diff options
Diffstat (limited to 'examples/qt3d/cylinder-cpp/main.cpp')
-rw-r--r-- | examples/qt3d/cylinder-cpp/main.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/examples/qt3d/cylinder-cpp/main.cpp b/examples/qt3d/cylinder-cpp/main.cpp index 35b0be402..028834779 100644 --- a/examples/qt3d/cylinder-cpp/main.cpp +++ b/examples/qt3d/cylinder-cpp/main.cpp @@ -66,7 +66,7 @@ int main(int argc, char **argv) QGuiApplication app(argc, argv); Window view; - Qt3D::QAspectEngine engine; + Qt3DCore::QAspectEngine engine; engine.registerAspect(new Qt3DRender::QRenderAspect()); Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect; engine.registerAspect(input); @@ -77,10 +77,10 @@ int main(int argc, char **argv) engine.setData(data); // Root entity - Qt3D::QEntity *rootEntity = new Qt3D::QEntity(); + Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity(); // Camera - Qt3D::QCamera *cameraEntity = new Qt3D::QCamera(rootEntity); + Qt3DCore::QCamera *cameraEntity = new Qt3DCore::QCamera(rootEntity); cameraEntity->setObjectName(QStringLiteral("cameraEntity")); cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f); @@ -108,9 +108,9 @@ int main(int argc, char **argv) cylinder->setSlices(20); // CylinderMesh Transform - Qt3D::QScaleTransform *cylinderScale = new Qt3D::QScaleTransform(); - Qt3D::QRotateTransform *cylinderRotation = new Qt3D::QRotateTransform(); - Qt3D::QTransform *cylinderTransforms = new Qt3D::QTransform(); + Qt3DCore::QScaleTransform *cylinderScale = new Qt3DCore::QScaleTransform(); + Qt3DCore::QRotateTransform *cylinderRotation = new Qt3DCore::QRotateTransform(); + Qt3DCore::QTransform *cylinderTransforms = new Qt3DCore::QTransform(); cylinderScale->setScale3D(QVector3D(1.5f, 1.5f, 1.5f)); cylinderRotation->setAngleDeg(45.0f); @@ -120,7 +120,7 @@ int main(int argc, char **argv) cylinderTransforms->addTransform(cylinderRotation); // Cylinder - Qt3D::QEntity *cylinderEntity = new Qt3D::QEntity(rootEntity); + Qt3DCore::QEntity *cylinderEntity = new Qt3DCore::QEntity(rootEntity); cylinderEntity->addComponent(cylinder); cylinderEntity->addComponent(cylinderTransforms); |