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Diffstat (limited to 'doc/src/tutorials/simpleobject.qdoc')
-rw-r--r-- | doc/src/tutorials/simpleobject.qdoc | 23 |
1 files changed, 14 insertions, 9 deletions
diff --git a/doc/src/tutorials/simpleobject.qdoc b/doc/src/tutorials/simpleobject.qdoc index 07f14c788..42e6b06ce 100644 --- a/doc/src/tutorials/simpleobject.qdoc +++ b/doc/src/tutorials/simpleobject.qdoc @@ -26,13 +26,24 @@ ****************************************************************************/ /*! - \title Applying transformations and materials to objects + \title Applying Transformations and Materials + \keyword Object Effects \example tutorials/cube4 In this tutorial we will apply transformations and materials to a simple cube object to demonstrate how to modify the QGLPainter - state to achieve different effects. We start by declaring a - view class to show our cube on the screen: + state to achieve different effects. + + \section2 Cube in QtQuick3D + + It is quite simple to achieve these effects in QtQuick3D: + + \snippet tutorials/cube4/cube.qml 1 + + \section2 Cube in Qt3D + + In the C++ world we start by declaring a view class to show our cube + on the screen: \snippet tutorials/cube1/cubeview.h 1 @@ -91,11 +102,5 @@ \image tutorials/cube4-screenshot.png - \section2 Cube in QML/3D - - It is quite simple to achieve the same effect in QML: - - \snippet tutorials/cube4/cube.qml 1 - \l{qt3d-examples.html}{Return to the main Tutorials page}. */ |