diff options
Diffstat (limited to 'demos/declarative')
110 files changed, 9067 insertions, 0 deletions
diff --git a/demos/declarative/DefaultNavigator.qml b/demos/declarative/DefaultNavigator.qml new file mode 100644 index 000000000..70b0ac6b1 --- /dev/null +++ b/demos/declarative/DefaultNavigator.qml @@ -0,0 +1,181 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +// This is an example of how to implement a custom navigation strategy +// to replace the default strategy implemented by "Viewport". + +MouseArea { + // Set this property to the "Viewport" item to be controlled + // by this navigator. By default we assume that it is our parent. + property variant viewport: parent + + // The navigator fills the entire viewport. + anchors.fill: viewport + + // Private variables. + QtObject { + id: d_ptr + property bool panning: false + property int startX: 0 + property int startY: 0 + property variant startEye + property variant startCenter + property variant startUpVector + property variant pressedObject: null + property variant enteredObject: null + property bool sawDoubleClick: false + } + + // Handle mouse press events. + onPressed: { + // Determine which object was pressed in the viewport. + var objectUnderMouse; + if (!d_ptr.panning && viewport.picking) + objectUnderMouse = viewport.objectForPoint(mouse.x, mouse.y); + else + objectUnderMouse = null; + if (d_ptr.pressedObject) { + // We already have a pressed object, so nothing to do. + mouse.accepted = true; + } else if (Qt.isQtObject(objectUnderMouse)) { + // Mouse press on a new object. + d_ptr.pressedObject = objectUnderMouse; + d_ptr.enteredObject = null; + d_ptr.sawDoubleClick = false; + objectUnderMouse.pressed(); + mouse.accepted = true; + } else if (viewport.navigation && mouse.button == Qt.LeftButton) { + // Start panning the view. + d_ptr.panning = true; + d_ptr.startX = mouse.x; + d_ptr.startY = mouse.y; + d_ptr.startEye = viewport.camera.eye; + d_ptr.startCenter = viewport.camera.center; + d_ptr.startUpVector = viewport.camera.upVector; + mouse.accepted = true; + } + } + + // Handle mouse release events. + onReleased: { + if (d_ptr.panning && mouse.button == Qt.LeftButton) { + d_ptr.panning = false; + mouse.accepted = true; + } + if (d_ptr.pressedObject && mouse.button == Qt.LeftButton) { + // Deliver the release event to the pressed object. + var objectUnderMouse = viewport.objectForPoint(mouse.x, mouse.y); + if (objectUnderMouse == d_ptr.pressedObject && !d_ptr.sawDoubleClick) { + d_ptr.pressedObject.released(); + d_ptr.pressedObject.clicked(); + } else { + d_ptr.pressedObject.released(); + } + if (hoverEnabled) { + if (Qt.isQtObject(objectUnderMouse)) + d_ptr.enteredObject = objectUnderMouse; + else + d_ptr.enteredObject = null; + if (d_ptr.enteredObject != d_ptr.pressedObject) { + d_ptr.pressedObject.hoverLeave(); + if (d_ptr.enteredObject) + d_ptr.enteredObject.hoverEnter(); + } + } + d_ptr.pressedObject = null; + mouse.accepted = true; + } + } + + // Handle mouse double click events. + onDoubleClicked: { + if (d_ptr.pressedObject) { + var objectUnderMouse = viewport.objectForPoint(mouse.x, mouse.y); + if (objectUnderMouse == d_ptr.pressedObject) { + d_ptr.pressedObject.doubleClicked(); + d_ptr.sawDoubleClick = true; + mouse.accepted = true; + } + } + } + + // Handle mouse move events. + onPositionChanged: { + if (d_ptr.panning) { + var deltaX = mouse.x - d_ptr.startX; + var deltaY = mouse.y - d_ptr.startY; + var angleAroundY = deltaX * 90 / width; + var angleAroundX = deltaY * 90 / height; + + viewport.camera.eye = d_ptr.startEye; + viewport.camera.center = d_ptr.startCenter; + viewport.camera.upVector = d_ptr.startUpVector; + viewport.camera.tiltPanRollCenter + (-angleAroundX, -angleAroundY, 0, "TiltPanRoll"); + } else if (viewport.picking && hoverEnabled) { + // Handle object enter/leave events when mouse hover is enabled. + var objectUnderMouse = viewport.objectForPoint(mouse.x, mouse.y); + if (!d_ptr.pressedObject) { + if (Qt.isQtObject(objectUnderMouse)) { + if (d_ptr.enteredObject != objectUnderMouse) { + if (d_ptr.enteredObject) + d_ptr.enteredObject.hoverLeave(); + d_ptr.enteredObject = objectUnderMouse; + d_ptr.enteredObject.hoverEnter(); + } + } else if (d_ptr.enteredObject) { + d_ptr.enteredObject.hoverLeave(); + d_ptr.enteredObject = null; + } + } + } + } + + // Handle leave events. + onExited: { + if (hoverEnabled && !d_ptr.pressedObject && d_ptr.enteredObject) { + d_ptr.enteredObject.hoverLeave(); + d_ptr.enteredObject = null; + } + } +} diff --git a/demos/declarative/PhotoPane.qml b/demos/declarative/PhotoPane.qml new file mode 100644 index 000000000..1b22c8f07 --- /dev/null +++ b/demos/declarative/PhotoPane.qml @@ -0,0 +1,127 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Item3D { + id: photo + + property real offset + property real layer + property variant image + property bool bounce: false + + mesh: Mesh { source: "meshes/photopane.obj" } + + position: Qt.vector3d(offset, 0, -layer) + effect: Effect { decal: true; texture: image } + + onClicked: { + if (photo.state == "pulled_out") + photo.state = "returned"; + else + photo.state = "pulled_out"; + } + + onHoverEnter: { photo.state = "pop_up" } + onHoverLeave: { photo.state = "returned" } + + states: [ + State { + name: "pop_up" + PropertyChanges { + target: photo + y: 1.0 + } + }, + State { + name: "pulled_out" + PropertyChanges { + target: photo + x: 0 + } + PropertyChanges { + target: photo + scale: 1.75 + } + PropertyChanges { + target: photo + z: 2 + } + PropertyChanges { + target: viewport + state: "show_photo" + } + }, + State { + name: "returned" + PropertyChanges { + target: photo + x: offset + } + PropertyChanges { + target: photo + scale: 1 + } + PropertyChanges { + target: photo + z: -layer + } + PropertyChanges { + target: viewport + state: "show_group" + } + } + ] + + transitions: [ + Transition { + from: "*" + to: "*" + NumberAnimation { + targets: photo + properties: "x,scale,z,y" + easing.type: "OutBounce" + duration: 700 + } + } + ] +} diff --git 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000000000..80a2d82a3 --- /dev/null +++ b/demos/declarative/RoboBounce/Assets/rotateButton2.png diff --git a/demos/declarative/RoboBounce/Assets/sQt3D_logo.png b/demos/declarative/RoboBounce/Assets/sQt3D_logo.png Binary files differnew file mode 100644 index 000000000..92a071d36 --- /dev/null +++ b/demos/declarative/RoboBounce/Assets/sQt3D_logo.png diff --git a/demos/declarative/RoboBounce/Assets/tronscape.png b/demos/declarative/RoboBounce/Assets/tronscape.png Binary files differnew file mode 100644 index 000000000..325f60e38 --- /dev/null +++ b/demos/declarative/RoboBounce/Assets/tronscape.png diff --git a/demos/declarative/RoboBounce/Calculator/Calculator.qml b/demos/declarative/RoboBounce/Calculator/Calculator.qml new file mode 100644 index 000000000..b4c704986 --- /dev/null +++ b/demos/declarative/RoboBounce/Calculator/Calculator.qml @@ -0,0 +1,187 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.0 +import "CalculatorCore" +import "CalculatorCore/calculator.js" as CalcEngine + +Rectangle { + id: window + + width: 640; height: 480 + color: "#282828" + + property string rotateLeft: "\u2939" + property string rotateRight: "\u2935" + property string leftArrow: "\u2190" + property string division : "\u00f7" + property string multiplication : "\u00d7" + property string squareRoot : "\u221a" + property string plusminus : "\u00b1" + + function doOp(operation) { CalcEngine.doOperation(operation) } + + + states: [ + State { + name: "hidden"; + }, + State { + name: "shown"; + } + ] + + transitions: [ + Transition { + from: "*" + to: "hidden" + SequentialAnimation { + NumberAnimation {target: window; property: "opacity"; to : 0.1; duration: 1000; easing.type:"OutQuad" } + PropertyAction {target: window; property: "visible"; value: false} + } + }, + Transition { + from: "*" + to: "shown" + SequentialAnimation { + PropertyAction {target: window; property: "visible"; value: true} + NumberAnimation {target: window; property: "opacity"; to : 1.0; duration: 1000; easing.type:"OutQuad" } + } + } + ] + + Item { + id: main + state: "orientation " + runtime.orientation + + width: parent.width; height: parent.height; anchors.centerIn: parent + + Column { + id: box; spacing: 8 + + anchors { fill: parent; topMargin: 6; bottomMargin: 6; leftMargin: 6; rightMargin: 6 } + + Display { + id: display + width: box.width-3 + height: 64 + } + + Column { + id: column; spacing: 6 + + property real h: ((box.height - 72) / 6) - ((spacing * (6 - 1)) / 6) + property real w: (box.width / 4) - ((spacing * (4 - 1)) / 4) + + Row { + spacing: 6 + Button { width: column.w; height: column.h; color: 'purple'; operation: "Off" } + Button { width: column.w; height: column.h; color: 'purple'; operation: leftArrow } + Button { width: column.w; height: column.h; color: 'purple'; operation: "C" } + Button { width: column.w; height: column.h; color: 'purple'; operation: "AC" } + } + + Row { + spacing: 6 + property real w: (box.width / 4) - ((spacing * (4 - 1)) / 4) + + Button { width: column.w; height: column.h; color: 'green'; operation: "mc" } + Button { width: column.w; height: column.h; color: 'green'; operation: "m+" } + Button { width: column.w; height: column.h; color: 'green'; operation: "m-" } + Button { width: column.w; height: column.h; color: 'green'; operation: "mr" } + } + + Grid { + id: grid; rows: 5; columns: 5; spacing: 6 + + property real w: (box.width / columns) - ((spacing * (columns - 1)) / columns) + + Button { width: grid.w; height: column.h; operation: "7"; color: 'blue' } + Button { width: grid.w; height: column.h; operation: "8"; color: 'blue' } + Button { width: grid.w; height: column.h; operation: "9"; color: 'blue' } + Button { width: grid.w; height: column.h; operation: division } + Button { width: grid.w; height: column.h; operation: squareRoot } + Button { width: grid.w; height: column.h; operation: "4"; color: 'blue' } + Button { width: grid.w; height: column.h; operation: "5"; color: 'blue' } + Button { width: grid.w; height: column.h; operation: "6"; color: 'blue' } + Button { width: grid.w; height: column.h; operation: multiplication } + Button { width: grid.w; height: column.h; operation: "x^2" } + Button { width: grid.w; height: column.h; operation: "1"; color: 'blue' } + Button { width: grid.w; height: column.h; operation: "2"; color: 'blue' } + Button { width: grid.w; height: column.h; operation: "3"; color: 'blue' } + Button { width: grid.w; height: column.h; operation: "-" } + Button { width: grid.w; height: column.h; operation: "1/x" } + Button { width: grid.w; height: column.h; operation: "0"; color: 'blue' } + Button { width: grid.w; height: column.h; operation: "." } + Button { width: grid.w; height: column.h; operation: plusminus } + Button { width: grid.w; height: column.h; operation: "+" } + Button { width: grid.w; height: column.h; operation: "="; color: 'red' } + } + } + } + + states: [ + State { + name: "orientation " + Orientation.Landscape + PropertyChanges { target: main; rotation: 90; width: window.height; height: window.width } + PropertyChanges { target: rotateButton; operation: rotateLeft } + }, + State { + name: "orientation " + Orientation.PortraitInverted + PropertyChanges { target: main; rotation: 180; } + PropertyChanges { target: rotateButton; operation: rotateRight } + }, + State { + name: "orientation " + Orientation.LandscapeInverted + PropertyChanges { target: main; rotation: 270; width: window.height; height: window.width } + PropertyChanges { target: rotateButton; operation: rotateLeft } + } + ] + + transitions: Transition { + SequentialAnimation { + PropertyAction { target: rotateButton; property: "operation" } + RotationAnimation { direction: RotationAnimation.Shortest; duration: 300; easing.type: Easing.InOutQuint } + NumberAnimation { properties: "x,y,width,height"; duration: 300; easing.type: Easing.InOutQuint } + } + } + } +} diff --git a/demos/declarative/RoboBounce/Calculator/CalculatorCore/Button.qml b/demos/declarative/RoboBounce/Calculator/CalculatorCore/Button.qml new file mode 100644 index 000000000..02a0119a5 --- /dev/null +++ b/demos/declarative/RoboBounce/Calculator/CalculatorCore/Button.qml @@ -0,0 +1,97 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.0 + +BorderImage { + id: button + + property alias operation: buttonText.text + property string color: "" + + signal clicked + + source: "images/button-" + color + ".png"; clip: true + border { left: 10; top: 10; right: 10; bottom: 10 } + + Rectangle { + id: shade + anchors.fill: button; radius: 10; color: "black"; opacity: 0 + } + + Text { + id: buttonText + anchors.centerIn: parent; anchors.verticalCenterOffset: -1 + font.pixelSize: parent.width > parent.height ? parent.height * .5 : parent.width * .5 + style: Text.Sunken; color: "white"; styleColor: "black"; smooth: true + } + + MouseArea { + id: mouseArea + anchors.fill: parent + onClicked: { + doOp(operation) + button.clicked() + } + } + + states: State { + name: "pressed"; when: mouseArea.pressed == true + PropertyChanges { target: shade; opacity: .4 } + } + + transitions: [ + Transition { + from: "*" + to: "pressed" + SequentialAnimation { + NumberAnimation {target: button; property: "scale"; to : 0.8; duration: 200; easing.type:"OutQuad" } + } + }, + Transition { + from: "pressed" + to: "*" + SequentialAnimation { + NumberAnimation {target: button; property: "scale"; to : 1.0; duration: 200; easing.type:"OutQuad" } + } + } + ] +} diff --git a/demos/declarative/RoboBounce/Calculator/CalculatorCore/Display.qml b/demos/declarative/RoboBounce/Calculator/CalculatorCore/Display.qml new file mode 100644 index 000000000..6e9e664b4 --- /dev/null +++ b/demos/declarative/RoboBounce/Calculator/CalculatorCore/Display.qml @@ -0,0 +1,68 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.0 + +BorderImage { + id: image + + property alias text : displayText.text + property alias currentOperation : operationText + + source: "images/display.png" + border { left: 10; top: 10; right: 10; bottom: 10 } + + Text { + id: displayText + anchors { + right: parent.right; verticalCenter: parent.verticalCenter; verticalCenterOffset: -1 + rightMargin: 6; left: operationText.right + } + font.pixelSize: parent.height * .6; text: "0"; horizontalAlignment: Text.AlignRight; elide: Text.ElideRight + color: "#343434"; smooth: true; font.bold: true + } + Text { + id: operationText + font.bold: true; font.pixelSize: parent.height * .7 + color: "#343434"; smooth: true + anchors { left: parent.left; leftMargin: 6; verticalCenterOffset: -3; verticalCenter: parent.verticalCenter } + } +} diff --git a/demos/declarative/RoboBounce/Calculator/CalculatorCore/calculator.js b/demos/declarative/RoboBounce/Calculator/CalculatorCore/calculator.js new file mode 100644 index 000000000..7c363c7f3 --- /dev/null +++ b/demos/declarative/RoboBounce/Calculator/CalculatorCore/calculator.js @@ -0,0 +1,91 @@ + +var curVal = 0 +var memory = 0 +var lastOp = "" +var timer = 0 + +function disabled(op) { + if (op == "." && display.text.toString().search(/\./) != -1) { + return true + } else if (op == squareRoot && display.text.toString().search(/-/) != -1) { + return true + } else { + return false + } +} + +function doOperation(op) { + if (disabled(op)) { + return + } + + if (op.toString().length==1 && ((op >= "0" && op <= "9") || op==".") ) { + if (display.text.toString().length >= 14) + return; // No arbitrary length numbers + if (lastOp.toString().length == 1 && ((lastOp >= "0" && lastOp <= "9") || lastOp == ".") ) { + display.text = display.text + op.toString() + } else { + display.text = op + } + lastOp = op + return + } + lastOp = op + + if (display.currentOperation.text == "+") { + display.text = Number(display.text.valueOf()) + Number(curVal.valueOf()) + } else if (display.currentOperation.text == "-") { + display.text = Number(curVal) - Number(display.text.valueOf()) + } else if (display.currentOperation.text == multiplication) { + display.text = Number(curVal) * Number(display.text.valueOf()) + } else if (display.currentOperation.text == division) { + display.text = Number(Number(curVal) / Number(display.text.valueOf())).toString() + } else if (display.currentOperation.text == "=") { + } + + if (op == "+" || op == "-" || op == multiplication || op == division) { + display.currentOperation.text = op + curVal = display.text.valueOf() + return + } + + curVal = 0 + display.currentOperation.text = "" + + if (op == "1/x") { + display.text = (1 / display.text.valueOf()).toString() + } else if (op == "x^2") { + display.text = (display.text.valueOf() * display.text.valueOf()).toString() + } else if (op == "Abs") { + display.text = (Math.abs(display.text.valueOf())).toString() + } else if (op == "Int") { + display.text = (Math.floor(display.text.valueOf())).toString() + } else if (op == plusminus) { + display.text = (display.text.valueOf() * -1).toString() + } else if (op == squareRoot) { + display.text = (Math.sqrt(display.text.valueOf())).toString() + } else if (op == "mc") { + memory = 0; + } else if (op == "m+") { + memory += display.text.valueOf() + } else if (op == "mr") { + display.text = memory.toString() + } else if (op == "m-") { + memory = display.text.valueOf() + } else if (op == leftArrow) { + display.text = display.text.toString().slice(0, -1) + if (display.text.length == 0) { + display.text = "0" + } + } else if (op == "Off") { + Qt.quit(); + } else if (op == "C") { + display.text = "0" + } else if (op == "AC") { + curVal = 0 + memory = 0 + lastOp = "" + display.text ="0" + } +} + diff --git a/demos/declarative/RoboBounce/Calculator/CalculatorCore/images/button-.png b/demos/declarative/RoboBounce/Calculator/CalculatorCore/images/button-.png Binary files differnew file mode 100644 index 000000000..544e51453 --- /dev/null +++ b/demos/declarative/RoboBounce/Calculator/CalculatorCore/images/button-.png diff --git a/demos/declarative/RoboBounce/Calculator/CalculatorCore/images/button-blue.png b/demos/declarative/RoboBounce/Calculator/CalculatorCore/images/button-blue.png Binary files differnew file mode 100644 index 000000000..5f92de32d --- /dev/null +++ b/demos/declarative/RoboBounce/Calculator/CalculatorCore/images/button-blue.png diff --git a/demos/declarative/RoboBounce/Calculator/CalculatorCore/images/button-green.png b/demos/declarative/RoboBounce/Calculator/CalculatorCore/images/button-green.png Binary files differnew file mode 100644 index 000000000..36c93914c --- /dev/null +++ b/demos/declarative/RoboBounce/Calculator/CalculatorCore/images/button-green.png diff --git a/demos/declarative/RoboBounce/Calculator/CalculatorCore/images/button-purple.png b/demos/declarative/RoboBounce/Calculator/CalculatorCore/images/button-purple.png Binary files differnew file mode 100644 index 000000000..347cbbea9 --- /dev/null +++ b/demos/declarative/RoboBounce/Calculator/CalculatorCore/images/button-purple.png diff --git a/demos/declarative/RoboBounce/Calculator/CalculatorCore/images/button-red.png b/demos/declarative/RoboBounce/Calculator/CalculatorCore/images/button-red.png Binary files differnew file mode 100644 index 000000000..3b335891a --- /dev/null +++ b/demos/declarative/RoboBounce/Calculator/CalculatorCore/images/button-red.png diff --git a/demos/declarative/RoboBounce/Calculator/CalculatorCore/images/display.png b/demos/declarative/RoboBounce/Calculator/CalculatorCore/images/display.png Binary files differnew file mode 100644 index 000000000..9507f4382 --- /dev/null +++ b/demos/declarative/RoboBounce/Calculator/CalculatorCore/images/display.png diff --git a/demos/declarative/RoboBounce/Calculator/CalculatorCore/qmldir b/demos/declarative/RoboBounce/Calculator/CalculatorCore/qmldir new file mode 100644 index 000000000..a926b93fa --- /dev/null +++ b/demos/declarative/RoboBounce/Calculator/CalculatorCore/qmldir @@ -0,0 +1,2 @@ +Button Button.qml +Display Display.qml diff --git a/demos/declarative/RoboBounce/RobotCore/PushButton.qml b/demos/declarative/RoboBounce/RobotCore/PushButton.qml new file mode 100644 index 000000000..8cc48744f --- /dev/null +++ b/demos/declarative/RoboBounce/RobotCore/PushButton.qml @@ -0,0 +1,69 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Image { + id: theButton + property bool bounce: false + source: "../Assets/button.png" + width: 40 + height: 40 + + signal pressed + + SequentialAnimation { + running: theButton.bounce + NumberAnimation {target: theButton; property: "scale"; duration: 50; to: 0.8;} + NumberAnimation {target: theButton; property: "scale"; duration: 50; to: 1;} + onCompleted: {theButton.bounce = false} + } + + MouseArea { + anchors.fill: parent + onClicked: { + theButton.bounce=true + theButton.pressed() + } + } +} + + diff --git a/demos/declarative/RoboBounce/RobotCore/QMLPanels.qml b/demos/declarative/RoboBounce/RobotCore/QMLPanels.qml new file mode 100644 index 000000000..874436dd4 --- /dev/null +++ b/demos/declarative/RoboBounce/RobotCore/QMLPanels.qml @@ -0,0 +1,102 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Item { + Rectangle { + id: buttonBox1 + x: 30 + y: 110 + width: 60 + height: 160 + opacity: 0.5 + color: "black" + border.color: "#2D918D" + border.width: 2 + radius: 5 + } + PushButton { + x: buttonBox1.x+10 + y: buttonBox1.y+10 + } + PushButton { + x: buttonBox1.x+10 + y: buttonBox1.y+60 + } + PushButton { + x: buttonBox1.x+10 + y: buttonBox1.y+110 + } + + Rectangle { + id: buttonBox2 + x: 550 + y: 110 + width: 60 + height: 160 + opacity: 0.5 + color: "black" + border.color: "#2D918D" + border.width: 2 + radius: 5 + } + PushButton { + x: buttonBox2.x+10 + y: buttonBox2.y+10 + } + PushButton { + x: buttonBox2.x+10 + y: buttonBox2.y+60 + } + PushButton { + x: buttonBox2.x+10 + y: buttonBox2.y+110 + } + + states: [ + State {}, + State {} + + ] +} + + diff --git a/demos/declarative/RoboBounce/RobotCore/Robot.qml b/demos/declarative/RoboBounce/RobotCore/Robot.qml new file mode 100644 index 000000000..c696b794b --- /dev/null +++ b/demos/declarative/RoboBounce/RobotCore/Robot.qml @@ -0,0 +1,51 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Item3D { + id: robot1 + scale: 0.3 + mesh: Mesh { id: roboMesh; source: "../Assets/roboticBody.3ds"; } + effect: Effect {} +} + + diff --git a/demos/declarative/RoboBounce/RobotCore/TronCube.qml b/demos/declarative/RoboBounce/RobotCore/TronCube.qml new file mode 100644 index 000000000..9e352602c --- /dev/null +++ b/demos/declarative/RoboBounce/RobotCore/TronCube.qml @@ -0,0 +1,50 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 +import Qt3D.Shapes 1.0 + +Cube { + effect: Effect {color: "#aaaaaa"; texture: "../Assets/qtlogo.png"; decal: true} + position: Qt.vector3d(0,-5.01, 0) +} + + diff --git a/demos/declarative/RoboBounce/robobounce.qml b/demos/declarative/RoboBounce/robobounce.qml new file mode 100644 index 000000000..a5b871114 --- /dev/null +++ b/demos/declarative/RoboBounce/robobounce.qml @@ -0,0 +1,616 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 +import Qt3D.Shapes 1.0 +import "Calculator" +import "RobotCore" + +Image { + property real eyeSeparation: 0.0 //Eye separation: 0.1 for 3d, 0.0 for standard + property real repeatAnimationTimer: 30; //Auto click the 'start' button this often + + id: theBackground + width: 640 + height: 480 + source: "Assets/tronscape.png" + + focus: true + Keys.onSpacePressed: { + heartbeat.restart(); + qt3dButton.bounce = true; + console.log("Hide Calc") + if (calc.state=="hidden") { + calc.state="shown" + + } else { + calc.state = "hidden" + }; + } + Keys.onLeftPressed: { + console.log("Rotate Key Pressed"); + heartbeat.restart(); + room.spinning = true; + } + Keys.onRightPressed: { + console.log("Box Drop Key pressed"); + heartbeat.restart(); + smallCube.fallingCubeAnimation=true; + } + Keys.onUpPressed: { + console.log("Info Key Pressed"); + heartbeat.restart(); + roboInfo.showVisible=true + } + Keys.onPressed: { + heartbeat.restart(); + if (event.key==Qt.Key_A) { + navigator.spindir=1 + } else if (event.key==Qt.Key_D) { + navigator.spindir=2 + } else if (event.key==Qt.Key_W) { + navigator.tiltdir=1 + } else if (event.key==Qt.Key_S) { + navigator.tiltdir=2 + } else if (event.key==Qt.Key_Plus) { + navigator.zoomdir=1 + } else if (event.key==Qt.Key_Minus) { + navigator.zoomdir=2 + } + } + Keys.onReleased: { + heartbeat.restart(); + if (event.key==Qt.Key_A) { + navigator.spindir=0 + } else if (event.key==Qt.Key_D) { + navigator.spindir=0 + } else if (event.key==Qt.Key_W) { + navigator.tiltdir=0 + } else if (event.key==Qt.Key_S) { + navigator.tiltdir=0 + } else if (event.key==Qt.Key_Plus) { + navigator.zoomdir=0 + } else if (event.key==Qt.Key_Minus) { + navigator.zoomdir=0 + } + } + + Timer { + id: navigator; + interval: 5; + running: true + repeat: true + property int tiltdir: 0 //1 is forward, 2 is back + property int spindir: 0 //1 is right, 2 is left + property int zoomdir: 0 //1 is in, 2 is out + onTriggered: { + if (tiltdir==1) {roomTilt.angle=roomTilt.angle+0.5} + else if (tiltdir==2) {roomTilt.angle=roomTilt.angle-0.5} + if (spindir==1) {roomSpin.angle=roomSpin.angle+0.5} + else if (spindir==2) {roomSpin.angle=roomSpin.angle-0.5} + if (spindir==1) {roomSpin.angle=roomSpin.angle+0.5} + else if (spindir==2) {roomSpin.angle=roomSpin.angle-0.5} + if (zoomdir==1) { + if (theCamera.fieldOfView>13) { + theCamera.fieldOfView=theCamera.fieldOfView-0.5 + } + } else if (zoomdir==2) { + if (theCamera.fieldOfView<80) { + theCamera.fieldOfView=theCamera.fieldOfView+0.5 + } + } + } + } + + + Timer { + id: heartbeat; + interval: theBackground.repeatAnimationTimer*1000; + running: true + repeat: true + onTriggered: { + qt3dButton.bounce = true; + console.log("Hide Calc") + if (calc.state=="hidden") { + calc.state="shown" + } else { + calc.state = "hidden" + } + } + } + + StereoView { + id: stereo + width: 640; height: 480 + //layout: StereoView.LeftRight + + Viewport { + id: viewport + width: parent.width + height: parent.height + navigation: true + picking: true + //showPicking: true + + Item { + visible: false + id: buttonPanel + state: "panelUp" + states: [ + State { name: "panelDown";}, + State { name: "panelUp";} + ] + + transitions: [ + Transition { + from: "*" + to: "panelDown" + SequentialAnimation { + PropertyAction{target: buttonPanel; property: "visible"; value: true} + PauseAnimation{duration: 10} + PropertyAction{target: buttonPanel; property: "visible"; value: false} + PauseAnimation{duration: 10} + PropertyAction{target: buttonPanel; property: "visible"; value: true} + PauseAnimation{duration: 10} + PropertyAction{target: buttonPanel; property: "visible"; value: true} + PauseAnimation{duration: 10} + PropertyAction{target: buttonPanel; property: "visible"; value: false} + PauseAnimation{duration: 10} + PropertyAction{target: buttonPanel; property: "visible"; value: true} + } + }, + Transition { + from: "*" + to: "panelUp" + SequentialAnimation { + onStarted: { console.log("Panel Up"); } + NumberAnimation {target: buttonPanel; property: opacity; to: 0; duration: 2000;} + PropertyAction{target: buttonPanel; property: "visible"; value: false} + } + } + ] + + Rectangle { + id: buttonBox1 + x: viewport.width-175 + y: 10 + width: 160 + height: 60 + opacity: 0.5 + color: "black" + border.color: "#2D918D" + border.width: 2 + radius: 5 + } + PushButton { + source: "Assets/rotateButton2.png" + x: buttonBox1.x+10 + y: buttonBox1.y+10 + onPressed: { + console.log("Rotate Pressed"); + room.spinning = true; + heartbeat.restart(); + } + } + PushButton { + source: "Assets/cubeButton.png" + x: buttonBox1.x+60 + y: buttonBox1.y+10 + onPressed: { + console.log("Box button pressed"); + smallCube.fallingCubeAnimation=true; + heartbeat.restart(); + } + } + PushButton { + source: "Assets/infobutton.png" + x: buttonBox1.x+110 + y: buttonBox1.y+10 + onPressed: { + console.log("Info Button Pressed"); + roboInfo.showVisible=true + heartbeat.restart(); + } + } + } + + Rectangle { + id: roboInfo + x: 5 + y: 85 + width: 150 + height: 175 + opacity: 0.0 + color: "black" + property bool showVisible: false + border.color: "#2D918D" + border.width: 2 + radius: 5 + Image { + source: "Assets/roboInfo.png" + } + + SequentialAnimation { + running: roboInfo.showVisible + loops: Animation.infinite + NumberAnimation {target: roboInfo; property: "opacity"; to: 0.7; duration: 500} + PauseAnimation {duration: 3000} + NumberAnimation {target: roboInfo; property: "opacity"; to: 0.0; duration: 500} + onCompleted: {roboInfo.showVisible=false} + } + } + + Calculator { + id: calc + } + + Image { + id: qt3dButton + source: "Assets/sQt3D_logo.png" + property bool bounce: false + + x: 10 + y: 5 + width: 110 + height: 70 + + SequentialAnimation { + running: qt3dButton.bounce + NumberAnimation {target: qt3dButton; property: "scale"; duration: 100; to: 1.2;} + NumberAnimation {target: qt3dButton; property: "scale"; duration: 100; to: 1;} + onCompleted: {qt3dButton.bounce = false} + } + + MouseArea { + id: qt3dActivate + anchors.fill: parent + onClicked: { + heartbeat.restart(); + qt3dButton.bounce = true; + console.log("Hide Calc") + if (calc.state=="hidden") { + calc.state="shown" + } else { + calc.state = "hidden" + } + } + } + } + + camera: Camera { + id: theCamera + eye: Qt.vector3d(0, 2, 10) + nearPlane:2.5 + center: Qt.vector3d(0,2,0) + fieldOfView: 12 + eyeSeparation: theBackground.eyeSeparation + } + + Item3D { + id: scene + + states: [ + State { name: "qmlView"; when: calc.visible}, + State { name: "threedView"; when: !calc.visible } + ] + + transitions: [ + Transition { + from: "*" + to: "qmlView" + SequentialAnimation { + PropertyAction{target: roomSpin; property: "angle"; value: 0} + PropertyAction{target: roomTilt; property: "angle"; value: 0} + PropertyAction{target: buttonPanel; property: "visible"; value: false} + PropertyAction{target: theCamera; property: "eye"; value: Qt.vector3d(0, 2, 10)} + PropertyAction{target: theCamera; property: "fieldOfView"; value: 11.45} + PropertyAction{target: spinSign; property: "angle"; value: 0} + PropertyAction{target: robot; property: "position"; value: Qt.vector3d(0,10,4)} + PropertyAction{target: pitch; property: "angle"; value: 0} + PropertyAction{target: roll; property: "angle"; value: 75} + PropertyAction{target: yaw; property: "angle"; value: 90} + PropertyAction{target: spinSign; property: "angle"; value: 0} + PropertyAction{target: innerCube; property: "scale"; value: 0.95} + PropertyAction{target: signCube; property: "scale"; value: 2.375} + } + }, + Transition { + from: "*" + to: "threedView" + SequentialAnimation { + onStarted: {console.log("start")} + SequentialAnimation { + NumberAnimation { target: theCamera; property: "fieldOfView"; to: 20; duration: 1000; easing.type: "InOutQuad" } + ParallelAnimation { + NumberAnimation { target: spinSign; property: "angle"; to: 720; duration: 500; easing.type: "InOutQuad"} + NumberAnimation { target: innerCube; property: "scale"; to: 1.01; duration: 500} + } + } + PauseAnimation {duration: 1000} + ParallelAnimation { + NumberAnimation {target: theCamera; property: "fieldOfView"; to: 40; + duration: 1000; easing.type: "InOutQuad"} + Vector3dAnimation {target: theCamera; property: "eye"; to: Qt.vector3d(0,4,10); + duration: 2500; easing.type: "InOutQuad" + } + } + PauseAnimation {duration: 1000} + NumberAnimation {target: signCube; property: "scale"; to: 0.0; duration: 2500; easing.type: "InOutQuad"} + Vector3dAnimation {target: robot; property: "position"; to: Qt.vector3d(0,0,4); duration: 1000; easing.type: "OutBounce"} + PauseAnimation {duration: 500} + NumberAnimation { target:roll; property: "angle"; to: 0; duration: 2500; easing.type: "InOutElastic"} + NumberAnimation { target: theCamera; property: "fieldOfView"; to: 20; duration: 1000; easing.type: "InOutQuad" } + NumberAnimation { target: headroll; property: "angle"; to: 0; duration: 500; easing.type: "OutElastic"} + NumberAnimation { target: headyaw; property: "angle"; to: 30; duration: 70; easing.type: "InOutQuad"} + NumberAnimation { target: headyaw; property: "angle"; to: -30; duration: 70; easing.type: "InOutQuad"} + NumberAnimation { target: headyaw; property: "angle"; to: 30; duration: 70; easing.type: "InOutQuad"} + NumberAnimation { target: headyaw; property: "angle"; to: -30; duration: 70; easing.type: "InOutQuad"} + NumberAnimation { target: headyaw; property: "angle"; to: 30; duration: 70; easing.type: "InOutQuad"} + NumberAnimation { target: headyaw; property: "angle"; to: -30; duration: 70; easing.type: "InOutQuad"} + NumberAnimation { target: headyaw; property: "angle"; to: 30; duration: 70; easing.type: "InOutQuad"} + NumberAnimation { target: headyaw; property: "angle"; to: -30; duration: 70; easing.type: "InOutQuad"} + NumberAnimation { target: headyaw; property: "angle"; to: 00; duration: 100; easing.type: "OutQuad"} + NumberAnimation { target: theCamera; property: "fieldOfView"; to: 40; duration: 1000; easing.type: "InOutQuad" } + PauseAnimation{duration: 1000} + ParallelAnimation { + SequentialAnimation { + NumberAnimation {target: pitch; property: "angle"; to: -10; duration: 500; easing.type: "InOutBack"} + PauseAnimation{duration: 1000} + NumberAnimation {target: pitch; property: "angle"; to: 0; duration: 500; easing.type: "InOutBack"} + } + Vector3dAnimation {target: robot; property: "position"; to: Qt.vector3d(0,0,0); duration: 2000; easing.type: "InOutBack"} + } + PauseAnimation{duration: 500} + SequentialAnimation { + PropertyAction{target: buttonPanel; property: "visible"; value: true} + PauseAnimation{duration: 50} + PropertyAction{target: buttonPanel; property: "visible"; value: false} + PauseAnimation{duration: 40} + PropertyAction{target: buttonPanel; property: "visible"; value: true} + PauseAnimation{duration: 100} + PropertyAction{target: buttonPanel; property: "visible"; value: false} + PauseAnimation{duration: 40} + PropertyAction{target: buttonPanel; property: "visible"; value: true} + PauseAnimation{duration: 150} + PropertyAction{target: buttonPanel; property: "visible"; value: false} + PauseAnimation{duration: 40} + PropertyAction{target: buttonPanel; property: "visible"; value: true} + PauseAnimation{duration: 300} + PropertyAction{target: buttonPanel; property: "visible"; value: false} + PauseAnimation{duration: 40} + PropertyAction{target: buttonPanel; property: "visible"; value: true} + } + } + } + ] + + effect: Effect{} + + Light {position: Qt.vector3d(20,5,00)} + + + Item3D { + id: room + property bool spinning: false + transform: [ + Rotation3D{id: roomTilt; angle: 0; axis: Qt.vector3d(1,0,0)}, + Rotation3D{id: roomSpin; angle: 0; axis: Qt.vector3d(0,1,0)} + ] + + + NumberAnimation { + running: room.spinning + loops: Animation.infinite + target: roomSpin + property: "angle" + to: 360 + duration: 3000 + easing.type: "InOutQuad" + onCompleted: { + room.spinning=false + roomSpin.angle=0 + } + } + + TronCube { + id: smallCube + property bool fallingCubeAnimation: false + position: Qt.vector3d(0,5,0) + + onClicked: { + heartbeat.restart(); + console.log("Small cube clicked"); + smallCube.fallingCubeAnimation=true; + } + + transform: [ + Rotation3D {id: spinSmallCube; angle: 0; axis: Qt.vector3d(0,1,0)} + ] + + SequentialAnimation { + running: smallCube.fallingCubeAnimation + loops: Animation.infinite + onCompleted: {smallCube.fallingCubeAnimation=false;} + ParallelAnimation { + NumberAnimation {target: spinSmallCube; property: "angle"; to: 360; easing.type: "InOutQuad"; duration: 1750} + SequentialAnimation { + Vector3dAnimation {target: smallCube; property: "position"; to: Qt.vector3d(0,3.2,0); easing.type: "InQuad"; duration: 250} + PropertyAction {target: robotHead; property: "y"; value: 9.00;} + ParallelAnimation { + NumberAnimation {target: smallCube; property: "x"; to: 2; easing.type: "Linear"; duration: 1500} + SequentialAnimation { + NumberAnimation {target: smallCube; property: "y"; to: 4.5; easing.type: "OutQuad"; duration: 250} + NumberAnimation {target: smallCube; property: "y"; to: 0.5; easing.type: "OutBounce"; duration: 1250} + } + } + } + } + PauseAnimation {duration: 500 } + NumberAnimation { target: robotHead; property: "y"; to: 9.2; easing.type: "OutBounce"; duration: 250 } + PauseAnimation {duration: 500 } + NumberAnimation { target: headyaw; property: "angle"; to: 30; duration: 70; easing.type: "InOutQuad"} + NumberAnimation { target: headyaw; property: "angle"; to: -30; duration: 70; easing.type: "InOutQuad"} + NumberAnimation { target: headyaw; property: "angle"; to: 30; duration: 70; easing.type: "InOutQuad"} + NumberAnimation { target: headyaw; property: "angle"; to: -30; duration: 70; easing.type: "InOutQuad"} + NumberAnimation { target: headyaw; property: "angle"; to: 30; duration: 70; easing.type: "InOutQuad"} + NumberAnimation { target: headyaw; property: "angle"; to: -30; duration: 70; easing.type: "InOutQuad"} + NumberAnimation { target: headyaw; property: "angle"; to: 30; duration: 70; easing.type: "InOutQuad"} + NumberAnimation { target: headyaw; property: "angle"; to: -30; duration: 70; easing.type: "InOutQuad"} + NumberAnimation { target: headyaw; property: "angle"; to: 00; duration: 100; easing.type: "OutQuad"} + NumberAnimation { target: yaw; property: "angle"; to: 180; duration: 250; easing.type: "InOutQuad"} + NumberAnimation { target: armBend; property: "angle"; to: -45; duration: 500; easing.type: "InOutQuad"} + ParallelAnimation { + NumberAnimation { target: robot; property: "x"; to: 0.5; duration: 500; easing.type: "InQuad"} + NumberAnimation { target: pitch; property: "angle"; to: 30; duration: 500; easing.type: "InOutQuad"} + } + ParallelAnimation { + NumberAnimation { target: robot; property: "x"; to: 3.5; duration: 1000; easing.type: "Linear"} + NumberAnimation { target: smallCube; property: "x"; to: 5; duration: 1000; easing.type: "Linear"} + } + ParallelAnimation { + NumberAnimation { target: smallCube; property: "x"; to: 8; duration: 1000; easing.type: "Linear"} + SequentialAnimation { + PauseAnimation { duration: 250} + NumberAnimation { target: smallCube; property: "y"; to: -5; duration: 750; easing.type: "InQuad"} + } + ParallelAnimation { + SequentialAnimation { + NumberAnimation {target: pitch; property: "angle"; to: -10; duration: 750; easing.type: "InOutBack"} + PauseAnimation{duration: 1500} + NumberAnimation {target: pitch; property: "angle"; to: 0; duration: 750; easing.type: "InOutBack"} + } + Vector3dAnimation {target: robot; property: "position"; to: Qt.vector3d(0,0,0); duration: 3000; easing.type: "InOutBack"} + } + } + NumberAnimation { target: yaw; property: "angle"; to: 90; duration: 250; easing.type: "InOutQuad"} + NumberAnimation { target: armBend; property: "angle"; to: -90; duration: 500; easing.type: "InOutQuad"} + PauseAnimation { duration: 1000 } + PropertyAction {target: smallCube; property: "position"; value: Qt.vector3d(0,10,0)} + NumberAnimation { target: smallCube; property: "y"; to: 5; duration: 1000; easing.type: "OutQuad"} + } + } + + TronCube { + scale: 10.0 + onClicked: { + heartbeat.restart(); + console.log("Big cube clicked"); + room.spinning = true; + } + } + + Cube { + id: signCube + scale: 2.375 + position: Qt.vector3d(0,2,0) + effect: calcEffect + transform: [ + Rotation3D{id: spinSign; angle: 180; axis:Qt.vector3d(0,1,0)} + ] + + Cube { + id: innerCube + scale: 0.95 + effect: signEffect + } + + Effect { + id: signEffect + color: "#aaca00" + texture: "Assets/QML3DSign.png" + decal: true + } + + Effect { + id: calcEffect + color: "#aaca00" + texture: "Assets/calculatorSign.png" + decal: true + } + } + + Robot { + id: robot + position: Qt.vector3d(0,10,4) + + onClicked: { + heartbeat.restart(); + console.log("robot has been clicked") + roboInfo.showVisible=true + } + + transform: [ + Rotation3D {id: pitch; angle: 0; axis: Qt.vector3d(0,0,1)}, + Rotation3D {id: roll; angle: 75; axis: Qt.vector3d(1,0,0)}, + Rotation3D {id: yaw; angle: 90; axis: Qt.vector3d(0,1,0)} + ] + + Item3D { + id: robotArms + mesh: Mesh { source: "Assets/roboticArms.3ds"} + transform: Rotation3D{id: armBend; angle: -90;axis: Qt.vector3d(0,0,1)} + position: Qt.vector3d(.18, 5.4,0) + + SequentialAnimation { + running: false + loops: 100 + NumberAnimation {target: armBend; property: "angle"; to: 0.0; duration: 1000; easing.type: "OutQuad" } + PauseAnimation {duration: 1000} + NumberAnimation {target: armBend; property: "angle"; to: -90.0; duration: 1000; easing.type: "OutQuad" } + } + } + + Item3D { + id: robotHead + mesh: Mesh { source: "Assets/roboticHead.3ds" } + position: Qt.vector3d(0,9.1,0) + transform: [ + Rotation3D {id: headpitch; angle: 0; axis: Qt.vector3d(0,0,1)}, + Rotation3D {id: headroll; angle: 45; axis: Qt.vector3d(1,0,0)}, + Rotation3D {id: headyaw; angle: 0; axis: Qt.vector3d(0,1,0)} + ] + } + } + } + } + } + } +} diff --git a/demos/declarative/basket.qml b/demos/declarative/basket.qml new file mode 100644 index 000000000..910cc146b --- /dev/null +++ b/demos/declarative/basket.qml @@ -0,0 +1,74 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +//! [1] +import Qt 4.7 +import Qt3D 1.0 + +Viewport { + width: 640; height: 480 + + camera: Camera { + eye: Qt.vector3d(0, 4, 10) + } +//! [1] + +//! [2] + Item3D { + mesh: Mesh { source: "meshes/basket.bez" } + effect: Effect { texture: "textures/basket.jpg" } +//! [2] +//! [3] + transform: [ + Scale3D { scale: 1.5 }, + Rotation3D { + axis: Qt.vector3d(0, 1, 0) + NumberAnimation on angle { + running: true + loops: Animation.Infinite + from: 0 + to: 360 + duration: 2000 + } + } + ] + } +} +//! [3] diff --git a/demos/declarative/button.qml b/demos/declarative/button.qml new file mode 100644 index 000000000..8e00b9762 --- /dev/null +++ b/demos/declarative/button.qml @@ -0,0 +1,93 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Viewport { + width: 640; height: 480 + + Item3D { + id: button_mesh + objectName: "button_mesh" + mesh: Mesh { + source: "meshes/button3d.3ds" + options: "ShowWarnings ForceSmooth" + } + cullFaces: "CullBackFaces" + + Item3D { + id: top_node + objectName: "top_node" + meshNode: "Top" + effect: Effect { material: face_texture } + } + + Material { + id: face_texture + objectName: "face_texture" + ambientColor: "#000000" + specularColor: "#000000" + shininess: 16 + textureUrl: "textures/button/face.png" + } + + Item3D { + id: side_plate_node + objectName: "side_plate_node" + meshNode: "SidePlate" + //effect: Effect { material: address_texture } + } + + Material { + id: address_texture + objectName: "address_texture" + ambientColor: "#000000" + specularColor: "#000000" + shininess: 16 + textureUrl: "textures/button/full-address.png" + } + + Light { + id: l1 + position: Qt.vector3d(-1, -10, 10) + } + } +} diff --git a/demos/declarative/cube.qml b/demos/declarative/cube.qml new file mode 100644 index 000000000..11579dd28 --- /dev/null +++ b/demos/declarative/cube.qml @@ -0,0 +1,62 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 +import Qt3D.Shapes 1.0 + +Viewport { + width: 640; height: 480 + + Cube { + scale: 1.5 + + transform: Rotation3D { + angle: 45 + axis: Qt.vector3d(1, 1, 1) + } + + effect: Effect { + color: "#aaca00" + texture: "textures/qtlogo.png" + decal: true + } + } +} diff --git a/demos/declarative/forest/Tree.qml b/demos/declarative/forest/Tree.qml new file mode 100644 index 000000000..0657d51ad --- /dev/null +++ b/demos/declarative/forest/Tree.qml @@ -0,0 +1,60 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +//![1] +import Qt 4.7 +import Qt3D 1.0 + +Item3D { + id: tree + mesh: Mesh { source: "tree.obj" } + effect: Effect { + blending: true + texture: "tree.png" + } +//![1] +//![2] + transform: BillboardTransform { + preserveUpVector: true + } +//![2] +//![3] +} +//![3] diff --git a/demos/declarative/forest/forest.qml b/demos/declarative/forest/forest.qml new file mode 100644 index 000000000..8b0fd545a --- /dev/null +++ b/demos/declarative/forest/forest.qml @@ -0,0 +1,81 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +//![1] +import Qt 4.7 +import Qt3D 1.0 + +Viewport { + id: viewport + width: 640; height: 480 + picking: false + + camera: Camera { + eye: Qt.vector3d(0, 4, 12) + } + + Item3D { + id: ground + mesh: Mesh { source: "ground.obj" } + effect: Effect { + color: "#604000" + useLighting: false + } + } + + Item3D { + sortChildren: Item3D.BackToFront + + Tree { position: Qt.vector3d(-1.5, 0, -1) } + Tree { position: Qt.vector3d(-0.5, 0, -1) } + Tree { position: Qt.vector3d(0.5, 0, -1) } + Tree { position: Qt.vector3d(1.5, 0, -1) } + + Tree { position: Qt.vector3d(0, 0, 0) } + Tree { position: Qt.vector3d(-1, 0, 0) } + Tree { position: Qt.vector3d(1, 0, 0) } + + Tree { position: Qt.vector3d(-1.5, 0, 1) } + Tree { position: Qt.vector3d(-0.5, 0, 1) } + Tree { position: Qt.vector3d(0.5, 0, 1) } + Tree { position: Qt.vector3d(1.5, 0, 1) } + } +} +//![1] diff --git a/demos/declarative/forest/forest.qmlproject b/demos/declarative/forest/forest.qmlproject new file mode 100644 index 000000000..d4909f868 --- /dev/null +++ b/demos/declarative/forest/forest.qmlproject @@ -0,0 +1,16 @@ +import QmlProject 1.0 + +Project { + /* Include .qml, .js, and image files from current directory and subdirectories */ + QmlFiles { + directory: "." + } + JavaScriptFiles { + directory: "." + } + ImageFiles { + directory: "." + } + /* List of plugin directories passed to QML runtime */ + // importPaths: [ " ../exampleplugin " ] +} diff --git a/demos/declarative/forest/ground.obj b/demos/declarative/forest/ground.obj new file mode 100644 index 000000000..d13a931a2 --- /dev/null +++ b/demos/declarative/forest/ground.obj @@ -0,0 +1,11 @@ +s 0 +v -3.0 0.0 3.0 +v 3.0 0.0 3.0 +v 3.0 0.0 -3.0 +v -3.0 0.0 -3.0 +vt 0.0 0.0 +vt 1.0 0.0 +vt 1.0 1.0 +vt 0.0 1.0 +vn 0.0 1.0 0.0 +f 1/1/1 2/2/1 3/3/1 4/4/1 diff --git a/demos/declarative/forest/tree.obj b/demos/declarative/forest/tree.obj new file mode 100644 index 000000000..6dd72d7b9 --- /dev/null +++ b/demos/declarative/forest/tree.obj @@ -0,0 +1,11 @@ +s 0 +v -0.5 0.0 0.0 +v 0.5 0.0 0.0 +v 0.5 1.0 0.0 +v -0.5 1.0 0.0 +vt 0.0 0.0 +vt 1.0 0.0 +vt 1.0 1.0 +vt 0.0 1.0 +vn 0.0 0.0 1.0 +f 1/1/1 2/2/1 3/3/1 4/4/1 diff --git a/demos/declarative/forest/tree.png b/demos/declarative/forest/tree.png Binary files differnew file mode 100644 index 000000000..c6a27748f --- /dev/null +++ b/demos/declarative/forest/tree.png diff --git a/demos/declarative/matrix-animation.qml b/demos/declarative/matrix-animation.qml new file mode 100644 index 000000000..78bd71d22 --- /dev/null +++ b/demos/declarative/matrix-animation.qml @@ -0,0 +1,145 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Viewport { + width: 640; height: 480 + id: viewPort + + MouseArea { + anchors.fill: parent + onClicked: program.scalex = 2.5 - program.scalex + } + + Item3D { + mesh: Mesh { source: "meshes/teapot.bez" } + effect: program + + + transform: Rotation3D { + NumberAnimation on angle{ + running: true + loops: Animation.Infinite + from: 0 + to: 360 + duration: 18000 + } + axis: Qt.vector3d(1, -0.3, 0) + } + + ShaderProgram { + id: program + property real qt_Custom : 1.0 + property int customInt : 1 + property color customColor : "#3333ff" + property real scalex : 1.0 + property real scaley : 1.0 + property real scalez : 1.0 + property real translationX : 0.0 + property real translationY : 0.0 + property real translationZ : 0.0 + + property variant matrix4x4 :[ + scalex , 0.0, 0.0, translationX, + 0.0, scaley, 0.0, translationY, + 0.0, 0.0, scalez, translationZ, + 0.0, 0.0, 0.0, 1.0 ] + + SequentialAnimation on translationY { + running: true + loops: Animation.Infinite + PauseAnimation { duration: 2000 } + NumberAnimation { from: 1.0; to: 0.001; duration: 1500; easing.type:"OutBounce" } + PauseAnimation { duration: 2000 } + NumberAnimation { from: 0.001; to: 1.0; duration: 1500; easing.type:"OutBounce" } + } + + SequentialAnimation on customInt { + running: true + loops: Animation.Infinite + PauseAnimation { duration: 2500 } + NumberAnimation { from: 1.0; to: 0.001; duration: 1500; easing.type:"OutBounce" } + PauseAnimation { duration: 2500 } + NumberAnimation { from: 0.001; to: 1.0; duration: 1500; easing.type:"OutBounce" } + } + + texture: "textures/qtlogo.png" + + vertexShader: " + attribute highp vec4 qt_Vertex; + attribute highp vec4 qt_MultiTexCoord0; + uniform mediump mat4 qt_ModelViewProjectionMatrix; + varying highp vec4 texCoord; + // uniform highp float qt_Custom; + uniform int customInt; + uniform vec2 vector; + + uniform mat3 matrix3x3; + uniform mat4 matrix4x4; + + void main(void) + { + gl_Position = qt_ModelViewProjectionMatrix * + (matrix4x4 * qt_Vertex); + texCoord = -qt_MultiTexCoord0; + + } + " + fragmentShader: " + varying highp vec4 texCoord; + uniform sampler2D qt_Texture0; + uniform lowp vec4 customColor; + uniform bool customBoolean; + + void main(void) + { + mediump vec4 textureColor = + texture2D(qt_Texture0, texCoord.st); + gl_FragColor = clamp(vec4( + customColor.rgb * (1.0 - textureColor.a) + + textureColor.rgb, 1.0), 0.0, 1.0); + } + " + } + } + +} diff --git a/demos/declarative/meshes/basket.bez b/demos/declarative/meshes/basket.bez new file mode 100644 index 000000000..614daf09b --- /dev/null +++ b/demos/declarative/meshes/basket.bez @@ -0,0 +1,332 @@ +24 +1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16 +4,17,18,19,8,20,21,22,12,23,24,25,16,26,27,28 +19,29,30,31,22,32,33,34,25,35,36,37,28,38,39,40 +31,41,42,1,34,43,44,5,37,45,46,9,40,47,48,13 +13,14,15,16,49,50,51,52,53,54,55,56,57,58,59,60 +16,26,27,28,52,61,62,63,56,64,65,66,60,67,68,69 +28,38,39,40,63,70,71,72,66,73,74,75,69,76,77,78 +40,47,48,13,72,79,80,49,75,81,82,53,78,83,84,57 +57,58,59,60,85,86,87,88,89,90,91,92,93,94,95,96 +60,67,68,69,88,97,98,99,92,100,101,102,96,103,104,105 +69,76,77,78,99,106,107,108,102,109,110,111,105,112,113,114 +78,83,84,57,108,115,116,85,111,117,118,89,114,119,120,93 +204,204,204,204,207,208,209,210,211,211,211,211,212,213,214,215,4 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+0.420000,-0.675000,0.750000 +0.750000,-0.675000,0.420000 +0.420000,-0.712500,0.750000 +0.750000,-0.712500,0.420000 +0.399000,-0.750000,0.712500 +0.712500,-0.750000,0.399000 diff --git a/demos/declarative/modelViewer/FourButtons.qml b/demos/declarative/modelViewer/FourButtons.qml new file mode 100644 index 000000000..dfc4a8409 --- /dev/null +++ b/demos/declarative/modelViewer/FourButtons.qml @@ -0,0 +1,74 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 + +Item { + + anchors.left : parent.left + anchors.leftMargin: 40 + width: 750 + height: 51 + + + ShortButton { + id: button1 + //anchors.left: + //anchors.verticalCenter: parent.verticalCenter + } + ShortButton { + id: button2 + anchors.left: button1.right + //anchors.leftMargin: 3 + //anchors.verticalCenter: parent.verticalCenter + } + ShortButton { + id: button3 + anchors.left: button2.right + //anchors.leftMargin: 3 + //anchors.verticalCenter: parent.verticalCenter + } + ShortButton { + id: button4 + anchors.left: button3.right + //anchors.leftMargin: 3 + //anchors.verticalCenter: parent.verticalCenter + } +} diff --git a/demos/declarative/modelViewer/LongButton.qml b/demos/declarative/modelViewer/LongButton.qml new file mode 100644 index 000000000..f06c1bf31 --- /dev/null +++ b/demos/declarative/modelViewer/LongButton.qml @@ -0,0 +1,69 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 + +Rectangle { + id: button + anchors.left : parent.left + anchors.leftMargin: 40 + gradient: Gradient { + GradientStop { position: 1.0; color: "black" } + GradientStop { position: 0.0; color: "gray" } + } + border.color : "gray" + border.width : 1 + radius: 10 + width: 610 + height: 51 + property bool bounce: false + + MouseArea { + anchors.fill: parent + onClicked: { button.bounce = true; console.log("Clicked") } + } + + SequentialAnimation on scale{ + running: button.bounce + NumberAnimation { to : 0.98; duration: 300; easing.type: "OutQuad" } + NumberAnimation { to : 1.0; duration: 300; easing.type: "OutBounce" } + onCompleted: button.bounce = false + } +} diff --git a/demos/declarative/modelViewer/MainButton.qml b/demos/declarative/modelViewer/MainButton.qml new file mode 100644 index 000000000..6f5cf0d0e --- /dev/null +++ b/demos/declarative/modelViewer/MainButton.qml @@ -0,0 +1,66 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Image { + id: mainbutton + + source: imageSource + + width: 100 + height: 100 + property bool bounce: false + property string imageSource: "images/cog.svg" + + anchors.right: parent.right + anchors.rightMargin: 10 + anchors.topMargin: 20 + + + SequentialAnimation on scale{ + running: mainbutton.bounce + NumberAnimation { to : 0.8; duration: 50; easing.type: "OutQuad" } + NumberAnimation { to : 1.0; duration: 50; easing.type: "OutBounce" } + + onCompleted: mainbutton.bounce = false + } +} diff --git a/demos/declarative/modelViewer/ShortButton.qml b/demos/declarative/modelViewer/ShortButton.qml new file mode 100644 index 000000000..665840bb1 --- /dev/null +++ b/demos/declarative/modelViewer/ShortButton.qml @@ -0,0 +1,71 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 + +Rectangle { + id: button + + gradient: Gradient { + GradientStop { position: 1.0; color: "black" } + GradientStop { position: 0.0; color: "gray" } + } + border.color : "gray" + border.width : 1 + radius: 10 + width: 150 + height: 51 + property bool bounce: false + + MouseArea { + anchors.fill: parent + onClicked: { button.bounce = true; console.log("Clicked") } + } + + SequentialAnimation on scale{ + running: button.bounce + NumberAnimation { to : 0.98; duration: 300; easing.type: "OutQuad" } + NumberAnimation { to : 1.0; duration: 300; easing.type: "OutBounce" } + + onCompleted: button.bounce = false + } + + anchors.leftMargin: 3 +} diff --git a/demos/declarative/modelViewer/images/arrow.png b/demos/declarative/modelViewer/images/arrow.png Binary files differnew file mode 100644 index 000000000..0ea53c179 --- /dev/null +++ b/demos/declarative/modelViewer/images/arrow.png diff --git a/demos/declarative/modelViewer/images/arrow.svg b/demos/declarative/modelViewer/images/arrow.svg new file mode 100644 index 000000000..6665e81dc --- /dev/null +++ b/demos/declarative/modelViewer/images/arrow.svg @@ -0,0 +1,74 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!-- Created with Inkscape (http://www.inkscape.org/) --> + +<svg + xmlns:dc="http://purl.org/dc/elements/1.1/" + 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a/demos/declarative/modelViewer/meshes/monkey.3ds b/demos/declarative/modelViewer/meshes/monkey.3ds Binary files differnew file mode 100644 index 000000000..e9a007b20 --- /dev/null +++ b/demos/declarative/modelViewer/meshes/monkey.3ds diff --git a/demos/declarative/modelViewer/meshes/penguin.3ds b/demos/declarative/modelViewer/meshes/penguin.3ds Binary files differnew file mode 100644 index 000000000..26c09ac07 --- /dev/null +++ b/demos/declarative/modelViewer/meshes/penguin.3ds diff --git a/demos/declarative/modelViewer/modelviewer.qml b/demos/declarative/modelViewer/modelviewer.qml new file mode 100644 index 000000000..251547a72 --- /dev/null +++ b/demos/declarative/modelViewer/modelviewer.qml @@ -0,0 +1,375 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Rectangle { + id: mainwindow + width: 800 + height: 500 + + gradient: Gradient { + GradientStop { position: 0.0; color: "#300000" } + GradientStop { position: 0.3; color: "darkred" } + GradientStop { position: 1.0; color: "#300000" } + } + + states: [ + State { + name: "Open" + + PropertyChanges { target: mainwindow; x: -800} + + }, + State { + name: "NotImplemented" + + //PropertyChanges { target: container; y: 0 } + } + ] + + transitions: Transition { + NumberAnimation { properties: "x"; easing.type: Easing.OutQuad; duration: 600 } + } + + + Viewport { + visible: false + x: 800 + id: viewport1 + width: 800; height: 500 + picking: false + + camera: Camera { + eye: Qt.vector3d(0, 0, 350) + farPlane: 2000 + } + + + Text { + id: imgSrc + text: "Image Source"; font.family: "Helvetica"; font.pointSize: 22; color: "white" + anchors.top: parent.top + z: 10 + } + + LongButton { + //width: 800 + id: imgSrcButton + anchors.top: imgSrc.bottom + anchors.topMargin: 2 + z: 10 + } + Text { + id: displayOptions + anchors.top: imgSrcButton.bottom + anchors.topMargin: 2 + text: "Display Options"; font.family: "Helvetica"; font.pointSize: 22; color: "white" + z: 10 + } + FourButtons { + id: displayOptionsButton + anchors.top: displayOptions.bottom + anchors.topMargin: 2 + z: 10 + } + Text { + id: texture + anchors.top: displayOptionsButton.bottom + anchors.topMargin: 2 + text: "Texture"; font.family: "Helvetica"; font.pointSize:22; color: "white" + z: 10 + } + LongButton { + id: textureButton + anchors.top: texture.bottom + anchors.topMargin: 2 + z: 10 + } + Text { + id: navigation + anchors.top: textureButton.bottom + anchors.topMargin: 2 + text: "Navigation"; font.family: "Helvetica"; font.pointSize: 22; color: "white" + z: 10 + } + FourButtons { + id: navigationButton + anchors.top: navigation.bottom + anchors.topMargin: 2 + z: 10 + } + Text { + id: background + anchors.top: navigationButton.bottom + anchors.topMargin: 2 + text: "Background"; font.family: "Helvetica"; font.pointSize: 22; color: "white" + z: 10 + } + LongButton { + id: backgroundButton + anchors.top: background.bottom + anchors.topMargin: 2 + z: 10 + } + + //Button 1 + MainButton { + id: button1c + anchors.top: parent.top + imageSource: "images/cog.svg" + + + MouseArea { + //property bool on: false + anchors.fill: parent + onClicked: { + //source_mesh.options = "ForceSmooth"; + //source_mesh.source = textInput.text; + parent.bounce = true; + + if (mainwindow.state == "")mainwindow.state = "Open"; else mainwindow.state = ""; + } + } + } + + } + + Item { + width: 800; height: 500 + + Viewport { + anchors.fill: parent + id: viewport + picking: false + blending: true + + camera: Camera { + eye: Qt.vector3d(0, 0, 350) + farPlane: 2000 + } + + Item3D { + id: mainItem + scale: 50 + mesh: source_mesh + effect: Effect {} + cullFaces: "CullBackFaces" + } + + Mesh { + id: source_mesh + source: "meshes/monkey.3ds" + } + + MouseArea { + id: mouseArea + property bool rotating: false + property int startX: 0 + property int startY: 0 + property variant startEye + property variant startCenter + property variant startUpVector + anchors.fill: parent + onPressed: { + if (mouse.button == Qt.LeftButton) { + rotating = true; + startX = mouse.x; + startY = mouse.y; + startEye = viewport.camera.eye; + startCenter = viewport.camera.center; + startUpVector = viewport.camera.upVector; + } + } + onReleased: { + if (mouse.button == Qt.LeftButton) + rotating = false; + } + onPositionChanged: { + if (rotating) { + var deltaX = mouse.x - startX; + var deltaY = mouse.y - startY; + var angleAroundY = deltaX * 90 / mouseArea.width; + var angleAroundX = deltaY * 90 / mouseArea.height; + + viewport.camera.eye = startEye; + viewport.camera.center = startCenter; + viewport.camera.upVector = startUpVector; + viewport.camera.tiltPanRollCenter + (-angleAroundX, -angleAroundY, 0); + } + } + } + } + + Rectangle { + anchors.horizontalCenter: parent.horizontalCenter + anchors.bottomMargin: 15 + anchors.bottom: parent.bottom + radius: 10 + border.width: 1 + border.color: "black" + color: "white" + width: 500 + height: 25 + //Enter text here + TextInput { + anchors.verticalCenter: parent.verticalCenter + anchors.horizontalCenter: parent.horizontalCenter + id: textInput + text: source_mesh.source + activeFocusOnPress: false + MouseArea { + anchors.fill: parent + onClicked: { + if (!textInput.activeFocus) { + textInput.forceActiveFocus(); + textInput.openSoftwareInputPanel(); + } else { + textInput.focus = false; + } + } + onPressAndHold: textInput.closeSoftwareInputPanel(); + } + } + } + + + //Button 1 + MainButton { + id: button1 + anchors.top: parent.top + imageSource: "images/cog.svg" + + MouseArea { + //property bool on: false + anchors.fill: parent + onClicked: { + //source_mesh.options = "ForceSmooth"; + //source_mesh.source = textInput.text; + parent.bounce = true; + + if (mainwindow.state == "")mainwindow.state = "Open"; else mainwindow.state = ""; + } + } + } + + //Button 2 + MainButton { + id: button2 + anchors.top: button1.bottom + imageSource: "images/zoomin.svg"; + property bool zoom: false + property real changeScale: 1.1 + + MouseArea { + anchors.fill: parent + onClicked: { + button2.changeScale = 1.1 + button2.zoom = true + parent.bounce = true; + } + onPressAndHold: { + button2.changeScale = 2 + button2.zoom = true + parent.bounce = true; + } + + } + + SequentialAnimation { + running: button2.zoom + loops: 1 + NumberAnimation { target: mainItem; property: "scale"; to: mainItem.scale*button2.changeScale; duration: 50;} + onCompleted: button2.zoom = false + } + } + + //Buton 3 + MainButton { + id: button3 + anchors.top: button2.bottom + imageSource: "images/zoomout.svg" + property bool zoom: false + property real changeScale: 1.1 + + MouseArea { + anchors.fill: parent + onClicked: { + button3.changeScale = 1.1 + button3.zoom = true + parent.bounce = true; + } + onPressAndHold: { + button3.changeScale = 2 + button3.zoom = true + parent.bounce = true; + } + } + + SequentialAnimation { + running: button3.zoom + loops: 1 + NumberAnimation { target: mainItem; property: "scale"; to: mainItem.scale/button3.changeScale; duration: 50;} + onCompleted: button3.zoom = false + } + } + + //Buton 4 + MainButton { + id: button4 + anchors.top: button3.bottom + imageSource: "images/arrow.svg" + + MouseArea { + anchors.fill: parent + onClicked: { + + parent.bounce = true; + + source_mesh.source = textInput.text; + } + } + } + + + } +} diff --git a/demos/declarative/monkeygod/Penguin.qml b/demos/declarative/monkeygod/Penguin.qml new file mode 100644 index 000000000..394110840 --- /dev/null +++ b/demos/declarative/monkeygod/Penguin.qml @@ -0,0 +1,78 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Item3D { + id: penguin + scale: 0.2 + effect: Effect{} + transform: [ + Rotation3D { + id: penguinTilt + angle: -100 + axis: Qt.vector3d(1,0,0) + }, + Rotation3D { + id: penguinFacing + angle: 180 + axis: Qt.vector3d(0,1,0) + } + ] + + light: Light {} + + mesh: Mesh { source: "meshes/penguin.3ds" } + + SequentialAnimation { + running: true + loops: 100 + NumberAnimation {target: penguinTilt; property: "angle"; to: -45; duration: 600; easing.type: "OutQuad"} + NumberAnimation {target: penguinTilt; property: "angle"; to: -100; duration: 600; easing.type: "OutQuad"} + } + + SequentialAnimation on y { + running: true + loops: 100 + NumberAnimation {to: 0.5; duration: 200; easing.type: "OutQuad"} + NumberAnimation {to: 0.0; duration: 200; easing.type: "OutQuad"} + } +} diff --git a/demos/declarative/monkeygod/meshes/monkey.3ds b/demos/declarative/monkeygod/meshes/monkey.3ds Binary files differnew file mode 100644 index 000000000..e9a007b20 --- /dev/null +++ b/demos/declarative/monkeygod/meshes/monkey.3ds diff --git a/demos/declarative/monkeygod/meshes/penguin.3ds b/demos/declarative/monkeygod/meshes/penguin.3ds Binary files differnew file mode 100644 index 000000000..26c09ac07 --- /dev/null +++ b/demos/declarative/monkeygod/meshes/penguin.3ds diff --git a/demos/declarative/monkeygod/monkeygod.qml b/demos/declarative/monkeygod/monkeygod.qml new file mode 100644 index 000000000..0782f5e5f --- /dev/null +++ b/demos/declarative/monkeygod/monkeygod.qml @@ -0,0 +1,115 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + + Viewport { + width: 1000 + height: 800 + + camera: Camera { eye: Qt.vector3d(21,7,19)} + + Item3D { + id: monkey + scale: 2 + position: Qt.vector3d(0, 1.5, -6) + + mesh: Mesh { source: "meshes/monkey.3ds"; options: "ForceSmooth"} + effect: Effect { material: gold} + transform: LookAt { subject: focalPenguin} + } + + Item3D + { + Penguin {position: Qt.vector3d(-1.5,0,1)} + Penguin {position: Qt.vector3d(1.5,0,1)} + Penguin {id: focalPenguin; position: Qt.vector3d(-0.5,0,2)} + Penguin {position: Qt.vector3d(0.5,0,2)} + + transform: [ + Rotation3D {id: swivel1; angle: -20; axis: Qt.vector3d(0,1,0)} + ] + + SequentialAnimation { + running: true + loops: 100 + NumberAnimation {target: swivel1; property: "angle"; to: 20; duration: 1200; easing.type: "OutQuad"} + NumberAnimation {target: swivel1; property: "angle"; to: -20; duration: 1200; easing.type: "OutQuad"} + } + } + + Item3D { + scale: 0.012 + y: -6.5 + z: -2 + mesh: Mesh { source: "meshes/lintel.3ds"} + transform: [Rotation3D {angle: -90; axis: Qt.vector3d(1,0,0)}] + effect: Effect{} + } + + Item3D + { + Penguin {position: Qt.vector3d(-2.5,0,2)} + Penguin {position: Qt.vector3d(2.5,0,2)} + Penguin {position: Qt.vector3d(-1.5,0,3)} + Penguin {position: Qt.vector3d(1.5,0,3)} + Penguin {position: Qt.vector3d(-0.5,0,3.5)} + Penguin {position: Qt.vector3d(0.5,0,3.5)} + + transform: [ + Rotation3D {id: swivel2; angle: 20; axis: Qt.vector3d(0,1,0)} + ] + + SequentialAnimation { + running: true + loops: 100 + NumberAnimation {target: swivel2; property: "angle"; to: -20; duration: 1200; easing.type: "OutQuad"} + NumberAnimation {target: swivel2; property: "angle"; to: 20; duration: 1200; easing.type: "OutQuad"} + } + } + + Material { + id: gold + ambientColor: "#EEDD00" + specularColor: "#FFFFFF" + shininess: 200 + } + } diff --git a/demos/declarative/monkeygod/monkeygod.qmlproject b/demos/declarative/monkeygod/monkeygod.qmlproject new file mode 100644 index 000000000..d4909f868 --- /dev/null +++ b/demos/declarative/monkeygod/monkeygod.qmlproject @@ -0,0 +1,16 @@ +import QmlProject 1.0 + +Project { + /* Include .qml, .js, and image files from current directory and subdirectories */ + QmlFiles { + directory: "." + } + JavaScriptFiles { + directory: "." + } + ImageFiles { + directory: "." + } + /* List of plugin directories passed to QML runtime */ + // importPaths: [ " ../exampleplugin " ] +} diff --git a/demos/declarative/monkeygod/monkeygod_no_platform.qml b/demos/declarative/monkeygod/monkeygod_no_platform.qml new file mode 100644 index 000000000..eb2ee3fa4 --- /dev/null +++ b/demos/declarative/monkeygod/monkeygod_no_platform.qml @@ -0,0 +1,110 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Rectangle { + color: "#AAAA22" + width: 1000 + height: 800 + + Viewport { + anchors.fill: parent + + camera: Camera { eye: Qt.vector3d(21,7,19)} + + Item3D { + id: monkey + scale: 2 + position: Qt.vector3d(0, 1.5, -6) + + mesh: Mesh { source: "meshes/monkey.3ds"; options: "ForceSmooth"} + effect: Effect { material: gold} + } + + Item3D + { + Penguin {position: Qt.vector3d(-1.5,0,1)} + Penguin {position: Qt.vector3d(1.5,0,1)} + Penguin {position: Qt.vector3d(-0.5,0,2)} + Penguin {position: Qt.vector3d(0.5,0,2)} + + transform: [ + Rotation3D {id: swivel1; angle: -20; axis: Qt.vector3d(0,1,0)} + ] + + SequentialAnimation { + running: true + loops: 100 + NumberAnimation {target: swivel1; property: "angle"; to: 20; duration: 1200; easing.type: "OutQuad"} + NumberAnimation {target: swivel1; property: "angle"; to: -20; duration: 1200; easing.type: "OutQuad"} + } + } + + Item3D + { + Penguin {position: Qt.vector3d(-2.5,0,2)} + Penguin {position: Qt.vector3d(2.5,0,2)} + Penguin {position: Qt.vector3d(-1.5,0,3)} + Penguin {position: Qt.vector3d(1.5,0,3)} + Penguin {position: Qt.vector3d(-0.5,0,3.5)} + Penguin {position: Qt.vector3d(0.5,0,3.5)} + + transform: [ + Rotation3D {id: swivel2; angle: 20; axis: Qt.vector3d(0,1,0)} + ] + + SequentialAnimation { + running: true + loops: 100 + NumberAnimation {target: swivel2; property: "angle"; to: -20; duration: 1200; easing.type: "OutQuad"} + NumberAnimation {target: swivel2; property: "angle"; to: 20; duration: 1200; easing.type: "OutQuad"} + } + } + + Material { + id: gold + ambientColor: "#EEDD00" + specularColor: "#FFFFFF" + shininess: 200 + } + } +} diff --git a/demos/declarative/moon/moon-texture.jpg b/demos/declarative/moon/moon-texture.jpg Binary files differnew file mode 100644 index 000000000..b6955e389 --- /dev/null +++ b/demos/declarative/moon/moon-texture.jpg diff --git a/demos/declarative/moon/moon.qml b/demos/declarative/moon/moon.qml new file mode 100644 index 000000000..e8d265e45 --- /dev/null +++ b/demos/declarative/moon/moon.qml @@ -0,0 +1,65 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 +import Qt3D.Shapes 1.0 + +Viewport { + width: 640; height: 480 + + light: Light { + direction: Qt.vector3d(1, 0, 2) + } + + Sphere { + scale: 1.5 + levelOfDetail: 6 + axis: Qt.YAxis + + effect: Effect { + // Moon texture sourced from: + // http://www.lns.cornell.edu/~seb/celestia/moon-4k-18.jpg + // The source texture was scaled down to a more reasonable size, + // and the brightness and contrast were increased. + texture: "moon-texture.jpg" + } + } +} diff --git a/demos/declarative/photoroom.qml b/demos/declarative/photoroom.qml new file mode 100644 index 000000000..120ad0a29 --- /dev/null +++ b/demos/declarative/photoroom.qml @@ -0,0 +1,162 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Viewport { + id: viewport + width: 800; height: 480 + picking: true + //navigation: false + //showPicking: true + + camera: Camera { + id: main_camera + eye: Qt.vector3d(0, 4, 12) + center: Qt.vector3d(0, 0, -2.5) + } + + PhotoPane { + offset: -2.1 + layer: 0 + image: "textures/button/woman.jpg" + } + PhotoPane { + offset: -2.1 + layer: 1 + image: "textures/photos/niagara_falls.jpg" + } + PhotoPane { + offset: -2.1 + layer: 2 + image: "textures/photos/place.jpg" + } + PhotoPane { + offset: -2.1 + layer: 3 + image: "textures/photos/background.jpg" + } + PhotoPane { + offset: -2.1 + layer: 4 + image: "textures/basket.jpg" + } + PhotoPane { + offset: -2.1 + layer: 5 + image: "textures/qtlogo.png" + effect.color: "#006090" + } + + PhotoPane { + offset: 2.1 + layer: 0 + image: "textures/photos/niagara_falls.jpg" + } + PhotoPane { + offset: 2.1 + layer: 1 + image: "textures/photos/place.jpg" + } + PhotoPane { + offset: 2.1 + layer: 2 + image: "textures/photos/background.jpg" + } + PhotoPane { + offset: 2.1 + layer: 3 + image: "textures/basket.jpg" + } + PhotoPane { + offset: 2.1 + layer: 4 + image: "textures/qtlogo.png" + effect.color: "#006090" + } + PhotoPane { + offset: 2.1 + layer: 5 + image: "textures/button/woman.jpg" + } + + states: [ + State { + name: "show_photo" + PropertyChanges { + target: main_camera + eye.y: 0 + } + PropertyChanges { + target: main_camera + eye.x: 0 + } + PropertyChanges { + target: main_camera + eye.z: 12 + } + PropertyChanges { + target: main_camera + upVector: Qt.vector3d(0, 1, 0) + } + }, + State { + name: "show_group" + PropertyChanges { + target: main_camera + eye.y: 4 + } + } + ] + + transitions: [ + Transition { + from: "*" + to: "*" + NumberAnimation { + targets: main_camera + properties: "eye.y" + easing.type: "OutBounce" + duration: 700 + } + } + ] +} diff --git a/demos/declarative/sphere.qml b/demos/declarative/sphere.qml new file mode 100644 index 000000000..b6adacb30 --- /dev/null +++ b/demos/declarative/sphere.qml @@ -0,0 +1,171 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 +import Qt3D.Shapes 1.0 + +Viewport { + width: 800; height: 480 + + Item3D { + effect: Effect { color: "#aaca00" } + + Sphere { + radius: 0.5 + x: -2.5 + y: 0.6 + levelOfDetail: 1 + + transform: Rotation3D { + angle: 45 + axis: Qt.vector3d(1, -1, 1) + } + } + + Sphere { + radius: 0.5 + x: -1.25 + y: 0.6 + levelOfDetail: 2 + + transform: Rotation3D { + angle: 45 + axis: Qt.vector3d(1, -1, 1) + } + } + + Sphere { + radius: 0.5 + x: 0 + y: 0.6 + levelOfDetail: 3 + + transform: Rotation3D { + angle: 45 + axis: Qt.vector3d(1, -1, 1) + } + } + + Sphere { + radius: 0.5 + x: 1.25 + y: 0.6 + levelOfDetail: 4 + + transform: Rotation3D { + angle: 45 + axis: Qt.vector3d(1, -1, 1) + } + } + + Sphere { + radius: 0.5 + x: 2.5 + y: 0.6 + levelOfDetail: 5 + + transform: Rotation3D { + angle: 45 + axis: Qt.vector3d(1, -1, 1) + } + } + + Sphere { + radius: 0.5 + x: -2.5 + y: -0.6 + levelOfDetail: 6 + + transform: Rotation3D { + angle: 45 + axis: Qt.vector3d(1, -1, 1) + } + } + + Sphere { + radius: 0.5 + x: -1.25 + y: -0.6 + levelOfDetail: 7 + + transform: Rotation3D { + angle: 45 + axis: Qt.vector3d(1, -1, 1) + } + } + + Sphere { + radius: 0.5 + x: 0 + y: -0.6 + levelOfDetail: 8 + + transform: Rotation3D { + angle: 45 + axis: Qt.vector3d(1, -1, 1) + } + } + + Sphere { + radius: 0.5 + x: 1.25 + y: -0.6 + levelOfDetail: 9 + + transform: Rotation3D { + angle: 45 + axis: Qt.vector3d(1, -1, 1) + } + } + + Sphere { + radius: 0.5 + x: 2.5 + y: -0.6 + levelOfDetail: 10 + + transform: Rotation3D { + angle: 45 + axis: Qt.vector3d(1, -1, 1) + } + } + } +} diff --git a/demos/declarative/stereo/Teapot.qml b/demos/declarative/stereo/Teapot.qml new file mode 100644 index 000000000..572cc3ec1 --- /dev/null +++ b/demos/declarative/stereo/Teapot.qml @@ -0,0 +1,55 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Item3D { + id: teapot + mesh: Mesh { source: "../meshes/teapot.bez" } + effect: Effect { + material: Material { + id: china + ambientColor: "#c09680" + specularColor: "#3c3c3c" + shininess: 128 + } + } +} diff --git a/demos/declarative/stereo/Time.qml b/demos/declarative/stereo/Time.qml new file mode 100644 index 000000000..c29568c64 --- /dev/null +++ b/demos/declarative/stereo/Time.qml @@ -0,0 +1,71 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 + +Item { + id: container + property variant currentDateTime + + Rectangle { + anchors.fill: parent + border.color: "black" + radius: 5 + } + + width: 150 + height: 50 + + Text { + text: Qt.formatTime(container.currentDateTime, "h:mm'<sup><small> 'ap'</small></sup>'") + font.pixelSize: 30; font.bold: true + color: "black" + anchors.horizontalCenter: parent.horizontalCenter + anchors.verticalCenter: parent.verticalCenter + } + + Timer { + interval: 1000 + running: true + repeat: true + triggeredOnStart: true + onTriggered: container.currentDateTime = new Date() + } +} diff --git a/demos/declarative/stereo/Time20.qml b/demos/declarative/stereo/Time20.qml new file mode 100644 index 000000000..98ad69e3d --- /dev/null +++ b/demos/declarative/stereo/Time20.qml @@ -0,0 +1,71 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Item { + id: container + property variant currentDateTime + + Rectangle { + anchors.fill: parent + border.color: "black" + radius: 5 + } + + width: 150 + height: 50 + + Text { + text: Qt.formatTime(container.currentDateTime, "h:mm'<sup><small> 'ap'</small></sup>'") + font.pixelSize: 30; font.bold: true + color: "black" + anchors.horizontalCenter: parent.horizontalCenter + anchors.verticalCenter: parent.verticalCenter + } + + Timer { + interval: 1000 + running: true + repeat: true + triggeredOnStart: true + onTriggered: container.currentDateTime = new Date() + } +} diff --git a/demos/declarative/stereo/stereo-scenegraph.qml b/demos/declarative/stereo/stereo-scenegraph.qml new file mode 100644 index 000000000..1f41819cf --- /dev/null +++ b/demos/declarative/stereo/stereo-scenegraph.qml @@ -0,0 +1,136 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 +import Qt3D 2.0 +import Qt3D.Shapes 1.0 + +Item { + id: stereo + width: 640; height: 450 + + FloatingItem { + anchors.fill: parent + depth: -10 + Image { + anchors.fill: parent + source: "../textures/photos/niagara_falls.jpg" + } + } + + Viewport { + anchors.fill: parent + navigation: false + + camera: Camera { + eye: Qt.vector3d(0, 0, 10) + eyeSeparation: 0.08 + } + + Teapot { + id: teapot + position: Qt.vector3d(-1.0, -1.0, -5.0) + + SequentialAnimation on y { + running: true + loops: Animation.Infinite + PauseAnimation { duration: 500 } + NumberAnimation { to : 1.0; duration: 300; easing.type:"OutQuad" } + NumberAnimation { to : -1.0; duration: 300; easing.type:"OutBounce" } + } + } + + Cube { + id: cube + position: Qt.vector3d(1.0, -0.5, 0.0) + + transform: Rotation3D { + axis: Qt.vector3d(1, 1, 1) + + NumberAnimation on angle { + running: true + loops: Animation.Infinite + from: 0 + to: 360 + duration: 5000 + } + } + + effect: Effect { + color: "#aaca00" + texture: "../textures/qtlogo.png" + decal: true + } + } + } + + Time20 { x: 5; y: 5 } + + FloatingItem { + id: button + x: 250; y: 50 + width: 300; height: 80 + depth: 4 + + Rectangle { + anchors.fill: parent + color: "#90e020" + opacity: 0.7 + radius: 5 + } + + Text { + anchors.centerIn: parent + color: "black" + font.pointSize: 14 + text: "Drag Me!" + } + + MouseArea { + anchors.fill: parent + drag.target: button + drag.axis: Drag.XandYAxis + drag.minimumX: 0 + drag.maximumX: stereo.width - parent.width + drag.minimumY: 0 + drag.maximumY: stereo.height - parent.height + } + } +} diff --git a/demos/declarative/stereo/stereo.qml b/demos/declarative/stereo/stereo.qml new file mode 100644 index 000000000..3d550ff06 --- /dev/null +++ b/demos/declarative/stereo/stereo.qml @@ -0,0 +1,165 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +//![1] +import Qt 4.7 +import Qt3D 1.0 +import Qt3D.Shapes 1.0 + +//![3] +StereoView { + id: stereo +//![3] + width: 640; height: 450 +//![1] + +/* +//![4] + width: 1280; height: 450 + layout: StereoView.LeftRight +//![4] +*/ + +//![5] + FloatingItem { + anchors.fill: parent + depth: -10 + Image { + anchors.fill: parent + source: "../textures/photos/niagara_falls.jpg" + } + } +//![5] + +//![6] + Viewport { + anchors.fill: parent + navigation: false + + camera: Camera { + eye: Qt.vector3d(0, 0, 10) + eyeSeparation: 0.08 + } +//![6] + +//![8] + Teapot { + id: teapot + position: Qt.vector3d(-1.0, -1.0, -5.0) +//![8] + + SequentialAnimation on y { + running: true + loops: Animation.Infinite + PauseAnimation { duration: 500 } + NumberAnimation { to : 1.0; duration: 300; easing.type:"OutQuad" } + NumberAnimation { to : -1.0; duration: 300; easing.type:"OutBounce" } + } +//![9] + } + + Cube { + id: cube + position: Qt.vector3d(1.0, -0.5, 0.0) +//![9] + + transform: Rotation3D { + axis: Qt.vector3d(1, 1, 1) + + NumberAnimation on angle { + running: true + loops: Animation.Infinite + from: 0 + to: 360 + duration: 5000 + } + } + + effect: Effect { + color: "#aaca00" + texture: "../textures/qtlogo.png" + decal: true + } +//![10] + } +//![10] +//![7] + } +//![7] + +//![11] + Time { x: 5; y: 5 } +//![11] + +//![12] + FloatingItem { + id: button + x: 250; y: 50 + width: 300; height: 80 + depth: 4 + + Rectangle { + anchors.fill: parent + color: "#90e020" + opacity: 0.7 + radius: 5 + } + + Text { + anchors.centerIn: parent + color: "black" + font.pointSize: 14 + text: "Drag Me!" + } + + MouseArea { + anchors.fill: parent + drag.target: button + drag.axis: Drag.XandYAxis + drag.minimumX: 0 + drag.maximumX: stereo.viewport.width - parent.width + drag.minimumY: 0 + drag.maximumY: stereo.viewport.height - parent.height + } + } +//![12] +//![2] +} +//![2] diff --git a/demos/declarative/stereo/stereo.qmlproject b/demos/declarative/stereo/stereo.qmlproject new file mode 100644 index 000000000..d4909f868 --- /dev/null +++ b/demos/declarative/stereo/stereo.qmlproject @@ -0,0 +1,16 @@ +import QmlProject 1.0 + +Project { + /* Include .qml, .js, and image files from current directory and subdirectories */ + QmlFiles { + directory: "." + } + JavaScriptFiles { + directory: "." + } + ImageFiles { + directory: "." + } + /* List of plugin directories passed to QML runtime */ + // importPaths: [ " ../exampleplugin " ] +} diff --git a/demos/declarative/teapot-bounce.qml b/demos/declarative/teapot-bounce.qml new file mode 100644 index 000000000..7abfe76d8 --- /dev/null +++ b/demos/declarative/teapot-bounce.qml @@ -0,0 +1,69 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Viewport { + width: 640; height: 480 + + Item3D { + id: teapot + mesh: Mesh { source: "meshes/teapot.bez" } + effect: Effect { + material: china + } + + SequentialAnimation on y{ + running: true + loops: Animation.Infinite + PauseAnimation { duration: 500 } + NumberAnimation { to : 1.0; duration: 300; easing.type:"OutQuad" } + NumberAnimation { to : 0.0; duration: 300; easing.type:"OutBounce" } + } + + Material { + id: china + ambientColor: "#c09680" + specularColor: "#3c3c3c" + shininess: 128 + } + } +} diff --git a/demos/declarative/teapot-scenegraph.qml b/demos/declarative/teapot-scenegraph.qml new file mode 100644 index 000000000..c4e1c146e --- /dev/null +++ b/demos/declarative/teapot-scenegraph.qml @@ -0,0 +1,50 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 +import Qt3D 2.0 + +Viewport { + width: 640; height: 480 + Item3D { + mesh: Mesh { source: "meshes/teapot.bez" } + effect: Effect {} + } +} diff --git a/demos/declarative/teapot-shader-animation.qml b/demos/declarative/teapot-shader-animation.qml new file mode 100644 index 000000000..0d01113fc --- /dev/null +++ b/demos/declarative/teapot-shader-animation.qml @@ -0,0 +1,121 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Viewport { + width: 640; height: 480 + +Item3D { + mesh: Mesh { source: "meshes/teapot.bez" } + effect: program + + transform: Rotation3D { + NumberAnimation on angle{ + running: true + loops: Animation.Infinite + from: 0 + to: 360 + duration: 18000 + } + axis: Qt.vector3d(1, -0.3, 0) + } + + ShaderProgram { + id: program + property real qt_Custom : 1.0 + SequentialAnimation on qt_Custom { + running: true + loops: Animation.Infinite + PauseAnimation { duration: 700 } + NumberAnimation { from: 1.0; to: 0.001; duration: 1500; easing.type:"OutBounce" } + PauseAnimation { duration: 700 } + NumberAnimation { from: 0.001; to: 1.0; duration: 1500; easing.type:"OutBounce" } + } + + texture: "textures/qtlogo.png" + + SequentialAnimation on color{ + running: true + loops: Animation.Infinite + ColorAnimation { + from: "#00008a" + to: "#003333" + duration: 5000 + } + ColorAnimation { + from: "#003333" + to: "#00008a" + duration: 5000 + } + } + + vertexShader: " + attribute highp vec4 qt_Vertex; + attribute highp vec4 qt_MultiTexCoord0; + uniform mediump mat4 qt_ModelViewProjectionMatrix; + varying highp vec4 texCoord; + uniform highp float qt_Custom; + + void main(void) + { + gl_Position = qt_ModelViewProjectionMatrix * (qt_Vertex * + vec4(1.0, qt_Custom, 1.0, 1.0)); + texCoord = -qt_MultiTexCoord0 + vec4(qt_Custom, 0.0, 0.0, 0.0); + + } + " + fragmentShader: " + varying highp vec4 texCoord; + uniform sampler2D qt_Texture0; + uniform mediump vec4 qt_Color; + + void main(void) + { + mediump vec4 col = texture2D(qt_Texture0, texCoord.st); + gl_FragColor = vec4(clamp(qt_Color.rgb * (1.0 - col.a) + + col.rgb, 0.0, 1.0), 1.0); + } + " + } +} + +} diff --git a/demos/declarative/teapot-shader-collapsing.qml b/demos/declarative/teapot-shader-collapsing.qml new file mode 100644 index 000000000..1ee799885 --- /dev/null +++ b/demos/declarative/teapot-shader-collapsing.qml @@ -0,0 +1,122 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Viewport { + width: 640; height: 480 + +Item3D { + mesh: Mesh { source: "meshes/teapot.bez" } + effect: program + + transform: Rotation3D { + NumberAnimation on angle{ + running: true + loops: Animation.Infinite + from: 0 + to: 360 + duration: 8000 + } + axis: Qt.vector3d(1, -0.3, 0) + } + + ShaderProgram { + id: program + property real collapseFactor : 0.0 + + SequentialAnimation on collapseFactor { + running: true + loops: Animation.Infinite + PauseAnimation { duration: 700 } + NumberAnimation { from: 0.0; to: 1.0; duration: 1500; easing.type:"OutBounce" } + PauseAnimation { duration: 700 } + NumberAnimation { from: 1.0; to: 0.0; duration: 1500; easing.type:"OutBounce" } + } + texture: "textures/qtlogo.png" + + SequentialAnimation on color{ + running: true + loops: Animation.Infinite + ColorAnimation { + from: "#00008a" + to: "#003333" + duration: 5000 + } + ColorAnimation { + from: "#003333" + to: "#00008a" + duration: 5000 + } + } + + vertexShader: " + attribute highp vec4 qt_Vertex; + attribute highp vec4 qt_MultiTexCoord0; + uniform mediump mat4 qt_ModelViewProjectionMatrix; + varying highp vec4 texCoord; + uniform highp float collapseFactor; + + void main(void) + { + // Interpolate between the actual position of the input vertex + // and treating the tex-coordinates as vertex positions to + // create a neat collapsing effect. + vec4 workingPosition = mix( qt_Vertex, vec4(-qt_MultiTexCoord0.xyz, 1.0) , collapseFactor); + gl_Position = qt_ModelViewProjectionMatrix * workingPosition; + texCoord = -qt_MultiTexCoord0; + } + " + fragmentShader: " + varying highp vec4 texCoord; + uniform sampler2D qt_Texture0; + uniform mediump vec4 qt_Color; + + void main(void) + { + mediump vec4 col = texture2D(qt_Texture0, texCoord.st); + gl_FragColor = vec4(clamp(qt_Color.rgb * (1.0 - col.a) + + col.rgb, 0.0, 1.0), 1.0); + } + " + } + } +} diff --git a/demos/declarative/teapot-shader-images.qml b/demos/declarative/teapot-shader-images.qml new file mode 100644 index 000000000..292c7f940 --- /dev/null +++ b/demos/declarative/teapot-shader-images.qml @@ -0,0 +1,142 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Rectangle { + width: 640; height: 480 + id: top + color: "black" + + property bool flag : true + + // This is a the Qt Logo fetched from wikipedia. + property string imageUrl: flag ? + "http://upload.wikimedia.org/wikipedia/en/thumb/4/4e/Qt_Development_Frameworks_logo.svg/220px-Qt_Development_Frameworks_logo.svg.png" : + "textures/basket.jpg" + + Image { + id: myChangingImage + source: imageUrl + } + + Viewport { + anchors.fill: parent + + MouseArea + { + anchors.fill: parent + onClicked: top.flag = !top.flag + } + + Item3D { + mesh: Mesh { source: "meshes/teapot.bez" } + effect: shaderEffect + + transform: Rotation3D { + NumberAnimation on angle{ + running: true + loops: Animation.Infinite + from: 0 + to: 360 + duration: 18000 + } + axis: Qt.vector3d(1, -0.3, 0) + } + } + + ShaderProgram { + id: shaderEffect + property alias myBoolean : top.flag + property variant textureOffset : Qt.size(textureOffsetX * 5, 0.0) + property real textureOffsetX : 0.0 + + + // Default texture that the shaderprogram will get until something else + // is bound: + texture: "textures/qtlogo.png" + + // This property is automatically hooked up to the image uniform + // in the shader program below. + property string image : imageUrl + + SequentialAnimation on textureOffsetX { + running: true + loops: Animation.Infinite + PauseAnimation { duration: 2500 } + NumberAnimation { from: 0.0; to: 1.0; duration: 1500; easing.type:"OutBounce" } + PauseAnimation { duration: 2500 } + NumberAnimation { from: 1.0; to: 0.0; duration: 1500; easing.type:"OutBounce" } + } + + vertexShader: " + attribute highp vec4 qt_Vertex; + attribute highp vec4 qt_MultiTexCoord0; + uniform mediump mat4 qt_ModelViewProjectionMatrix; + varying highp vec4 texCoord; + + uniform mediump vec2 textureOffset; + + void main(void) + { + gl_Position = qt_ModelViewProjectionMatrix * qt_Vertex; + texCoord = -qt_MultiTexCoord0 + vec4(textureOffset.x, textureOffset.y, 0.0, 0.0); + } + " + + fragmentShader: " + varying highp vec4 texCoord; + uniform sampler2D qt_Texture0; + uniform bool myBoolean; + + // This image uniform is automatically associated with the image + // property of the shader program. + uniform sampler2D image; + + void main(void) + { + mediump vec4 imageColor = texture2D(image, texCoord.st); + gl_FragColor = imageColor; + } + " + } + } +} diff --git a/demos/declarative/teapot-shader.qml b/demos/declarative/teapot-shader.qml new file mode 100644 index 000000000..202a04103 --- /dev/null +++ b/demos/declarative/teapot-shader.qml @@ -0,0 +1,123 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Viewport { + width: 640; height: 480 + +Item3D { + mesh: Mesh { source: "meshes/teapot.bez" } + effect: program + + transform: Rotation3D { + NumberAnimation on angle{ + running: true + loops: Animation.Infinite + from: 0 + to: 360 + duration: 5000 + } + axis: Qt.vector3d(1, -0.3, 0) + } + + ShaderProgram { + id: program + texture: "textures/basket.jpg" + property variant texture2 : "textures/qtlogo.png" + property real interpolationFactor : 1.0 + + SequentialAnimation on interpolationFactor { + running: true + loops: Animation.Infinite + NumberAnimation { to : 1.0; duration: 750; } + + + PauseAnimation { duration: 550 } + NumberAnimation { to : 0.0; duration: 750; } + PauseAnimation { duration: 550 } + } + + SequentialAnimation on color{ + running: true + loops: Animation.Infinite + ColorAnimation { + from: "#aaca00" + to: "#0033ca" + duration: 500 + } + ColorAnimation { + from: "#0033ca" + to: "#aaca00" + duration: 500 + } + } + + vertexShader: " + attribute highp vec4 qt_Vertex; + attribute highp vec4 qt_MultiTexCoord0; + uniform mediump mat4 qt_ModelViewProjectionMatrix; + varying highp vec4 texCoord; + + void main(void) + { + gl_Position = qt_ModelViewProjectionMatrix * qt_Vertex; + texCoord = qt_MultiTexCoord0; + } + " + fragmentShader: " + varying highp vec4 texCoord; + uniform sampler2D qt_Texture0; + uniform sampler2D texture2; + uniform mediump vec4 qt_Color; + uniform mediump float interpolationFactor; + + void main(void) + { + mediump vec4 col1 = texture2D(qt_Texture0, texCoord.st); + mediump vec4 col2 = texture2D(texture2, texCoord.st); + gl_FragColor = mix(col1, col2, interpolationFactor); + } + " + } +} + +} diff --git a/demos/declarative/teapot.qml b/demos/declarative/teapot.qml new file mode 100644 index 000000000..ebb126c01 --- /dev/null +++ b/demos/declarative/teapot.qml @@ -0,0 +1,50 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Viewport { + width: 640; height: 480 + Item3D { + mesh: Mesh { source: "meshes/teapot.bez" } + effect: Effect {} + } +} diff --git a/demos/declarative/teaservice/Teacup.qml b/demos/declarative/teaservice/Teacup.qml new file mode 100644 index 000000000..f4c868253 --- /dev/null +++ b/demos/declarative/teaservice/Teacup.qml @@ -0,0 +1,68 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Item3D { + id: top + property real spoonY + property bool bounce: false + + Item3D { + mesh: teacup_mesh + effect: Effect { + material: china + } + + onHoverEnter: { effect.material = china_highlight } + onHoverLeave: { effect.material = china } + onClicked: { top.bounce = true } + + y: top.spoonY + } + + SequentialAnimation on spoonY { + running: top.bounce + NumberAnimation { to : 1; duration: 300; easing.type:"OutQuad" } + NumberAnimation { to : 0; duration: 300; easing.type:"OutBounce" } + onCompleted: top.bounce = false + } +} diff --git a/demos/declarative/teaservice/Teaspoon.qml b/demos/declarative/teaservice/Teaspoon.qml new file mode 100644 index 000000000..72125f4be --- /dev/null +++ b/demos/declarative/teaservice/Teaspoon.qml @@ -0,0 +1,72 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Item3D { + id: "top" + property real saucerY + Item3D { + id: teaspoon1 + property real y_lift + y: Math.max(y_lift,top.saucerY) + transform: Rotation3D { + angle: 275 + axis: Qt.vector3d(1, 0, 0) + } + mesh: teaspoon_mesh + effect: Effect { + material: metal + } + property bool bounce: false + + onHoverEnter: { effect.material = metal_highlight } + onHoverLeave: { effect.material = metal } + onClicked: { teaspoon1.bounce = true } + + SequentialAnimation on y_lift { + running: teaspoon1.bounce + NumberAnimation { to : 1; duration: 300; easing.type:"OutQuad" } + NumberAnimation { to : 0; duration: 300; easing.type:"OutBounce" } + onCompleted: teaspoon1.bounce = false + } + } +} diff --git a/demos/declarative/teaservice/teacup.bez b/demos/declarative/teaservice/teacup.bez new file mode 100644 index 000000000..f4dde3efd --- /dev/null +++ b/demos/declarative/teaservice/teacup.bez @@ -0,0 +1,280 @@ +26 +1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16 +4,17,18,19,8,20,21,22,12,23,24,25,16,26,27,28 +19,29,30,31,22,32,33,34,25,35,36,37,28,38,39,40 +31,41,42,1,34,43,44,5,37,45,46,9,40,47,48,13 +13,14,15,16,49,50,51,52,53,54,55,56,57,58,59,60 +16,26,27,28,52,61,62,63,56,64,65,66,60,67,68,69 +28,38,39,40,63,70,71,72,66,73,74,75,69,76,77,78 +40,47,48,13,72,79,80,49,75,81,82,53,78,83,84,57 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b/demos/declarative/teaservice/teaservice.qml new file mode 100644 index 000000000..f549fd50f --- /dev/null +++ b/demos/declarative/teaservice/teaservice.qml @@ -0,0 +1,382 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtQuick3D examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt 4.7 +import Qt3D 1.0 + +Viewport { + width: 850 + height: 480 + picking: true + //showPicking: true + + camera: Camera { + eye: Qt.vector3d(0, 3, 10) + } + + Item3D { + id: teapot + transform: [ + Rotation3D { + id: teapot_rotate1 + angle: 0 + axis: Qt.vector3d(0, 1, 0) + }, + Rotation3D { + id: teapot_rotate2 + angle: 0 + axis: Qt.vector3d(0, 0, 1) + } + ] + property bool bounce: false + + Item3D { + id: body + mesh: Mesh { source: "teapot-body.bez" } + effect: Effect { + material: china + } + + onHoverEnter: { effect.material = china_highlight } + onHoverLeave: { effect.material = china } + onClicked: { teapot.bounce = true } + } + + Item3D { + id: handle + mesh: Mesh { source: "teapot-handle.bez" } + effect: Effect { + material: china + } + + onHoverEnter: { effect.material = china_highlight } + onHoverLeave: { effect.material = china } + onClicked: { + if (teapot.state == "facing_left" || + teapot.state == "pour_left") { + teapot.state = "facing_right"; + } else if (teapot.state == "facing_right" || + teapot.state == "pour_right") { + teapot_rotate1.angle = 0; + teapot.state = "facing_left"; + } else { + teapot.state = "facing_left"; + } + } + } + + Item3D { + id: spout + mesh: Mesh { source: "teapot-spout.bez" } + effect: Effect { + material: china + } + + onHoverEnter: { effect.material = china_highlight } + onHoverLeave: { effect.material = china } + onClicked: { + if (teapot.state == "facing_left") { + teapot.state = "pour_left"; + } else if (teapot.state == "pour_left") { + teapot.state = "facing_left"; + teapot.state = "pour_left"; + } else if (teapot.state == "pour_right" || + teapot.state == "facing_right") { + teapot.state = ""; + teapot_rotate1.angle = 0; + teapot.state = "pour_right"; + } else { + teapot.state = "pour_right"; + } + } + } + + SequentialAnimation on y{ + running: teapot.bounce + NumberAnimation { to : 1.0; duration: 300; easing.type: "OutQuad" } + NumberAnimation { to : 0.0; duration: 300; easing.type: "OutBounce" } + onCompleted: teapot.bounce = false + } + + states: [ + State { + name: "facing_left" + PropertyChanges { + target: teapot_rotate1 + angle: 180 + } + }, + State { + name: "facing_right" + PropertyChanges { + target: teapot_rotate1 + angle: 360 + } + }, + State { + name: "pour_left" + PropertyChanges { + target: teapot + y: 0 + } + PropertyChanges { + target: teapot + x: 0 + } + PropertyChanges { + target: teapot_rotate1 + angle: 180 + } + PropertyChanges { + target: teapot_rotate2 + angle: 0 + } + }, + State { + name: "pour_right" + PropertyChanges { + target: teapot + y: 0 + } + PropertyChanges { + target: teapot + x: 0 + } + PropertyChanges { + target: teapot_rotate2 + angle: 0 + } + } + ] + + transitions: [ + Transition { + from: "*" + to: "facing_left" + NumberAnimation { + targets: teapot_rotate1 + properties: "angle" + duration: 300 + } + }, + Transition { + from: "*" + to: "facing_right" + NumberAnimation { + targets: teapot_rotate1 + properties: "angle" + duration: 300 + } + }, + Transition { + from: "*" + to: "pour_left" + SequentialAnimation { + ParallelAnimation { + NumberAnimation { + target: teapot + property: "y" + duration: 500 + to: 1 + easing.type: "OutQuad" + } + NumberAnimation { + target: teapot + property: "x" + duration: 500 + to: -0.5 + easing.type: "OutQuad" + } + NumberAnimation { + target: teapot_rotate2 + property: "angle" + duration: 500 + to: 45 + easing.type: "OutQuad" + } + } + PauseAnimation { duration: 700 } + ParallelAnimation { + NumberAnimation { + target: teapot + property: "y" + duration: 500 + to: 0 + easing.type: "OutQuad" + } + NumberAnimation { + target: teapot + property: "x" + duration: 500 + to: 0 + easing.type: "OutQuad" + } + NumberAnimation { + target: teapot_rotate2 + property: "angle" + duration: 500 + to: 0 + easing.type: "OutQuad" + } + } + } + }, + Transition { + from: "*" + to: "pour_right" + SequentialAnimation { + ParallelAnimation { + NumberAnimation { + target: teapot + property: "y" + duration: 500 + to: 1 + easing.type: "OutQuad" + } + NumberAnimation { + target: teapot + property: "x" + duration: 500 + to: 0.5 + easing.type: "OutQuad" + } + NumberAnimation { + target: teapot_rotate2 + property: "angle" + duration: 500 + to: -45 + easing.type: "OutQuad" + } + } + PauseAnimation { duration: 700 } + ParallelAnimation { + NumberAnimation { + target: teapot + property: "y" + duration: 500 + to: 0 + easing.type: "OutQuad" + } + NumberAnimation { + target: teapot + property: "x" + duration: 500 + to: 0 + easing.type: "OutQuad" + } + NumberAnimation { + target: teapot_rotate2 + property: "angle" + duration: 500 + to: 0 + easing.type: "OutQuad" + } + } + } + } + ] + } + + Teacup { + id: teacup1 + position: Qt.vector3d(-2.3, -0.75, 0.0) + } + + Teacup { + id: teacup2 + position: Qt.vector3d(2.3, -0.75, 0.0) + transform: Rotation3D { + angle: 180 + axis: Qt.vector3d(0, 1, 0) + } + } + + Teaspoon { + x: -1.7 + y: -0.58 + saucerY: teacup1.spoonY + } + + Teaspoon { + x: 1.7 + y: -0.58 + saucerY: teacup2.spoonY + } + + Mesh { + id: teacup_mesh + source: "teacup.bez" + } + + Mesh { + id: teaspoon_mesh + source: "teaspoon.bez" + } + + Material { + id: china + ambientColor: "#c09680" + specularColor: "#3c3c3c" + shininess: 128 + } + + Material { + id: china_highlight + ambientColor: "#ffc000" + specularColor: "#3c3c00" + shininess: 128 + } + + Material { + id: metal + ambientColor: "#ffffff" + diffuseColor: "#969696" + specularColor: "#ffffff" + shininess: 128 + } + + Material { + id: metal_highlight + ambientColor: "#ffff60" + diffuseColor: "#969660" + specularColor: "#ffffff" + shininess: 128 + } +} diff --git a/demos/declarative/teaservice/teaservice.qmlproject b/demos/declarative/teaservice/teaservice.qmlproject new file mode 100644 index 000000000..d4909f868 --- /dev/null +++ b/demos/declarative/teaservice/teaservice.qmlproject @@ -0,0 +1,16 @@ +import QmlProject 1.0 + +Project { + /* Include .qml, .js, and image files from current directory and subdirectories */ + QmlFiles { + directory: "." + } + JavaScriptFiles { + directory: "." + } + ImageFiles { + directory: "." + } + /* List of plugin directories passed to QML runtime */ + // importPaths: [ " ../exampleplugin " ] +} diff --git a/demos/declarative/teaservice/teaspoon.bez b/demos/declarative/teaservice/teaspoon.bez new file mode 100644 index 000000000..c304fbde0 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