diff options
Diffstat (limited to 'examples/qt3d/deferred-renderer-qml/FinalEffect.qml')
-rw-r--r-- | examples/qt3d/deferred-renderer-qml/FinalEffect.qml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/qt3d/deferred-renderer-qml/FinalEffect.qml b/examples/qt3d/deferred-renderer-qml/FinalEffect.qml index d754597c8..5acead772 100644 --- a/examples/qt3d/deferred-renderer-qml/FinalEffect.qml +++ b/examples/qt3d/deferred-renderer-qml/FinalEffect.qml @@ -41,7 +41,7 @@ Effect { techniques : [ // OpenGL 3.1 Technique { - openGLFilter {api : OpenGLFilter.Desktop; profile : OpenGLFilter.Core; minorVersion : 1; majorVersion : 3 } + graphicsApiFilter {api : GraphicsApiFilter.OpenGL; profile : GraphicsApiFilter.CoreProfile; minorVersion : 1; majorVersion : 3 } parameters: Parameter { name: "PointLightBlock"; value: ShaderData { property ShaderDataArray lights: ShaderDataArray { // hard coded lights until we have a way to filter @@ -109,7 +109,7 @@ Effect { }, // OpenGL 2.0 with FBO extension Technique { - openGLFilter {api : OpenGLFilter.Desktop; profile : OpenGLFilter.None; minorVersion : 0; majorVersion : 2 } + graphicsApiFilter {api : GraphicsApiFilter.OpenGL; profile : GraphicsApiFilter.NoProfile; minorVersion : 0; majorVersion : 2 } parameters: Parameter { name: "pointLights"; value: ShaderData { property ShaderDataArray lights: ShaderDataArray { // hard coded lights until we have a way to filter |