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-rw-r--r--examples/qt3d/gooch-qml/gooch-qml.pro2
-rw-r--r--examples/qt3d/gooch-qml/main.cpp2
2 files changed, 3 insertions, 1 deletions
diff --git a/examples/qt3d/gooch-qml/gooch-qml.pro b/examples/qt3d/gooch-qml/gooch-qml.pro
index 73c947c72..7c3e962c1 100644
--- a/examples/qt3d/gooch-qml/gooch-qml.pro
+++ b/examples/qt3d/gooch-qml/gooch-qml.pro
@@ -2,7 +2,7 @@
error( "Couldn't find the examples.pri file!" )
}
-QT += 3dcore 3drenderer 3dquick qml quick
+QT += 3dcore 3drenderer 3dquick 3dinput qml quick
SOURCES += \
main.cpp
diff --git a/examples/qt3d/gooch-qml/main.cpp b/examples/qt3d/gooch-qml/main.cpp
index ad2a11e62..29296db79 100644
--- a/examples/qt3d/gooch-qml/main.cpp
+++ b/examples/qt3d/gooch-qml/main.cpp
@@ -37,6 +37,7 @@
#include <window.h>
#include <Qt3DRenderer/QRenderAspect>
#include <Qt3DQuick/QQmlAspectEngine>
+#include <Qt3DInput/QInputAspect>
#include <QGuiApplication>
#include <QtQml>
@@ -49,6 +50,7 @@ int main(int argc, char* argv[])
Qt3D::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3D::QRenderAspect());
+ engine.aspectEngine()->registerAspect(new Qt3D::QInputAspect());
// Expose the window as a context property so we can set the aspect ratio
engine.qmlEngine()->rootContext()->setContextProperty("_window", &view);