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-rw-r--r--examples/qt3d/exampleresources/assets/gltf/wine/wine2VS.glsl15
1 files changed, 4 insertions, 11 deletions
diff --git a/examples/qt3d/exampleresources/assets/gltf/wine/wine2VS.glsl b/examples/qt3d/exampleresources/assets/gltf/wine/wine2VS.glsl
index 1b5eabce9..17237bfea 100644
--- a/examples/qt3d/exampleresources/assets/gltf/wine/wine2VS.glsl
+++ b/examples/qt3d/exampleresources/assets/gltf/wine/wine2VS.glsl
@@ -1,15 +1,8 @@
-#version 150
-//precision highp float;
-
-in vec3 a_position;
-in vec3 a_normal;
-out vec3 v_normal;
-uniform mat3 u_normalMatrix;
+precision highp float;
+attribute vec3 a_position;
uniform mat4 u_modelViewMatrix;
uniform mat4 u_projectionMatrix;
-
void main(void) {
- vec4 pos = u_modelViewMatrix * vec4(a_position,1.0);
- v_normal = normalize(u_normalMatrix * a_normal);
- gl_Position = u_projectionMatrix * pos;
+vec4 pos = u_modelViewMatrix * vec4(a_position,1.0);
+gl_Position = u_projectionMatrix * pos;
}