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+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "scenemodifier.h"
+
+#include <QtCore/QDebug>
+
+SceneModifier::SceneModifier(Qt3D::QEntity *rootEntity)
+ : m_rootEntity(rootEntity)
+{
+ // Torus shape data
+ m_torus = new Qt3D::QTorusMesh();
+ m_torus->setRadius(1.0f);
+ m_torus->setMinorRadius(0.4f);
+ m_torus->setRings(100);
+ m_torus->setSlices(20);
+
+ // TorusMesh Transform
+ Qt3D::QScaleTransform *torusScale = new Qt3D::QScaleTransform();
+ Qt3D::QTranslateTransform *torusTranslation = new Qt3D::QTranslateTransform();
+ Qt3D::QRotateTransform *torusRotation = new Qt3D::QRotateTransform();
+ Qt3D::QTransform *torusTransforms = new Qt3D::QTransform();
+
+ torusScale->setScale3D(QVector3D(2.0f, 2.0f, 2.0f));
+ torusTranslation->setTranslation(QVector3D(1.7f, 1.7f, 0.0f));
+ torusRotation->setAngleDeg(25.0f);
+ torusRotation->setAxis(QVector3D(0, 1, 0));
+
+ torusTransforms->addTransform(torusRotation);
+ torusTransforms->addTransform(torusTranslation);
+ torusTransforms->addTransform(torusScale);
+
+ Qt3D::QPhongMaterial *torusMaterial = new Qt3D::QPhongMaterial();
+ torusMaterial->setDiffuse(QColor(QRgb(0xbeb32b)));
+
+ // Torus
+ m_torusEntity = new Qt3D::QEntity(m_rootEntity);
+ m_torusEntity->addComponent(m_torus);
+ m_torusEntity->addComponent(torusMaterial);
+ m_torusEntity->addComponent(torusTransforms);
+
+ // Cylinder shape data
+ Qt3D::QCylinderMesh *cylinder = new Qt3D::QCylinderMesh();
+ cylinder->setRadius(1);
+ cylinder->setLength(3);
+ cylinder->setRings(100);
+ cylinder->setSlices(20);
+
+ // CylinderMesh Transform
+ Qt3D::QScaleTransform *cylinderScale = new Qt3D::QScaleTransform();
+ Qt3D::QRotateTransform *cylinderRotation = new Qt3D::QRotateTransform();
+ Qt3D::QTranslateTransform *cylinderTranslation = new Qt3D::QTranslateTransform();
+ Qt3D::QTransform *cylinderTransforms = new Qt3D::QTransform();
+
+ cylinderScale->setScale3D(QVector3D(1.5f, 1.5f, 1.5f));
+ cylinderTranslation->setTranslation(QVector3D(-2.6f, 2.4f, -1.5));
+ cylinderRotation->setAngleDeg(45.0f);
+ cylinderRotation->setAxis(QVector3D(1, 0, 0));
+
+ cylinderTransforms->addTransform(cylinderTranslation);
+ cylinderTransforms->addTransform(cylinderRotation);
+ cylinderTransforms->addTransform(cylinderScale);
+
+ Qt3D::QPhongMaterial *cylinderMaterial = new Qt3D::QPhongMaterial();
+ cylinderMaterial->setDiffuse(QColor(QRgb(0x928327)));
+
+ // Cylinder
+ m_cylinderEntity = new Qt3D::QEntity(m_rootEntity);
+ m_cylinderEntity->addComponent(cylinder);
+ m_cylinderEntity->addComponent(cylinderMaterial);
+ m_cylinderEntity->addComponent(cylinderTransforms);
+
+ // Cuboid shape data
+ Qt3D::QCuboidMesh *cuboid = new Qt3D::QCuboidMesh();
+
+ // CuboidMesh Transform
+ Qt3D::QScaleTransform *cuboidScale = new Qt3D::QScaleTransform();
+ Qt3D::QTranslateTransform *cuboidTranslation = new Qt3D::QTranslateTransform();
+ Qt3D::QTransform *cuboidTransforms = new Qt3D::QTransform();
+
+ cuboidScale->setScale3D(QVector3D(4.0f, 4.0f, 4.0f));
+ cuboidTranslation->setTranslation(QVector3D(0.9f, -0.9f, 0.0f));
+
+ cuboidTransforms->addTransform(cuboidTranslation);
+ cuboidTransforms->addTransform(cuboidScale);
+
+ Qt3D::QPhongMaterial *cuboidMaterial = new Qt3D::QPhongMaterial();
+ cuboidMaterial->setDiffuse(QColor(QRgb(0x665423)));
+
+ //Cuboid
+ m_cuboidEntity = new Qt3D::QEntity(m_rootEntity);
+ m_cuboidEntity->addComponent(cuboid);
+ m_cuboidEntity->addComponent(cuboidMaterial);
+ m_cuboidEntity->addComponent(cuboidTransforms);
+
+ // Sphere shape data
+ Qt3D::QSphereMesh *sphereMesh = new Qt3D::QSphereMesh();
+ sphereMesh->setRings(20);
+ sphereMesh->setSlices(20);
+ sphereMesh->setRadius(2);
+
+ // Sphere mesh transform
+ Qt3D::QScaleTransform *sphereScale = new Qt3D::QScaleTransform();
+ Qt3D::QTranslateTransform *sphereTranslation = new Qt3D::QTranslateTransform();
+ Qt3D::QTransform *sphereTransforms = new Qt3D::QTransform();
+
+ sphereScale->setScale3D(QVector3D(1.3f, 1.3f, 1.3f));
+ sphereTranslation->setTranslation(QVector3D(-2.9f, -2.9f, 0.0f));
+
+ sphereTransforms->addTransform(sphereTranslation);
+ sphereTransforms->addTransform(sphereScale);
+
+ Qt3D::QPhongMaterial *sphereMaterial = new Qt3D::QPhongMaterial();
+ sphereMaterial->setDiffuse(QColor(QRgb(0xa69929)));
+
+ // Sphere
+ m_sphereEntity = new Qt3D::QEntity(m_rootEntity);
+ m_sphereEntity->addComponent(sphereMesh);
+ m_sphereEntity->addComponent(sphereMaterial);
+ m_sphereEntity->addComponent(sphereTransforms);
+}
+
+SceneModifier::~SceneModifier()
+{
+}
+
+void SceneModifier::enableTorus(bool enabled)
+{
+ m_torusEntity->setParent(enabled ? m_rootEntity : Q_NULLPTR);
+}
+
+void SceneModifier::enableCylinder(bool enabled)
+{
+ m_cylinderEntity->setParent(enabled ? m_rootEntity : Q_NULLPTR);
+}
+
+void SceneModifier::enableCuboid(bool enabled)
+{
+ m_cuboidEntity->setParent(enabled ? m_rootEntity : Q_NULLPTR);
+}
+
+void SceneModifier::enableSphere(bool enabled)
+{
+ m_sphereEntity->setParent(enabled ? m_rootEntity : Q_NULLPTR);
+}