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-rw-r--r--doc/src/qt3d-painting.qdoc10
1 files changed, 3 insertions, 7 deletions
diff --git a/doc/src/qt3d-painting.qdoc b/doc/src/qt3d-painting.qdoc
index 6006e745f..c107fc752 100644
--- a/doc/src/qt3d-painting.qdoc
+++ b/doc/src/qt3d-painting.qdoc
@@ -27,8 +27,8 @@
/*!
\group qt3d::painting
-\title Qt/3D Painting
-\keyword Qt/3D Painting
+\title Qt3D Painting
+\keyword Qt3D Painting
Porting between desktop OpenGL and embedded OpenGL/ES has traditionally
been difficult. The usual sequence of operations for a drawing request
@@ -50,15 +50,11 @@ for the above, but they are all different. OpenGL/ES 2.0 in particular
presents unique problems because it lacks a fixed-function pipeline mode
to perform common painting operations.
-In Qt/3D the QGLPainter class wraps OpenGL to present a consistent
+In Qt3D the QGLPainter class wraps OpenGL to present a consistent
OpenGL painting API across all platforms. Shaders and fixed-function
options are supplied as an instance of QGLAbstractEffect. Several
built-in standard effects are provided for drawing with flat colors,
material-based lighting, and simple texturing.
-The tutorial "\l{Converting raw GL applications to use QGLPainter}"
-compares a raw GL application that draws a triangle with its
-QGLPainter counterpart.
-
\generatelist{related}
*/