summaryrefslogtreecommitdiffstats
path: root/examples/qt3d/deferred-renderer-qml/GBuffer.qml
diff options
context:
space:
mode:
Diffstat (limited to 'examples/qt3d/deferred-renderer-qml/GBuffer.qml')
-rw-r--r--examples/qt3d/deferred-renderer-qml/GBuffer.qml122
1 files changed, 122 insertions, 0 deletions
diff --git a/examples/qt3d/deferred-renderer-qml/GBuffer.qml b/examples/qt3d/deferred-renderer-qml/GBuffer.qml
new file mode 100644
index 000000000..309cec160
--- /dev/null
+++ b/examples/qt3d/deferred-renderer-qml/GBuffer.qml
@@ -0,0 +1,122 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import Qt3D 2.0
+import Qt3D.Render 2.0
+
+RenderTarget {
+
+ property alias color : colorAttachment
+ property alias position : positionAttachment
+ property alias normal : normalAttachment
+ property alias depth : depthAttachment
+
+ attachments : [
+
+ RenderAttachment {
+ name : "color"
+ type : RenderAttachment.ColorAttachment0
+ texture : Texture2D {
+ id : colorAttachment
+ width : 1024
+ height : 1024
+ format : Texture.RGBA32F
+ generateMipMaps : false
+ magnificationFilter : Texture.Linear
+ minificationFilter : Texture.Linear
+ wrapMode {
+ x: WrapMode.ClampToEdge
+ y: WrapMode.ClampToEdge
+ }
+ }
+ },
+ RenderAttachment {
+ name : "position"
+ type : RenderAttachment.ColorAttachment1
+ texture : Texture2D {
+ id : positionAttachment
+ width : 1024
+ height : 1024
+ // This texture format may not be supported by
+ // some OpenGL vendors when used as a color attachment
+ format : Texture.RGB32F
+ generateMipMaps : false
+ magnificationFilter : Texture.Linear
+ minificationFilter : Texture.Linear
+ wrapMode {
+ x: WrapMode.ClampToEdge
+ y: WrapMode.ClampToEdge
+ }
+ }
+ },
+ RenderAttachment {
+ name : "normal"
+ type : RenderAttachment.ColorAttachment2
+ texture : Texture2D {
+ id : normalAttachment
+ width : 1024
+ height : 1024
+ // This texture format may not be supported by
+ // some OpenGL vendors when used as a color attachment
+ format : Texture.RGB16F
+ generateMipMaps : false
+ magnificationFilter : Texture.Linear
+ minificationFilter : Texture.Linear
+ wrapMode {
+ x: WrapMode.ClampToEdge
+ y: WrapMode.ClampToEdge
+ }
+ }
+ },
+ RenderAttachment {
+ name : "depth"
+ type : RenderAttachment.DepthAttachment
+ texture : Texture2D {
+ id : depthAttachment
+ width : 1024
+ height : 1024
+ format : Texture.D32F
+ generateMipMaps : false
+ magnificationFilter : Texture.Linear
+ minificationFilter : Texture.Linear
+ wrapMode {
+ x: WrapMode.ClampToEdge
+ y: WrapMode.ClampToEdge
+ }
+ }
+ }
+ ] // attachments
+}