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Diffstat (limited to 'examples/qt3d/controlsunderlay/Logo.qml')
-rw-r--r-- | examples/qt3d/controlsunderlay/Logo.qml | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/examples/qt3d/controlsunderlay/Logo.qml b/examples/qt3d/controlsunderlay/Logo.qml new file mode 100644 index 000000000..4ebaba287 --- /dev/null +++ b/examples/qt3d/controlsunderlay/Logo.qml @@ -0,0 +1,126 @@ +/**************************************************************************** +** +** Copyright (C) 2016 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt3D.Core 2.0 +import Qt3D.Render 2.0 +import QtQuick 2.0 +import Qt3D.Extras 2.0 + +Entity { + id: sceneRoot + + readonly property double cameraZ: camera.position.z + + function viewAll() { + camera.viewAll() + } + function viewLogo() { + camera.viewEntity(logoEntity) + } + function setPositionZ(z) { + camera.position = Qt.vector3d( 0.0, 0.0, z ) + } + + Camera { + id: camera + projectionType: CameraLens.PerspectiveProjection + fieldOfView: 40 + aspectRatio: 4/3 + nearPlane : 0.1 + farPlane : 1000.0 + position: Qt.vector3d( 0.0, 0.0, 7.5 ) + upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) + viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) + } + + components: [ + RenderSettings { + activeFrameGraph: ForwardRenderer { + camera: camera + clearColor: "white" + } + renderPolicy: RenderSettings.OnDemand + } + ] + + PhongMaterial { + id: material + diffuse: Qt.rgba( color_r.value/255, color_g.value/255, color_b.value/255, 1.0 ) + ambient: Qt.rgba( 0.1, 0.1, 0.1, 1.0 ) + shininess: shining.value + } + + Transform { + id: logoTransform + rotation: fromEulerAngles( rotation_x.value, rotation_y.value, rotation_z.value ) + } + + Mesh { + id: logoMesh + source: "Qt_logo.obj" + } + + Entity { + id: logoEntity + components: [ logoMesh, material, logoTransform ] + } + + Entity { + components: [ + PointLight { + color: "white" + intensity: 0.6 + }, + Transform { + translation: Qt.vector3d(0, 0, 10) + } + ] + } +} |