diff options
Diffstat (limited to 'examples/deferred-renderer-qml/FinalEffect.qml')
-rw-r--r-- | examples/deferred-renderer-qml/FinalEffect.qml | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/examples/deferred-renderer-qml/FinalEffect.qml b/examples/deferred-renderer-qml/FinalEffect.qml index f4a4e984d..632487688 100644 --- a/examples/deferred-renderer-qml/FinalEffect.qml +++ b/examples/deferred-renderer-qml/FinalEffect.qml @@ -86,7 +86,7 @@ Effect { const int lightCount = 5; uniform PointLightBlock { PointLight lights[lightCount]; - } pointLights; + }; void main() { @@ -97,8 +97,8 @@ Effect { vec4 lightColor; for (int i = 0; i < lightCount; i++) { - vec3 s = normalize(pointLights.lights[i].position - pos); - lightColor += pointLights.lights[i].color * (pointLights.lights[i].intensity * max(dot(s, norm), 0.0)); + vec3 s = normalize(lights[i].position - pos); + lightColor += lights[i].color * (lights[i].intensity * max(dot(s, norm), 0.0)); } lightColor /= float(lightCount); fragColor = col * lightColor; @@ -153,7 +153,7 @@ Effect { uniform struct { PointLight lights[lightCount]; - } pointLights; + }; void main() { @@ -164,8 +164,8 @@ Effect { vec4 lightColor; for (int i = 0; i < lightCount; i++) { - vec3 s = normalize(pointLights.lights[i].position - pos); - lightColor += pointLights.lights[i].color * (pointLights.lights[i].intensity * max(dot(s, norm), 0.0)); + vec3 s = lights[i].position - pos); + lightColor += lights[i].color * (lights[i].intensity * max(dot(s, norm), 0.0)); } lightColor /= float(lightCount); gl_FragColor = col * lightColor; |