diff options
Diffstat (limited to 'examples/qt3d/dynamicscene-cpp')
-rw-r--r-- | examples/qt3d/dynamicscene-cpp/boxentity.cpp | 108 | ||||
-rw-r--r-- | examples/qt3d/dynamicscene-cpp/boxentity.h | 84 | ||||
-rw-r--r-- | examples/qt3d/dynamicscene-cpp/dynamicscene-cpp.pro | 16 | ||||
-rw-r--r-- | examples/qt3d/dynamicscene-cpp/examplescene.cpp | 87 | ||||
-rw-r--r-- | examples/qt3d/dynamicscene-cpp/examplescene.h | 66 | ||||
-rw-r--r-- | examples/qt3d/dynamicscene-cpp/forwardrenderer.cpp | 56 | ||||
-rw-r--r-- | examples/qt3d/dynamicscene-cpp/forwardrenderer.h | 58 | ||||
-rw-r--r-- | examples/qt3d/dynamicscene-cpp/main.cpp | 90 |
8 files changed, 565 insertions, 0 deletions
diff --git a/examples/qt3d/dynamicscene-cpp/boxentity.cpp b/examples/qt3d/dynamicscene-cpp/boxentity.cpp new file mode 100644 index 000000000..a3f539564 --- /dev/null +++ b/examples/qt3d/dynamicscene-cpp/boxentity.cpp @@ -0,0 +1,108 @@ +/**************************************************************************** +** +** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "boxentity.h" + +#include <qmath.h> + +BoxEntity::BoxEntity(QNode *parent) + : Qt3D::QEntity(parent) + , m_transform(new Qt3D::QTransform()) + , m_translate(new Qt3D::QTranslateTransform()) + , m_mesh(new Qt3D::QCuboidMesh()) + , m_material(new Qt3D::QPhongMaterial()) + , m_angle(0.0f) + , m_radius(1.0f) +{ + m_transform->addTransform(m_translate); + + connect(m_material, SIGNAL(diffuseChanged()), this, SIGNAL(diffuseColorChanged())); + m_material->setAmbient(Qt::gray); + m_material->setSpecular(Qt::white); + m_material->setShininess(150.0f); + + addComponent(m_transform); + addComponent(m_mesh); + addComponent(m_material); +} + +void BoxEntity::setDiffuseColor(const QColor &diffuseColor) +{ + m_material->setDiffuse(diffuseColor); +} + +void BoxEntity::setAngle(float arg) +{ + if (m_angle == arg) + return; + + m_angle = arg; + emit angleChanged(); + updateTransformation(); +} + +void BoxEntity::setRadius(float arg) +{ + if (m_radius == arg) + return; + + m_radius = arg; + emit radiusChanged(); + updateTransformation(); +} + +QColor BoxEntity::diffuseColor() +{ + return m_material->diffuse(); +} + +float BoxEntity::angle() const +{ + return m_angle; +} + +float BoxEntity::radius() const +{ + return m_radius; +} + +void BoxEntity::updateTransformation() +{ + m_translate->setTranslation(QVector3D(qCos(m_angle) * m_radius, + 1.0f, + qSin(m_angle) * m_radius)); +} + diff --git a/examples/qt3d/dynamicscene-cpp/boxentity.h b/examples/qt3d/dynamicscene-cpp/boxentity.h new file mode 100644 index 000000000..6dcf81aff --- /dev/null +++ b/examples/qt3d/dynamicscene-cpp/boxentity.h @@ -0,0 +1,84 @@ +/**************************************************************************** +** +** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef BOXENTITY_H +#define BOXENTITY_H + +#include <Qt3DCore/QEntity> +#include <Qt3DCore/QTransform> +#include <Qt3DCore/QTranslateTransform> +#include <Qt3DCore/QScaleTransform> +#include <Qt3DRenderer/QCuboidMesh> +#include <Qt3DRenderer/QPhongMaterial> + +class BoxEntity : public Qt3D::QEntity +{ + Q_OBJECT + + Q_PROPERTY(QColor diffuseColor READ diffuseColor WRITE setDiffuseColor NOTIFY diffuseColorChanged) + Q_PROPERTY(float angle READ angle WRITE setAngle NOTIFY angleChanged) + Q_PROPERTY(float radius READ radius WRITE setRadius NOTIFY radiusChanged) + +public: + BoxEntity(QNode *parent = 0); + + QColor diffuseColor(); + float angle() const; + float radius() const; + +public Q_SLOTS: + void setDiffuseColor(const QColor &diffuseColor); + void setAngle(float arg); + void setRadius(float arg); + +Q_SIGNALS: + void diffuseColorChanged(); + void angleChanged(); + void radiusChanged(); + +private: + void updateTransformation(); + + Qt3D::QTransform *m_transform; + Qt3D::QTranslateTransform *m_translate; + Qt3D::QScaleTransform *m_scale; + Qt3D::QCuboidMesh *m_mesh; + Qt3D::QPhongMaterial *m_material; + float m_angle; + float m_radius; +}; + +#endif // BOXENTITY_H diff --git a/examples/qt3d/dynamicscene-cpp/dynamicscene-cpp.pro b/examples/qt3d/dynamicscene-cpp/dynamicscene-cpp.pro new file mode 100644 index 000000000..715460121 --- /dev/null +++ b/examples/qt3d/dynamicscene-cpp/dynamicscene-cpp.pro @@ -0,0 +1,16 @@ +TEMPLATE = app + +QT += 3dcore 3drenderer 3dinput + +include("../exampleresources/exampleresources.pri") + +SOURCES += \ + main.cpp \ + examplescene.cpp \ + forwardrenderer.cpp \ + boxentity.cpp + +HEADERS += \ + examplescene.h \ + forwardrenderer.h \ + boxentity.h diff --git a/examples/qt3d/dynamicscene-cpp/examplescene.cpp b/examples/qt3d/dynamicscene-cpp/examplescene.cpp new file mode 100644 index 000000000..ca15b1a9f --- /dev/null +++ b/examples/qt3d/dynamicscene-cpp/examplescene.cpp @@ -0,0 +1,87 @@ +/**************************************************************************** +** +** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "examplescene.h" +#include "boxentity.h" + +#include <QTimer> +#include <qmath.h> + +ExampleScene::ExampleScene(Qt3D::QNode *parent) + : Qt3D::QEntity(parent) + , m_timer(new QTimer(this)) + , m_even(true) +{ + buildScene(); + + QObject::connect(m_timer, SIGNAL(timeout()), SLOT(updateScene())); + m_timer->setInterval(500); + m_timer->start(); +} + +ExampleScene::~ExampleScene() +{ + qDeleteAll(m_entities); +} + +void ExampleScene::updateScene() +{ + int i = 0; + Q_FOREACH (BoxEntity *entity, m_entities) { + if (i % 2 == 0) + entity->setParent(m_even ? Q_NULLPTR : this); + else + entity->setParent(m_even ? this : Q_NULLPTR); + ++i; + } + m_even = !m_even; +} + +void ExampleScene::buildScene() +{ + int count = 20; + const float radius = 5.0f; + + for (int i = 0; i < count; ++i) { + BoxEntity *entity = new BoxEntity; + const float angle = M_PI * 2.0f * float(i) / count; + entity->setAngle(angle); + entity->setRadius(radius); + entity->setDiffuseColor(QColor(qFabs(qCos(angle)) * 255, 204, 75)); + m_entities.append(entity); + } +} + diff --git a/examples/qt3d/dynamicscene-cpp/examplescene.h b/examples/qt3d/dynamicscene-cpp/examplescene.h new file mode 100644 index 000000000..79351fe3e --- /dev/null +++ b/examples/qt3d/dynamicscene-cpp/examplescene.h @@ -0,0 +1,66 @@ +/**************************************************************************** +** +** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef EXAMPLESCENE_H +#define EXAMPLESCENE_H + +#include <Qt3DCore/QEntity> + +class BoxEntity; + +QT_BEGIN_NAMESPACE +class QTimer; +QT_END_NAMESPACE + +class ExampleScene : public Qt3D::QEntity +{ + Q_OBJECT + +public: + explicit ExampleScene(Qt3D::QNode *parent = 0); + ~ExampleScene(); + +private Q_SLOTS: + void updateScene(); + void buildScene(); + +private: + QVector<BoxEntity *> m_entities; + QTimer *m_timer; + bool m_even; +}; + +#endif // EXAMPLESCENE_H diff --git a/examples/qt3d/dynamicscene-cpp/forwardrenderer.cpp b/examples/qt3d/dynamicscene-cpp/forwardrenderer.cpp new file mode 100644 index 000000000..3c4fd0758 --- /dev/null +++ b/examples/qt3d/dynamicscene-cpp/forwardrenderer.cpp @@ -0,0 +1,56 @@ +/**************************************************************************** +** +** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "forwardrenderer.h" + +ForwardRenderer::ForwardRenderer(Qt3D::QNode *parent) + : Qt3D::QFrameGraph(parent) + , m_viewport(new Qt3D::QViewport()) + , m_cameraSelector(new Qt3D::QCameraSelector()) + , m_clearBuffer(new Qt3D::QClearBuffer()) +{ + m_viewport->setRect(QRectF(0.0f, 0.0f, 1.0f, 1.0f)); + m_viewport->setClearColor(Qt::white); + m_clearBuffer->setBuffers(Qt3D::QClearBuffer::ColorDepthBuffer); + m_cameraSelector->setParent(m_viewport); + m_clearBuffer->setParent(m_cameraSelector); + setActiveFrameGraph(m_viewport); +} + +void ForwardRenderer::setCamera(Qt3D::QEntity *camera) +{ + m_cameraSelector->setCamera(camera); +} diff --git a/examples/qt3d/dynamicscene-cpp/forwardrenderer.h b/examples/qt3d/dynamicscene-cpp/forwardrenderer.h new file mode 100644 index 000000000..faf6389f9 --- /dev/null +++ b/examples/qt3d/dynamicscene-cpp/forwardrenderer.h @@ -0,0 +1,58 @@ +/**************************************************************************** +** +** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef FORWARDRENDERER_H +#define FORWARDRENDERER_H + +#include <Qt3DRenderer/QFrameGraph> +#include <Qt3DRenderer/QViewport> +#include <Qt3DRenderer/QCameraSelector> +#include <Qt3DRenderer/QClearBuffer> + +class ForwardRenderer : public Qt3D::QFrameGraph +{ +public: + ForwardRenderer(Qt3D::QNode *parent); + + void setCamera(Qt3D::QEntity *camera); + +private: + Qt3D::QViewport *m_viewport; + Qt3D::QCameraSelector *m_cameraSelector; + Qt3D::QClearBuffer *m_clearBuffer; +}; + +#endif // FORWARDRENDERER_H diff --git a/examples/qt3d/dynamicscene-cpp/main.cpp b/examples/qt3d/dynamicscene-cpp/main.cpp new file mode 100644 index 000000000..8d265ec33 --- /dev/null +++ b/examples/qt3d/dynamicscene-cpp/main.cpp @@ -0,0 +1,90 @@ +/**************************************************************************** +** +** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QGuiApplication> + +#include <Qt3DCore/QAspectEngine> +#include <Qt3DCore/QCamera> +#include <Qt3DCore/Window> + +#include <Qt3DInput/QInputAspect> + +#include <Qt3DRenderer/QRenderAspect> +#include <Qt3DRenderer/QFrameGraph> +#include <Qt3DRenderer/QForwardRenderer> + +#include "forwardrenderer.h" +#include "examplescene.h" + +int main(int argc, char* argv[]) +{ + QGuiApplication app(argc, argv); + + Qt3D::Window view; + Qt3D::QAspectEngine engine; + engine.registerAspect(new Qt3D::QRenderAspect()); + Qt3D::QInputAspect *input = new Qt3D::QInputAspect; + engine.registerAspect(input); + engine.initialize(); + QVariantMap data; + data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view))); + data.insert(QStringLiteral("eventSource"), QVariant::fromValue(&view)); + engine.setData(data); + + ExampleScene *sceneRoot = new ExampleScene(); + + // Scene Camera + Qt3D::QCamera *basicCamera = new Qt3D::QCamera(sceneRoot); + basicCamera->setProjectionType(Qt3D::QCameraLens::PerspectiveProjection); + basicCamera->setAspectRatio(view.width() / view.height()); + basicCamera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f)); + basicCamera->setViewCenter(QVector3D(0.0f, 3.5f, 0.0f)); + basicCamera->setPosition(QVector3D(0.0f, 3.5f, 25.0f)); + // For camera controls + input->setCamera(basicCamera); + + // Forward Renderer FrameGraph + Qt3D::QFrameGraph *frameGraph = new Qt3D::QFrameGraph(sceneRoot); + Qt3D::QForwardRenderer *forwardRenderer = new Qt3D::QForwardRenderer(); + forwardRenderer->setCamera(basicCamera); + frameGraph->setActiveFrameGraph(forwardRenderer); + sceneRoot->addComponent(frameGraph); + + engine.setRootEntity(sceneRoot); + view.show(); + + return app.exec(); +} |