summaryrefslogtreecommitdiffstats
path: root/examples/qt3d/deferred-renderer-cpp/gbuffer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'examples/qt3d/deferred-renderer-cpp/gbuffer.cpp')
-rw-r--r--examples/qt3d/deferred-renderer-cpp/gbuffer.cpp101
1 files changed, 101 insertions, 0 deletions
diff --git a/examples/qt3d/deferred-renderer-cpp/gbuffer.cpp b/examples/qt3d/deferred-renderer-cpp/gbuffer.cpp
new file mode 100644
index 000000000..a05adfc72
--- /dev/null
+++ b/examples/qt3d/deferred-renderer-cpp/gbuffer.cpp
@@ -0,0 +1,101 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "gbuffer.h"
+
+GBuffer::GBuffer(Qt3D::QNode *parent)
+ : Qt3D::QRenderTarget(parent)
+{
+ const Qt3D::QAbstractTextureProvider::TextureFormat formats[AttachmentsCount] = {
+ Qt3D::QAbstractTextureProvider::RGBA32F,
+ Qt3D::QAbstractTextureProvider::RGB32F,
+ Qt3D::QAbstractTextureProvider::RGB16F,
+ Qt3D::QAbstractTextureProvider::D32F
+ };
+
+ const Qt3D::QRenderAttachment::RenderAttachmentType attachmentTypes[AttachmentsCount] = {
+ Qt3D::QRenderAttachment::ColorAttachment0,
+ Qt3D::QRenderAttachment::ColorAttachment1,
+ Qt3D::QRenderAttachment::ColorAttachment2,
+ Qt3D::QRenderAttachment::DepthAttachment
+ };
+
+ const QString attachmentNames[AttachmentsCount] = {
+ QString::fromLatin1("color"),
+ QString::fromLatin1("position"),
+ QString::fromLatin1("normal"),
+ QString::fromLatin1("depth")
+ };
+
+ for (int i = 0; i < AttachmentsCount; i++) {
+ Qt3D::QRenderAttachment *attachment = new Qt3D::QRenderAttachment(this);
+
+ m_textures[i] = new Qt3D::QTexture2D();
+ m_textures[i]->setFormat(formats[i]);
+ m_textures[i]->setWidth(1024);
+ m_textures[i]->setHeight(1024);
+ m_textures[i]->setGenerateMipMaps(false);
+ m_textures[i]->setWrapMode(Qt3D::QTextureWrapMode(Qt3D::QTextureWrapMode::ClampToEdge));
+ m_textures[i]->setMinificationFilter(Qt3D::QAbstractTextureProvider::Linear);
+ m_textures[i]->setMagnificationFilter(Qt3D::QAbstractTextureProvider::Linear);
+
+ attachment->setTexture(m_textures[i]);
+ attachment->setType(attachmentTypes[i]);
+ attachment->setName(attachmentNames[i]);
+
+ addAttachment(attachment);
+ }
+}
+
+Qt3D::QAbstractTextureProvider *GBuffer::colorTexture() const
+{
+ return m_textures[Color];
+}
+
+Qt3D::QAbstractTextureProvider *GBuffer::positionTexture() const
+{
+ return m_textures[Position];
+}
+
+Qt3D::QAbstractTextureProvider *GBuffer::normalTexture() const
+{
+ return m_textures[Normal];
+}
+
+Qt3D::QAbstractTextureProvider *GBuffer::depthTexture() const
+{
+ return m_textures[Depth];
+}