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Diffstat (limited to 'examples/qt3d/materials-cpp/barrel.h')
-rw-r--r-- | examples/qt3d/materials-cpp/barrel.h | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/examples/qt3d/materials-cpp/barrel.h b/examples/qt3d/materials-cpp/barrel.h new file mode 100644 index 000000000..8ff1c32df --- /dev/null +++ b/examples/qt3d/materials-cpp/barrel.h @@ -0,0 +1,99 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef BARREL_H +#define BARREL_H + +#include <Qt3DRenderer/QNormalDiffuseSpecularMapMaterial> +#include <Qt3DRenderer/qtexture.h> +#include "renderableentity.h" + +class Barrel : public RenderableEntity +{ +public: + Barrel(Qt3D::QNode *parent = 0); + ~Barrel(); + + enum DiffuseColor { + Red = 0, + Blue, + Green, + RustDiffuse, + StainlessSteelDiffuse + }; + + enum SpecularColor { + RustSpecular = 0, + StainlessSteelSpecular, + None + }; + + enum Bumps { + NoBumps = 0, + SoftBumps, + MiddleBumps, + HardBumps + }; + + void setDiffuse(DiffuseColor diffuse); + void setSpecular(SpecularColor specular); + void setBumps(Bumps bumps); + void setShininess(float shininess); + + DiffuseColor diffuse() const; + SpecularColor specular() const; + Bumps bumps() const; + float shininess() const; + +private: + Bumps m_bumps; + DiffuseColor m_diffuseColor; + SpecularColor m_specularColor; + Qt3D::QNormalDiffuseSpecularMapMaterial *m_material; + Qt3D::QAbstractTextureProvider *m_diffuseTexture; + Qt3D::QAbstractTextureProvider *m_normalTexture; + Qt3D::QAbstractTextureProvider *m_specularTexture; + Qt3D::QTextureImage *m_diffuseTextureImage; + Qt3D::QTextureImage *m_normalTextureImage; + Qt3D::QTextureImage *m_specularTextureImage; + + void setNormalTextureSource(); + void setDiffuseTextureSource(); + void setSpecularTextureSource(); + +}; + +#endif // BARREL_H |