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Diffstat (limited to 'examples/qt3d/lights/main.qml')
-rw-r--r-- | examples/qt3d/lights/main.qml | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/examples/qt3d/lights/main.qml b/examples/qt3d/lights/main.qml new file mode 100644 index 000000000..eb28fc1a5 --- /dev/null +++ b/examples/qt3d/lights/main.qml @@ -0,0 +1,91 @@ +/**************************************************************************** +** +** Copyright (C) 2015 The Qt Company Ltd. +** Contact: http://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 as Quick +import Qt3D.Core 2.0 +import Qt3D.Render 2.0 + +Entity +{ + components: FrameGraph { + activeFrameGraph: ForwardRenderer { + clearColor: Qt.rgba(0, 0, 0, 1) + camera: camera + } + } + + Camera { + id: camera + projectionType: CameraLens.PerspectiveProjection + fieldOfView: 45 + aspectRatio: 16/9 + nearPlane : 0.1 + farPlane : 1000.0 + position: Qt.vector3d( 0.0, 0.0, 50.0 ) + upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) + viewCenter: Qt.vector3d( 0.0, 0.0, -1.0 ) + } + + Configuration { + controlledCamera: camera + } + + Entity { + components: [ + Transform { translation: Qt.vector3d(2.0, 1.0, 1.0); }, + PointLight { + color: Qt.rgba(1, 0, 0, 1) + } + ] + } + + Entity { + components: [ + Transform { translation: Qt.vector3d(2.0, 3.0, 4.0); }, + PointLight { + color: Qt.rgba(1, 0, 0, 1) + } + ] + } + + Entity { + components: [ + Mesh { + source: "assets/obj/toyplane.obj" + } + ] + } +} |