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-rw-r--r--examples/qt3d/dynamicscene-cpp/forwardrenderer.cpp56
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diff --git a/examples/qt3d/dynamicscene-cpp/forwardrenderer.cpp b/examples/qt3d/dynamicscene-cpp/forwardrenderer.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "forwardrenderer.h"
+
+ForwardRenderer::ForwardRenderer(Qt3D::QNode *parent)
+ : Qt3D::QFrameGraph(parent)
+ , m_viewport(new Qt3D::QViewport())
+ , m_cameraSelector(new Qt3D::QCameraSelector())
+ , m_clearBuffer(new Qt3D::QClearBuffer())
+{
+ m_viewport->setRect(QRectF(0.0f, 0.0f, 1.0f, 1.0f));
+ m_viewport->setClearColor(Qt::white);
+ m_clearBuffer->setBuffers(Qt3D::QClearBuffer::ColorDepthBuffer);
+ m_cameraSelector->setParent(m_viewport);
+ m_clearBuffer->setParent(m_cameraSelector);
+ setActiveFrameGraph(m_viewport);
+}
+
+void ForwardRenderer::setCamera(Qt3D::QEntity *camera)
+{
+ m_cameraSelector->setCamera(camera);
+}