summaryrefslogtreecommitdiffstats
path: root/examples/qt3d/examples-common
diff options
context:
space:
mode:
Diffstat (limited to 'examples/qt3d/examples-common')
-rw-r--r--examples/qt3d/examples-common/FirstPersonCameraController.qml176
-rw-r--r--examples/qt3d/examples-common/OrbitController.qml235
-rw-r--r--examples/qt3d/examples-common/examples-common.pri20
-rw-r--r--examples/qt3d/examples-common/examples-common.pro48
-rw-r--r--examples/qt3d/examples-common/qfirstpersoncameracontroller.cpp253
-rw-r--r--examples/qt3d/examples-common/qfirstpersoncameracontroller.h99
-rw-r--r--examples/qt3d/examples-common/qfirstpersoncameracontroller_p.h129
-rw-r--r--examples/qt3d/examples-common/qorbitcontrol.cpp320
-rw-r--r--examples/qt3d/examples-common/qorbitcontrol.h90
-rw-r--r--examples/qt3d/examples-common/qorbitcontrol_p.h131
-rw-r--r--examples/qt3d/examples-common/qt3dquickwindow.cpp246
-rw-r--r--examples/qt3d/examples-common/qt3dquickwindow.h131
-rw-r--r--examples/qt3d/examples-common/qt3dwindow.cpp175
-rw-r--r--examples/qt3d/examples-common/qt3dwindow.h137
14 files changed, 0 insertions, 2190 deletions
diff --git a/examples/qt3d/examples-common/FirstPersonCameraController.qml b/examples/qt3d/examples-common/FirstPersonCameraController.qml
deleted file mode 100644
index e6950140d..000000000
--- a/examples/qt3d/examples-common/FirstPersonCameraController.qml
+++ /dev/null
@@ -1,176 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2015 Paul Lemire <paul.lemire350@gmail.com>
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-import Qt3D.Input 2.0
-import Qt3D.Logic 2.0
-import QtQml 2.2
-
-Entity {
- id: root
- property Camera camera
- property real linearSpeed: 10.0
- property real lookSpeed: 180.0
-
- QtObject {
- id: d
- readonly property vector3d firstPersonUp: Qt.vector3d(0, 1, 0)
- readonly property bool leftMouseButtonPressed: leftMouseButtonAction.active
- readonly property real vx: txAxis.value * linearSpeed;
- readonly property real vy: tyAxis.value * linearSpeed;
- readonly property real vz: tzAxis.value * linearSpeed;
- readonly property real dx: rxAxis.value * lookSpeed
- readonly property real dy: ryAxis.value * lookSpeed
- readonly property bool fineMotion: fineMotionAction.active
- }
-
- KeyboardDevice {
- id: keyboardSourceDevice
- }
-
- MouseDevice {
- id: mouseSourceDevice
- sensitivity: d.fineMotion ? 0.01 : 0.1
- }
-
- components: [
-
- LogicalDevice {
- actions: [
- Action {
- id: leftMouseButtonAction
- ActionInput {
- sourceDevice: mouseSourceDevice
- buttons: [MouseEvent.LeftButton]
- }
- },
- Action {
- id: fineMotionAction
- ActionInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Shift]
- }
- }
- ] // actions
-
- axes: [
- // Rotation
- Axis {
- id: rxAxis
- AxisInput {
- sourceDevice: mouseSourceDevice
- axis: MouseDevice.X
- }
- },
- Axis {
- id: ryAxis
- AxisInput {
- sourceDevice: mouseSourceDevice
- axis: MouseDevice.Y
- }
- },
- // Translation
- Axis {
- id: txAxis
- AxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Left]
- scale: -1.0
- }
- AxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Right]
- scale: 1.0
- }
- },
- Axis {
- id: tzAxis
- AxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Up]
- scale: 1.0
- }
- AxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Down]
- scale: -1.0
- }
- },
- Axis {
- id: tyAxis
- AxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_PageUp]
- scale: 1.0
- }
- AxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_PageDown]
- scale: -1.0
- }
- }
- ] // axes
- },
-
- FrameAction {
- onTriggered: {
- // The time difference since the last frame is passed in as the
- // argument dt. It is a floating point value in units of seconds.
- root.camera.translate(Qt.vector3d(d.vx, d.vy, d.vz).times(dt))
-
- if (d.leftMouseButtonPressed) {
- root.camera.pan(d.dx * dt, d.firstPersonUp)
- root.camera.tilt(d.dy * dt)
- }
- }
- }
- ] // components
-}
diff --git a/examples/qt3d/examples-common/OrbitController.qml b/examples/qt3d/examples-common/OrbitController.qml
deleted file mode 100644
index bba114730..000000000
--- a/examples/qt3d/examples-common/OrbitController.qml
+++ /dev/null
@@ -1,235 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2015 Paul Lemire <paul.lemire350@gmail.com>
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import Qt3D.Core 2.0
-import Qt3D.Render 2.0
-import Qt3D.Input 2.0
-import Qt3D.Logic 2.0
-import QtQml 2.2
-
-Entity {
- id: root
- property Camera camera
- property real linearSpeed: 10.0
- property real lookSpeed: 180.0
- property real zoomLimit: 2.0
-
- QtObject {
- id: d
- readonly property vector3d firstPersonUp: Qt.vector3d(0, 1, 0)
- readonly property bool leftMouseButtonPressed: leftMouseButtonAction.active
- readonly property bool rightMouseButtonPressed: rightMouseButtonAction.active
- readonly property bool shiftPressed: shiftAction.active
- readonly property bool altPressed: altAction.active
- property real translationX: clampInputs(leftMouseButtonPressed ? mouseXAxis.value : 0, keyboardXAxis.value) * linearSpeed;
- property real translationY: clampInputs(leftMouseButtonPressed ? mouseYAxis.value : 0, keyboardYAxis.value) * linearSpeed;
- property real translationZ: keyboardZAxis.value * linearSpeed;
- property real orbitX: clampInputs(rightMouseButtonPressed ? mouseXAxis.value : 0, keyboardXAxis.value) * lookSpeed;
- property real orbitY: clampInputs(rightMouseButtonPressed ? mouseYAxis.value : 0, keyboardYAxis.value) * lookSpeed;
- }
-
- function clampInputs(input1, input2) {
- var axisValue = input1 + input2;
- return (axisValue < -1) ? -1 : (axisValue > 1) ? 1 : axisValue;
- }
-
- function zoomDistance(firstPoint, secondPoint) {
- var u = secondPoint.minus(firstPoint); u = u.times(u);
- return u.x + u.y + u.z;
- }
-
- KeyboardDevice {
- id: keyboardSourceDevice
- }
-
- MouseDevice {
- id: mouseSourceDevice
- sensitivity: 0.1
- }
-
- components: [
-
- LogicalDevice {
- actions: [
- Action {
- id: leftMouseButtonAction
- ActionInput {
- sourceDevice: mouseSourceDevice
- buttons: [MouseEvent.LeftButton]
- }
- },
- Action {
- id: rightMouseButtonAction
- ActionInput {
- sourceDevice: mouseSourceDevice
- buttons: [MouseEvent.RightButton]
- }
- },
- Action {
- id: shiftAction
- ActionInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Shift]
- }
- },
- Action {
- id: altAction
- ActionInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Alt]
- }
- }
- ] // actions
-
- axes: [
- // Mouse
- Axis {
- id: mouseXAxis
- AxisInput {
- sourceDevice: mouseSourceDevice
- axis: MouseDevice.X
- }
- },
- Axis {
- id: mouseYAxis
- AxisInput {
- sourceDevice: mouseSourceDevice
- axis: MouseDevice.Y
- }
- },
- // Keyboard
- Axis {
- id: keyboardXAxis
- AxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Left]
- scale: -1.0
- }
- AxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Right]
- scale: 1.0
- }
- },
- Axis {
- id: keyboardZAxis
- AxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Up]
- scale: d.shiftPressed ? 1.0 : 0.0
- }
- AxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Down]
- scale: d.shiftPressed ? -1.0 : 0.0
- }
- },
- Axis {
- id: keyboardYAxis
- AxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Up]
- scale: d.shiftPressed ? 0.0 : 1.0
- }
- AxisInput {
- sourceDevice: keyboardSourceDevice
- buttons: [Qt.Key_Down]
- scale: d.shiftPressed ? 0.0 : -1.0
- }
- }
- ] // axes
- },
-
- FrameAction {
- onTriggered: {
- // The time difference since the last frame is passed in as the
- // argument dt. It is a floating point value in units of seconds.
-
- // Mouse input
- if (d.leftMouseButtonPressed) {
- if (d.rightMouseButtonPressed) {
- if (zoomDistance(root.camera.position, root.camera.viewCenter) > root.zoomLimit * root.zoomLimit) {
- // Dolly up to limit
- root.camera.translate(Qt.vector3d(0, 0, d.translationY).times(dt), Camera.DontTranslateViewCenter);
- } else {
- // Too close, Dolly backwards
- root.camera.translate(Qt.vector3d(0, 0, -1).times(dt), Camera.DontTranslateViewCenter);
- }
- } else {
- // Translate
- root.camera.translate(Qt.vector3d(d.translationX, d.translationY, 0).times(dt));
- return
- }
- } else if (d.rightMouseButtonPressed) {
- // Orbit
- root.camera.panAboutViewCenter(d.orbitX * dt, d.firstPersonUp);
- root.camera.tiltAboutViewCenter(d.orbitY * dt);
- }
- // Keyboard input
- if (d.altPressed) {
- // Orbit
- root.camera.panAboutViewCenter(d.orbitX * dt, d.firstPersonUp);
- root.camera.tiltAboutViewCenter(d.orbitY * dt);
- } else if (d.shiftPressed) {
- if (zoomDistance(root.camera.position, root.camera.viewCenter) > root.zoomLimit * root.zoomLimit) {
- // Dolly up to limit
- root.camera.translate(Qt.vector3d(0, 0, d.translationZ).times(dt), Camera.DontTranslateViewCenter);
- } else {
- // Too close, Dolly backwards
- root.camera.translate(Qt.vector3d(0, 0, -1).times(dt), Camera.DontTranslateViewCenter);
- }
- } else {
- // Translate
- root.camera.translate(Qt.vector3d(d.translationX, d.translationY, 0).times(dt));
- }
- }
- }
- ] // components
-}
diff --git a/examples/qt3d/examples-common/examples-common.pri b/examples/qt3d/examples-common/examples-common.pri
deleted file mode 100644
index ddfea6765..000000000
--- a/examples/qt3d/examples-common/examples-common.pri
+++ /dev/null
@@ -1,20 +0,0 @@
-QT += 3dcore 3drender 3dinput 3dlogic qml 3dextras
-
-INCLUDEPATH += $$PWD
-
-win32 {
- build_pass {
- CONFIG(debug, debug|release) {
- common_static_lib = $$OUT_PWD/../examples-common/debug/$${QMAKE_PREFIX_STATICLIB}examples-common.$${QMAKE_EXTENSION_STATICLIB}
- } else {
- common_static_lib = $$OUT_PWD/../examples-common/release/$${QMAKE_PREFIX_STATICLIB}examples-common.$${QMAKE_EXTENSION_STATICLIB}
- }
- }
- LIBS += $$common_static_lib
- PRE_TARGETDEPS += $$common_static_lib
-} else {
- LIBS += -L$$OUT_PWD/../examples-common -l$$qtLibraryTarget(examples-common)
- PRE_TARGETDEPS += $$OUT_PWD/../examples-common/lib$$qtLibraryTarget(examples-common).a
-}
-
-RESOURCES += $$OUT_PWD/../examples-common/examples-common.qrc
diff --git a/examples/qt3d/examples-common/examples-common.pro b/examples/qt3d/examples-common/examples-common.pro
deleted file mode 100644
index a11a77ee5..000000000
--- a/examples/qt3d/examples-common/examples-common.pro
+++ /dev/null
@@ -1,48 +0,0 @@
-TEMPLATE = lib
-CONFIG += staticlib
-TARGET = $$qtLibraryTarget(examples-common)
-QT += core-private 3dcore 3dcore-private 3drender 3dinput 3dlogic qml quick 3dextras
-
-SOURCES += \
- qfirstpersoncameracontroller.cpp \
- qorbitcontrol.cpp \
- qt3dwindow.cpp \
- qt3dquickwindow.cpp
-
-
-HEADERS += \
- qfirstpersoncameracontroller.h \
- qfirstpersoncameracontroller_p.h \
- qorbitcontrol_p.h \
- qorbitcontrol.h \
- qt3dwindow.h \
- qt3dquickwindow.h
-
-QML_FILES = \
- $$PWD/OrbitController.qml \
- $$PWD/FirstPersonCameraController.qml
-
-OTHER_FILES += \
- $$QML_FILES
-
-# Create a resource file for qml files that need to be registered by the plugin
-GENERATED_RESOURCE_FILE = $$OUT_PWD/examples-common.qrc
-INCLUDED_RESOURCE_FILES = $$QML_FILES
-RESOURCE_CONTENT = \
- "<RCC>" \
- "<qresource prefix=\"/\">"
-
-for(resourcefile, INCLUDED_RESOURCE_FILES) {
- resourcefileabsolutepath = $$absolute_path($$resourcefile)
- relativepath_in = $$relative_path($$resourcefileabsolutepath, $$_PRO_FILE_PWD_)
- relativepath_out = $$relative_path($$resourcefileabsolutepath, $$OUT_PWD)
- RESOURCE_CONTENT += "<file alias=\"$$relativepath_in\">$$relativepath_out</file>"
-}
-
-RESOURCE_CONTENT += \
- "</qresource>" \
- "</RCC>"
-
-write_file($$GENERATED_RESOURCE_FILE, RESOURCE_CONTENT)|error("Aborting.")
-
-RESOURCES += $$GENERATED_RESOURCE_FILE
diff --git a/examples/qt3d/examples-common/qfirstpersoncameracontroller.cpp b/examples/qt3d/examples-common/qfirstpersoncameracontroller.cpp
deleted file mode 100644
index 3e0bd2c68..000000000
--- a/examples/qt3d/examples-common/qfirstpersoncameracontroller.cpp
+++ /dev/null
@@ -1,253 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qfirstpersoncameracontroller_p.h"
-#include "qfirstpersoncameracontroller.h"
-#include <Qt3DRender/QCamera>
-#include <Qt3DInput/QAxis>
-#include <Qt3DInput/QAxisInput>
-#include <Qt3DInput/QAction>
-#include <Qt3DInput/QActionInput>
-#include <Qt3DInput/QLogicalDevice>
-#include <Qt3DInput/QKeyboardDevice>
-#include <Qt3DInput/QMouseDevice>
-#include <Qt3DInput/QMouseEvent>
-#include <Qt3DLogic/QFrameAction>
-
-QT_BEGIN_NAMESPACE
-
-namespace Qt3DInput {
-
-
-QFirstPersonCameraControllerPrivate::QFirstPersonCameraControllerPrivate()
- : Qt3DCore::QEntityPrivate()
- , m_camera(Q_NULLPTR)
- , m_leftMouseButtonAction(new QAction())
- , m_fineMotionAction(new QAction())
- , m_rxAxis(new QAxis())
- , m_ryAxis(new QAxis())
- , m_txAxis(new QAxis())
- , m_tyAxis(new QAxis())
- , m_tzAxis(new QAxis())
- , m_leftMouseButtonInput(new QActionInput())
- , m_fineMotionKeyInput(new QActionInput())
- , m_mouseRxInput(new QAxisInput())
- , m_mouseRyInput(new QAxisInput())
- , m_keyboardTxPosInput(new QAxisInput())
- , m_keyboardTyPosInput(new QAxisInput())
- , m_keyboardTzPosInput(new QAxisInput())
- , m_keyboardTxNegInput(new QAxisInput())
- , m_keyboardTyNegInput(new QAxisInput())
- , m_keyboardTzNegInput(new QAxisInput())
- , m_keyboardDevice(new QKeyboardDevice())
- , m_mouseDevice(new QMouseDevice())
- , m_logicalDevice(new QLogicalDevice())
- , m_frameAction(new Qt3DLogic::QFrameAction())
- , m_linearSpeed(10.0f)
- , m_lookSpeed(180.0f)
- , m_firstPersonUp(QVector3D(0.0f, 1.0f, 0.0f))
-{}
-
-void QFirstPersonCameraControllerPrivate::init()
-{
- //// Actions
-
- // Left Mouse Button Action
- m_leftMouseButtonInput->setButtons(QVariantList() << QMouseEvent::LeftButton);
- m_leftMouseButtonInput->setSourceDevice(m_mouseDevice);
- m_leftMouseButtonAction->addInput(m_leftMouseButtonInput);
-
- // Fine Motion Action
- m_fineMotionKeyInput->setButtons(QVariantList() << Qt::Key_Shift);
- m_fineMotionKeyInput->setSourceDevice(m_keyboardDevice);
- m_fineMotionAction->addInput(m_fineMotionKeyInput);
-
- //// Axes
-
- // Mouse X
- m_mouseRxInput->setAxis(QMouseDevice::X);
- m_mouseRxInput->setSourceDevice(m_mouseDevice);
- m_rxAxis->addInput(m_mouseRxInput);
-
- // Mouse Y
- m_mouseRyInput->setAxis(QMouseDevice::Y);
- m_mouseRyInput->setSourceDevice(m_mouseDevice);
- m_ryAxis->addInput(m_mouseRyInput);
-
- // Keyboard Pos Tx
- m_keyboardTxPosInput->setButtons(QVariantList() << Qt::Key_Right);
- m_keyboardTxPosInput->setScale(1.0f);
- m_keyboardTxPosInput->setSourceDevice(m_keyboardDevice);
- m_txAxis->addInput(m_keyboardTxPosInput);
-
- // Keyboard Pos Ty
- m_keyboardTyPosInput->setButtons(QVariantList() << Qt::Key_PageUp);
- m_keyboardTyPosInput->setScale(1.0f);
- m_keyboardTyPosInput->setSourceDevice(m_keyboardDevice);
- m_tyAxis->addInput(m_keyboardTyPosInput);
-
- // Keyboard Pos Tz
- m_keyboardTzPosInput->setButtons(QVariantList() << Qt::Key_Up);
- m_keyboardTzPosInput->setScale(1.0f);
- m_keyboardTzPosInput->setSourceDevice(m_keyboardDevice);
- m_tzAxis->addInput(m_keyboardTzPosInput);
-
- // Keyboard Neg Tx
- m_keyboardTxNegInput->setButtons(QVariantList() << Qt::Key_Left);
- m_keyboardTxNegInput->setScale(-1.0f);
- m_keyboardTxNegInput->setSourceDevice(m_keyboardDevice);
- m_txAxis->addInput(m_keyboardTxNegInput);
-
- // Keyboard Neg Ty
- m_keyboardTyNegInput->setButtons(QVariantList() << Qt::Key_PageDown);
- m_keyboardTyNegInput->setScale(-1.0f);
- m_keyboardTyNegInput->setSourceDevice(m_keyboardDevice);
- m_tyAxis->addInput(m_keyboardTyNegInput);
-
- // Keyboard Neg Tz
- m_keyboardTzNegInput->setButtons(QVariantList() << Qt::Key_Down);
- m_keyboardTzNegInput->setScale(-1.0f);
- m_keyboardTzNegInput->setSourceDevice(m_keyboardDevice);
- m_tzAxis->addInput(m_keyboardTzNegInput);
-
- //// Logical Device
-
- m_logicalDevice->addAction(m_fineMotionAction);
- m_logicalDevice->addAction(m_leftMouseButtonAction);
- m_logicalDevice->addAxis(m_rxAxis);
- m_logicalDevice->addAxis(m_ryAxis);
- m_logicalDevice->addAxis(m_txAxis);
- m_logicalDevice->addAxis(m_tyAxis);
- m_logicalDevice->addAxis(m_tzAxis);
-
- Q_Q(QFirstPersonCameraController);
- //// FrameAction
-
- QObject::connect(m_frameAction, SIGNAL(triggered(float)),
- q, SLOT(_q_onTriggered(float)));
-
- q->addComponent(m_frameAction);
- q->addComponent(m_logicalDevice);
-}
-
-void QFirstPersonCameraControllerPrivate::_q_onTriggered(float dt)
-{
- if (m_camera != Q_NULLPTR) {
- m_camera->translate(QVector3D(m_txAxis->value() * m_linearSpeed,
- m_tyAxis->value() * m_linearSpeed,
- m_tzAxis->value() * m_linearSpeed) * dt);
- if (m_leftMouseButtonAction->isActive()) {
- m_camera->pan(m_rxAxis->value() * m_lookSpeed * dt, m_firstPersonUp);
- m_camera->tilt(m_ryAxis->value() * m_lookSpeed * dt);
- }
- }
-}
-
-QFirstPersonCameraController::QFirstPersonCameraController(Qt3DCore::QNode *parent)
- : Qt3DCore::QEntity(*new QFirstPersonCameraControllerPrivate, parent)
-{
- Q_D(QFirstPersonCameraController);
- d->init();
-}
-
-QFirstPersonCameraController::~QFirstPersonCameraController()
-{
-}
-
-Qt3DRender::QCamera *QFirstPersonCameraController::camera() const
-{
- Q_D(const QFirstPersonCameraController);
- return d->m_camera;
-}
-
-float QFirstPersonCameraController::linearSpeed() const
-{
- Q_D(const QFirstPersonCameraController);
- return d->m_linearSpeed;
-}
-
-float QFirstPersonCameraController::lookSpeed() const
-{
- Q_D(const QFirstPersonCameraController);
- return d->m_lookSpeed;
-}
-
-void QFirstPersonCameraController::setCamera(Qt3DRender::QCamera *camera)
-{
- Q_D(QFirstPersonCameraController);
- if (d->m_camera != camera) {
- d->m_camera = camera;
- emit cameraChanged();
- }
-}
-
-void QFirstPersonCameraController::setLinearSpeed(float linearSpeed)
-{
- Q_D(QFirstPersonCameraController);
- if (d->m_linearSpeed != linearSpeed) {
- d->m_linearSpeed = linearSpeed;
- emit linearSpeedChanged();
- }
-}
-
-void QFirstPersonCameraController::setLookSpeed(float lookSpeed)
-{
- Q_D(QFirstPersonCameraController);
- if (d->m_lookSpeed != lookSpeed) {
- d->m_lookSpeed = lookSpeed;
- emit lookSpeedChanged();
- }
-}
-
-} // Qt3DInput
-
-QT_END_NAMESPACE
-
-#include "moc_qfirstpersoncameracontroller.cpp"
diff --git a/examples/qt3d/examples-common/qfirstpersoncameracontroller.h b/examples/qt3d/examples-common/qfirstpersoncameracontroller.h
deleted file mode 100644
index 5b9019586..000000000
--- a/examples/qt3d/examples-common/qfirstpersoncameracontroller.h
+++ /dev/null
@@ -1,99 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT3DINPUT_QFIRSTPERSONCAMERACONTROLLER_H
-#define QT3DINPUT_QFIRSTPERSONCAMERACONTROLLER_H
-
-#include <Qt3DCore/QEntity>
-
-QT_BEGIN_NAMESPACE
-
-namespace Qt3DRender {
-class QCamera;
-}
-
-namespace Qt3DInput {
-
-class QFirstPersonCameraControllerPrivate;
-
-class QFirstPersonCameraController : public Qt3DCore::QEntity
-{
- Q_OBJECT
- Q_PROPERTY(Qt3DRender::QCamera *camera READ camera WRITE setCamera NOTIFY cameraChanged)
- Q_PROPERTY(float linearSpeed READ linearSpeed WRITE setLinearSpeed NOTIFY linearSpeedChanged)
- Q_PROPERTY(float lookSpeed READ lookSpeed WRITE setLookSpeed NOTIFY lookSpeedChanged)
-
-public:
- explicit QFirstPersonCameraController(Qt3DCore::QNode *parent = Q_NULLPTR);
- ~QFirstPersonCameraController();
-
- Qt3DRender::QCamera *camera() const;
- float linearSpeed() const;
- float lookSpeed() const;
-
- void setCamera(Qt3DRender::QCamera *camera);
- void setLinearSpeed(float linearSpeed);
- void setLookSpeed(float lookSpeed);
-
-Q_SIGNALS:
- void cameraChanged();
- void linearSpeedChanged();
- void lookSpeedChanged();
-
-private:
- Q_DECLARE_PRIVATE(QFirstPersonCameraController)
- Q_PRIVATE_SLOT(d_func(), void _q_onTriggered(float))
-};
-
-} // Qt3DInput
-
-QT_END_NAMESPACE
-
-#endif // QT3DINPUT_QFIRSTPERSONCAMERACONTROLLER_H
diff --git a/examples/qt3d/examples-common/qfirstpersoncameracontroller_p.h b/examples/qt3d/examples-common/qfirstpersoncameracontroller_p.h
deleted file mode 100644
index 4df7278d1..000000000
--- a/examples/qt3d/examples-common/qfirstpersoncameracontroller_p.h
+++ /dev/null
@@ -1,129 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT3DINPUT_QFIRSTPERSONCAMERACONTROLLER_P_H
-#define QT3DINPUT_QFIRSTPERSONCAMERACONTROLLER_P_H
-
-#include <Qt3DCore/private/qentity_p.h>
-#include <QVector3D>
-#include "qfirstpersoncameracontroller.h"
-
-QT_BEGIN_NAMESPACE
-
-namespace Qt3DRender {
-class QCamera;
-}
-
-namespace Qt3DLogic {
-class QFrameAction;
-}
-
-namespace Qt3DInput {
-
-class QKeyboardDevice;
-class QMouseDevice;
-class QLogicalDevice;
-class QAction;
-class QActionInput;
-class QAxis;
-class QAxisInput;
-class QAxisActionHandler;
-
-class QFirstPersonCameraControllerPrivate : public Qt3DCore::QEntityPrivate
-{
-public:
- QFirstPersonCameraControllerPrivate();
-
- void init();
-
- Qt3DRender::QCamera *m_camera;
-
- QAction *m_leftMouseButtonAction;
- QAction *m_fineMotionAction;
-
- QAxis *m_rxAxis;
- QAxis *m_ryAxis;
- QAxis *m_txAxis;
- QAxis *m_tyAxis;
- QAxis *m_tzAxis;
-
- QActionInput *m_leftMouseButtonInput;
- QActionInput *m_fineMotionKeyInput;
-
- QAxisInput *m_mouseRxInput;
- QAxisInput *m_mouseRyInput;
- QAxisInput *m_keyboardTxPosInput;
- QAxisInput *m_keyboardTyPosInput;
- QAxisInput *m_keyboardTzPosInput;
- QAxisInput *m_keyboardTxNegInput;
- QAxisInput *m_keyboardTyNegInput;
- QAxisInput *m_keyboardTzNegInput;
-
- QKeyboardDevice *m_keyboardDevice;
- QMouseDevice *m_mouseDevice;
-
- QLogicalDevice *m_logicalDevice;
-
- Qt3DLogic::QFrameAction *m_frameAction;
-
- float m_linearSpeed;
- float m_lookSpeed;
- QVector3D m_firstPersonUp;
-
- void _q_onTriggered(float);
-
- Q_DECLARE_PUBLIC(QFirstPersonCameraController)
-};
-
-} // Qt3DInput
-
-QT_END_NAMESPACE
-
-#endif // QT3DINPUT_QFIRSTPERSONCAMERACONTROLLER_P_H
diff --git a/examples/qt3d/examples-common/qorbitcontrol.cpp b/examples/qt3d/examples-common/qorbitcontrol.cpp
deleted file mode 100644
index 4f35158f6..000000000
--- a/examples/qt3d/examples-common/qorbitcontrol.cpp
+++ /dev/null
@@ -1,320 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL3$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPLv3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or later as published by the Free
-** Software Foundation and appearing in the file LICENSE.GPL included in
-** the packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 2.0 requirements will be
-** met: http://www.gnu.org/licenses/gpl-2.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qorbitcontrol_p.h"
-#include "qorbitcontrol.h"
-#include <QtGlobal>
-#include <Qt3DRender/QCamera>
-#include <Qt3DInput/QAxis>
-#include <Qt3DInput/QAxisInput>
-#include <Qt3DInput/QAction>
-#include <Qt3DInput/QActionInput>
-#include <Qt3DInput/QLogicalDevice>
-#include <Qt3DInput/QKeyboardDevice>
-#include <Qt3DInput/QMouseDevice>
-#include <Qt3DInput/QMouseEvent>
-#include <Qt3DLogic/QFrameAction>
-
-QT_BEGIN_NAMESPACE
-
-namespace Qt3DInput {
-
-/*!
- * \class QOrbitControl::QOrbitControl
- * \internal
- */
-
-QOrbitControlPrivate::QOrbitControlPrivate()
- : Qt3DCore::QEntityPrivate()
- , m_camera(Q_NULLPTR)
- , m_leftMouseButtonAction(new QAction())
- , m_rightMouseButtonAction(new QAction())
- , m_altButtonAction(new QAction())
- , m_shiftButtonAction(new QAction())
- , m_rxAxis(new QAxis())
- , m_ryAxis(new QAxis())
- , m_txAxis(new QAxis())
- , m_tyAxis(new QAxis())
- , m_tzAxis(new QAxis())
- , m_leftMouseButtonInput(new QActionInput())
- , m_rightMouseButtonInput(new QActionInput())
- , m_altButtonInput(new QActionInput())
- , m_shiftButtonInput(new QActionInput())
- , m_mouseRxInput(new QAxisInput())
- , m_mouseRyInput(new QAxisInput())
- , m_keyboardTxPosInput(new QAxisInput())
- , m_keyboardTyPosInput(new QAxisInput())
- , m_keyboardTzPosInput(new QAxisInput())
- , m_keyboardTxNegInput(new QAxisInput())
- , m_keyboardTyNegInput(new QAxisInput())
- , m_keyboardTzNegInput(new QAxisInput())
- , m_keyboardDevice(new QKeyboardDevice())
- , m_mouseDevice(new QMouseDevice())
- , m_logicalDevice(new QLogicalDevice())
- , m_frameAction(new Qt3DLogic::QFrameAction())
- , m_linearSpeed(10.0f)
- , m_lookSpeed(180.0f)
- , m_zoomInLimit(2.0f)
- , m_cameraUp(QVector3D(0.0f, 1.0f, 0.0f))
-{}
-
-void QOrbitControlPrivate::init()
-{
- //// Actions
-
- // Left Mouse Button Action
- m_leftMouseButtonInput->setButtons(QVariantList() << QMouseEvent::LeftButton);
- m_leftMouseButtonInput->setSourceDevice(m_mouseDevice);
- m_leftMouseButtonAction->addInput(m_leftMouseButtonInput);
-
- // Right Mouse Button Action
- m_rightMouseButtonInput->setButtons(QVariantList() << QMouseEvent::RightButton);
- m_rightMouseButtonInput->setSourceDevice(m_mouseDevice);
- m_rightMouseButtonAction->addInput(m_rightMouseButtonInput);
-
- // Alt Button Action
- m_altButtonInput->setButtons(QVariantList() << Qt::Key_Alt);
- m_altButtonInput->setSourceDevice(m_keyboardDevice);
- m_altButtonAction->addInput(m_altButtonInput);
-
- // Shift Button Action
- m_shiftButtonInput->setButtons(QVariantList() << Qt::Key_Shift);
- m_shiftButtonInput->setSourceDevice(m_keyboardDevice);
- m_shiftButtonAction->addInput(m_shiftButtonInput);
-
- //// Axes
-
- // Mouse X
- m_mouseRxInput->setAxis(QMouseDevice::X);
- m_mouseRxInput->setSourceDevice(m_mouseDevice);
- m_rxAxis->addInput(m_mouseRxInput);
-
- // Mouse Y
- m_mouseRyInput->setAxis(QMouseDevice::Y);
- m_mouseRyInput->setSourceDevice(m_mouseDevice);
- m_ryAxis->addInput(m_mouseRyInput);
-
- // Keyboard Pos Tx
- m_keyboardTxPosInput->setButtons(QVariantList() << Qt::Key_Right);
- m_keyboardTxPosInput->setScale(1.0f);
- m_keyboardTxPosInput->setSourceDevice(m_keyboardDevice);
- m_txAxis->addInput(m_keyboardTxPosInput);
-
- // Keyboard Pos Tz
- m_keyboardTzPosInput->setButtons(QVariantList() << Qt::Key_PageUp);
- m_keyboardTzPosInput->setScale(1.0f);
- m_keyboardTzPosInput->setSourceDevice(m_keyboardDevice);
- m_tzAxis->addInput(m_keyboardTzPosInput);
-
- // Keyboard Pos Ty
- m_keyboardTyPosInput->setButtons(QVariantList() << Qt::Key_Up);
- m_keyboardTyPosInput->setScale(1.0f);
- m_keyboardTyPosInput->setSourceDevice(m_keyboardDevice);
- m_tyAxis->addInput(m_keyboardTyPosInput);
-
- // Keyboard Neg Tx
- m_keyboardTxNegInput->setButtons(QVariantList() << Qt::Key_Left);
- m_keyboardTxNegInput->setScale(-1.0f);
- m_keyboardTxNegInput->setSourceDevice(m_keyboardDevice);
- m_txAxis->addInput(m_keyboardTxNegInput);
-
- // Keyboard Neg Tz
- m_keyboardTzNegInput->setButtons(QVariantList() << Qt::Key_PageDown);
- m_keyboardTzNegInput->setScale(-1.0f);
- m_keyboardTzNegInput->setSourceDevice(m_keyboardDevice);
- m_tzAxis->addInput(m_keyboardTzNegInput);
-
- // Keyboard Neg Ty
- m_keyboardTyNegInput->setButtons(QVariantList() << Qt::Key_Down);
- m_keyboardTyNegInput->setScale(-1.0f);
- m_keyboardTyNegInput->setSourceDevice(m_keyboardDevice);
- m_tyAxis->addInput(m_keyboardTyNegInput);
-
- //// Logical Device
-
- m_logicalDevice->addAction(m_leftMouseButtonAction);
- m_logicalDevice->addAction(m_rightMouseButtonAction);
- m_logicalDevice->addAction(m_altButtonAction);
- m_logicalDevice->addAction(m_shiftButtonAction);
- m_logicalDevice->addAxis(m_rxAxis);
- m_logicalDevice->addAxis(m_ryAxis);
- m_logicalDevice->addAxis(m_txAxis);
- m_logicalDevice->addAxis(m_tyAxis);
- m_logicalDevice->addAxis(m_tzAxis);
-
- Q_Q(QOrbitControl);
- //// FrameAction
-
- QObject::connect(m_frameAction, SIGNAL(triggered(float)),
- q, SLOT(_q_onTriggered(float)));
-
- q->addComponent(m_frameAction);
- q->addComponent(m_logicalDevice);
-}
-
-float clampInputs(float input1, float input2)
-{
- float axisValue = input1 + input2;
- return (axisValue < -1) ? -1 : (axisValue > 1) ? 1 : axisValue;
-}
-
-float zoomDistance(QVector3D firstPoint, QVector3D secondPoint)
-{
- return (secondPoint - firstPoint).lengthSquared();
-}
-
-void QOrbitControlPrivate::_q_onTriggered(float dt)
-{
- if (m_camera != Q_NULLPTR) {
- // Mouse input
- if (m_leftMouseButtonAction->isActive()) {
- if (m_rightMouseButtonAction->isActive()) {
- if ( zoomDistance(m_camera->position(), m_camera->viewCenter()) > m_zoomInLimit * m_zoomInLimit) {
- // Dolly up to limit
- m_camera->translate(QVector3D(0, 0, m_ryAxis->value()), m_camera->DontTranslateViewCenter);
- } else {
- m_camera->translate(QVector3D(0, 0, -0.5), m_camera->DontTranslateViewCenter);
- }
- } else {
- // Translate
- m_camera->translate(QVector3D(clampInputs(m_rxAxis->value(), m_txAxis->value()) * m_linearSpeed,
- clampInputs(m_ryAxis->value(), m_tyAxis->value()) * m_linearSpeed,
- 0) * dt);
- return;
- }
- }
- else if (m_rightMouseButtonAction->isActive()) {
- // Orbit
- m_camera->panAboutViewCenter((m_rxAxis->value() * m_lookSpeed) * dt, m_cameraUp);
- m_camera->tiltAboutViewCenter((m_ryAxis->value() * m_lookSpeed) * dt);
- }
- // Keyboard Input
- if (m_altButtonAction->isActive()) {
- // Orbit
- m_camera->panAboutViewCenter((m_txAxis->value() * m_lookSpeed) * dt, m_cameraUp);
- m_camera->tiltAboutViewCenter((m_tyAxis->value() * m_lookSpeed) * dt);
- } else if (m_shiftButtonAction->isActive()) {
- if (zoomDistance(m_camera->position(), m_camera->viewCenter()) > m_zoomInLimit * m_zoomInLimit) {
- // Dolly
- m_camera->translate(QVector3D(0, 0, m_tyAxis->value()), m_camera->DontTranslateViewCenter);
- } else {
- m_camera->translate(QVector3D(0, 0, -0.5), m_camera->DontTranslateViewCenter);
- }
- } else {
- // Translate
- m_camera->translate(QVector3D(clampInputs(m_leftMouseButtonAction->isActive() ? m_rxAxis->value() : 0, m_txAxis->value()) * m_linearSpeed,
- clampInputs(m_leftMouseButtonAction->isActive() ? m_ryAxis->value() : 0, m_tyAxis->value()) * m_linearSpeed,
- m_tzAxis->value() * m_linearSpeed) * dt);
- }
- }
-}
-
-QOrbitControl::QOrbitControl(Qt3DCore::QNode *parent)
- : Qt3DCore::QEntity(*new QOrbitControlPrivate, parent)
-{
- Q_D(QOrbitControl);
- d->init();
-}
-
-QOrbitControl::~QOrbitControl()
-{
-}
-
-Qt3DRender::QCamera *QOrbitControl::camera() const
-{
- Q_D(const QOrbitControl);
- return d->m_camera;
-}
-
-float QOrbitControl::linearSpeed() const
-{
- Q_D(const QOrbitControl);
- return d->m_linearSpeed;
-}
-
-float QOrbitControl::lookSpeed() const
-{
- Q_D(const QOrbitControl);
- return d->m_lookSpeed;
-}
-
-float QOrbitControl::zoomInLimit() const
-{
- Q_D(const QOrbitControl);
- return d->m_zoomInLimit;
-}
-
-void QOrbitControl::setCamera(Qt3DRender::QCamera *camera)
-{
- Q_D(QOrbitControl);
- if (d->m_camera != camera) {
- d->m_camera = camera;
- emit cameraChanged();
- }
-}
-
-void QOrbitControl::setLinearSpeed(float linearSpeed)
-{
- Q_D(QOrbitControl);
- if (d->m_linearSpeed != linearSpeed) {
- d->m_linearSpeed = linearSpeed;
- emit linearSpeedChanged();
- }
-}
-
-void QOrbitControl::setLookSpeed(float lookSpeed)
-{
- Q_D(QOrbitControl);
- if (d->m_lookSpeed != lookSpeed) {
- d->m_lookSpeed = lookSpeed;
- emit lookSpeedChanged();
- }
-}
-
-void QOrbitControl::setZoomInLimit(float zoomInLimit)
-{
- Q_D(QOrbitControl);
- if (d->m_zoomInLimit != zoomInLimit) {
- d->m_zoomInLimit = zoomInLimit;
- emit zoomInLimitChanged();
- }
-}
-
-} // Qt3DInput
-
-QT_END_NAMESPACE
-
-#include "moc_qorbitcontrol.cpp"
diff --git a/examples/qt3d/examples-common/qorbitcontrol.h b/examples/qt3d/examples-common/qorbitcontrol.h
deleted file mode 100644
index dbfc6e08d..000000000
--- a/examples/qt3d/examples-common/qorbitcontrol.h
+++ /dev/null
@@ -1,90 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL3$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPLv3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or later as published by the Free
-** Software Foundation and appearing in the file LICENSE.GPL included in
-** the packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 2.0 requirements will be
-** met: http://www.gnu.org/licenses/gpl-2.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT3DINPUT_QORBITCONTROL_H
-#define QT3DINPUT_QORBITCONTROL_H
-
-#include <Qt3DCore/QEntity>
-
-QT_BEGIN_NAMESPACE
-
-namespace Qt3DRender {
-class QCamera;
-}
-
-namespace Qt3DInput {
-
-class QOrbitControlPrivate;
-
-class QOrbitControl : public Qt3DCore::QEntity
-{
- Q_OBJECT
- Q_PROPERTY(Qt3DRender::QCamera *camera READ camera WRITE setCamera NOTIFY cameraChanged)
- Q_PROPERTY(float linearSpeed READ linearSpeed WRITE setLinearSpeed NOTIFY linearSpeedChanged)
- Q_PROPERTY(float lookSpeed READ lookSpeed WRITE setLookSpeed NOTIFY lookSpeedChanged)
- Q_PROPERTY(float zoomInLimit READ zoomInLimit WRITE setZoomInLimit NOTIFY zoomInLimitChanged)
-
-public:
- explicit QOrbitControl(Qt3DCore::QNode *parent = nullptr);
- ~QOrbitControl();
-
- float clampInputs(float input1, float input2);
- Qt3DRender::QCamera *camera() const;
- float linearSpeed() const;
- float lookSpeed() const;
- float zoomInLimit() const;
-
- void setCamera(Qt3DRender::QCamera *camera);
- void setLinearSpeed(float linearSpeed);
- void setLookSpeed(float lookSpeed);
- void setZoomInLimit(float zoomInLimit);
-
-Q_SIGNALS:
- void cameraChanged();
- void linearSpeedChanged();
- void lookSpeedChanged();
- void zoomInLimitChanged();
-
-private:
- Q_DECLARE_PRIVATE(QOrbitControl)
- Q_PRIVATE_SLOT(d_func(), void _q_onTriggered(float))
-};
-
-} // Qt3DInput
-
-QT_END_NAMESPACE
-
-#endif // QT3DINPUT_QORBITCONTROL_H
diff --git a/examples/qt3d/examples-common/qorbitcontrol_p.h b/examples/qt3d/examples-common/qorbitcontrol_p.h
deleted file mode 100644
index 34f853685..000000000
--- a/examples/qt3d/examples-common/qorbitcontrol_p.h
+++ /dev/null
@@ -1,131 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL3$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPLv3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or later as published by the Free
-** Software Foundation and appearing in the file LICENSE.GPL included in
-** the packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 2.0 requirements will be
-** met: http://www.gnu.org/licenses/gpl-2.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QTINPUT_QORBITCONTROL_P_H
-#define QTINPUT_QORBITCONTROL_P_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists for the convenience
-// of other Qt classes. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <Qt3DCore/private/qentity_p.h>
-#include <QVector3D>
-#include "qorbitcontrol.h"
-
-QT_BEGIN_NAMESPACE
-
-namespace Qt3DRender {
-class QCamera;
-}
-
-namespace Qt3DLogic {
-class QFrameAction;
-}
-
-namespace Qt3DInput {
-
-class QKeyboardDevice;
-class QMouseDevice;
-class QLogicalDevice;
-class QAction;
-class QActionInput;
-class QAxis;
-class QAxisInput;
-class QAxisActionHandler;
-
-class QOrbitControlPrivate : public Qt3DCore::QEntityPrivate
-{
-public:
- QOrbitControlPrivate();
-
- void init();
-
- Qt3DRender::QCamera *m_camera;
-
- QAction *m_leftMouseButtonAction;
- QAction *m_rightMouseButtonAction;
- QAction *m_altButtonAction;
- QAction *m_shiftButtonAction;
-
- QAxis *m_rxAxis;
- QAxis *m_ryAxis;
- QAxis *m_txAxis;
- QAxis *m_tyAxis;
- QAxis *m_tzAxis;
-
- QActionInput *m_leftMouseButtonInput;
- QActionInput *m_rightMouseButtonInput;
- QActionInput *m_altButtonInput;
- QActionInput *m_shiftButtonInput;
-
- QAxisInput *m_mouseRxInput;
- QAxisInput *m_mouseRyInput;
- QAxisInput *m_keyboardTxPosInput;
- QAxisInput *m_keyboardTyPosInput;
- QAxisInput *m_keyboardTzPosInput;
- QAxisInput *m_keyboardTxNegInput;
- QAxisInput *m_keyboardTyNegInput;
- QAxisInput *m_keyboardTzNegInput;
-
- QKeyboardDevice *m_keyboardDevice;
- QMouseDevice *m_mouseDevice;
-
- QLogicalDevice *m_logicalDevice;
-
- Qt3DLogic::QFrameAction *m_frameAction;
-
- float m_linearSpeed;
- float m_lookSpeed;
- float m_zoomInLimit;
- QVector3D m_cameraUp;
-
- void _q_onTriggered(float);
-
- Q_DECLARE_PUBLIC(QOrbitControl)
-};
-
-} // namespace Qt3DInput
-
-QT_END_NAMESPACE
-
-#endif // QTINPUT_QORBITCONTROL_P_H
diff --git a/examples/qt3d/examples-common/qt3dquickwindow.cpp b/examples/qt3d/examples-common/qt3dquickwindow.cpp
deleted file mode 100644
index 1537b4e71..000000000
--- a/examples/qt3d/examples-common/qt3dquickwindow.cpp
+++ /dev/null
@@ -1,246 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qt3dquickwindow.h"
-#include <Qt3DQuick/QQmlAspectEngine>
-#include <Qt3DRender/qcamera.h>
-#include <Qt3DRender/qrenderaspect.h>
-#include <Qt3DRender/qrendersettings.h>
-#include <Qt3DRender/qrendersurfaceselector.h>
-#include <Qt3DInput/qinputaspect.h>
-#include <Qt3DInput/qinputsettings.h>
-#include <Qt3DLogic/qlogicaspect.h>
-
-#include <QQmlContext>
-
-#include <QtGui/qopenglcontext.h>
-
-QT_BEGIN_NAMESPACE
-
-Qt3DQuickWindow::Qt3DQuickWindow(QWindow *parent)
- : QQuickWindow(parent)
- , m_engine(Q_NULLPTR)
- , m_renderAspect(Q_NULLPTR)
- , m_inputAspect(Q_NULLPTR)
- , m_logicAspect(Q_NULLPTR)
- , m_initialized(false)
- , m_cameraAspectRatioMode(AutomaticAspectRatio)
-{
- setSurfaceType(QSurface::OpenGLSurface);
-
- resize(1024, 768);
-
- QSurfaceFormat format;
-#ifdef QT_OPENGL_ES_2
- format.setRenderableType(QSurfaceFormat::OpenGLES);
-#else
- if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) {
- format.setVersion(4, 3);
- format.setProfile(QSurfaceFormat::CoreProfile);
- }
-#endif
- format.setDepthBufferSize(24);
- format.setSamples(4);
- format.setStencilBufferSize(8);
- setFormat(format);
- QSurfaceFormat::setDefaultFormat(format);
- create();
-
- m_engine.reset(new Qt3DCore::Quick::QQmlAspectEngine);
- m_renderAspect = new Qt3DRender::QRenderAspect;
- m_inputAspect = new Qt3DInput::QInputAspect;
- m_logicAspect = new Qt3DLogic::QLogicAspect;
-
- m_engine->aspectEngine()->registerAspect(m_renderAspect);
- m_engine->aspectEngine()->registerAspect(m_inputAspect);
- m_engine->aspectEngine()->registerAspect(m_logicAspect);
-}
-
-Qt3DQuickWindow::~Qt3DQuickWindow()
-{
-}
-
-void Qt3DQuickWindow::registerAspect(Qt3DCore::QAbstractAspect *aspect)
-{
- Q_ASSERT(!isVisible());
- m_engine->aspectEngine()->registerAspect(aspect);
-}
-
-void Qt3DQuickWindow::registerAspect(const QString &name)
-{
- Q_ASSERT(!isVisible());
- m_engine->aspectEngine()->registerAspect(name);
-}
-
-void Qt3DQuickWindow::setSource(const QUrl &source)
-{
- m_source = source;
-}
-
-Qt3DCore::Quick::QQmlAspectEngine *Qt3DQuickWindow::engine() const
-{
- return m_engine.data();
-}
-
-void Qt3DQuickWindow::setCameraAspectRatioMode(CameraAspectRatioMode mode)
-{
- if (m_cameraAspectRatioMode == mode)
- return;
-
- m_cameraAspectRatioMode = mode;
- setCameraAspectModeHelper();
- emit cameraAspectRatioModeChanged(mode);
-}
-
-Qt3DQuickWindow::CameraAspectRatioMode Qt3DQuickWindow::cameraAspectRatioMode() const
-{
- return m_cameraAspectRatioMode;
-}
-
-void Qt3DQuickWindow::showEvent(QShowEvent *e)
-{
- if (!m_initialized) {
-
- // Connect to the QQmlAspectEngine's statusChanged signal so that when the QML is loaded
- // and th eobjects hav ebeen instantiated, but before we set them on the QAspectEngine we
- // can swoop in and set the window surface and camera on the framegraph and ensure the camera
- // respects the window's aspect ratio
- connect(m_engine.data(), &Qt3DCore::Quick::QQmlAspectEngine::sceneCreated,
- this, &Qt3DQuickWindow::onSceneCreated);
-
- m_engine->setSource(m_source);
-
- // Set the QQmlIncubationController on the window
- // to benefit from asynchronous incubation
- m_engine->qmlEngine()->setIncubationController(QQuickWindow::incubationController());
-
- m_initialized = true;
- }
- QQuickWindow::showEvent(e);
-}
-
-void Qt3DQuickWindow::onSceneCreated(QObject *rootObject)
-{
- Q_ASSERT(rootObject);
-
- setWindowSurface(rootObject);
-
- if (m_cameraAspectRatioMode == AutomaticAspectRatio) {
- // Set aspect ratio of first camera to match the window
- QList<Qt3DRender::QCamera *> cameras
- = rootObject->findChildren<Qt3DRender::QCamera *>();
- if (cameras.isEmpty()) {
- qWarning() << "No camera found";
- } else {
- m_camera = cameras.first();
- setCameraAspectModeHelper();
- }
- }
-
- // Set ourselves up as a source of input events for the input aspect
- Qt3DInput::QInputSettings *inputSettings = rootObject->findChild<Qt3DInput::QInputSettings *>();
- if (inputSettings) {
- inputSettings->setEventSource(this);
- } else {
- qWarning() << "No Input Settings found, keyboard and mouse events won't be handled";
- }
-}
-
-void Qt3DQuickWindow::setWindowSurface(QObject *rootObject)
-{
- // Find surface selector in framegraph and set ourselves up as the
- // render surface there
- Qt3DRender::QRenderSettings *rendererSettings
- = rootObject->findChild<Qt3DRender::QRenderSettings *>();
- if (!rendererSettings) {
- qWarning() << "No renderer settings component found";
- return;
- }
-
- Qt3DCore::QNode *frameGraphRoot = rendererSettings->activeFrameGraph();
- if (!frameGraphRoot) {
- qWarning() << "No active frame graph found";
- return;
- }
-
- Qt3DRender::QRenderSurfaceSelector *surfaceSelector = qobject_cast<Qt3DRender::QRenderSurfaceSelector *>(frameGraphRoot);
- if (!surfaceSelector)
- surfaceSelector = frameGraphRoot->findChild<Qt3DRender::QRenderSurfaceSelector *>();
- if (!surfaceSelector) {
- qWarning() << "No render surface selector found in frame graph";
- return;
- }
-
- surfaceSelector->setSurface(this);
-}
-
-void Qt3DQuickWindow::setCameraAspectModeHelper()
-{
- switch (m_cameraAspectRatioMode) {
- case AutomaticAspectRatio:
- connect(this, &QWindow::widthChanged, this, &Qt3DQuickWindow::updateCameraAspectRatio);
- connect(this, &QWindow::heightChanged, this, &Qt3DQuickWindow::updateCameraAspectRatio);
- break;
- case UserAspectRatio:
- disconnect(this, &QWindow::widthChanged, this, &Qt3DQuickWindow::updateCameraAspectRatio);
- disconnect(this, &QWindow::heightChanged, this, &Qt3DQuickWindow::updateCameraAspectRatio);
- break;
- }
-}
-
-void Qt3DQuickWindow::updateCameraAspectRatio()
-{
- if (m_camera) {
- m_camera->setAspectRatio(static_cast<float>(width()) /
- static_cast<float>(height()));
- }
-}
-
-QT_END_NAMESPACE
diff --git a/examples/qt3d/examples-common/qt3dquickwindow.h b/examples/qt3d/examples-common/qt3dquickwindow.h
deleted file mode 100644
index 5a01be779..000000000
--- a/examples/qt3d/examples-common/qt3dquickwindow.h
+++ /dev/null
@@ -1,131 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT3DQUICKWINDOW_H
-#define QT3DQUICKWINDOW_H
-
-#include <QQuickWindow>
-#include <QtCore/qpointer.h>
-#include <QUrl>
-
-QT_BEGIN_NAMESPACE
-
-namespace Qt3DCore {
-class QAbstractAspect;
-namespace Quick {
-class QQmlAspectEngine;
-}
-}
-
-namespace Qt3DRender {
-class QRenderAspect;
-class QCamera;
-}
-
-namespace Qt3DInput {
-class QInputAspect;
-}
-
-namespace Qt3DLogic {
-class QLogicAspect;
-}
-
-class Qt3DQuickWindow : public QQuickWindow
-{
- Q_OBJECT
- Q_PROPERTY(CameraAspectRatioMode cameraAspectRatioMode READ cameraAspectRatioMode WRITE setCameraAspectRatioMode NOTIFY cameraAspectRatioModeChanged)
-
-public:
- Qt3DQuickWindow(QWindow *parent = Q_NULLPTR);
- ~Qt3DQuickWindow();
-
- void registerAspect(Qt3DCore::QAbstractAspect *aspect);
- void registerAspect(const QString &name);
-
- void setSource(const QUrl &source);
- Qt3DCore::Quick::QQmlAspectEngine *engine() const;
-
- enum CameraAspectRatioMode {
- AutomaticAspectRatio,
- UserAspectRatio
- };
- Q_ENUM(CameraAspectRatioMode);
-
- void setCameraAspectRatioMode(CameraAspectRatioMode mode);
- CameraAspectRatioMode cameraAspectRatioMode() const;
-
-Q_SIGNALS:
- void cameraAspectRatioModeChanged(CameraAspectRatioMode mode);
-
-protected:
- void showEvent(QShowEvent *e) Q_DECL_OVERRIDE;
-
-private:
- void onSceneCreated(QObject *rootObject);
- void setWindowSurface(QObject *rootObject);
- void setCameraAspectModeHelper();
- void updateCameraAspectRatio();
-
- QScopedPointer<Qt3DCore::Quick::QQmlAspectEngine> m_engine;
-
- // Aspects
- Qt3DRender::QRenderAspect *m_renderAspect;
- Qt3DInput::QInputAspect *m_inputAspect;
- Qt3DLogic::QLogicAspect *m_logicAspect;
-
- QUrl m_source;
- bool m_initialized;
- QPointer<Qt3DRender::QCamera> m_camera;
- CameraAspectRatioMode m_cameraAspectRatioMode;
-};
-
-QT_END_NAMESPACE
-
-#endif // QT3DQUICKWINDOW_H
diff --git a/examples/qt3d/examples-common/qt3dwindow.cpp b/examples/qt3d/examples-common/qt3dwindow.cpp
deleted file mode 100644
index 4c0bfc21a..000000000
--- a/examples/qt3d/examples-common/qt3dwindow.cpp
+++ /dev/null
@@ -1,175 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qt3dwindow.h"
-
-#include <Qt3DExtras/qforwardrenderer.h>
-#include <Qt3DRender/qrendersettings.h>
-#include <Qt3DRender/qrenderaspect.h>
-#include <Qt3DInput/qinputaspect.h>
-#include <Qt3DInput/qinputsettings.h>
-#include <Qt3DLogic/qlogicaspect.h>
-
-#include <Qt3DCore/qaspectengine.h>
-#include <Qt3DRender/qcamera.h>
-#include <Qt3DCore/qentity.h>
-
-#include <QtGui/qopenglcontext.h>
-
-QT_BEGIN_NAMESPACE
-
-Qt3DWindow::Qt3DWindow(QScreen *screen)
- : QWindow(screen)
- , m_aspectEngine(new Qt3DCore::QAspectEngine)
- , m_renderAspect(new Qt3DRender::QRenderAspect)
- , m_inputAspect(new Qt3DInput::QInputAspect)
- , m_logicAspect(new Qt3DLogic::QLogicAspect)
- , m_renderSettings(new Qt3DRender::QRenderSettings)
- , m_forwardRenderer(new Qt3DExtras::QForwardRenderer)
- , m_defaultCamera(new Qt3DRender::QCamera)
- , m_inputSettings(new Qt3DInput::QInputSettings)
- , m_root(new Qt3DCore::QEntity)
- , m_userRoot(nullptr)
- , m_initialized(false)
-{
- setSurfaceType(QSurface::OpenGLSurface);
-
- resize(1024, 768);
-
- QSurfaceFormat format;
-#ifdef QT_OPENGL_ES_2
- format.setRenderableType(QSurfaceFormat::OpenGLES);
-#else
- if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) {
- format.setVersion(4, 3);
- format.setProfile(QSurfaceFormat::CoreProfile);
- }
-#endif
- format.setDepthBufferSize(24);
- format.setSamples(4);
- format.setStencilBufferSize(8);
- setFormat(format);
- create();
-
- m_aspectEngine->registerAspect(m_renderAspect);
- m_aspectEngine->registerAspect(m_inputAspect);
- m_aspectEngine->registerAspect(m_logicAspect);
-
- m_defaultCamera->setParent(m_root);
- m_forwardRenderer->setCamera(m_defaultCamera);
- m_forwardRenderer->setSurface(this);
- m_renderSettings->setActiveFrameGraph(m_forwardRenderer);
- m_inputSettings->setEventSource(this);
-}
-
-Qt3DWindow::~Qt3DWindow()
-{
-}
-
-void Qt3DWindow::registerAspect(Qt3DCore::QAbstractAspect *aspect)
-{
- Q_ASSERT(!isVisible());
- m_aspectEngine->registerAspect(aspect);
-}
-
-void Qt3DWindow::registerAspect(const QString &name)
-{
- Q_ASSERT(!isVisible());
- m_aspectEngine->registerAspect(name);
-}
-
-void Qt3DWindow::setRootEntity(Qt3DCore::QEntity *root)
-{
- Q_ASSERT(!isVisible());
- m_userRoot = root;
-}
-
-void Qt3DWindow::setActiveFrameGraph(Qt3DRender::QFrameGraphNode *activeFrameGraph)
-{
- m_renderSettings->setActiveFrameGraph(activeFrameGraph);
-}
-
-Qt3DRender::QFrameGraphNode *Qt3DWindow::activeFrameGraph() const
-{
- return m_renderSettings->activeFrameGraph();
-}
-
-Qt3DExtras::QForwardRenderer *Qt3DWindow::defaultFramegraph() const
-{
- return m_forwardRenderer;
-}
-
-Qt3DRender::QCamera *Qt3DWindow::camera() const
-{
- return m_defaultCamera;
-}
-
-void Qt3DWindow::showEvent(QShowEvent *e)
-{
- if (!m_initialized) {
- if (m_userRoot != nullptr)
- m_userRoot->setParent(m_root);
-
- m_root->addComponent(m_renderSettings);
- m_root->addComponent(m_inputSettings);
- m_aspectEngine->setRootEntity(Qt3DCore::QEntityPtr(m_root));
-
- m_initialized = true;
- }
-
- QWindow::showEvent(e);
-}
-
-void Qt3DWindow::resizeEvent(QResizeEvent *)
-{
- m_defaultCamera->setAspectRatio(float(width()) / float(height()));
-}
-
-QT_END_NAMESPACE
diff --git a/examples/qt3d/examples-common/qt3dwindow.h b/examples/qt3d/examples-common/qt3dwindow.h
deleted file mode 100644
index 5cb71d1d9..000000000
--- a/examples/qt3d/examples-common/qt3dwindow.h
+++ /dev/null
@@ -1,137 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT3DWINDOW_H
-#define QT3DWINDOW_H
-
-#include <QWindow>
-
-QT_BEGIN_NAMESPACE
-
-namespace Qt3DCore {
-class QAspectEngine;
-class QAbstractAspect;
-class QEntity;
-}
-
-namespace Qt3DRender {
-class QCamera;
-class QFrameGraphNode;
-class QRenderAspect;
-class QRenderSettings;
-}
-
-namespace Qt3DExtras {
-class QForwardRenderer;
-}
-
-namespace Qt3DInput {
-class QInputAspect;
-class QInputSettings;
-}
-
-namespace Qt3DLogic {
-class QLogicAspect;
-}
-
-class Qt3DWindow : public QWindow
-{
- Q_OBJECT
-public:
- Qt3DWindow(QScreen *screen = nullptr);
- ~Qt3DWindow();
-
- void registerAspect(Qt3DCore::QAbstractAspect *aspect);
- void registerAspect(const QString &name);
-
- void setRootEntity(Qt3DCore::QEntity *root);
-
- void setActiveFrameGraph(Qt3DRender::QFrameGraphNode *activeFrameGraph);
- Qt3DRender::QFrameGraphNode *activeFrameGraph() const;
- Qt3DExtras::QForwardRenderer *defaultFramegraph() const;
-
- Qt3DRender::QCamera *camera() const;
-
-public Q_SLOTS:
-
-Q_SIGNALS:
-
-protected:
- void showEvent(QShowEvent *e) Q_DECL_OVERRIDE;
- void resizeEvent(QResizeEvent *) Q_DECL_OVERRIDE;
-
-private:
- QScopedPointer<Qt3DCore::QAspectEngine> m_aspectEngine;
-
- // Aspects
- Qt3DRender::QRenderAspect *m_renderAspect;
- Qt3DInput::QInputAspect *m_inputAspect;
- Qt3DLogic::QLogicAspect *m_logicAspect;
-
- // Renderer configuration
- Qt3DRender::QRenderSettings *m_renderSettings;
- Qt3DExtras::QForwardRenderer *m_forwardRenderer;
- Qt3DRender::QCamera *m_defaultCamera;
-
- // Input configuration
- Qt3DInput::QInputSettings *m_inputSettings;
-
- // Logic configuration
-
- // Scene
- Qt3DCore::QEntity *m_root;
- Qt3DCore::QEntity *m_userRoot;
-
- bool m_initialized;
-};
-
-QT_END_NAMESPACE
-
-#endif // QT3DWINDOW_H