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Diffstat (limited to 'examples/qt3d/anaglyph-rendering/StereoCamera.qml')
-rw-r--r-- | examples/qt3d/anaglyph-rendering/StereoCamera.qml | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/examples/qt3d/anaglyph-rendering/StereoCamera.qml b/examples/qt3d/anaglyph-rendering/StereoCamera.qml new file mode 100644 index 000000000..c91d81ddf --- /dev/null +++ b/examples/qt3d/anaglyph-rendering/StereoCamera.qml @@ -0,0 +1,102 @@ +/**************************************************************************** +** +** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt3D 2.0 +import Qt3D.Render 2.0 + +Entity { + id: root + property real convergence: 2000.0 + property real eyeSeparation: 35.0 + property real aspectRatio: _window.width / _window.height + property real fieldOfView: 60.0 + property real nearPlane: 10.0 + property real farPlane: 10000.0 + + property alias viewCenter: eyeLookAt.viewCenter + property alias position: eyeLookAt.position + + readonly property real _fov2: Math.tan(fieldOfView * Math.PI / 180 * 0.5) + readonly property real top: nearPlane * _fov2 + readonly property real a: aspectRatio * _fov2 * convergence + + CameraLens { + id: leftEyeLens + projectionType: CameraLens.FrustumProjection + nearPlane : root.nearPlane + farPlane : root.farPlane + left: -(a - eyeSeparation * 0.5) * nearPlane / convergence + right: (a + eyeSeparation * 0.5) * nearPlane / convergence + top: root.top + bottom: -root.top + } + + CameraLens { + id: rightEyeLens + projectionType: CameraLens.FrustumProjection + nearPlane : root.nearPlane + farPlane : root.farPlane + left: -(a + eyeSeparation * 0.5) * nearPlane / convergence + right: (a - eyeSeparation * 0.5) * nearPlane / convergence + top: root.top + bottom: -root.top + } + + Transform { + id: eyeTransform + LookAt { + id: eyeLookAt + upVector: Qt.vector3d(0.0, 1.0, 0.0) + viewCenter: root.viewCenter + position: root.position + } + } + + property Entity leftCamera: Entity { + components: [ + leftEyeLens, + eyeTransform + ] + } + + property Entity rightCamera: Entity { + id: rightCameraEntity + components: [ + rightEyeLens, + eyeTransform + ] + } +} |