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-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL3$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPLv3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or later as published by the Free
-** Software Foundation and appearing in the file LICENSE.GPL included in
-** the packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 2.0 requirements will be
-** met: http://www.gnu.org/licenses/gpl-2.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QTINPUT_QORBITCONTROL_P_H
-#define QTINPUT_QORBITCONTROL_P_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists for the convenience
-// of other Qt classes. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <Qt3DCore/private/qentity_p.h>
-#include <QVector3D>
-#include "qorbitcontrol.h"
-
-QT_BEGIN_NAMESPACE
-
-namespace Qt3DRender {
-class QCamera;
-}
-
-namespace Qt3DLogic {
-class QFrameAction;
-}
-
-namespace Qt3DInput {
-
-class QKeyboardDevice;
-class QMouseDevice;
-class QLogicalDevice;
-class QAction;
-class QActionInput;
-class QAxis;
-class QAxisInput;
-class QAxisActionHandler;
-
-class QOrbitControlPrivate : public Qt3DCore::QEntityPrivate
-{
-public:
- QOrbitControlPrivate();
-
- void init();
-
- Qt3DRender::QCamera *m_camera;
-
- QAction *m_leftMouseButtonAction;
- QAction *m_rightMouseButtonAction;
- QAction *m_altButtonAction;
- QAction *m_shiftButtonAction;
-
- QAxis *m_rxAxis;
- QAxis *m_ryAxis;
- QAxis *m_txAxis;
- QAxis *m_tyAxis;
- QAxis *m_tzAxis;
-
- QActionInput *m_leftMouseButtonInput;
- QActionInput *m_rightMouseButtonInput;
- QActionInput *m_altButtonInput;
- QActionInput *m_shiftButtonInput;
-
- QAxisInput *m_mouseRxInput;
- QAxisInput *m_mouseRyInput;
- QAxisInput *m_keyboardTxPosInput;
- QAxisInput *m_keyboardTyPosInput;
- QAxisInput *m_keyboardTzPosInput;
- QAxisInput *m_keyboardTxNegInput;
- QAxisInput *m_keyboardTyNegInput;
- QAxisInput *m_keyboardTzNegInput;
-
- QKeyboardDevice *m_keyboardDevice;
- QMouseDevice *m_mouseDevice;
-
- QLogicalDevice *m_logicalDevice;
-
- Qt3DLogic::QFrameAction *m_frameAction;
-
- float m_linearSpeed;
- float m_lookSpeed;
- float m_zoomInLimit;
- QVector3D m_cameraUp;
-
- void _q_onTriggered(float);
-
- Q_DECLARE_PUBLIC(QOrbitControl)
-};
-
-} // namespace Qt3DInput
-
-QT_END_NAMESPACE
-
-#endif // QTINPUT_QORBITCONTROL_P_H