcmp(expectedMappingData[i].propertyName, actualMappingData[i].propertyName) == 0);
+ QCOMPARE(expectedMappingData[i].channelIndices.size(), actualMappingData[i].channelIndices.size());
+
+ for (int j = 0; j < actualMappingData[i].channelIndices.size(); ++j) {
+ QCOMPARE(expectedMappingData[i].channelIndices[j], actualMappingData[i].channelIndices[j]);
+ }
+ }
+ }
+ }
+};
+
+QTEST_APPLESS_MAIN(tst_FindRunningClipAnimatorsJob)
+
+#include "tst_findrunningclipanimatorsjob.moc"
diff --git a/tests/auto/render/meshfunctors/tst_meshfunctors.cpp b/tests/auto/render/meshfunctors/tst_meshfunctors.cpp
index bf5f0d55f..e2877b24b 100644
--- a/tests/auto/render/meshfunctors/tst_meshfunctors.cpp
+++ b/tests/auto/render/meshfunctors/tst_meshfunctors.cpp
@@ -27,8 +27,11 @@
****************************************************************************/
#include <QtTest/QtTest>
+#include <Qt3DCore/qcomponent.h>
#include <Qt3DRender/qgeometryfactory.h>
#include <Qt3DRender/qgeometry.h>
+#include <Qt3DRender/qmesh.h>
+#include <Qt3DRender/private/qmesh_p.h>
class MeshFunctorA : public Qt3DRender::QGeometryFactory
{
@@ -117,6 +120,31 @@ private Q_SLOTS:
QVERIFY(*functorB == *functorB);
QVERIFY(*functorASub == *functorASub);
}
+
+ void checkMeshFunctorEquality()
+ {
+ // GIVEN
+ const Qt3DRender::MeshFunctor functorA(QUrl::fromLocalFile(QLatin1String("/foo")),
+ QLatin1String("bar"));
+ const Qt3DRender::MeshFunctor functorB(QUrl::fromLocalFile(QLatin1String("/foo")),
+ QLatin1String("baz"));
+ const Qt3DRender::MeshFunctor functorC(QUrl::fromLocalFile(QLatin1String("/baz")),
+ QLatin1String("bar"));
+ const Qt3DRender::MeshFunctor functorD(QUrl::fromLocalFile(QLatin1String("/foo")),
+ QLatin1String("bar"));
+
+ // WHEN
+ const bool selfEquality = (functorA == functorA);
+ const bool sameSource = (functorA == functorB);
+ const bool sameMeshName = (functorA == functorC);
+ const bool perfectMatch = (functorA == functorD);
+
+ // THEN
+ QCOMPARE(selfEquality, true);
+ QCOMPARE(sameSource, false);
+ QCOMPARE(sameMeshName, false);
+ QCOMPARE(perfectMatch, true);
+ }
};
QTEST_APPLESS_MAIN(tst_MeshFunctors)
diff --git a/tests/manual/bigscene-cpp/entity.cpp b/tests/manual/bigscene-cpp/entity.cpp
index 9a4ecae3b..876a2d171 100644
--- a/tests/manual/bigscene-cpp/entity.cpp
+++ b/tests/manual/bigscene-cpp/entity.cpp
@@ -51,22 +51,21 @@
#include "entity.h"
#include <Qt3DExtras/QCylinderMesh>
-#include <Qt3DExtras/QPhongMaterial>
+#include <Qt3DRender/QMaterial>
+#include <Qt3DRender/QParameter>
#include <Qt3DCore/QTransform>
#include <QMatrix4x4>
-Entity::Entity(Qt3DCore::QNode *parent)
+Entity::Entity(Qt3DRender::QEffect *effect, Qt3DCore::QNode *parent)
: QEntity(parent)
, m_transform(new Qt3DCore::QTransform())
- , m_mesh(new Qt3DExtras::QCylinderMesh())
- , m_material(new Qt3DExtras::QPhongMaterial())
+ , m_material(new Qt3DRender::QMaterial())
+ , m_diffuseColorParam(new Qt3DRender::QParameter())
{
- m_mesh->setRings(50.0f);
- m_mesh->setSlices(30.0f);
- m_mesh->setRadius(2.5f);
- m_mesh->setLength(5.0f);
+ m_diffuseColorParam->setName(QLatin1String("kd"));
+ m_material->addParameter(m_diffuseColorParam);
+ m_material->setEffect(effect);
- addComponent(m_mesh);
addComponent(m_transform);
addComponent(m_material);
}
@@ -97,26 +96,30 @@ QVector3D Entity::position() const
QColor Entity::diffuseColor() const
{
- return m_material->diffuse();
+ return m_diffuseColorParam->value().value<QColor>();
}
void Entity::setTheta(float theta)
{
- if (m_theta == theta)
+ if (qFuzzyCompare(m_theta, theta))
return;
m_theta = theta;
+ const bool wasBlocked = blockNotifications(true);
emit thetaChanged(theta);
+ blockNotifications(wasBlocked);
updateTransform();
}
void Entity::setPhi(float phi)
{
- if (m_phi == phi)
+ if (qFuzzyCompare(m_phi, phi))
return;
m_phi = phi;
+ const bool wasBlocked = blockNotifications(true);
emit phiChanged(phi);
+ blockNotifications(wasBlocked);
updateTransform();
}
@@ -132,9 +135,11 @@ void Entity::setPosition(QVector3D position)
void Entity::setDiffuseColor(QColor diffuseColor)
{
- if (m_material->diffuse() == diffuseColor)
+ if (m_diffuseColorParam->value().value<QColor>() == diffuseColor)
return;
- m_material->setDiffuse(diffuseColor);
+ m_diffuseColorParam->setValue(QVariant::fromValue(diffuseColor));
+ const bool wasBlocked = blockNotifications(true);
emit diffuseColorChanged(diffuseColor);
+ blockNotifications(wasBlocked);
}
diff --git a/tests/manual/bigscene-cpp/entity.h b/tests/manual/bigscene-cpp/entity.h
index 04dcbbcb3..656511cdc 100644
--- a/tests/manual/bigscene-cpp/entity.h
+++ b/tests/manual/bigscene-cpp/entity.h
@@ -61,9 +61,11 @@ namespace Qt3DCore {
class QTransform;
}
-namespace Qt3DExtras {
-class QCylinderMesh;
-class QPhongMaterial;
+namespace Qt3DRender {
+class QEffect;
+class QGeometryRenderer;
+class QMaterial;
+class QParameter;
}
QT_END_NAMESPACE
@@ -77,7 +79,7 @@ class Entity : public Qt3DCore::QEntity
Q_PROPERTY(QColor diffuseColor READ diffuseColor WRITE setDiffuseColor NOTIFY diffuseColorChanged)
public:
- Entity(Qt3DCore::QNode *parent = 0);
+ Entity(Qt3DRender::QEffect *effect, Qt3DCore::QNode *parent = 0);
float theta() const;
float phi() const;
@@ -101,8 +103,8 @@ private:
private:
Qt3DCore::QTransform *m_transform;
- Qt3DExtras::QCylinderMesh *m_mesh;
- Qt3DExtras::QPhongMaterial *m_material;
+ Qt3DRender::QMaterial *m_material;
+ Qt3DRender::QParameter *m_diffuseColorParam;
float m_theta;
float m_phi;
QVector3D m_position;
diff --git a/tests/manual/bigscene-cpp/main.cpp b/tests/manual/bigscene-cpp/main.cpp
index 791aeb19d..ef296e04d 100644
--- a/tests/manual/bigscene-cpp/main.cpp
+++ b/tests/manual/bigscene-cpp/main.cpp
@@ -81,6 +81,17 @@ int main(int ac, char **av)
QEntity *root = new QEntity();
+ // Mesh
+ auto *mesh = new Qt3DExtras::QCylinderMesh(root);
+ mesh->setRings(50.0f);
+ mesh->setSlices(30.0f);
+ mesh->setRadius(2.5f);
+ mesh->setLength(5.0f);
+
+ // Material
+ auto phongMaterial = new Qt3DExtras::QPhongMaterial(root);
+ auto effect = phongMaterial->effect();
+
// Camera
QCamera *cameraEntity = view.camera();
cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f);
@@ -92,17 +103,20 @@ int main(int ac, char **av)
Qt3DExtras::QFirstPersonCameraController *camController = new Qt3DExtras::QFirstPersonCameraController(root);
camController->setCamera(cameraEntity);
- const float radius = 100.0f;
+ const double radius = 100.0;
const int max = 1000;
- const float det = 1.0f / max;
+ const double det = 1.0 / max;
// Scene
for (int i = 0; i < max; i++) {
- Entity *e = new Entity();
- const float angle = M_PI * 2.0f * i * det * 10.;
-
- e->setDiffuseColor(QColor(qFabs(qCos(angle)) * 255, 204, 75));
- e->setPosition(QVector3D(radius * qCos(angle), -200.* i * det, radius * qSin(angle)));
+ Entity *e = new Entity(effect, root);
+ e->addComponent(mesh);
+ const double angle = M_PI * 2.0 * double(i) * det * 10.;
+
+ e->setDiffuseColor(QColor(int(qFabs(qCos(angle)) * 255.0), 204, 75));
+ e->setPosition(QVector3D(float(radius * qCos(angle)),
+ float(-200.0 * i * det),
+ float(radius * qSin(angle))));
e->setTheta(30.0f * i);
e->setPhi(45.0f * i);
@@ -119,8 +133,6 @@ int main(int ac, char **av)
animZ->setEndValue(QVariant::fromValue((i + 1) * 380.0f));
animZ->setLoopCount(-1);
animZ->start();
-
- e->setParent(root);
}
view.setRootEntity(root);